Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.26 @ 20:30:29 Player: Finn Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (173) 865 Value Destroyed (6883) 6883 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1541) 1541 TOTAL SCORE: 14409 Bonus ------- Follower Combat Kills 641 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 84/100 System Corruption 1% Temperature Cool (0) Movement Core (2500) Ox49 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Cargo Storage Unit Authchip [Device] > --- WEAPON (4) ------- Dirty Datajack RU-N14's Throwing Claymores > --- INVENTORY (30) --- Carbon-fiber Leg Advanced Heat Sink Coolant Injector Humpback Improved Terrain Scanner Advanced ECM Suite Reaction Control System Heavy Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Authchip [Device] Hacking Drone Bay > --- WEAPON ----------- Heavy Laser Zionite Laser-S Cooled Particle Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Neutrino Core Medium Treads Improved Heat Sink Advanced Heat Sink Small Storage Unit Cargo Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Reaction Control System Shield Generator Drone Bay Dirty Datajack RU-N14's Throwing Claymores Impact Mace [Rating: 74] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Particle Charger Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Device] Weapon Ion Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power 1 | . . . 1 . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . Utility 3 | . . 1 . 1 . . . . 1 . . . . Weapon 2 | . . . 1 . . . . . 1 . . . . Parts Attached 98 | 6 1 12 23 20 2 2 3 5 6 7 2 . 9 Power 19 | 1 . 3 4 6 . 1 . 1 . 1 . . 2 Engine 10 | 1 . 2 . 5 . . . . . 1 . . 1 Core 8 | . . 1 4 1 . 1 . . . . . . 1 Reactor 1 | . . . . . . . . 1 . . . . . Propulsion 21 | 2 . 4 5 3 1 . . 2 2 . 1 . 1 Treads 20 | 2 . 4 5 3 1 . . 2 2 . 1 . . Leg 1 | . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 24 | 1 1 1 5 4 . . 2 1 2 4 . . 3 Device 13 | . . . 2 3 . . 1 1 2 2 . . 2 Storage 3 | 1 . . 1 . . . . . . . . . 1 Processor 6 | . 1 1 2 . . . . . . 2 . . . Hackware 2 | . . . . 1 . . 1 . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 . 4 9 7 1 1 1 1 2 2 1 . 3 Energy Gun 10 | 2 . 1 2 1 . . . . 1 1 1 . 1 Energy Cannon 4 | . . . 2 2 . . . . . . . . . Ballistic Gun 8 | . . . 4 1 . . . . 1 . . . 2 Ballistic Cannon 3 | . . 1 . . 1 . . . . 1 . . . Launcher 4 | . . 1 1 2 . . . . . . . . . Special Weapon 2 | . . . . . . . 1 1 . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 14 | . . 2 3 5 . . 2 . . 2 . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . Parts Lost 46 | . . 3 4 2 2 1 . 5 1 4 2 . 22 Power 10 | . . 1 2 1 . . . . . 1 . . 5 Propulsion 13 | . . 1 . . 2 1 . 2 . 2 . . 5 Utility 9 | . . . . 1 . . . 1 . 1 1 . 5 Weapon 14 | . . 1 2 . . . . 2 1 . 1 . 7 Highest Loss Streak 18 | . . 1 1 1 1 1 . 3 1 3 2 . 18 To Critical Strikes 1 | . . . . . . . . 1 . . . . . Average Backups 14 | . 1 5 8 16 18 18 18 16 16 18 16 17 8 Power 2 | . . 1 . 2 3 3 4 3 3 3 3 3 . Propulsion . | . . . 1 1 . . . . 1 . . . . Utility 6 | . . . 3 6 7 8 7 7 7 9 9 9 5 Weapon 4 | . 1 4 4 5 6 6 5 4 3 2 3 4 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 15 | . . . 2 2 1 . 4 1 1 . . . 4 Power 1 | . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . . . 1 1 . . . . Utility 7 | . . . 1 . . . 2 . . . . . 4 Weapon 4 | . . . . 2 1 . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 92 94 98 99 90 90 89 88 93 93 100 43 Engine 7 | . 