Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 13:05:43 Player: Red Box Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1491) 1491 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2751 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 259/280 System Corruption 0% Temperature Cool (12) Movement Rolling (135) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (15) --- Cooled Ion Engine Subdweller Power Source Subdweller Power Source Armored Wheel Armored Wheel Armored Wheel Disposable Heat Sink High-capacity Matter Pod (200) Scrap Shield Tower Shield Bore Cannon Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Rocket Launcher > --- INVENTORY -------- Cooled Ion Engine Subdweller Power Source Light Treads Armored Wheel Armored Wheel Armored Wheel Disposable Heat Sink High-capacity Matter Pod Scrap Shield Tower Shield Beam Cannon Bore Cannon Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 45 | 7 17 8 13 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 5 3 Treads 2 | . . . 2 Leg 9 | 2 2 5 . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 11 | 2 4 1 4 Device 4 | 1 . 1 2 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 . 2 Artifact . | . . . . Weapon 18 | 2 9 2 5 Energy Gun 6 | . 5 1 . Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 1 | . . . 1 Launcher 4 | . 2 . 2 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . 1 . . Parts Lost 8 | . 3 3 2 Power . | . . . . Propulsion 2 | . 1 1 . Utility 2 | . . 1 1 Weapon 4 | . 2 1 1 Highest Loss Streak 2 | . 1 2 2 To Critical Strikes . | . . . . Average Backups 11 | 3 10 13 13 Power 1 | . 1 2 2 Propulsion 4 | 2 2 6 4 Utility 2 | . 2 1 2 Weapon 3 | . 2 3 3 Tool/Special . | . . . . Unused Backups 13 | . 4 1 8 Power 4 | . 1 . 3 Propulsion 5 | . 2 . 3 Utility 4 | . 1 1 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 97 Engine 14 | . 14 14 14 Treads 2 | . . . 12 Leg 22 | . 27 27 3 Wheel 2 | . . . 12 Device 10 | . 10 13 4 Storage 13 | . 14 14 13 Protection 3 | . 3 . 7 Energy Gun 17 | . 26 14 . Energy Cannon 6 | . . 10 18 Launcher 1 | . . 2 6 Peak Build Rating 19 | 9 14 17 19 Average Rating 14 | 5 12 15 16 On Entrance 9 | . 9 13 17 Avg Prop Armor Cover (%) 9 | . . . 9 Naked Turns . | . . . . Heaviest Build 44 | 13 37 35 44 Greatest Support 25 | 20 20 25 25 Greatest Overweight (x) 3 | 1 2 1 3 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 11 15 14 Most Carried 15 | 7 15 15 15 Average Carried 12 | 3 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 15 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1619 | 223 660 170 566 Remotely . | . . . . Salvage Created 1819 | 68 1171 355 225 Parts 128 | 10 82 17 19 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 52 | . 25 13 14 Guns 26 | . 19 5 2 Cannons 9 | . . 4 5 AOE 16 | . 6 3 7 Classes Destroyed 12 | 2 7 1 2 Worker 2 | . 2 . . Builder 6 | . 5 1 . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 20 | . 12 4 4 Grunt 22 | . 13 8 1 Sentry 1 | . . . 1 Subdweller 8 | . . . 8 Assembled 1 | . . 1 . Best Kill Streak 13 | 2 13 3 4 Combat Bots Only 7 | . 7 3 4 Max Kills in Single Turn 4 | 1 4 1 2 Gunslinging 1 | . 1 . . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 179 | . 64 63 52 Missed 49 | . 18 19 12 Hits 130 | . 46 44 40 Melee 4 | . . 4 . Projectile 126 | . 46 40 40 Critical Strikes 2 | . 1 . 1 Damage Taken 1799 | . 609 565 625 Core 254 | . 84 58 112 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 83 | . 83 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 168 | 4 65 59 40 Largest 2 | 2 2 2 2 Hottest 140 | 40 100 125 140 Shots Fired 281 | 8 117 91 65 Gun 156 | 8 102 37 9 Cannon 60 | . . 26 34 Launcher 29 | . 9 3 17 Special 36 | . 6 25 5 Kinetic 13 | 8 . . 5 Thermal 119 | . 6 70 43 Explosive 29 | . 9 3 17 Electromagnetic 120 | . 