Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 10:50:40 Player: sick0r Result: Destroyed by FM-Q2Y(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (873) 873 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 1763 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/250 Matter 169/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Rolling (135) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Treads Light Treads Wheel Wheel Wheel Wheel Wheel Subdweller Monowheel Large Storage Unit Signal Interpreter Targeting Computer Targeting Computer Utility Shielding Weapon Shielding Hacking Suite Beam Rifle Improved Medium Laser Heavy Assault Rifle Subdweller Machine Gun Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Light Cannon > --- INVENTORY -------- Light Treads Light Treads Wheel Wheel Wheel Wheel Medium Storage Unit Large Storage Unit Signal Interpreter Signal Interpreter Weapon Shielding Hacking Suite Improved Medium Laser Assault Rifle Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Storage Huge Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 4 18 1 . Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads . | . . . . Leg 2 | 2 . . . Wheel 4 | . 4 . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device . | . . . . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | . 9 . . Energy Gun 3 | . 3 . . Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon 2 | . 2 . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 4 | . 4 . . Power 2 | . 2 . . Propulsion 2 | . 2 . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 3 | . 3 . . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 91 100 100 Engine 11 | . 9 14 14 Leg 4 | . 7 . . Wheel 23 | . 20 28 28 Storage 14 | . 14 14 14 Processor 12 | . 10 14 14 Energy Gun 2 | . 4 . . Ballistic Gun 12 | . 11 14 14 Ballistic Cannon 12 | . 11 14 14 Naked Turns . | . . . . Heaviest Build 91 | 10 91 88 88 Greatest Support 26 | 20 26 26 26 Greatest Overweight (x) 5 | 1 5 3 3 Average Overweight (x) 2 | . 2 3 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 6 20 25 25 Most Carried 25 | 7 20 25 25 Average Carried 17 | 5 12 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 7 20 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1103 | 194 715 87 107 Remotely . | . . . . Salvage Created 1114 | . 979 135 . Parts 79 | . 73 6 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | . 19 7 . Guns 11 | . 8 3 . Cannons 10 | . 6 4 . AOE 5 | . 5 . . Classes Destroyed 10 | . 9 1 . Worker 6 | . 6 . . Builder 4 | . 4 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 2 | . 2 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 11 | . 6 5 . Grunt 14 | . 13 1 . Sentry 1 | . . 1 . Best Kill Streak 6 | . 6 3 . Combat Bots Only 4 | . 4 3 . Max Kills in Single Turn 4 | . 4 1 . Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 97 | . 75 20 2 Missed 33 | . 27 5 1 Damage Taken 935 | . 770 143 22 Core 255 | . 182 51 22 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 38 | . 38 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 138 | . 93 14 31 Largest 2 | . 2 2 2 Hottest 91 | . 91 55 55 Shots Fired 262 | . 172 28 62 Gun 155 | . 110 14 31 Cannon 105 | . 60 14 31 Launcher 2 | . 2 . . Special . | . . . . Kinetic 233 | . 143 28 62 Thermal 27 | . 27 . . Explosive 2 | . 2 . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 13 5 . Robot Miss Streak 5 | . 5 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 103 | . 88 15 . Core Hits 57 | . 49 8 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2205 | . 1980 225 . Guns 861 | . 763 98 . Cannons 703 | . 576 127 . Explosions 641 | . 641 . . Melee . | . . . . Ramming . | . . . . Kinetic 1281 | . 1056 225 . Thermal 283 | . 283 . . Explosive 631 | . 631 . . Electromagnetic 10 | . 10 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 110 | . 110 . . Projectiles . | . . . . Explosions 110 | . 110 . . Melee . | . . . . Knockbacks 7 | . 6 1 . Impact . | . . . . Kinetic 7 | . 6 1 . Secondary . | . . . . Self-Inflicted Damage 205 | . 205 . . Shots 4 | . 4 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 130 | . 130 7 . Average Temperature 27 | . 28 3 . Received Heat Transfer 213 | . 192 15 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 621 | . 621 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 362 | . 362 135 . Initial 49 | . . 49 . Average 74 | . 90 49 . Maximum Alert Level 1 | . 1 . . Low Security (%) 88 | 100 82 100 . Level 1 11 | . 