Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 19:24:00 Player: Maddymakesgames Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (721) 721 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2636 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 258/300 Energy 131/160 System Corruption 0% Temperature Cool (9) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel > --- UTILITY (2) ------ Improved Heat Sink Light Armor Plating > --- WEAPON (4) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Aluminum Leg Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod > --- WEAPON ----------- Beam Rifle Beam Rifle Light Assault Rifle Makeshift Sword > --- INVENTORY -------- Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Improved Datajack [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 2 | . . . 1 1 Parts Attached 30 | 6 1 . 9 14 Power 5 | 1 . . 2 2 Engine 3 | 1 . . 2 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 9 | 2 . . 3 4 Treads 2 | 2 . . . . Leg 5 | . . . 3 2 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . . 3 Device 1 | . . . . 1 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | 2 . . 4 5 Energy Gun 6 | 2 . . 2 2 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 21 | . . . 6 15 Power 3 | . . . 1 2 Propulsion 6 | . . . 2 4 Utility 3 | . . . . 3 Weapon 9 | . . . 3 6 Highest Loss Streak 12 | . . . 5 12 To Critical Strikes . | . . . . . Average Backups 5 | 2 4 6 6 4 Power . | . 1 1 . . Propulsion 2 | . 2 2 2 1 Utility 1 | . . . 2 3 Weapon . | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 4 | . . 1 . 3 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 99 100 97 66 Engine 15 | . 14 14 20 5 Treads 16 | . 28 28 14 . Leg 6 | . . . 7 17 Storage 22 | . 27 28 22 14 Energy Gun 23 | . 28 28 24 10 Ballistic Gun 3 | . . . 3 8 Slashing Weapon 2 | . . . 3 6 Peak Build Rating 22 | 6 7 8 14 22 Average Rating 9 | 4 6 7 11 13 On Entrance 7 | . 6 7 8 14 Naked Turns . | . . . . . Heaviest Build 26 | 10 12 12 23 26 Greatest Support 42 | 40 40 40 40 42 Greatest Overweight (x) 4 | . . . 4 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 4 5 8 8 6 Average Carried 5 | 2 4 6 6 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 5 8 5 4 Class Distribution -------------------- 59% | Mutant 25% | Gunner 8% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 585 | 205 46 110 100 124 Remotely . | . . . . . Salvage Created 801 | . 46 56 299 400 Parts 53 | . 4 4 25 20 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 3 3 7 8 Melee 5 | . . . 3 2 Guns 14 | . 3 3 2 6 AOE 2 | . . . 2 . Classes Destroyed 8 | . 1 . 5 2 Worker 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 6 | . 3 3 . . Grunt 7 | . . . 3 4 Brawler 2 | . . . 2 . Duelist 1 | . . . . 1 Sentry 4 | . . . 2 2 Hunter 1 | . . . . 1 Best Kill Streak 3 | . 3 3 3 3 Combat Bots Only 3 | . 3 3 3 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 257 | . 20 26 70 141 Missed 72 | . 4 10 23 35 Hits 185 | . 16 16 47 106 Melee 4 | . . . 3 1 Projectile 181 | . 16 16 44 105 Critical Strikes 4 | . 1 . 1 2 Damage Taken 2552 | . 115 122 644 1671 Core 632 | . 14 6 60 552 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 92 85 . Volleys Fired 70 | . 9 8 15 38 Largest 3 | . 2 2 3 3 Hottest 132 | . 80 80 120 132 Shots Fired 132 | . 18 16 37 61 Gun 132 | . 18 16 37 61 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 45 | . . . 6 39 Thermal 78 | . 18 16 22 22 Explosive . | . . . . . Electromagnetic 9 | . . . 9 . Robot Hit Streak 16 | . 3 2 16 16 Robot Miss Streak 7 | . 7 2 5 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 91 | . 5 7 31 48 Core Hits 40 | . 4 3 12 21 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 3 | . . . . 3 Burn 1 | . . . . 1 Destroy 2 | . . . . 2 Melee Attacks 11 | . . . 5 6 Impact . | . . . . . Slashing 9 | . . . 5 4 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1329 | . 78 86 600 565 Guns 886 | . 