Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.13 @ 22:19:40 // Winter2019/RPGLIKE Player: Noname Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (127) 635 Value Destroyed (4943) 4943 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (347) 347 TOTAL SCORE: 12705 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 350/350 Energy 520/540 System Corruption 14% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Antimatter Reactor > --- PROPULSION (4) --- Myomer Leg Myomer Leg Myomer Leg Improved Linear Gravjet > --- UTILITY (6) ------ 0b10 Alert Chip Improved Armor Integrity Analyzer Reaction Control System Improved Medium Armor Plating Improved Shield Generator Improved System Shield > --- WEAPON (4) ------- KE Penetrator Power Sword Carbide Saw > --- INVENTORY (6) ---- Improved Actuator Array Advanced Force Booster Improved Phase Shifter Improved Medium Armor Plating Improved Hardlight Generator Improved Recalibrator Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Myomer Leg Linear Gravjet Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web 0b10 Alert Chip Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Improved Shield Generator Improved System Shield > --- WEAPON ----------- KE Penetrator Power Sword Power Sword Carbide Saw > --- INVENTORY -------- Improved Actuator Array Advanced Force Booster Reaction Control System Improved Medium Armor Plating Improved Medium Armor Plating Improved Hardlight Generator [Rating: 98] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Leg Treads Armored Treads Leg Armored Leg Hover Unit Antigrav System Utility 0b10 Alert Chip Device Improved Shield Generator Processor 0b10 Alert Chip Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Axe Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Power Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Slots Evolved 12 | 3 . 1 3 1 . . 1 1 1 . . . 1 . . Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 3 | 1 . . 1 . . . . . 1 . . . . . . Utility 5 | 1 . 1 . 1 . . 1 . . . . . 1 . . Weapon 3 | 1 . . 1 . . . . 1 . . . . . . . Parts Attached 172 | 2 11 10 25 . 1 5 13 21 33 10 5 2 3 2 29 Power 22 | . 1 . 3 . . 1 2 2 8 1 1 . . 1 2 Engine 8 | . . . 1 . . . 2 2 3 . . . . . . Core 8 | . 1 . 2 . . 1 . . 2 1 . . . . 1 Reactor 6 | . . . . . . . . . 3 . 1 . . 1 1 Propulsion 43 | 1 2 1 2 . . 2 4 4 7 2 . 1 . 1 16 Treads 5 | . . 1 2 . . . . . . . . . . . 2 Leg 27 | 1 2 . . . . 2 4 4 7 2 . 1 . 1 3 Wheel . | . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . 11 Flight . | . . . . . . . . . . . . . . . . Utility 59 | . 6 4 5 . 1 1 4 6 13 4 2 1 3 . 9 Device 33 | . 5 2 3 . . . 1 2 8 3 . . 1 . 8 Storage . | . . . . . . . . . . . . . . . . Processor 5 | . 1 . . . 1 . . . 2 . 1 . . . . Hackware 2 | . . . . . . . . 1 . . . . 1 . . Protection 19 | . . 2 2 . . 1 3 3 3 1 1 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 48 | 1 2 5 15 . . 1 3 9 5 3 2 . . . 2 Energy Gun 10 | . 1 2 4 . . . . 1 . 1 . . . . 1 Energy Cannon 1 | . . . . . . . . . . 1 . . . . . Ballistic Gun 5 | 1 1 1 1 . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . . 2 2 . . 1 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . Slashing Weapon 22 | . . . 8 . . . 2 6 4 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . 1 . . . . Unidentified Prototypes 8 | . . . 3 . . . . 1 2 2 . . . . . Parts Lost 4 | . . 1 . . . . . . . . . . . 3 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . . . . 2 . Utility 1 | . . 1 . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 . . . . . . . . . . . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 97 98 97 95 100 98 94 92 98 100 100 99 79 91 Engine 5 | . 