Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 17:08:03 Player: Gabri Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1033) 1033 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 2429 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 97/400 Matter 217/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module VTOL Module Improved Targeting Computer EMP Blaster Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Seismic Detector > --- WEAPON ----------- Light Assault Rifle Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Wheel Wheel Wheel VTOL Module VTOL Module Improved Targeting Computer Shield Generator Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 51 | 5 16 25 5 Power 8 | 1 1 4 2 Engine 8 | 1 1 4 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 5 6 . Treads 2 | . . 2 . Leg . | . . . . Wheel 11 | 2 5 4 . Hover . | . . . . Flight . | . . . . Utility 9 | . 6 3 . Device 6 | . 3 3 . Storage 2 | . 2 . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 4 12 3 Energy Gun . | . . . . Energy Cannon 2 | . . 2 . Ballistic Gun 12 | 2 3 7 . Ballistic Cannon . | . . . . Launcher 5 | . . 2 3 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 25 | . 3 18 4 Power 5 | . 1 3 1 Propulsion 8 | . . 7 1 Utility 5 | . 2 3 . Weapon 7 | . . 5 2 Highest Loss Streak 6 | . 2 6 4 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 93 90 27 Engine 12 | . 13 10 10 Treads 2 | . . 5 4 Wheel 22 | . 28 22 . Device 14 | . 12 20 . Storage 10 | . 9 11 8 Energy Cannon 1 | . . 2 4 Ballistic Gun 20 | . 27 16 . Naked Turns . | . . . . Heaviest Build 34 | 7 28 34 29 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 9 | . 1 9 9 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 11 | 5 10 15 12 Most Carried 15 | 2 14 15 7 Average Carried 8 | . 8 11 5 Final Capacity 15 | 5 15 15 5 Final Carried 14 | 2 14 8 5 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1070 | 292 420 338 20 Remotely . | . . . . Salvage Created 1155 | 67 473 594 21 Parts 83 | 2 32 49 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 43 | 1 14 26 2 Guns 31 | 1 14 16 . Cannons 2 | . . 2 . AOE 10 | . . 8 2 Classes Destroyed 7 | 2 3 1 1 Worker 1 | 1 . . . Hauler 1 | . 1 . . Operator 1 | . 1 . . Swarmer 19 | . 6 13 . Grunt 19 | 1 8 10 . Sentry 3 | . . 3 . Assembled 2 | . . . 2 Best Kill Streak 7 | 1 3 7 2 Combat Bots Only 7 | 1 3 7 2 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging 1 | . 1 . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 254 | 2 81 166 5 Missed 50 | . 12 37 1 Damage Taken 2315 | 21 727 1321 246 Core 473 | . 170 255 48 Absorbed by Shields 133 | . . 133 . Core Remaining (%) 66 | 100 32 . . Volleys Fired 137 | 7 58 67 5 Largest 2 | 2 2 2 1 Hottest 80 | 40 40 80 33 Shots Fired 254 | 14 112 123 5 Gun 221 | 14 109 98 . Cannon 19 | . . 19 . Launcher 11 | . . 6 5 Special 3 | . 3 . . Kinetic 221 | 14 109 98 . Thermal 22 | . 3 19 . Explosive 8 | . . 6 2 Electromagnetic 3 | . . . 3 Robot Hit Streak 14 | 5 12 14 4 Robot Miss Streak 6 | 3 5 6 . Penetration Max . | . . . . Secondary Targets 5 | . 4 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 153 | 8 68 74 3 Core Hits 80 | 3 29 45 3 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2123 | 96 736 1207 84 Guns 1450 | 96 736 618 . Cannons 105 | . . 105 . Explosions 568 | . . 484 84 Melee . | . . . . Ramming . | . . . . Kinetic 1450 | 96 736 618 . Thermal 105 | . . 105 . Explosive 526 | . . 484 42 Electromagnetic 42 | . . . 42 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 . 2 Average Corruption 1 | . 1 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 7 . 3 Message Errors 4 | . 2 . 2 Matter Fused 4 | . 4 . . Data Loss (minor) 1 | . . . 1 Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 48 | . . 31 17 Projectiles . | . . . . Explosions 48 | . . 31 17 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 127 | . . . 127 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 170 | . 34 170 . Average Temperature 35 | . 14 43 . Received Heat Transfer 754 | 12 297 445 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . 222 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 544 | 25 273 544 192 Initial 192 | . 16 60 192 Average 199 | 3 146 301 167 Maximum Alert Level 2 | . 1 2 . Low Security (%) 68 | 100 82 36 100 Level 1 17 | . 17 26 . Level 2 14 | . . 37 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 3 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 1 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 6 | . 