14 3 3 9 15 9 7 7 5 6 13 13 1 Core 3 | . . 5 11 4 . 4 7 2 . . . . 3 Reactor 1 | . . . . . . . . 5 6 4 . . . Treads 23 | . 28 29 27 29 29 25 23 20 23 23 21 26 1 Device 10 | . . . 6 12 15 10 9 14 16 17 12 13 4 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 12 Processor 6 | . 11 21 11 7 7 7 5 . . 1 6 6 . Hackware 3 | . . . . 2 . . 5 7 6 6 6 6 6 Energy Gun 4 | . 28 9 5 1 . . . . 2 11 12 13 . Energy Cannon 9 | . . . 7 15 15 15 7 14 12 6 6 6 . Ballistic Gun 1 | . . . 7 2 . . . . 1 . . . . Ballistic Cannon 3 | . . 5 . . 6 6 7 1 . 5 6 6 . Impact Weapon 2 | . . 4 3 . . . 6 . . . . . 3 Peak Build Rating 74 | 6 7 15 38 51 53 55 57 58 70 74 65 65 60 Average Rating 46 | 3 6 12 29 46 51 49 52 56 62 67 60 60 25 On Entrance 40 | . 6 7 13 29 49 49 47 57 58 59 63 65 60 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 185 | 13 13 20 66 88 91 95 95 94 97 93 90 90 185 Greatest Support 104 | 40 40 60 76 98 100 98 70 70 96 88 104 104 104 Greatest Overweight (x) 49 | . . . . 1 1 1 1 4 2 2 1 . 49 Average Overweight (x) . | . . . . . . . 1 1 . . . . 13 Largest Inventory Capacity 30 | 8 8 8 20 20 20 20 20 20 20 20 20 20 30 Average Capacity 18 | 6 8 8 11 20 20 20 20 20 20 20 20 20 28 Most Carried 20 | 4 2 8 17 20 20 20 20 20 20 20 20 20 19 Average Carried 15 | 1 1 5 9 17 18 19 19 17 17 18 17 19 10 Final Capacity 30 | 8 8 8 20 20 20 20 20 20 20 20 20 20 30 Final Carried 20 | . 2 5 17 19 20 20 17 17 20 17 20 19 10 Class Distribution -------------------- 32% | Mutant 30% | Gunner 20% | Scavenger-Gunner 5% | Tank 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 2893 | 202 68 506 536 308 209 221 79 158 110 156 124 . 216 Remotely . | . . . . . . . . . . . . . . Salvage Created 7349 | . 448 1577 1764 546 258 298 . 591 351 264 512 . 740 Parts 346 | . 29 104 90 21 8 18 . 17 15 11 16 . 17 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . . . . 8 42 3 26 . 11 14 . 16 Prevented 11 | . . . . . . . . 5 . . 1 . 5 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 140 | . 12 37 29 9 5 7 . 11 5 5 9 . 11 Melee 2 | . . 2 . . . . . . . . . . . Guns 38 | . 12 5 12 3 . . . . 1 2 2 . 1 Cannons 76 | . . 20 10 5 5 7 . 9 3 3 6 . 8 AOE 12 | . . 6 5 . . . . 1 . . . . . Classes Destroyed 16 | . 3 8 1 2 1 . . . . . . . 1 Worker 4 | . . 4 . . . . . . . . . . . Builder 5 | . . 1 4 . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Recycler 2 | . . 1 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 Operator 2 | . . 1 . 1 . . . . . . . . . Watcher 17 | . 3 5 5 2 . . . . 2 . . . . Swarmer 10 | . 6 . . . . 4 . . . . . . . Grunt 82 | . 6 29 17 4 2 . . 7 3 3 7 . 4 Brawler 5 | . . 1 . . . . . . . . 1 . 3 Duelist 9 | . . 1 2 1 . 1 . 2 . . . . 2 Sentry 22 | . . 6 8 1 1 1 . 2 1 1 . . 1 Hunter 5 | . . . 2 1 . . . . . 1 . . 1 Programmer 4 | . . . . 2 1 . . . . . 1 . . Behemoth 3 | . . . . . 1 1 . . 1 . . . . Best Kill Streak 8 | . 3 7 5 2 2 3 . 4 2 3 4 . 8 Combat Bots Only 8 | . 3 5 4 2 2 3 . 4 2 3 4 . 8 Max Kills in Single Turn 3 | . 1 3 3 1 1 1 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 2 . . . . 1 . . . . . Melee 1 | . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 860 | . 44 142 90 47 71 70 . 78 59 37 24 . 198 Missed 232 | . 15 43 27 13 22 26 . 19 18 9 8 . 32 Hits 628 | . 29 99 63 34 49 44 . 59 41 28 16 . 166 Melee 51 | . . 2 . 7 . 1 . 3 1 . . . 37 Projectile 577 | . 29 97 63 27 49 43 . 56 40 28 16 . 