3 . 1 8 8 8 13 14 3 . . . . . . Core 4 | . 10 12 11 8 8 8 1 . 2 2 . . . . 5 Reactor 3 | . . . . . . . . . 6 9 12 13 12 6 5 Treads 5 | . . 7 19 26 25 17 5 . . . . . . . 2 Leg 18 | . 28 17 5 . . 6 16 21 25 26 26 26 25 13 5 Device 15 | . 17 22 20 17 16 16 14 16 12 12 9 6 11 12 12 Processor 8 | . 9 4 . . 3 8 7 7 7 13 16 20 18 18 16 Hackware 2 | . . . . . . . . 3 4 . . . 1 6 6 Protection 6 | . . 7 10 8 8 8 13 8 6 5 6 6 4 . . Energy Gun 1 | . 5 10 4 . . . . . . . . . . . . Ballistic Gun 2 | . 23 12 3 . . . . . . . . . . . 4 Slashing Weapon 17 | . . . 17 26 25 22 22 20 16 23 26 26 25 21 16 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 56 | 7 17 24 40 40 40 43 51 48 52 56 56 55 55 48 53 Greatest Support 85 | 20 20 20 60 60 60 60 50 60 78 77 77 77 77 77 85 Greatest Overweight (x) 3 | . . 1 1 . . 2 1 . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 4 4 4 4 4 5 6 6 6 6 6 6 6 6 Average Capacity 5 | 2 2 3 4 4 4 4 4 5 6 6 6 6 6 6 6 Most Carried 6 | 2 2 3 4 4 4 4 5 6 6 6 6 6 6 6 6 Average Carried 4 | . 1 2 3 4 4 3 4 5 5 6 5 6 5 5 5 Final Capacity 6 | 2 2 4 4 4 4 4 5 6 6 6 6 6 6 6 6 Final Carried 6 | 2 2 3 4 4 4 4 5 6 6 6 6 6 6 6 6 Class Distribution -------------------- 31% | Hacker-Gladiator 30% | Mutant 24% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Matter Collected 2636 | 220 312 181 294 20 . 101 200 202 501 100 50 20 . . 435 Remotely 132 | . 132 . . . . . . . . . . . . . . Salvage Created 4673 | . 376 143 288 84 . 395 358 187 1395 282 437 272 . . 456 Parts 295 | . 31 21 35 8 . 10 15 25 74 16 26 5 . . 29 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . 26 8 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 105 | . 11 8 9 5 . 7 9 8 24 3 12 3 . . 6 Melee 74 | . . . 6 5 . 5 6 5 23 3 12 3 . . 6 Guns 17 | . 11 5 1 . . . . . . . . . . . . AOE 13 | . . 3 2 . . 2 3 3 . . . . . . . Classes Destroyed 15 | . 3 2 1 . . 2 1 1 5 . . . . . . Worker 2 | . . . . . . . . . 2 . . . . . . Builder 3 | . . 1 . . . . . . 1 . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . . Recycler 2 | . . . . . . 1 . . . 1 . . . . . Operator 3 | . . . . . . . 1 1 . . . . . . 1 Watcher 11 | . 2 . 2 . . . . . 6 . . . . . 1 Swarmer 28 | . 3 4 . 5 . . 4 3 . . 9 . . . . Saboteur 1 | . . . . . . . . . 1 . . . . . . Grunt 37 | . 8 4 5 . . 6 . 3 7 . 1 2 . . 1 Brawler 5 | . . . . . . . . . 4 . . 1 . . . Duelist 2 | . . . . . . . . . 2 . . . . . . Sentry 14 | . . . 4 . . . 4 . 2 1 1 . . . 2 Hunter 4 | . . . . . . 1 1 . . . . . . . 2 Programmer 12 | . . . . . . . . 2 7 2 . . . . 1 Behemoth 2 | . . . . . . . . . 1 . 1 . . . . Best Kill Streak 5 | . 3 4 3 3 . 4 3 3 5 2 4 3 . . 1 Combat Bots Only 5 | . 3 3 3 3 . 4 3 3 5 2 4 3 . . 1 Max Kills in Single Turn 3 | . 1 2 1 1 . 1 2 3 1 1 2 1 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 3 | . . 1 1 . . 1 2 3 . . . . . . . Melee 2 | . . . 1 1 . 1 1 2 1 1 2 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Damage Taken 7082 | . 682 340 321 104 . 494 500 133 1692 279 587 360 . 101 1489 Core 5063 | . 573 266 220 66 . 309 322 91 1234 151 413 264 . 79 1075 Absorbed by Shields 2231 | . . 36 128 104 . 140 164 35 620 97 216 138 . 35 518 Redirected to Core 4224 | . 334 207 160 53 . 291 258 68 1058 151 371 240 . 79 954 Regen/Repaired (Parts) 137 | . . . . . . . . . . 137 . . . . . Core Remaining (%) 65 | 100 . 65 . . . 50 32 68 83 . . 62 . . . Volleys Fired 108 | . 52 26 17 . . 6 2 2 . . . . . . 3 Largest 2 | . 2 2 2 . . 1 1 1 . . . . . . 1 Hottest 85 | . 85 85 85 . . 36 36 39 . . . . . . 60 Shots Fired 182 | . 104 40 24 . . 6 2 2 . . . . . . 4 Gun 164 | . 104 34 22 . . . . . . . . . . . 4 Cannon . | . . . . . . . . . . . . . . . . Launcher 18 | . . 