Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 17:46:15 Player: LandRaider Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (59) 295 Value Destroyed (3064) 3064 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1794) 1794 TOTAL SCORE: 8513 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 105 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 233/300 Energy 87/160 System Corruption 7% Temperature Cool (18) Movement Core (300) Ox5 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Machine Analyzer Improved Signal Interpreter Relay Coupler [NC] (22) > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Improved Heat Sink IFF Parser Terrain Scan Processor Relay Coupler [Brawler] (25) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Trap Scanner Machine Analyzer Improved Signal Interpreter Relay Coupler [NC] > --- WEAPON ----------- Shock Rifle Remote Datajack Scythe > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel IFF Parser Terrain Scan Processor Relay Coupler [Brawler] Relay Coupler [Behemoth] Spread Laser Advanced Assault Cannon Heavy Missile Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Hackware Relay Coupler [NC] Protection Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 . . 2 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . 2 . . 1 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 75 | 6 3 5 5 7 10 10 5 8 16 Power 14 | 1 . . 2 1 1 1 2 2 4 Engine 8 | 1 . . 2 1 1 1 . 2 . Core 6 | . . . . . . . 2 . 4 Reactor . | . . . . . . . . . . Propulsion 17 | 2 . 2 . 2 3 3 . 2 3 Treads 3 | . . 2 . . . . . 1 . Leg 10 | . . . . 2 3 3 . . 2 Wheel 4 | 2 . . . . . . . 1 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 1 2 2 . 2 4 3 1 2 5 Device 9 | . . . . 1 2 2 . 1 3 Storage 2 | 1 1 . . . . . . . . Processor 5 | . . 1 . . 2 . . 1 1 Hackware 4 | . . . . 1 . 1 1 . 1 Protection 2 | . 1 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 22 | 2 1 1 3 2 2 3 2 2 4 Energy Gun 7 | . . 1 . 1 . . 2 2 1 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 5 | 2 . . 2 1 . . . . . Ballistic Cannon 2 | . . . . . . 1 . . 1 Launcher 2 | . 1 . . . . . . . 1 Special Weapon 3 | . . . . . . 2 . . 1 Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . . . . Parts Lost 34 | . 1 . 2 4 1 . 8 2 16 Power 7 | . . . 1 1 1 . 2 . 2 Propulsion 10 | . 1 . . 2 . . 2 1 4 Utility 7 | . . . 1 1 . . 1 1 3 Weapon 10 | . . . . . . . 3 . 7 Highest Loss Streak 7 | . 1 . 2 2 1 . 4 2 7 To Critical Strikes 1 | . . . . 1 . . . . . Average Backups 8 | 3 7 8 9 8 9 9 9 9 8 Power . | . 1 1 . . . . . . 1 Propulsion 2 | 2 4 3 3 2 2 2 1 1 . Utility 2 | . . . . 1 1 2 3 4 4 Weapon 3 | . 2 3 5 4 4 3 1 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 8 | . . . 1 2 . 1 . 2 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . . 1 . . . . 2 Weapon 4 | . . . 1 1 . 1 . 1 . Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 93 | . 88 85 95 98 93 99 94 85 78 Engine 7 | . 14 11 11 10 5 7 4 6 2 Treads 9 | . . 7 22 21 . . . . 2 Leg 8 | . . . . . 26 23 22 4 1 Wheel 2 | . 26 7 . . . . . 6 6 Device 9 | . . . . 9 7 10 15 18 10 Storage 9 | . 14 11 11 11 9 7 7 7 7 Processor 11 | . . 11 11 11 15 15 8 7 17 Hackware 4 | . . . . 2 3 6 7 7 7 Protection 6 | . 4 15 19 8 9 3 4 2 . Energy Gun 5 | . . 3 3 8 . . 4 7 5 Energy Cannon 1 | . . . . . 8 . . . . Ballistic Gun 3 | . 