129 Critical Strikes 28 | . . 2 4 4 1 1 . 2 . 1 1 . 12 Part Disruptions 6 | . . . . . . . . . 6 . . . . Damage Taken 8449 | . 200 1005 924 494 653 368 . 900 592 314 219 . 2780 Core 1353 | . 43 93 117 60 55 27 . 87 9 27 41 . 794 Absorbed by Shields 73 | . . . . 10 . . . . . . 13 . 50 Ignored by Resistances 2408 | . 67 298 258 146 179 106 . 246 171 94 65 . 778 Regen/Repaired (Parts) 147 | . . . . . . . . . 147 . . . . Core Remaining (%) 80 | 100 82 76 78 . . . . 67 . . . . . Volleys Fired 334 | . 41 88 67 28 15 10 . 23 18 9 11 . 24 Largest 4 | . 2 2 3 3 3 3 . 3 4 4 4 . 4 Hottest 259 | . 80 85 150 210 165 197 . 212 249 259 259 . 254 Shots Fired 718 | . 64 122 146 72 47 30 . 47 55 34 42 1 58 Gun 299 | . 64 49 83 22 . . . . 21 16 20 1 23 Cannon 409 | . . 70 62 50 47 30 . 46 32 18 22 . 32 Launcher 4 | . . 3 1 . . . . . . . . . . Special 6 | . . . . . . . . 1 2 . . . 3 Kinetic 217 | . . 70 52 12 14 11 . 8 6 9 11 . 24 Thermal 318 | . 23 . 28 60 33 19 . 38 47 25 25 1 19 Explosive 10 | . . 3 1 . . . . 1 2 . . . 3 Electromagnetic 173 | . 41 49 65 . . . . . . . 6 . 12 Robot Hit Streak 33 | . 15 20 33 20 21 15 . 25 23 7 20 . 14 Robot Miss Streak 3 | . 3 2 3 2 1 1 . 1 2 3 3 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 546 | . 48 113 113 47 36 19 . 34 34 19 28 . 55 Core Hits 271 | . 21 57 66 32 9 10 . 17 11 7 14 . 27 Critical Kills 4 | . . 1 . 1 . . . . 1 . . . 1 Critical Parts Destroyed 6 | . . 4 1 . . . . . . . . . 1 Critical Strikes 23 | . . 8 2 1 1 1 . 1 2 . 3 . 4 Burn 2 | . . . . . . . . . 1 . 1 . . Meltdown 2 | . . . . 1 . . . . 1 . . . . Blast 8 | . . 3 . . 1 1 . . . . 1 . 2 Corrupt 2 | . . . 1 . . . . . . . 1 . . Smash 8 | . . 5 1 . . . . . . . . . 2 Sever 1 | . . . . . . . . 1 . . . . . Melee Attacks 51 | . . 16 19 . . 6 1 . . . . . 9 Impact 49 | . . 16 19 . . 6 1 . . . . . 7 Slashing . | . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . 2 Sneak Attacks 10 | . . 1 1 . . . . . . . . . 8 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16284 | . 799 3132 3319 1223 1112 595 . 1193 1322 594 931 . 2064 Guns 4279 | . 674 708 1323 422 . . . . 220 266 296 . 370 Cannons 8622 | . . 1219 1225 787 1112 595 . 936 830 328 635 . 955 Explosions 1922 | . 125 699 593 . . . . 216 199 . . . 90 Melee 1273 | . . 506 174 . . . . . . . . . 593 Ramming 18 | . . . 4 14 . . . . . . . . . Kinetic 3326 | . . 1219 695 172 283 161 . 62 15 115 124 . 480 Thermal 7686 | . 332 268 987 1037 829 434 . 874 1035 479 740 . 671 Explosive 1030 | . . 431 94 . . . . 216 199 . . . 90 Electromagnetic 2781 | . 467 708 1365 . . . . . . . 67 . 174 Impact 1265 | . . 506 174 . . . . . . . . . 585 Slashing 170 | . . . . . . . . 41 73 . . . 56 Piercing 8 | . . . . . . . . . . . . . 8 Highest Corruption 3 | . . . 2 3 3 3 3 1 2 2 1 1 1 Average Corruption 1 | . . . 2 2 3 3 3 1 1 1 1 1 1 Corruption Purged 2 | . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 120 | . . . 1 16 36 28 1 12 1 2 10 2 11 Message Errors 29 | . . . . 6 9 7 . 2 . . 2 . 3 Matter Fused 24 | . . . . 1 5 11 1 1 . 2 2 . 1 Heat Flow Errors 12 | . . . . 3 1 1 . 3 . . 1 1 2 Energy Discharges 19 | . . . . 2 6 2 . 3 1 . 2 . 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . 1 2 1 . . . . . . . Data Loss (minor) 16 | . . . 1 3 6 2 . 3 . . . . 1 Data Loss (major) 3 | . . . . . . 1 . . . . 2 . . Misfires 7 | . . . . . 4 1 . . . . 1 1 . Alerts 3 | . . . . . 1 2 . . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . . Overload Shots 38 | . . . . . . 1 . 3 5 5 11 . 13 Effects 5 | . . . . . . . . 1 . 1 2 . 1 Energy Bleed 3 | . . . . . . . . . . 1 1 . 1 Short Circuit 2 | . . . . . . . . 1 . . 1 . . Overflow Damage 554 | . 14 220 107 15 . . . 9 34 . 42 . 113 Projectiles 128 | . . 13 . 15 . . . 9 34 . 42 . 15 Explosions 61 | . 14 7 40 . . . . . . . . . . Melee 365 | . . 200 67 . . . . . . . . . 98 Knockbacks 13 | . . 6 . . 2 . . 1 . . . . 4 Impact 2 | . . . . . . . . . . . . . 2 Kinetic 11 | . . 6 . . 2 . . 1 . . . . 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . 20 131 . . . . . . . . . . Shots 5 | . . 1 4 . . . . . . . . . . Rammed 2 | . . 1 . 1 . . . . . . . . . Targets Rammed 3 | . . 1 1 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 564 | . 162 72 333 372 198 267 . 564 386 462 417 238 485 Average Temperature 105 | . 43 18 84 103 88 103 . 171 130 151 184 114 194 Received Heat Transfer 2869 | . 63 609 504 93 108 301 . 408 96 84 69 . 534 Effects 28 | . . . 1 . . . . 12 3 2 3 . 7 Shutdowns 9 | . . . . . . . . 3 1 1 2 . 2 Energy Bleed 8 | . . . 1 . . . . 6 . . . . 1 Interference 4 | . . . . . . . . 1 2 . . . 1 Short Circuit 1 | . . . . . . . . 1 . . . . . Damage (minor) 3 | . . . . . . . . 1 . . 1 . 1 Damage (major) 3 | . . . . . . . . . . 1 . . 2 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . 4 2 . . . . . . . . . 2 Combat Hostiles 6 | . . 4 2 . . . . . . . . . . Parts Fried 16 | . . 4 8 . . . . 2 . . . . 2 Impact Corruptions 11 | . . 5 3 . . . . . . . . . 3 Robots Melted 4 | . . . . 1 . . . 1 1 . 1 . . Combat Hostiles 4 | . . . . 1 . . . 1 1 . 1 . . Parts Melted 10 | . 1 . 1 2 1 . . 1 . 2 2 . . Heat Transferred 9733 | . 625 250 1328 1268 1036 531 . 1186 1323 557 931 . 698 Parts Sabotaged 3 | . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 15 | . 3 4 8 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Maximum Alert Level 2 | . . 2 . . . . . . . . . . . Low Security (%) 87 | 100 100 39 100 100 . . . . 100 . . . . Level 1 12 | . . 60 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 403 | . 130 403 165 73 . . . . 74 . . . . Initial 88 | . . 41 88 21 . . . . . . . . . Average 70 | . 65 215 48 14 . . . . 11 . . . . Influence Increases 4657 | . 386 1067 1035 404 135 150 . 379 406 120 210 . 365 Destroy 0b10 Robot/C 3100 | . 240 740 580 180 100 140 . 300 260 100 180 . 280 Destroy 0b10 Robot/NC 165 | . 15 65 50 20 . . . . 10 . . . 5 Destroy Leader 696 | . 66 202 180 64 20 10 . 30 64 20 30 . 10 Allied During Kill 59 | . . . . . . . . 34 15 . . . 10 Successful Hack 74 | . 20 8 10 18 . . . . 18 . . . . Disable Machine 108 | . 9 9 54 36 . . . . . . . . . Destroy Structure 170 | . 6 43 56 41 . . . . 24 . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . . Lose Combat Pursuer 270 | . 30 . 90 45 15 . . 15 15 . . . 60 Influence Decreases 4647 | . 270 935 1228 459 135 150 . 379 344 182 210 . 355 Entered New Map 297 | . . 75 160 34 . . . . . 28 . . . Time Decay 3929 | . 270 830 1020 415 135 150 . 299 286 144 200 . 180 Lost Part 302 | . . 30 40 10 . . . 22 10 10 10 . 170 Lost Ally 111 | . . . . . . . . 58 48 . . . 5 Purge Threat 8 | . . . 8 . . . . . . . . . . Squads Dispatched 29 | . 3 9 3 6 . 1 . 1 5 . . . 1 Investigation 11 | . 3 4 1 1 . . . . 2 . . . . Extermination 5 | . . . . 3 . . . . 2 . . . . Reinforcement 9 | . . 5 2 2 . . . . . . . . . Assault 3 | . . . . . . 1 . 1 . . . . 1 Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 9 | . 