6 2 . . 6 2 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 133 | . 102 20 10 . . . . . . . . . . . 1 Thermal 28 | . 2 14 12 . . . . . . . . . . . . Explosive 18 | . . 6 2 . . 6 2 2 . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . 3 Robot Hit Streak 8 | . 8 6 5 . . 6 1 . . . . . . . 4 Robot Miss Streak 3 | . 3 3 3 . . 1 1 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 413 | . 69 24 27 14 . 16 23 11 105 6 38 17 . 2 61 Core Hits 187 | . 29 14 15 4 . 14 9 9 40 5 16 7 . . 25 Critical Kills 1 | . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . . . . Critical Strikes 52 | . 1 1 1 1 . 1 3 . 19 . 7 5 . . 13 Burn 1 | . . 1 . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . 2 . . . . . . Sever 48 | . . . 1 1 . 1 3 . 17 . 7 5 . . 13 Melee Attacks 577 | . . . 24 26 . 14 52 58 244 30 41 18 2 2 66 Impact 18 | . . . . . . . . . 18 . . . . . . Slashing 558 | . . . 24 26 . 14 52 57 226 30 41 18 2 2 66 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 1 . 1 6 1 . . . . 2 Combat Hostiles 4 | . . . . . . . . . 2 . . . . . 2 Follow-up Attacks 91 | . . . 5 6 . 2 8 4 33 1 12 6 . 1 13 Damage Inflicted 14187 | . 739 684 963 487 . 961 1095 720 4657 294 1487 467 . 33 1600 Guns 1300 | . 739 254 229 . . . . . . . . . . . 78 Cannons . | . . . . . . . . . . . . . . . . Explosions 1846 | . . 430 335 . . 554 298 229 . . . . . . . Melee 11041 | . . . 399 487 . 407 797 491 4657 294 1487 467 . 33 1522 Ramming . | . . . . . . . . . . . . . . . . Kinetic 925 | . 726 103 75 . . . . . . . . . . . 21 Thermal 318 | . 13 151 154 . . . . . . . . . . . . Explosive 1846 | . . 430 335 . . 554 298 229 . . . . . . . Electromagnetic 57 | . . . . . . . . . . . . . . . 57 Impact 180 | . . . . . . . . . 180 . . . . . . Slashing 10861 | . . . 399 487 . 407 797 491 4477 294 1487 467 . 33 1522 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 2 4 3 . . . . 11 14 Average Corruption 5 | . . . . . . . 2 2 2 . . . . 6 12 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 94 | . . . . . . . 9 22 17 . . . . 3 43 Message Errors 28 | . . . . . . . 4 6 8 . . . . . 10 Matter Fused 25 | . . . . . . . 2 8 3 . . . . 1 11 Heat Flow Errors 14 | . . . . . . . 1 2 4 . . . . . 7 Energy Discharges 7 | . . . . . . . . 2 2 . . . . 1 2 Parts Rejected 2 | . . . . . . . 1 . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . 1 2 . . . . . 1 5 Data Loss (major) 5 | . . . . . . . . 2 . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 820 | . . 11 38 50 . 70 21 17 501 19 73 . . . 20 Projectiles . | . . . . . . . . . . . . . . . . Explosions 60 | . . 11 26 . . 21 . 2 . . . . . . . Melee 760 | . . . 12 50 . 49 21 15 501 19 73 . . . 20 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 110 | . . 29 . . . 33 . 48 . . . . . . . Shots 4 | . . 1 . . . 2 . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 323 | . 46 26 60 . . 38 226 186 259 8 . 5 . . 323 Average Temperature 68 | . 14 12 21 . . 22 108 71 111 8 . 5 . . 118 Received Heat Transfer 1598 | . 321 90 153 . . 192 115 12 245 18 132 130 . . 190 Effects 1 | . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 . . . . . . Impact Corruptions 4 | . . . . . . . . . 4 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . . Heat Transferred 814 | . 37 444 333 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Peak Influence 450 | . 202 270 175 208 . 122 139 258 450 222 . . 95 33 114 Initial 220 | . . 55 . 57 . . 47 17 . 220 . . 78 33 13 Average 93 | . 108 102 80 115 . 44 62 94 129 89 . . 81 20 35 Maximum Alert Level 2 | . 1 1 . 1 . . . 1 2 1 . . . . . Low Security (%) 88 | 100 95 71 100 72 . 100 100 87 81 71 . . 