102 18 . Robot Hit Streak 14 | 4 7 14 7 Robot Miss Streak 5 | 1 4 5 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 141 | 5 60 43 33 Core Hits 86 | 4 45 16 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4473 | 38 1805 1090 1540 Guns 1490 | 38 982 372 98 Cannons 632 | . . 308 324 Explosions 2303 | . 823 362 1118 Melee . | . . . . Ramming . | . . . . Kinetic 104 | 38 . . 66 Thermal 1169 | . 160 653 356 Explosive 2095 | . 663 314 1118 Electromagnetic 1105 | . 982 123 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 109 | . 74 14 21 Projectiles . | . . . . Explosions 109 | . 74 14 21 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 314 | . 175 98 41 Shots 12 | . 6 3 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | . 198 165 30 Average Temperature 48 | . 49 54 13 Received Heat Transfer 432 | . 132 111 189 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . 5 . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 1 | . . 1 . Heat Transferred 2287 | . 200 1458 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 91 | 100 86 100 . Level 1 8 | . 13 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 301 | 10 301 139 . Initial 75 | . . 75 . Average 92 | . 131 25 . Influence Increases 1483 | 10 936 387 150 Destroy 0b10 Robot/C 900 | . 500 280 120 Destroy 0b10 Robot/NC 85 | 10 70 5 . Destroy Leader 138 | . 108 30 . Allied During Kill 3 | . . 3 . Trap Triggered on 0b10 20 | . 20 . . Successful Hack 28 | . 28 . . Select Force Hacks 30 | . 30 . . Disable Machine 45 | . 45 . . Destroy Structure 114 | . 75 39 . Lose Combat Pursuer 120 | . 60 30 30 Influence Decreases 1403 | 10 742 581 70 Entered New Map 119 | . . 119 . Time Decay 1194 | 10 712 412 60 Lost Part 60 | . 30 30 . Lost Ally 30 | . . 20 10 Squads Dispatched 7 | . 6 1 . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 33 18 15 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 5 | . 2 2 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts 141 | . 141 . . Triggered . | . . . . Disarmed 2 | . 2 . . Reprogrammed 13 | . 13 . . Reused 2 | . 2 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 3 . 1 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 9 . 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 30 . 1 Successful 22 | . 21 . 1 Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 20 | . 20 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Robot Analysis 2 | . 2 . . Terminal Index 1 | . 1 . . Zone Layout 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 12 . . Terminals 10 | . 10 . . Assimilate 1 | . 1 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Mask 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 64 | . 64 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . 1 1 . Largest Group 2 | . 1 2 1 Highest-Rated Group 41 | . 10 41 10 Highest-Rated Ally 31 | . 10 31 10 Total Orders 6 | . 4 2 . STAY 3 | . 2 1 . FOLLOW 3 | . 2 1 . Ally Attacks 13 | . . 13 . Total Damage 253 | . . 253 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2693 | 14 2679 . . Terrain 2693 | 14 2679 . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 4 | . . 3 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 6955 | 77 3476 1873 1529 Spaces Moved 3300 | 42 1570 780 908 Core 6 | 6 . . . Treads 84 | . . . 84 Legs 2444 | 36 1570 780 58 Wheels 766 | . . . 766 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 105 Average Speed 173 | 115 181 190 148 Slowest Speed 260 | 120 260 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 5 99 92 46 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 1 2 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . 1 4 Spaces Dug 17 | . 5 12 . Terrain Destroyed 257 | . 100 49 108 Melee . | . . . . Projectile 15 | . 5 9 1 AOE 242 | . 95 40 107 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 4174 | 60 2069 1029 1016 Wait 393 | 1 225 158 9 Move 3297 | 41 1569 779 908 Hop . | . . . . Pick Up 55 | 7 21 8 19 Fast Attach 14 | 7 3 . 4 Attach 13 | . 5 3 5 Detach 1 | . . . 1 Swap 55 | . 25 14 16 Drop 36 | . 