19 7 8 2 4 . . . . Ballistic Cannon 1 | . . . . . . 6 5 . 1 Launcher 1 | . 8 11 3 . . . . . 2 Special Weapon 1 | . . . . . . 6 1 5 2 Impact Weapon 4 | . . . 5 9 3 . . . . Slashing Weapon 2 | . . . . . 2 7 5 7 4 Peak Build Rating 43 | 6 7 13 17 17 29 40 40 43 43 Average Rating 22 | 4 6 9 14 12 25 36 35 37 35 On Entrance 19 | . 6 6 13 11 16 29 40 31 43 Avg Prop Armor Cover (%) 7 | . . . . . 8 5 4 8 10 Naked Turns . | . . . . . . . . . . Heaviest Build 34 | 14 21 29 32 22 24 26 29 33 34 Greatest Support 40 | 20 20 40 40 40 39 39 39 39 28 Greatest Overweight (x) 6 | . 2 2 . 6 . 1 1 1 3 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 Most Carried 10 | 6 8 10 10 10 10 10 10 10 10 Average Carried 8 | 3 7 8 9 8 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 9 9 7 10 10 7 10 5 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Matter Collected 1679 | 254 40 . 60 270 177 172 232 156 318 Remotely . | . . . . . . . . . . Salvage Created 1606 | . 214 . 60 172 99 96 215 263 487 Parts 105 | . 20 . 3 13 7 6 14 11 31 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Combat Hostiles Destroyed 49 | . 7 . 1 10 1 1 8 3 18 Melee 8 | . . . . . . . . 2 6 Guns 16 | . 1 . 1 10 . . 2 1 1 Cannons 13 | . . . . . . 1 5 . 7 AOE 11 | . 6 . . . . . 1 . 4 Classes Destroyed 11 | . 5 . . 1 2 2 1 . . Worker 2 | . 1 . . . 1 . . . . Builder 2 | . 2 . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 2 | . . . . . . 1 . 1 . Operator 1 | . 1 . . . . . . . . Watcher 2 | . . . . . 1 . . 1 . Swarmer 22 | . . . . 8 . . 4 . 10 Grunt 20 | . 7 . 1 2 . . 3 3 4 Sentry 1 | . . . . . 1 . . . . Hunter 2 | . . . . . . . 1 . 1 Programmer 4 | . . . . . . 1 . . 3 Best Kill Streak 6 | . 6 . 1 3 1 1 4 2 6 Combat Bots Only 6 | . 3 . 1 3 1 1 4 2 6 Max Kills in Single Turn 3 | . 3 . 1 2 1 1 1 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 . . . . . 1 . 3 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Hostile Shots Fired 494 | . 18 26 28 71 29 4 81 22 215 Missed 147 | . 4 9 6 16 8 1 24 7 72 Hits 347 | . 14 17 22 55 21 3 57 15 143 Projectile 347 | . 14 17 22 55 21 3 57 15 143 Critical Strikes 11 | . . . 1 2 3 . 2 . 3 Actively Blocked 1 | . . . 1 . . . . . . Damage Taken 4957 | . 199 144 308 544 322 46 930 485 1979 Core 981 | . 43 19 57 91 66 . 113 118 474 Absorbed by Shields 9 | . . . . . . . . . 9 Redirected to Shielding 51 | . . . 4 8 9 . 23 7 . Core Remaining (%) 82 | 100 82 . . 58 88 . . . . Volleys Fired 162 | . 25 . 4 17 7 18 32 22 37 Largest 2 | . 1 . 1 2 2 1 2 1 2 Hottest 105 | . 30 . 45 88 86 37 102 50 105 Shots Fired 214 | . 25 . 4 28 13 18 52 22 52 Gun 108 | . 10 . 4 28 6 . 22 16 22 Cannon 58 | . . . . . 7 3 30 . 18 Launcher 19 | . 15 . . . . . . . 4 Special 29 | . . . . . . 15 . 6 8 Kinetic 81 | . 10 . . 20 6 3 24 . 18 Thermal 42 | . . . . 8 . . 19 . 15 Explosive 19 | . 15 . . . . . . . 4 Electromagnetic 43 | . . . 4 . 7 . 9 16 7 Robot Hit Streak 11 | . 4 . 6 9 10 6 11 5 8 Robot Miss Streak 5 | . 2 . 2 4 1 2 3 4 5 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 157 | . 9 . 3 20 11 14 36 13 51 Core Hits 91 | . 23 . 3 10 3 2 14 7 29 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . . . . . 1 . 3 . 5 Blast 1 | . . . . . . . 1 . . Corrupt 3 | . . . . . 1 . 2 . . Sever 5 | . . . . . . . . . 5 Melee Attacks 72 | . . . 9 17 11 . 2 3 30 Impact 26 | . . . 9 17 . . . . . Slashing 46 | . . . . . 