100 100 100 Level 1 10 | . 4 28 . 27 . . . 12 14 28 . . . . . Level 2 1 | . . . . . . . . . 4 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 1 2 . . . . 6 12 1 . . 1 . 2 Investigation 7 | . . 1 1 . . . . 2 2 . . . 1 . . Extermination 9 | . . . . . . . . 2 5 1 . . . . 1 Reinforcement 8 | . 2 . 1 . . . . 1 3 . . . . . 1 Assault 3 | . . . . . . . . 1 2 . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Distress Signals 8 | . . 1 2 . . . 2 1 1 . . . . . 1 Communications Jammed 11 | . . . . . . . . . 11 . . . . . . Distress Signals 10 | . . . . . . . . . 10 . . . . . . Times Spotted 176 | . 17 9 25 7 . 7 15 12 43 3 12 4 . 4 18 Peak Tracking Total 5 | . 4 3 4 4 . 4 4 3 5 1 4 3 . 4 5 Tactical Retreats 13 | . . . . 2 . . 1 1 5 1 . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Traps Triggered 5 | . . . 1 . . . . 2 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . . . . 16 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . 2 . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Machines Disabled 7 | . . . 1 . . 4 . 2 . . . . . . . Max in Single Turn 3 | . . . 1 . . 3 . 1 . . . . . . . Garrison Access 5 | . . . . . . . . 3 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Machines Accessed 76 | . 5 2 12 1 1 . 7 15 20 6 1 . 3 . 3 Terminals 44 | . 5 1 10 1 . . 3 7 9 4 . . 2 . 2 Fabricators 3 | . . . . . . . . 1 1 . . . 1 . . Repair Stations 6 | . . . . . . . 1 1 3 1 . . . . . Recycling Units 11 | . . . 1 . . . 2 3 4 . . . . . 1 Scanalyzers 5 | . . . 1 . . . 1 . 2 1 . . . . . Garrison Access 4 | . . . . . . . . 3 1 . . . . . . Total Hacks 220 | . 12 3 36 2 1 . 18 43 59 29 1 . 5 . 11 Successful 136 | . 8 1 23 2 1 . 11 22 42 18 1 . 3 . 4 Failed 84 | . 4 2 13 . . . 7 21 17 11 . . 2 . 7 Catastrophic 11 | . . . 2 . . . 1 5 2 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 115 | . 8 2 25 1 1 . 11 23 19 14 . . 3 . 8 Terminals 151 | . 12 2 33 2 . . 11 29 31 20 . . 3 . 8 Fabricators 7 | . . . . . . . . 2 3 . . . 2 . . Repair Stations 16 | . . . . . . . 3 2 6 5 . . . . . Recycling Units 14 | . . . 1 . . . 2 3 5 . . . . . 3 Scanalyzers 21 | . . . 2 . . . 2 . 13 4 . . . . . Garrison Access 8 | . . . . . . . . 7 1 . . . . . . Terminal Hacks 46 | . 4 1 12 1 1 . . 8 12 5 1 . . . 1 Record 2 | . . . . . . . . . 1 1 . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Analysis 2 | . . . . . . . . . 2 . . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . 1 . . . . 2 1 . . . . . . Terminal Index 5 | . . . 1 . . . . 1 1 1 . . . . 1 Alert Level 4 | . . . 3 . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . . . 1 . 2 . . . . . Locate Traps 10 | . 2 . 1 . . . . 1 5 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . Security Status 2 | . . . 2 . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . Patrol Status 2 | . . . 1 . . . . . 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . 2 . . Load Schematic 2 | . . . . . . . . . 1 . . . 1 . . Build 2 | . . . . . . . . . 1 . . . 1 . . Repair Station Hacks 12 | . . . . . . . 2 1 5 4 . . . . . Scan Component 8 | . . . . . . . 2 1 3 2 . . . . . Repair 4 | . . . . . . . . . 2 2 . . . . . Recycling Unit Hacks 11 | . . . 1 . . . 2 3 4 . . . . . 1 Report Inventory 10 | . . . 1 . . . 2 2 4 . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . Scanalyzer 20 | . . . 2 . . . 2 . 12 4 . . . . . Insert Component 9 | . . . 1 . . . 1 . 5 2 . . . . . Analyze 11 | . . . 1 . . . 1 . 7 2 . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 1 . . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . Unauthorized Hacks 40 | . 4 . 8 1 . . 5 8 6 5 . . 1 . 2 Terminals 40 | . 4 . 8 1 . . 5 8 6 5 . . 1 . 