78 86 270 452 Cannons . | . . . . . Explosions 108 | . . . 108 . Melee 318 | . . . 221 97 Ramming 17 | . . . 1 16 Kinetic 286 | . . . 38 248 Thermal 638 | . 78 86 270 204 Explosive . | . . . . . Electromagnetic 70 | . . . 70 . Impact . | . . . . . Slashing 318 | . . . 221 97 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . 4 . Projectiles . | . . . . . Explosions 4 | . . . 4 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 41 | . . . 39 2 Shots 1 | . . . 1 . Rammed 11 | . . . . 11 Targets Rammed 17 | . . . 1 16 Kicked 5 | . . . . 5 Crushed 1 | . . . 1 . Highest Temperature 327 | . 126 126 327 253 Average Temperature 78 | . 55 59 107 64 Received Heat Transfer 981 | . . . 252 729 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1492 | . 175 200 525 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 90 | . 90 60 66 50 Initial 9 | . . 5 . 9 Average 14 | . 19 16 13 15 Influence Increases 639 | . 115 70 224 230 Destroy 0b10 Robot/C 420 | . 60 60 140 160 Destroy 0b10 Robot/NC 10 | . . . 10 . Destroy Leader 102 | . 10 10 42 40 Destroy Structure 2 | . . . 2 . Lose Combat Pursuer 105 | . 45 . 30 30 Influence Decreases 609 | . 100 85 202 222 Entered New Map 23 | . . 10 . 13 Time Decay 432 | . 100 75 142 115 Lost Part 154 | . . . 60 94 Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 10 3 18 14 Peak Tracking Total 6 | . 4 3 6 6 Tactical Retreats 5 | . 2 . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 1 . 3 . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 1 . 6 . Successful 4 | . 1 . 3 . Failed 3 | . . . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 7 | . 1 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Record 3 | . 1 . 2 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1916 | 92 491 234 735 364 Spaces Moved 1071 | 53 289 129 411 189 Core 28 | 4 . . 1 23 Treads 743 | 49 289 129 276 . Legs 287 | . . . 134 153 Wheels 13 | . . . . 13 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 50 Average Speed 152 | 151 160 160 162 114 Slowest Speed 250 | 160 160 160 250 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 34 31 28 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . . 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1214 | 62 300 141 442 269 Wait . | . . . . . Move 1067 | 52 288 128 410 189 Hop . | . . . . . Pick Up 14 | 4 2 4 2 2 Fast Attach 19 | 6 . . 2 11 Attach 12 | . 1 . 6 5 Detach 1 | . . . . 1 Swap 2 | . . . 1 1 Drop 1 | . . 1 . . Fire 70 | . 9 8 15 38 Melee 11 | . . . 5 6 Ram 11 | . . . . 11 Kick 5 | . . . . 5 Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 7) 584 | -10/Materials | Entered Mines 605 | -10/Mines | Assembled infested the area 789 | -10/Mines | Discovered new exit (range 12) 797 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 818 | -10/Mines | Entered Materials 818 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1108 | -9/Materials | Build established: Gunner 1325 | -9/Materials | Lost 5 parts (1p2n2w) 1523 | -9/Materials | Discovered new exit (range 16) 1553 | -9/Materials | Entered another Materials area 1553 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1823 | -8/Materials | Core integrity fell below 50% 1870 | -8/Materials | Core integrity fell below 20% 1888 | -8/Materials | Lost 12 parts (1p3n2u6w) 1917 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Beam Rifle destroyed. K-01 Serf destroyed. Acquired 2 matter. Acquired Wheel. Acquired 8 matter. G-47 Trooper destroyed. Wheel destroyed. W-25 Informer sends out distress signal. Acquired Hvy. Assault Rifle. G-47 Trooper destroyed. Extracted 37 matter. Acquired Sml. Matter Pod. Sml. Matter Pod destroyed. R-06 Scavenger collects Aluminum Leg. G-47 Trooper destroyed. Acquired Imp. Heat Sink. Acquired Lgt. Armor Plating. Acquired Lgt. Nuclear Core. G-47 Trooper suffers critical hit (Destroy). Destroyed Aluminum Leg. 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