11 . 2 3 30 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4134 | . 898 . 58 322 270 53 864 260 1409 Guns 1170 | . 91 . 58 322 70 . 218 140 271 Cannons 1033 | . . . . . 138 53 512 . 330 Explosions 1276 | . 807 . . . . . 134 58 277 Melee 655 | . . . . . 62 . . 62 531 Ramming . | . . . . . . . . . . Kinetic 1152 | . 91 . . 229 70 53 379 . 330 Thermal 621 | . . . . 93 . . 332 . 196 Explosive 1142 | . 807 . . . . . . 58 277 Electromagnetic 564 | . . . 58 . 138 . 153 140 75 Impact . | . . . . . . . . . . Slashing 655 | . . . . . 62 . . 62 531 Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . 1 1 1 7 Average Corruption 1 | . . . . . . 1 1 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . . . . 1 3 2 9 Message Errors 4 | . . . . . . 1 . . 3 Matter Fused 4 | . . . . . . . . 2 2 Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 23 | . 10 . . . . . . 8 5 Projectiles . | . . . . . . . . . . Explosions 18 | . 10 . . . . . . 8 . Melee 5 | . . . . . . . . . 5 Knockbacks 12 | . . . . . . . 8 . 4 Impact . | . . . . . . . . . . Kinetic 12 | . . . . . . . 8 . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 364 | . 16 . . . . . 53 230 65 Shots 8 | . 1 . . . . . 1 4 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 230 | . 4 . 27 4 14 . 230 . 40 Average Temperature 34 | . 1 . 18 4 8 . 44 . 16 Received Heat Transfer 1149 | . 87 . 132 117 144 . 252 135 282 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1066 | . . . . 222 . . 556 . 288 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Maximum Alert Level 2 | . 1 . . 2 1 . 1 . 2 Low Security (%) 66 | 100 85 100 100 65 49 100 70 100 19 Level 1 23 | . 14 . . 25 50 . 29 . 30 Level 2 10 | . . . . 9 . . . . 49 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 641 | . 271 114 46 641 308 55 220 153 584 Initial 304 | . . 114 26 2 304 55 . 109 93 Average 188 | . 94 89 23 226 200 15 116 105 376 Influence Increases 2332 | . 356 . 37 664 75 74 280 195 651 Destroy 0b10 Robot/C 1040 | . 140 . 20 200 20 20 160 60 420 Destroy 0b10 Robot/NC 50 | . 25 . . . 10 5 . 10 . Destroy Leader 166 | . 42 . 10 10 12 10 20 12 50 Allied During Kill 9 | . . . . . . . . . 9 Successful Hack 102 | . 15 . 4 14 12 39 . 4 14 Select Force Hacks 30 | . 30 . . . . . . . . Disable Machine 120 | . 60 . . . . . . 60 . Anti-Garrison Action 500 | . . . . 400 . . 50 . 50 Destroy Structure 210 | . 44 . 3 40 6 . 20 19 78 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 90 | . . . . . 15 . 30 30 15 Influence Decreases 1788 | . 85 207 97 42 578 197 70 271 241 Entered New Map 729 | . . 157 38 2 322 68 . 101 41 Time Decay 680 | . 75 50 50 . 246 119 . 140 . Lost Part 319 | . 10 . 9 40 10 . 70 20 160 Lost Ally 60 | . . . . . . 10 . 10 40 Squads Dispatched 4 | . 3 . . . . . . 1 . Investigation 3 | . 2 . . . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 9 4 5 14 9 1 13 8 33 Peak Tracking Total 9 | . 3 5 4 4 6 1 4 2 9 Tactical Retreats 5 | . . . . . 1 . 2 1 1 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Traps Triggered 6 | . 1 . . 1 . . 1 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Machines Disabled 14 | . 4 . . 4 . . 1 4 1 Max in Single Turn 4 | . 1 . . 1 . . 1 4 1 Garrison Relay 6 | . . . . 4 . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Machines Accessed 23 | . 3 . 2 2 3 6 1 3 3 Terminals 16 | . 2 . . 