2 Track 6 | . . . . . . . 1 2 1 2 . . . . . Assimilate 5 | . . . 1 . . . 1 . 2 . . . . . 1 Botnet 29 | . 4 . 7 1 . . 3 6 3 3 . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . 1 1 . . . . . . 1 Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 59 | . 5 1 10 1 . . 5 12 13 6 . . 3 . 3 Full Trace Events 7 | . . 1 1 . . . . 2 2 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . 1 5 2 . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 78 | . . . . . . . . . 47 . . . 31 . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . Parts Repaired 4 | . . . . . . . . . 2 2 . . . . . Time 164 | . . . . . . . . . 70 94 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 1 . . . 1 . 5 2 . . . . . Part Schematics Acquired 8 | . . . 1 . . . . . 5 2 . . . . . Parts Damaged 2 | . . . . . . . . . 1 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . . 1 2 . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . Programmers 2 | . . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Total Allies 7 | . . 3 . . . . . . 2 . . . . 1 1 Largest Group 3 | . . 3 2 . . . . . 2 1 . . . 1 1 Highest-Rated Group 52 | . . 40 32 . . . . . 52 26 . . . 46 10 Highest-Rated Ally 46 | . . 16 16 . . . . . 26 26 . . . 46 10 Total Orders 3 | . . . . . . . . . 1 1 . . . . 1 STAY 3 | . . . . . . . . . 1 1 . . . . 1 Ally Attacks 43 | . . 4 26 . . . . . . . . . . 13 . Total Damage 627 | . . 29 292 . . . . . . . . . . 306 . Kills 7 | . . 2 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Robot Analysis Total 2 | . . . . . . . . . 2 . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Turns Passed 17680 | 15 698 1133 1882 263 388 1075 1385 2164 4928 979 1075 227 138 118 1212 Spaces Moved 10447 | 9 409 550 850 125 238 565 633 1443 2950 687 805 144 107 92 840 Core . | . . . . . . . . . . . . . . . . Treads 1870 | . . 236 850 125 238 355 6 . . . . . . . 60 Legs 7956 | 9 409 314 . . . 210 627 1443 2950 687 805 144 107 92 159 Wheels . | . . . . . . . . . . . . . . . . Hover 621 | . . . . . . . . . . . . . . . 621 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 43 | 120 120 120 163 163 163 163 123 123 122 120 120 120 120 120 43 Average Speed 138 | 120 120 176 195 163 163 175 182 124 124 120 120 120 120 120 110 Slowest Speed 290 | 120 120 250 250 163 163 260 250 126 126 122 120 120 120 190 290 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . Exploration Rate (%) 47 | 2 72 94 60 14 65 88 44 35 66 17 94 26 3 74 13 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . . 1 . . 1 . 1 . . . . Unknown Exits Taken 7 | 1 . . . 1 1 . 1 1 . 1 . 1 . . . Scrap Searched 9 | . . 3 . . . 1 . . . . 3 2 . . . Spaces Dug 156 | . . . 4 1 . . 14 30 88 14 . . 1 . 4 Terrain Destroyed 308 | . . 54 18 1 . 35 40 52 88 14 . . 1 . 5 Melee 156 | . . . 4 1 . . 14 30 88 14 . . 1 . 4 Projectile 1 | . . . . . . . . . . . . . . . 1 AOE 151 | . . 54 14 . . 35 26 22 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Total 12688 | 12 523 676 1014 151 238 621 797 1742 3847 799 867 174 114 96 1017 Wait 1189 | . 27 72 60 8 . 28 100 163 592 69 5 17 . . 48 Move 10433 | 8 408 549 849 124 237 564 632 1442 2949 686 804 143 107 91 840 Hop . | . . . . . . . . . . . . . . . . Pick Up 48 | 2 2 2 7 . . 2 3 14 10 . 3 . 1 1 1 Fast Attach 75 | 2 5 3 10 . 1 2 2 4 14 9 1 1 . 2 19 Attach 7 | . 1 1 1 . . . 1 . 1 . 1 . 1 . . Detach 5 | . . 1 . . . . . 2 2 . . . . . . Swap 90 | . 5 6 14 . . 3 10 17 18 1 3 1 2 . 10 Drop 131 | . 8 3 16 . . 5 8 25 31 7 5 1 1 1 20 Fire 108 | . 52 26 17 . . 6 2 2 . . . . . . 3 Melee 395 | . . . 15 17 . 11 33 40 169 21 26 11 2 1 49 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . . . . . Trap 16 | . . . . . . . . 