1 5 2 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 202 | . 17 51 42 14 6 12 . 16 18 5 6 . 15 Peak Tracking Total 10 | . 3 5 5 3 2 7 . 5 8 3 4 . 10 Tactical Retreats 13 | . 1 . 5 2 1 . . 1 1 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 10 | . 2 3 2 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 16 | . 1 1 6 4 . 1 . 1 . . . . 2 Max in Single Turn 1 | . 1 1 1 1 . 1 . 1 . . . . 1 Garrison Access 3 | . . . 1 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 33 | . 4 5 10 5 1 . . . 3 1 . 4 . Terminals 15 | . 4 4 7 . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . . Scanalyzers 4 | . . 1 1 1 . . . . 1 . . . . Garrison Access 3 | . . . 1 1 . . . . 1 . . . . Total Hacks 102 | . 12 15 24 8 1 . . . 11 1 . 30 . Successful 72 | . 8 8 14 5 1 . . . 5 1 . 30 . Failed 30 | . 4 7 10 3 . . . . 6 . . . . Catastrophic 8 | . 2 2 2 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . . . . . . . 3 . 9 . . 1 . Terminals 45 | . 12 13 20 . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 5 | . . . . 2 . . . . 3 . . . . Recycling Units 3 | . . . 1 2 . . . . . . . . . Scanalyzers 12 | . . 2 2 2 . . . . 6 . . . . Garrison Access 4 | . . . 1 1 . . . . 2 . . . . Terminal Hacks 56 | . 8 6 10 . 1 . . . . 1 . 30 . Record 27 | . 7 3 6 . . . . . . . . 11 . Part Schematic 13 | . . . . . . . . . . . . 13 . Robot Schematic 3 | . . . . . . . . . . . . 3 . Robot Analysis 3 | . 1 2 . . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . . . . 3 . Open Door 2 | . . . . . 1 . . . . 1 . . . Alert Level 2 | . . . 2 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . 2 . . . . Scan Component 2 | . . . . 1 . . . . 1 . . . . Repair 2 | . . . . 1 . . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Scanalyzer 7 | . . 2 2 1 . . . . 2 . . . . Insert Component 4 | . . 1 1 1 . . . . 1 . . . . Analyze 3 | . . 1 1 . . . . . 1 . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . 1 . . . . Seal Access 3 | . . . 1 1 . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 4 4 4 2 . . . . 3 . . . . Full Trace Events 7 | . 2 3 . 1 . . . . 1 . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 3 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . 1 1 . . . 15 . 1 . . 13 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . 1 . . . . Time 100 | . . . . 30 . . . . 70 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 1 1 . . . . 1 . . . . Part Schematics Acquired 3 | . . 1 1 . . . . . 1 . . . . Parts Damaged 2 | . . . 1 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 9 | . . . . . . . 4 . 4 . . . 1 Largest Group 4 | . . . . . . . 4 4 4 1 . . 1 Highest-Rated Group 229 | . . . . . . . 153 153 229 70 . . 96 Highest-Rated Ally 96 | . . . . . . . 41 41 70 70 . . 96 Zionite Dispatches 2 | . . . . . . . . . 2 . . . . Light 1 | . . . . . . . . . 1 . . . . Hacking Resupply 1 | . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 117 | . . . . . . . . 42 56 4 . . 15 Total Damage 2650 | . . . . . . . . 1080 1118 55 . . 397 Kills 15 | . . . . . . . . 4 8 . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Active Infowar (turns) 2546 | . . 1541 734 . . . . . . 271 . . . Optics 2546 | . . 1541 734 . . . . . . 271 . . . Robot Analysis Total 3 | . 1 2 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 . . 1 . 1 1 . . Drone Launches 1 | . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 23393 | 70 662 1667 2579 1673 1859 1668 4191 2726 1390 1490 1865 209 1344 Spaces Moved 10138 | 42 288 731 1343 838 1048 790 1699 1054 640 592 811 129 133 Core 30 | 7 . . . . . . . . . . . . 23 Treads 10028 | 35 288 731 1343 838 1048 790 1699 1054 640 592 811 129 30 Legs 80 | . . . . . . . . . . . . . 80 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 158 158 152 158 238 238 165 167 162 162 162 Average Speed 206 | 141 160 160 160 158 160 200 238 249 192 233 222 162 920 Slowest Speed 2500 | 160 160 160 163 237 238 238 238 490 320 320 243 162 2500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 71 69 91 19 81 82 91 96 14 73 91 75 12 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 7 | . . . . . . . 4 1 . . 1 1 . Known Exits Taken 1 | . . . . . 1 . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 18 | . . . . . 7 2 2 . . 3 4 . . Spaces Dug 11 | . . . 11 . . . . . . . . . . Terrain Destroyed 264 | . 6 43 48 46 10 9 . 32 29 10 6 . 25 Melee 10 | . . . 10 . . . . . . . . . . Projectile 69 | . . 2 7 6 10 9 . 7 2 10 6 . 10 AOE 185 | . 6 41 31 40 . . . 25 27 . . . 15 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 11881 | 53 425 1071 1604 1124 1192 835 1847 1107 761 676 846 130 210 Wait 1034 | . 93 199 100 196 119 20 132 12 84 54 17 . 8 Move 10125 | 41 287 730 1342 837 1047 789 1698 1053 639 591 810 128 133 Hop . | . . . . . . . . . . . . . . Pick Up 116 | 6 3 12 22 21 4 1 4 7 9 6 5 . 16 Fast Attach 6 | . . . 3 . . . 1 1 1 . . . . Attach 78 | 6 1 8 5 14 2 1 1 4 6 9 3 1 17 Detach 11 | . . 1 1 4 . . 1 . 1 2 . . 1 Swap 76 | . . 12 25 15 3 7 3 5 2 3 . . 1 Drop 45 | . . 4 19 8 2 . 6 2 1 1 . 1 1 Fire 334 | . 41 88 67 28 15 10 . 23 18 9 11 . 24 Melee 51 | . . 16 19 . . 6 1 . . . . . 9 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . 1 1 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Sto] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 15) 670 | -10/Materials | Discovered new exit (range 8) 733 | -10/Materials | Entered another Materials area 733 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1094 | -9/Materials | Discovered new exit (range 12) 1489 | -9/Materials | Discovered new exit (range 16) 2232 | -9/Materials | Discovered new exit (range 9) 2400 | -9/Materials | Entered another Materials area 2400 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3301 | -8/Materials | Discovered new exit (range 10) 3578 | -8/Materials | Build established: Gunner 3646 | -8/Materials | Discovered new exit (range 10) 4079 | -8/Materials | Discovered new exit (range 10) 4979 | -8/Materials | Entered Factory 4979 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5322 | -7/Factory | Repaired Broken Rnf. Deuterium Engine 5394 | -7/Factory | Build established: Hacker-Gunner 5527 | -7/Factory | Discovered new exit (range 5) 5770 | -7/Factory | Build established: Gunner 6024 | -7/Factory | Discovered new exit (range 14) 6538 | -7/Factory | Discovered new exit (range 9) 6652 | -7/Factory | Entered Lower Caves 6706 | -7/Lower Caves | Identified exit to Lower Caves 6779 | -7/Lower Caves | Spotted B-75 Beast 7348 | -7/Lower Caves | Destroyed B-75 Beast 8244 | -7/Lower Caves | Learned Factory emergency access door positions 8358 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8438 | -7/Lower Caves | Encountered a Warlord checkpoint 8511 | -7/Lower Caves | Entered another Lower Caves area 8716 | -7/Lower Caves | Discovered new exit (range 