17 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 43 11 2 Peak Tracking Total 6 | . 6 3 . Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . 1 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 11 | . 11 . . Max in Single Turn 4 | . 4 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 3 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 7 . 2 Successful 8 | . 6 . 2 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Record 2 | . . . 2 Alert Level 1 | . 1 . . Unreport Threat 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 16 | . . 16 . Total Damage 199 | . . 199 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5101 | 65 2744 1621 671 Spaces Moved 2692 | 50 1697 589 356 Core 16 | 16 . . . Treads . | . . . . Legs 435 | 34 401 . . Wheels 2241 | . 1296 589 356 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 135 135 Average Speed 131 | 104 130 135 135 Slowest Speed 175 | 120 175 135 135 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 4 100 96 10 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 3 | . . 2 1 Spaces Dug . | . . . . Terrain Destroyed 12 | . 12 . . Melee . | . . . . Projectile . | . . . . AOE 12 | . 12 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3991 | 61 2058 1387 485 Wait 1088 | . 217 777 94 Move 2689 | 49 1696 588 356 Hop . | . . . . Pick Up 42 | 8 26 6 2 Fast Attach 4 | 3 1 . . Attach 10 | 1 9 . . Detach . | . . . . Swap 9 | . 8 1 . Drop 11 | . 8 1 2 Fire 138 | . 93 14 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 8) 823 | -10/Materials | Core integrity fell below 50% 858 | -10/Materials | Lost 3 parts (1p2n) 965 | -10/Materials | Discovered new exit (range 12) 1085 | -10/Materials | Identified exit to Mines 1357 | -10/Materials | Discovered new exit (range 11) 1708 | -10/Materials | Discovered new exit (range 16) 1727 | -10/Materials | Identified exit to Materials 1812 | -10/Materials | Identified exit to Subcaves 1868 | -10/Materials | Discovered exit to Materials (range 13) 2350 | -10/Materials | Repaired Wheel 2810 | -10/Materials | Entered Mines 2833 | -10/Mines | Learned location of Storage (-7) 2970 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3094 | -10/Mines | Discovered exit to Materials (range 9) 3304 | -10/Mines | Core integrity fell below 20% 3334 | -10/Mines | Learned location of Zion (-6) 3492 | -10/Mines | Discovered exit to Materials (range 7) 4030 | -10/Mines | Discovered exit to Subcaves (range 6) 4431 | -10/Mines | Entered Subcaves 4775 | -10/Subcaves | Visited Clippyterm 5102 | -10/Subcaves | Destroyed by FM-Q2Y(R) with Subdweller Laser Last Messages --------------- Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "Permadeath" It looks like you're defining "roguelike," quit while you're ahead. Please. Searching scrap... Found Sub. Machine Gun. Found Sub. Monowheel. Found 23 Matter. Acquired 23 matter. Dropped Signal Interpreter. Acquired Sub. Machine Gun. Dropped Wheel. Acquired Sub. Monowheel. Subatomizers dissect the Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#######???########????????????????? ???? | | ?????????#"""""#??## & ## ##????????????#?? ????? | | ?????????#""X""#?## ! ##?????????? ## #?????? | | ?????????#" "#?# # # #????????? #?????? | | ???#####?### ##### ##### #???????? ??????? | | ???# ##### #### # ### #???????# ????????? | | ????# ## # ## ##??????# #?????????? | | #???# #??????# ##????????? | | #???# # # #?##### #????????? | | #???# ## ###### ### R ##???????? | | #??## ### ##### @ R #???????? | | #### ## ##?### ########???????? | | #### #???##########??????????????? | | ##### #?##### ##??????????????????????????? | | ##???## ####???# ##?????????????????????????? | | #????# # #### #?????????????????????????? | | #????# #?????????????????????????? | | ??????# ##### ##?????????????????????????? | | ?????? ### # #??????????????????????????? | | #?????#??# #??????????????????????????? | | ###??????# # # #??????????????????????????? | | # ###????######## ##??????????????????????????? | | #???????????######???????????????????????????? | | ## ##????????????????????????????????????????????? | | #??#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonBackupStick Manual? 0 Play Time 00:30:28 Cumulative 28.8 hours Start 2024.04.20 @ 10:20:15 End 2024.04.20 @ 10:50:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 100 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a05cf06a-1c45-4a15-b1d9-708f98286cdb