16 . . . . . . . Miscellaneous 178 | . 15 13 25 2 . . 6 17 61 6 19 . . . 14 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 1 | -11/Junkyard | Discovered new exit (range 1) 16 | -11/Junkyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 7) 237 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Discovered new exit (range 13) 369 | -10/Materials | Core integrity fell below 50% 511 | -10/Materials | Identified exit to Materials 530 | -10/Materials | Build established: Scavenger-Mutant 714 | -10/Materials | Entered Mines 716 | -10/Mines | Reached level 2 718 | -10/Mines | Upgraded with Utility slot (x1) 767 | -10/Mines | Discovered exit to Materials (range 5) 818 | -10/Mines | Learned location of 1 exit from Materials 1077 | -10/Mines | Learned location of Storage (-9) 1155 | -10/Mines | Met a Derelict shopkeep closing up shop 1265 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1476 | -10/Mines | Reached level 3 1489 | -10/Mines | Discovered exit to Materials (range 5) 1847 | -10/Mines | Entered Materials 1847 | -9/Materials | Accompanied by 2 allies 1848 | -9/Materials | Identified exit to Materials 1849 | -9/Materials | Reached level 4 1857 | -9/Materials | Upgraded with Weapon slot (x1) 2351 | -9/Materials | Identified exit to Mines 2351 | -9/Materials | Identified exit to Storage 2649 | -9/Materials | Build established: Mutant 2665 | -9/Materials | Discovered exit to Materials (range 10) 2814 | -9/Materials | Reached level 5 2820 | -9/Materials | Upgraded with Power slot (x1) 2820 | -9/Materials | Upgraded with Propulsion slot (x1) 3729 | -9/Materials | Entered Mines 3746 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3746 | -9/Mines | Discovered new exit (range 5) 3799 | -9/Mines | Discovered exit to Materials (range 6) 3903 | -9/Mines | Reached level 6 3906 | -9/Mines | Upgraded with Utility slot (x1) 3992 | -9/Mines | Entered Exiles 4014 | -9/Exiles | Discovered new exit (range 15) 4033 | -9/Exiles | Met 8R-AWN 4059 | -9/Exiles | Met EX-HEX 4107 | -9/Exiles | Met EX-BIN 4126 | -9/Exiles | Aligned with FarCom system 4128 | -9/Exiles | Given EX-Vault access code 4173 | -9/Exiles | Opened EX-Vault 4191 | -9/Exiles | Found 0b10 Alert Chip 4225 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4273 | -9/Exiles | Met EX-DEC 4361 | -9/Exiles | Discovered new exit (range 14) 4380 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4380 | -9/Exiles | Entered Mines 5204 | -8/Mines | Reached level 7 5386 | -8/Mines | Discovered exit to Materials (range 6) 5455 | -8/Mines | Entered Materials 5457 | -8/Materials | Reached level 8 5471 | -8/Materials | Upgraded with Utility slot (x1) 5559 | -8/Materials | Core integrity fell below 50% 6261 | -8/Materials | Discovered new exit (range 16) 6840 | -8/Materials | Entered Factory 6841 | -7/Factory | Core integrity fell below 50% 6842 | -7/Factory | Reached level 9 7580 | -7/Factory | Reached level 10 7581 | -7/Factory | Upgraded with Weapon slot (x1) 7774 | -7/Factory | Identified exit to Lower Caves 8188 | -7/Factory | Build established: Hacker-Gladiator 8330 | -7/Factory | Discovered new exit (range 6) 8814 | -7/Factory | Reached level 11 9004 | -7/Factory | Entered another Factory area 9006 | -6/Factory | Reached level 12 9010 | -6/Factory | Upgraded with Propulsion slot (x1) 9465 | -6/Factory | Discovered new exit (range 5) 10262 | -6/Factory | Identified exit to Lower Caves 10629 | -6/Factory | Found Prototype Processor 10629 | -6/Factory | Identified Exp. Targeting Computer 10722 | -6/Factory | Identified exit to Garrison 10918 | -6/Factory | Repaired Broken Flexi-carbon Leg 