Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 17:20:54 Player: Conwew Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (3106) 3106 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 7144 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 45 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 90/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Improved Medium Treads Improved System Shield Particle Gun Heavy Machine Gun Heavy Machine Gun [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Heat Sink Processor Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . 1 . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . . . 2 2 . Weapon 2 | . . . 2 . . . Parts Attached 85 | 5 5 23 14 21 8 9 Power 16 | 1 1 6 4 3 . 1 Engine 10 | 1 . 6 1 1 . 1 Core 6 | . 1 . 3 2 . . Reactor . | . . . . . . . Propulsion 25 | 2 1 9 4 5 3 1 Treads 4 | . . . . . 3 1 Leg 20 | 2 1 9 4 4 . . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 2 3 1 5 2 . Device 3 | . 1 2 . . . . Storage . | . . . . . . . Processor 2 | . 1 . . 1 . . Hackware 7 | . . 1 1 3 2 . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 31 | 2 1 5 5 8 3 7 Energy Gun 8 | 1 1 1 . 3 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 23 | 1 . 4 5 5 2 6 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . Parts Lost 50 | . 2 3 8 18 . 19 Power 10 | . 1 2 2 3 . 2 Propulsion 11 | . . 1 1 5 . 4 Utility 5 | . . . 1 2 . 2 Weapon 24 | . 1 . 4 8 . 11 Highest Loss Streak 19 | . 1 2 8 8 . 19 To Critical Strikes 1 | . . 1 . . . . Average Backups 4 | . 1 4 4 4 4 4 Power . | . . . . . . . Propulsion 1 | . 1 2 1 . . . Utility 2 | . . . 2 4 3 1 Weapon . | . . 1 . . . 2 Tool/Special . | . . . . . . . Unused Backups 5 | . . . 1 . 3 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . 1 . 3 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 78 97 95 78 78 80 Engine 7 | . 3 16 10 3 . 2 Core 5 | . 9 3 6 6 6 4 Treads 2 | . . . . . 12 14 Leg 21 | . 28 32 27 16 2 . Device 3 | . 4 8 . . . . Processor 7 | . 3 11 9 7 6 6 Hackware 12 | . . 2 8 21 32 29 Energy Gun 8 | . 18 7 3 5 14 9 Ballistic Gun 14 | . 9 14 30 14 2 12 Peak Build Rating 61 | 5 10 17 25 43 54 61 Average Rating 23 | 3 7 13 23 31 43 46 On Entrance 19 | . 5 10 17 24 28 54 Avg Prop Armor Cover (%) 6 | . . . . 6 . . Naked Turns . | . . . . . . . Heaviest Build 33 | 7 9 19 24 31 21 33 Greatest Support 90 | 20 20 33 34 50 90 90 Greatest Overweight (x) 2 | . . . . 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . 3 5 5 5 5 5 Average Carried 4 | . 1 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 3 5 5 5 5 1 Class Distribution -------------------- 33% | Scavenger-Mutant 23% | Hacker-Mutant 15% | Hacker-Gunner 13% | Scavenger-Skirmisher 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Gunner | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 2461 | 203 158 604 564 805 . 127 Remotely . | . . . . . . . Salvage Created 3716 | . 402 1198 508 1103 . 505 Parts 212 | . 23 82 35 50 . 22 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 5 | . . . 1 4 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 75 | . 9 27 10 19 . 10 Guns 74 | . 8 27 10 19 . 10 Classes Destroyed 13 | . 5 3 2 3 . . Worker 5 | . 1 1 . 3 . . Hauler 1 | . . 1 . . . . Recycler 1 | . . . . 1 . . Operator 3 | . 1 1 1 . . . Watcher 12 | . 2 4 3 3 . . Swarmer 21 | . 3 6 3 6 . 3 Grunt 37 | . 6 14 2 9 . 6 Duelist 3 | . . 1 . 2 . . Sentry 9 | . . 6 2 . . 1 Specialist 2 | . . . 2 . . . Hunter 2 | . . . . 2 . . Programmer 1 | . . . . 1 . . Heavy 1 | . . . 1 . . . Best Kill Streak 8 | . 4 4 3 7 . 8 Combat Bots Only 8 | . 3 4 3 5 . 8 Max Kills in Single Turn 2 | . 2 2 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 758 | . 53 102 72 210 . 321 Missed 210 | . 13 31 24 68 . 74 Hits 548 | . 40 71 48 142 . 247 Melee 3 | . . . . 3 . . Projectile 545 | . 40 71 48 139 . 247 AOE 1 | . . . . 1 . . Critical Strikes 15 | . 1 3 2 7 . 2 Actively Blocked 2 | . . . . 2 . . Part Disruptions 1 | . . . . 1 . . Damage Taken 7640 | . 435 853 948 2159 . 3245 Core 1576 | . 115 120 142 348 . 851 Absorbed by Shields . | . . . . . . . Redirected to Shielding 40 | . . . . 40 . . Regen/Repaired (Parts) 77 | . . 77 . . . . Core Remaining (%) 69 | 100 54 70 74 50 . . Volleys Fired 268 | . 37 89 38 76 . 28 Largest 4 | . 2 2 4 4 . 4 Hottest 180 | . 90 90 125 163 . 180 Shots Fired 666 | . 74 178 130 212 . 72 Gun 666 | . 74 178 130 212 . 