15 8 13 Fire 168 | 4 65 59 40 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 141 | . 141 . . Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 14) 439 | -10/Materials | Discovered new exit (range 10) 452 | -10/Materials | Destroyed 7 combat bots 754 | -10/Materials | Discovered new exit (range 7) 1072 | -10/Materials | Discovered new exit (range 15) 1273 | -10/Materials | Repaired Hvy. EM Pulse Gun 1570 | -10/Materials | Central database locked down 1585 | -10/Materials | Discovered new exit (range 14) 1728 | -10/Materials | Discovered new exit (range 16) 2407 | -10/Materials | Learned Storage emergency access door positions 2471 | -10/Materials | Learned Storage trap positions 2572 | -10/Materials | Learned Storage emergency access door positions 2606 | -10/Materials | Learned 2 Storage zone layouts 2669 | -10/Materials | Learned Storage trap positions 2771 | -10/Materials | Learned location of 1 exit from Recycling 3082 | -10/Materials | Repaired Hvy. EM Pulse Gun 3554 | -10/Materials | Entered Mines 3554 | -10/Mines | Accompanied by 1 ally 3557 | -10/Mines | Met a Derelict bent on vengeance 3671 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3671 | -10/Mines | Discovered new exit (range 5) 3729 | -10/Mines | Discovered new exit (range 6) 3730 | -10/Mines | Met a Derelict testing a Signal Generator 3740 | -10/Mines | Found Signal Generator 3774 | -10/Mines | Discovered new exit (range 9) 3911 | -10/Mines | Core integrity fell below 50% 4210 | -10/Mines | Build established: Scavenger-Mutant 4276 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4336 | -10/Mines | Excavation squad dispatched 4336 | -10/Mines | A large section of the Mines collapsed 4840 | -10/Mines | Learned location of Zion (-7) 4896 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5192 | -10/Mines | Discovered new exit (range 5) 5427 | -10/Mines | Entered Subcaves 5427 | -10/Subcaves | Accompanied by 1 ally 5428 | -10/Subcaves | Approached by a straggling Scientist 5435 | -10/Subcaves | Learned location of Mines (-9) 5756 | -10/Subcaves | Build established: Mutant 5819 | -10/Subcaves | Core integrity fell below 20% 6141 | -10/Subcaves | Visited 4L-MR0's lab 6163 | -10/Subcaves | Found Tower Shield 6408 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 6436 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 6612 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 6643 | -10/Subcaves | Discovered new exit (range 16) 6705 | -10/Subcaves | Disturbed a concealed Subdweller 6956 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 06723_ Acquired 35 matter. 06726_ Acquired Sub. Power Source. UL-8SV(c): "I think it's somewhere east of here" UL-8SV(c): "I think it's somewhere northeast of here" 06865_ Technician 1a destroyed. 06868_ S-10 Pest destroyed. 06872_ Flight Unit fries itself beyond repair. 06874_ S-10 Pest destroyed. 06877_ Lgt. Ion Engine fries itself beyond repair. 06877_ Acquired 9 matter. 06881_ Lgt. Assault Rifle fries itself beyond repair. 06881_ S-10 Pest destroyed. 06882_ Acquired 2 matter. 06883_ Flight Unit fries itself beyond repair. 06891_ Lgt. Assault Rifle fries itself beyond repair. 06894_ Flight Unit fries itself beyond repair. 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"??????????## #???????????? | | ??????????????????????????????????## ???????????? | | ????????????????????????????????????" ???????????? | | ????????????????????????????????????" ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. EM Pulse Gun | 6% | -10/Materials Hvy. EM Pulse Gun | 28% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicSegregatorTube Manual? 0 Play Time 00:37:54 Cumulative 724.8 hours Start 2025.11.25 @ 12:28:41 End 2025.11.25 @ 13:05:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 507 Rogue 507 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 67 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02a141fd-8e19-4831-9bc5-6d50dd1ba350