2 3 3 1 2 3 Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . Total Hacks 49 | . 7 . 4 4 8 15 2 5 4 Successful 27 | . 4 . 3 2 5 9 . 2 2 Failed 22 | . 3 . 1 2 3 6 2 3 2 Catastrophic 5 | . . . . 1 . 2 . 1 1 Database Lockouts . | . . . . . . . . . . Manual 6 | . 4 . . 1 1 . . . . Terminals 35 | . 6 . . 4 8 7 2 4 4 Fabricators 6 | . . . . . . 6 . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . 3 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 1 . . 2 . 1 . Terminal Hacks 16 | . 2 . . 2 5 4 . 1 2 Record 3 | . . . . . 1 1 . 1 . Open Door 1 | . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 Locate Traps 3 | . 1 . . . 1 1 . . . Maintenance Status 1 | . . . . . 1 . . . . Surveillance Status 1 | . . . . . . 1 . . . Zone Layout 2 | . . . . . 2 . . . . Garrison Registry 1 | . . . . 1 . . . . . Patrol Navigation 1 | . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . Network Status 1 | . . . . . . 1 . . . Build 2 | . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 2 . 1 . Unlock Access 3 | . . . 1 . . 1 . 1 . Coupler Status 1 | . . . . . . 1 . . . Unauthorized Hacks 2 | . 2 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 2 . 2 2 1 6 1 2 1 Full Trace Events 2 | . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 4 | . . . . . . 4 . . . Authchips . | . . . . . . . . . . Time 94 | . . . . . . 94 . . . Total Part Build Rating 20 | . . . . . . 20 . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . 1 . . 1 . . Patrol Navigation 1 | . . . . . . . 1 . . Robots Hacked 8 | . . . . . . 4 . 2 2 Non-combat 6 | . . . . . . 4 . 2 . Combat 2 | . . . . . . . . . 2 Robot Hacks Applied 16 | . . . . . . 9 . 4 3 parse_system 1 | . . . . . . 1 . . . no_distress 2 | . . . . . . 1 . 1 . generate_echo 1 | . . . . . . 1 . . . map_walls 1 | . . . . . . 1 . . . map_earth 1 | . . . . . . 1 . . . find_recycling 1 | . . . . . . . . 1 . find_station 1 | . . . . . . 1 . . . release_backups 1 | . . . . . . 1 . . . link_fov 2 | . . . . . . 1 . 1 . scatter_targeting 1 | . . . . . . . . . 1 wipe_record 1 | . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . 1 formatsys_low 2 | . . . . . . 1 . 1 . Relay Couplers Released 25 | . . . . 18 . . 3 . 4 Machine Destruction 25 | . . . . 18 . . 3 . 4 Attached 4 | . . . . 1 . 1 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Total Allies 5 | . . . . . . 1 . 1 3 Largest Group 2 | . . . . . . 1 . 1 2 Highest-Rated Group 80 | . . . . . . 6 . 9 80 Highest-Rated Ally 80 | . . . . . . 6 . 9 80 Total Orders 4 | . . . . . . 1 . 1 2 ROAM 1 | . . . . . . 1 . . . GUARD 2 | . . . . . . . . . 2 COLLECT 1 | . . . . . . . . 1 . Ally Attacks 28 | . . . . . . . . . 28 Total Damage 733 | . . . . . . . . . 733 Kills 3 | . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Active Infowar (turns) 1553 | . . . . . 20 202 447 294 590 IFF 357 | . . . . . . 202 155 . . Traps 1157 | . . . . . . 192 447 294 224 Machine Analysis 935 | . . . . . 20 202 105 18 590 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Turns Passed 4679 | 49 229 114 127 1837 529 435 447 294 618 Spaces Moved 2216 | 44 206 85 52 532 321 264 223 198 291 Core 6 | 3 . . . 2 . . . . 1 Treads 591 | . . 23 52 516 . . . . . Legs 911 | . . . . 14 321 264 223 25 64 Wheels 708 | 41 206 62 . . . . . 