11008 | -6/Factory | Core integrity fell below 50% 11400 | -6/Factory | Reached level 13 11832 | -6/Factory | Identified exit to Factory 12302 | -6/Factory | Fabricated Carbide Saw? 12672 | -6/Factory | Repaired Broken Adv. Melee Analysis Suite 12696 | -6/Factory | Crushed by falling debris 12982 | -6/Factory | Spotted B-75 Beast 13012 | -6/Factory | Destroyed B-75 Beast 13604 | -6/Factory | Reached level 14 13932 | -6/Factory | Entered another Factory area 13932 | -5/Factory | Accompanied by 1 ally 13934 | -5/Factory | Reached level 15 14090 | -5/Factory | Build established: Hacker-Mutant 14123 | -5/Factory | Discovered new exit (range 15) 14614 | -5/Factory | Repaired Imp. Shield Generator 14667 | -5/Factory | Repaired Lyr. Medium Armor Plating 14901 | -5/Factory | Discovered new exit (range 8) 14911 | -5/Factory | Entered Upper Caves 14921 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15403 | -5/Upper Caves | Reached level 16 15496 | -5/Upper Caves | Spotted B-75 Beast 15540 | -5/Upper Caves | Destroyed B-75 Beast 15587 | -5/Upper Caves | Identified exit to Upper Caves 15596 | -5/Upper Caves | Learned Factory emergency access door positions 15986 | -5/Upper Caves | Entered another Upper Caves area 16026 | -5/Upper Caves | Spotted B-75 Beast 16068 | -5/Upper Caves | Learned 4 Factory zone layouts 16174 | -5/Upper Caves | Discovered new exit (range 13) 16213 | -5/Upper Caves | Entered Factory 16215 | -4/Factory | Reached level 17 16215 | -4/Factory | Upgraded with Utility slot (x1) 16351 | -4/Factory | Sucked down chute 16351 | -4/Factory | Entered Waste 16352 | -4/Waste | Met a frightened Derelict 16353 | -4/Waste | Reached level 18 16360 | -4/Waste | Spotted C-40 Crusher 16366 | -4/Waste | EMP discharged 16380 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16390 | -4/Waste | Spotted C-40 Crusher 16397 | -4/Waste | Spotted C-40 Crusher 16397 | -4/Waste | Spotted C-40 Crusher 16405 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16413 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16435 | -4/Waste | Spotted C-40 Crusher 16444 | -4/Waste | Lost 3 parts (1p2n) 16448 | -4/Waste | Discovered new exit (range 16) 16464 | -4/Waste | Found Broken Adv. Force Booster 16466 | -4/Waste | EMP discharged 16466 | -4/Waste | System corruption reached 10% 16469 | -4/Waste | Entered Factory 16609 | -4/Factory | Core integrity fell below 50% 17574 | -4/Factory | Core integrity fell below 20% 17681 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 17623_ Acquired Myomer Leg. 17625_ Dropped Imp. Coolant Injector. 17626_ Acquired Imp. Phase Shifter. 17627_ Acquired 69 matter. 17648_ Slug penetrates Wall. 17657_ Slug penetrates Door. 17657_ Penetrated by Slug. 17669_ System corrupted: Heat flow error (+191). 17669_ Power Sword follow-up attack on G-67 Veteran. 17672_ Penetrated by Slug. 17672_ Slug penetrates Wall. 17675_ Slug penetrates G-67 Veteran. 17676_ Critical hit (Burn: +36). 17677_ R-10 Processor collects Coil Gun. 17677_ G-67 Veteran Unknown Energy Gun severed. 17677_ Power Sword follow-up attack on G-67 Veteran. 17677_ G-67 Veteran destroyed. 17677_ Slug penetrates Wall. 17680_ R-10 Processor collects Hpw. Shotgun. 17681_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | """ """ #??????# """ """ """ """ "?????????? | | " #??????# """ """ """ """ """???????? | | T #??????# """ """ """ """ """ """???? | | " #??????# ??? | | #??????# ??? | | ##########+######### ??? | | ??????#! ! # ! ########?????????? | | ??????# # #????????????????? | | ??????# """"""" # """ """ #????????????????? | | ??????# """"""" # """ """ + ????????????? | | ??????