9) 8882 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8916 | -7/Lower Caves | Encountered a Warlord checkpoint 8995 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9158 | -7/Lower Caves | Spotted B-75 Beast 9235 | -7/Lower Caves | Destroyed B-75 Beast 9264 | -7/Lower Caves | Lost 4 allies 10021 | -7/Lower Caves | Discovered new exit (range 5) 10111 | -7/Lower Caves | Activated DRS Beacon 10179 | -7/Lower Caves | Entered Zion 10250 | -7/Zion | Found Prototype Special Weapon 10251 | -7/Zion | Identified RU-N14's Throwing Claymores 10254 | -7/Zion | Found RU-N14's Throwing Claymores 10326 | -7/Zion | System corruption cleaned by Quarantine Array 10967 | -7/Zion | Build established: Mutant 11039 | -7/Zion | Learned location of Quarantine (-2) 11522 | -7/Zion | Learned location of Data Miner (-6) 11591 | -7/Zion | Met Imprinter 11850 | -7/Zion | Imprinted 11852 | -7/Zion | Declared Zion's savior 12858 | -7/Zion | Given the Hacking Drone Bay 12863 | -7/Zion | Found Prototype Device 13200 | -7/Zion | Identified Hacking Drone Bay 13960 | -7/Zion | Learned location of Warlord (-5) 13979 | -7/Zion | Discovered new exit (range 13) 14370 | -7/Zion | Entered Proximity Caves 14370 | -6/Proximity Caves | Accompanied by 4 allies 14724 | -6/Proximity Caves | Build established: Gunner 14775 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15025 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15087 | -6/Proximity Caves | Lost 4 allies 15098 | -6/Proximity Caves | Lost 3 parts (1n2w) 15376 | -6/Proximity Caves | Build established: Scavenger-Gunner 16876 | -6/Proximity Caves | Discovered new exit (range 16) 17096 | -6/Proximity Caves | Entered Factory 17096 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 17206 | -6/Factory | Discovered new exit (range 9) 17232 | -6/Factory | Zion Hacking Resupply teleported in 17346 | -6/Factory | Discovered new exit (range 5) 17515 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 17785 | -6/Factory | Spotted B-75 Beast 17811 | -6/Factory | Destroyed B-75 Beast 17893 | -6/Factory | Zion Light squad teleported in 18012 | -6/Factory | Repaired Cld. Particle Cannon 18342 | -6/Factory | Discovered new exit (range 16) 18454 | -6/Factory | Cargo convoy interrupted 18466 | -6/Factory | Garrison activated, responded to threat 18486 | -6/Factory | Entered Lower Caves 18486 | -6/Lower Caves | Accompanied by 1 ally 18839 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19258 | -6/Lower Caves | Learned 8 Factory zone layouts 19702 | -6/Lower Caves | Lost 3 parts (1p1n1u) 19789 | -6/Lower Caves | Discovered new exit (range 5) 19976 | -6/Lower Caves | Entered another Lower Caves area 20445 | -6/Lower Caves | Entered a destroyed Warlord outpost 20466 | -6/Lower Caves | Build established: Tank 21633 | -6/Lower Caves | Discovered new exit (range 6) 21800 | -6/Lower Caves | Build established: Scavenger-Tank 21841 | -6/Lower Caves | Entered Data Miner 21841 | -6/Data Miner | Discovered new exit (range 6) 21879 | -6/Data Miner | Met Data Miner 21926 | -6/Data Miner | Learned location of Section 7 (-2) 21926 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21961 | -6/Data Miner | Received God Mode back door access code from Data Miner 22050 | -6/Data Miner | Entered Proximity Caves 22100 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22198 | -5/Proximity Caves | Destroyed 8 combat bots 22213 | -5/Proximity Caves | Core integrity fell below 50% 22228 | -5/Proximity Caves | Escorted by Enhanced Grunt 22243 | -5/Proximity Caves | Lost 18 parts (4p4n3u7w) 22506 | -5/Proximity Caves | Build established: Hauler-Mutant 23365 | -5/Proximity Caves | Core integrity fell below 20% 23394 | -5/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 23360_ Enhanced Grunt Adv. Particle Charger severed. 