2 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | 1 25 37 2 Peak Tracking Total 8 | 1 5 8 2 Tactical Retreats 6 | . 3 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 3 | . 3 . . Failed 7 | . 7 . . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat . | . . . . Combat 1 | . . 1 . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1901 | 110 869 719 203 Spaces Moved 1237 | 108 675 388 66 Core 62 | 23 . 1 38 Treads 85 | . . 57 28 Legs . | . . . . Wheels 1090 | 85 675 330 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 100 Average Speed 98 | 73 83 107 243 Slowest Speed 500 | 80 95 500 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 79 43 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . . 33 . Melee . | . . . . Projectile . | . . . . AOE 33 | . . 33 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1685 | 122 878 582 103 Wait 223 | . 104 94 25 Move 1234 | 107 674 387 66 Hop . | . . . . Pick Up 24 | 3 16 5 . Fast Attach 11 | 4 5 2 . Attach 21 | 1 1 15 4 Detach 3 | . . 2 1 Swap 19 | . 10 8 1 Drop 12 | . 10 1 1 Fire 137 | 7 58 67 5 Melee 1 | . . 1 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 96 | -11/Scrapyard | Discovered new exit (range 8) 111 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 10) 516 | -10/Materials | Core integrity fell below 50% 549 | -10/Materials | Discovered new exit (range 8) 604 | -10/Materials | Discovered new exit (range 15) 927 | -10/Materials | Discovered new exit (range 16) 980 | -10/Materials | Entered another Materials area 980 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1214 | -9/Materials | Discovered new exit (range 12) 1239 | -9/Materials | Discovered new exit (range 16) 1242 | -9/Materials | Discovered new exit (range 11) 1348 | -9/Materials | Destroyed 7 combat bots 1386 | -9/Materials | Lost 6 parts (2p2n2w) 1510 | -9/Materials | Lost 5 parts (3n1u1w) 1654 | -9/Materials | Core integrity fell below 50% 1699 | -9/Materials | Entered Mines 1710 | -9/Mines | Lost 5 parts (1p1n2u1w) 1766 | -9/Mines | Excavation squad dispatched 1766 | -9/Mines | A large section of the Mines collapsed 1816 | -9/Mines | Lost 4 parts (1p1n2w) 1902 | -9/Mines | Self-destructed Last Messages --------------- derelict activity in mines. Dispatching escorted excavation squad. Press '.', 'keypad 5' or scroll the mouse wheel to wait a turn. 01771_ Beam Cannon destroyed. 01771_ System corrupted by crushing effect (+2). [Achievement: Let's See Who's Tougher] 01773_ Lgt. Treads destroyed. 01773_ Destroyed Lgt. Treads. 01774_ System corrupted: Component data lost. 01775_ as-09036 destroyed. 01777_ Acquired 20 matter. 01785_ as-62778 destroyed. 01785_ Rocket Launcher destroyed. 01785_ Destroyed Rocket Launcher. 01785_ Ion Engine destroyed. 01785_ Destroyed Ion Engine. 01794_ 3 KGQDH7XUNJL=Y|:/S 01858_ Dropped Lrg. Storage Unit. 01873_ TQGOGNSNSHQ VUF8FFH#J Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????#?????????????????? | | ????????????? ?????????????????? | | ???????????? #?????????????????? | | ???????????? #?????????????????? | | ???????????# #?????????????????? | | ?????###### #?????????????????? | | ????## ##????????????????? | | ????# ##??#????????????? | | ???## ## #????????????? | | ??######### ?????????????? | | ??# #;## # #???????????????? | | ??### ## #????????????????? | | ??##; @ # #?????????????????? | | ???# # #??????????????????? | | ???## ###??????????????????? | | ???## ! ### #????????????????? | | ??## #;"# #????????????????? | | ??# # #########????????????????? | | ??# ## #????????????????????? | | ??## ### ##???????????????????? | | ??###### ##??????????????????? | | ??# #??????????????????? | | ??# #??????????????????? | | ??# ##?#####???????????? | | ??#### ## ##??????????? | | ??## #??????????? | | ??# ## ##??????????? | | ?## #### ###???????????? | | ?# ##??### ##?????????????? | | ?# ##?????## ##??????????????? | | ?# #???????####???????????????? | | ?# #??????????????????????????? | | ?## #??????????????????????????? | | ??####??????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher True Hacker Challenges ------------ None Game ------ Seed NullGatlingCore Manual? 0 Play Time 00:43:24 Cumulative 6.2 hours Start 2024.04.16 @ 16:16:47 End 2024.04.16 @ 17:08:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d465d521-5546-483b-8831-d0df747305b6