173 226 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 110 160 120 90 90 90 100 100 Average Speed 127 | 77 83 123 160 159 101 127 141 113 126 Slowest Speed 350 | 80 110 160 160 350 120 180 180 115 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 5 | . . . 2 . 2 . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 2 43 13 10 69 28 7 34 8 41 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . . . . Known Exits Taken 6 | . 1 1 1 . 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 15 | . . . 5 . 9 . . 1 . Terrain Destroyed 182 | . 62 . 5 . 9 . 15 18 73 Melee 15 | . . . 5 . 9 . . 1 . Projectile 2 | . . . . . . . 2 . . AOE 165 | . 62 . . . . . 13 17 73 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Gar Total 3749 | 55 238 93 76 1459 491 351 296 245 445 Wait 1101 | . . . . 875 124 46 18 . 38 Move 2210 | 43 205 84 52 531 320 264 222 198 291 Hop . | . . . . . . . . . . Pick Up 46 | 6 3 3 2 3 9 5 3 4 8 Fast Attach 31 | 6 1 2 3 2 3 3 4 5 2 Attach 26 | . . 2 1 4 1 2 5 1 10 Detach 6 | . . . . 1 . 2 . 2 1 Swap 39 | . 2 1 1 7 9 5 3 3 8 Drop 36 | . 2 1 4 2 7 6 2 7 5 Fire 162 | . 25 . 4 17 7 18 32 22 37 Melee 72 | . . . 9 17 11 . 2 3 30 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 20 | . . . . . . . 5 . 15 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 15) 272 | -10/Materials | Identified exit to Materials 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Utility x2 280 | -9/Materials | Discovered new exit (range 15) 300 | -9/Materials | Build established: Mutant 300 | -9/Materials | Identified exit to Storage 393 | -9/Materials | Entered Storage 520 | -9/Storage | Identified exit to Garrison 520 | -9/Storage | Entered Garrison 549 | -9/Garrison | Discovered new exit (range 79) 549 | -9/Garrison | Discovered new exit (range 91) 549 | -9/Garrison | Discovered new exit (range 58) 724 | -9/Garrison | Garrison Relay disabled 788 | -9/Garrison | Garrison Relay disabled 1817 | -9/Garrison | Installed Relay Interface Framework 2050 | -9/Garrison | Triggered checkpoint 2180 | -9/Garrison | Garrison Relay disabled 2230 | -9/Garrison | Triggered checkpoint 2281 | -9/Garrison | Garrison Relay disabled 2292 | -9/Garrison | Triggered checkpoint 2356 | -9/Garrison | Identified exit to Materials 2357 | -9/Garrison | Entered Materials 2357 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2874 | -8/Materials | Discovered new exit (range 8) 2885 | -8/Materials | Identified exit to Factory 2886 | -8/Materials | Entered Factory 2886 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3014 | -7/Factory | Identified exit to DSF 3037 | -7/Factory | Fabricated Energy Well? 3118 | -7/Factory | Fabricated IFF Parser (x2) 3126 | -7/Factory | Discovered new exit (range 7) 3132 | -7/Factory | Identified exit to Factory 3321 | -7/Factory | Identified exit to Garrison 3321 | -7/Factory | Entered Garrison 3359 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 3395 | -7/Garrison | Triggered checkpoint 3483 | -7/Garrison | Garrison Relay disabled 3484 | -7/Garrison | Lost 3 parts (1u2w) 3553 | -7/Garrison | Triggered checkpoint 3723 | -7/Garrison | Lost 4 parts (1p2n1w) 3731 | -7/Garrison | Discovered new exit (range 12) 3741 | -7/Garrison | Identified exit to Factory 3753 | -7/Garrison | Triggered checkpoint 3768 | -7/Garrison | Entered Factory 4062 | -7/Factory | Identified exit to Garrison 4062 | -7/Factory | Entered Garrison 4161 | -7/Garrison | Garrison Relay disabled 4162 | -7/Garrison | Triggered checkpoint 4296 | -7/Garrison | Core integrity fell below 50% 4333 | -7/Garrison | Lost 4 parts (1p1n1u1w) 4498 | -7/Garrison | Lost 3 parts (1u2w) 4571 | -7/Garrison | Spotted B-75 Beast 4571 | -7/Garrison | Spotted B-75 Beast 4642 | -7/Garrison | Triggered checkpoint 4660 | -7/Garrison | Triggered checkpoint 4661 | -7/Garrison | Core integrity fell below 20% 4680 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04645_ Field strength at 85. 04647_ Field strength at 70. 04648_ Field strength at 55. 04649_ Field strength at 40. 04650_ Field strength at 16. 04651_ Field strength at 1. 04652_ Stasis field depleted. 04652_ Acquired 5 matter. 04652_ Carbon-fiber Leg destroyed. 04658_ Mic. Nuclear Core destroyed. 04660_ Beams of light sweep through the air. An alarm sounds. 04665_ S-27 Virus destroyed. 04666_ Targeting Computer destroyed. 04668_ Hvy. Missile Launcher destroyed. 04669_ System corrupted: FCS attempts to trigger Particle Gun. 04669_ System corrupted: Particle Gun misfires. 04671_ Particle Gun destroyed. 04672_ Remote Datajack destroyed. 04674_ L-41 Fighter springs to life. 04676_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | # #########?????????????????????????????????? | | # # ## ####??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | +??????????????????????????????? | | #++# # # #??????????????????????????????? | | # ## # # ## #??????????????????????????????? | | # #### #### #??????????????????????????????? | | # #??# #??# #??????????????????????????????? | | # #??# #??# #??+##?????????????????????????? | | # #??# #??# #? #?????????????????????????? | | # ###" #### ^ ## ##### #???????????????????? | | # " ???????????????? | | # + ???????????????? | | # #### #### ###+#########????????+?????????? | | # #??# ##?# #???#??????????????????????????? | | # #??# "#?# #????#####?##??????????????????? | | # #??# T### #????# ## ##?????????????????? | | # #??#""# % ##+## @ #???????+?????????? | | !??#### % g l ??????????? | | % !?????# % g Yg p l #???????? | | !?????# =# # ##### ####???????? | | ?????# ## ## #?????""#?????????? | | [?????### ###+###### ###?????????????????? | | [???????# #????????# !#??????????????????? | | [???????# #????????# !#??????????????????? | | #++#???????# #????????# !#??????????????????? | | ???????????# #?????????+##??????????????????? | | ???????????# +??????????????????????????????? | | ???????????# ?????????+?+???????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ???????+?????+?????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ?????????+?+???????????????????? | | ???????????? ???????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Utility Shielding 33 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 2 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Energy Well | x2 | -7/Factory | Preloaded IFF Parser | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Let Me Out Of Here Mindtrick Versatile You Will Be Upgraded Challenges ------------ None Game ------ Seed BarrageCentriumTube Manual? 0 Play Time 01:13:31 Cumulative 42.8 hours Start 2026.08.07 @ 15:25:36 End 2026.08.07 @ 17:46:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 40 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0a80c6c-0281-4287-b5b2-84fb1f7e69aa