23363_ Machine Analyzer fries itself beyond repair. 23363_ Enhanced Grunt Prototype Energy Cannon severed. 23363_ Enhanced Grunt destroyed. 23366_ Neutrino Core destroyed. 23367_ Rnf. Fission Core severed. 23368_ Impact Mace severed. 23370_ Imp. Heat Sink destroyed. 23370_ Carbon-fiber Leg destroyed. 23373_ Sml. Storage Unit destroyed. 23375_ Drone Bay severed. 23375_ L-41 Fighter destroyed. 23376_ Lgt. Deuterium Engine fries itself beyond repair. 23377_ Machine disabled. 23382_ Axe fries itself beyond repair. 23384_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ???????????????????????????# #???????????????????? | | ?????????????######?????###"#????????????????????? | | ?????######### # ####### ##????????????????????? | | ?????# # % #????????????????????? | | ?????# ####### % ##???????????????????? | | ????# #?????## # ### "#???????????????????? | | ????# #??????## ##?##""%% ###?????????????????? | | ????# #???????####???##" % " #?????????????????? | | ???? #??????######???#" "# #????????????????? | | ??? ? ??## #??## ###?#???????????? ??? | | ??? ? ## ##?# % ##?????????????? ? | | ?? ##? #### % ######??????## ? | | ? ##?? # % #????? | | ? #???? ##"#### #???? | | #?????? #""""# ##?? | | ????????????### # %# ## | | ???????????????## @! # | | ?????????????????#### l!l! %# | | ??????????????????### % ### ### | | ?????????????????## % #??###?????? | | ?????????????????# # #??????????????? | | ?????????????????# #??????????????? | | ?????????????????### ##??????????????? | | ???????????????????# ##???????????????? | | ???????????????????# #????????????????? | | ??????????????????# ## #????????????????? | | ?????????????????# ## ##????????????????? | | ?????????????????# ### ##?????????????????? | | ?????????????????#####?# ##??????????????????? | | ???????????????????????# #???????????????????? | | ??????????????????????## ####???????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ???????????????????????## #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 65 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Coil Gun | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Med. Treads | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Spear | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Arm. Treads | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Salvage Targeting Computer | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive P-70 Sage | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Rnf. Deuterium Engine | 99% | -7/Factory | Broken Cld. Particle Cannon | 8% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Adventurer I'm Back, Baby! Leap Before You Look Overkill Robot Respite Tank The One The Oracle Challenges ------------ None Game ------ Seed ChainHardenedMatter Manual? 0 Play Time 02:23:24 Cumulative 11.0 hours Start 2025.05.26 @ 17:58:29 End 2025.05.26 @ 20:30:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 15 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3719a34-6382-4806-adae-d7e9946ab308