# """"""" + """ """ # ???????????? | | ??????# """"""" # # !??????????? | | ??????# # #? ?????????? | | ??????# ## T# ########?? ???????? | | ??????# !! ##### #?????????? ??????? | | ??????# !! #???# #??????????? ???????? | | ??????# !! #???# #???????????? ???????? | | ??????# #???#u#????????????? ????????? | | ?????#"#############???# #???????????????????????? | | ?????##????????????????#k#???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ????????????????????####;#####???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# =% #???????????????????? | | ????????????????????# g @![%#???????????????????? | | ????????????????????# *! #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #?????????#######???? | | ????????????????????# #???? ? ???? | | ????????????????????# *%#??? ??? | | ????????????????????#######h##### ??? | | ??????????????????????# = %h " ??? | | ??????????????????????# "" R""" # ??? | | ??????????????????????# ""[ """ #?? #???? | | ??????????????????????# """ """ #???? #???? | | ??????????????????????# """% [ #?????? #???? | | ??????????????????????# """ = #???????? ????? | | ??????????????????????# =! #?????????? ????? | | ??????????????????????# ! #????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 80 Energy Generation 35 Energy Capacity 540 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 525 Resistance: KI 20 Resistance: TH 10 Evasion (%) 59 Melee Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 25 Defensive Hacking 22 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Carbide Saw | -7/Factory | Hacked Imp. Melee Analysis Suite | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Imp. Hardlight Generator | -6/Factory | Scanalyzed Reaction Control System | -6/Factory | Scanalyzed Imp. Actuator Array | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbide Saw | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Fac Levels Raised 17 | . . 2 2 1 . 1 1 3 3 1 1 . 1 1 . XP Earned 29351 | 3000 1370 1746 3439 1100 350 1420 2460 3225 4616 1820 1580 780 1575 200 670 XP Spent 27830 | 2650 200 3110 2995 1520 . . 3025 4485 4475 1495 350 . 2655 . 870 Upgrades 61 | 6 1 6 7 4 . . 6 10 10 3 1 . 3 . 4 Power Slot 1 | . . . 1 . . . . . . . . . . . . Propulsion Slot 3 | 1 . . 1 . . . . . 1 . . . . . . Utility Slot 5 | 1 . 1 . 1 . . 1 . . . . . 1 . . Weapon Slot 3 | 1 . . 1 . . . . 1 . . . . . . . Core Integrity 14 | . . 2 1 2 . . 1 3 3 1 . . 1 . . Heat Dissipation 4 | . . . 1 . . . . . . . . . . . 3 Matter Storage 1 | . . . . . . . . . 1 . . . . . . Mass Support 2 | . . . . . . . 1 . . . . . . . 1 Inventory Capacity 6 | 2 . 2 . . . . 1 1 . . . . . . . Sensor Range 1 | . . . . . . . 1 . . . . . . . . Ranged Accuracy 3 | 1 . 1 1 . . . . . . . . . . . . Melee Accuracy 7 | . . . 1 1 . . . 2 2 1 . . . . . Hack Attack % 4 | . 1 . . . . . . . 2 . . . 1 . . Hack Defense % 2 | . . . . . . . . 1 1 . . . . . . KI Resistance % 3 | . . . . . . . 1 1 . 1 . . . . . TH Resistance % 2 | . . . . . . . . 1 . . 1 . . . . Protomatter Created 1364 | . 126 70 205 15 . 7 44 135 458 43 140 . . . 121 Integrity Restored 3843 | . 333 267 456 45 . . 132 375 1368 129 420 . . . 318 Core 3755 | . 333 267 368 45 . . 132 375 1368 129 420 . . . 318 Parts 88 | . . . 88 . . . . . . . . . . . . Protomatter Decayed 253 | . 15 . 141 . . . . . 2 . . 16 . 64 15 Game ------ Seed BladeMatterRouter Manual? 0 Play Time 02:54:17 Cumulative 81.5 hours Start 2023.10.12 @ 18:12:54 End 2023.10.13 @ 22:19:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 39 Rogue 28 Adventurer 11 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: bc3f6203-ee09-44be-944c-2650ef434fb6