72 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 492 | . 27 130 121 156 . 58 Thermal 144 | . 47 48 9 26 . 14 Explosive . | . . . . . . . Electromagnetic 30 | . . . . 30 . . Robot Hit Streak 15 | . 8 10 7 8 . 15 Robot Miss Streak 10 | . 2 3 10 7 . 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 12 | . . 2 2 3 . 5 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 418 | . 51 112 68 132 . 55 Core Hits 213 | . 22 53 29 77 . 32 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 11 | . 5 2 2 1 . 1 Burn 9 | . 5 2 1 . . 1 Destroy 2 | . . . 1 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6723 | . 670 1582 1047 2425 . 999 Guns 6714 | . 670 1582 1047 2416 . 999 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 9 | . . . . 9 . . Kinetic 5078 | . 244 1200 959 1866 . 809 Thermal 1444 | . 426 382 88 358 . 190 Explosive . | . . . . . . . Electromagnetic 192 | . . . . 192 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 5 . 5 1 . . Average Corruption 2 | . 1 . 3 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . 4 . 12 3 . . Message Errors 4 | . 1 . 1 2 . . Matter Fused 4 | . 1 . 3 . . . Heat Flow Errors 2 | . 1 . 1 . . . Energy Discharges 2 | . . . 2 . . . Parts Rejected 2 | . . . 2 . . . Data Loss (minor) 2 | . . . 2 . . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . 1 . . . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 2 | . . . . 2 . . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 440 | . 193 150 210 391 . 440 Average Temperature 105 | . 45 40 59 141 . 227 Received Heat Transfer 1917 | . 210 363 81 402 . 861 Effects 7 | . . . . 3 . 4 Shutdowns 2 | . . . . 1 . 1 Energy Bleed 1 | . . . . 1 . . Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 3 | . . . . 3 . . Combat Hostiles 3 | . . . . 3 . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 7 | . 1 2 . 4 . . Heat Transferred 3973 | . 1569 1163 296 464 . 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Maximum Alert Level 2 | . . 2 . 1 . . Low Security (%) 88 | 100 100 57 100 99 100 100 Level 1 4 | . . 16 . . . . Level 2 7 | . . 26 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 433 | . 78 433 172 205 62 77 Initial 172 | . . 1 172 6 62 . Average 91 | . 22 199 64 76 10 22 Influence Increases 2226 | . 249 833 308 573 6 257 Destroy 0b10 Robot/C 1520 | . 180 540 200 400 . 200 Destroy 0b10 Robot/NC 120 | . 20 35 20 45 . . Destroy Leader 326 | . 34 150 56 76 . 10 Allied During Kill 6 | . . . . 4 . 2 Successful Hack 49 | . 14 29 . . 6 . Disable Machine 45 | . . 15 15 15 . . Destroy Structure 10 | . 1 4 2 3 . . Lose Combat Pursuer 150 | . . 60 15 30 . 45 Influence Decreases 2179 | . 244 429 703 459 134 210 Entered New Map 315 | . . 4 237 8 66 . Time Decay 1265 | . 224 389 273 311 68 . Lost Part 449 | . 20 30 69 140 . 190 Lost Ally 20 | . . . . . . 20 Purge Threat 130 | . . 6 124 . . . Squads Dispatched 17 | . 3 5 3 5 1 . Investigation 3 | . 1 2 . . . . Extermination 3 | . . . . 2 1 . Reinforcement 10 | . 2 2 3 3 . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . 2 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 3 | . . . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 15 41 18 37 . 19 Peak Tracking Total 13 | . 3 5 5 5 . 13 Tactical Retreats 7 | . . 2 1 2 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 10 | . 4 1 3 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 3 | . . 1 1 1 . . Max in Single Turn 1 | . . 1 1 1 . . Garrison Access 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 22 | . 4 9 1 4 2 2 Terminals 16 | . 4 7 1 2 . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 . . 1 . Garrison Access 3 | . . . . 2 1 . Total Hacks 49 | . 4 24 2 6 10 3 Successful 28 | . 3 10 1 3 8 3 Failed 19 | . 1 13 1 3 1 . Catastrophic 4 | . 1 2 1 . . . Database Lockouts 2 | . . 1 . . 1 . Manual 31 | . 4 20 2 3 1 1 Terminals 32 | . 4 20 2 3 . 3 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers 9 | . . 2 . . 7 . Garrison Access 6 | . . . . 3 3 . Terminal Hacks 4 | . . 1 1 . . 2 Open Door 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 Unreport Threat 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . 1 . . 6 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Retrieve Study 3 | . . 1 . . 2 . Garrison Access Hacks 3 | . . . . 2 1 . Unlock Access 1 | . . . . . 1 . Seal Access 2 | . . . . 2 . . Unauthorized Hacks 12 | . 3 6 . 1 1 1 Terminals 11 | . 3 6 . 1 . 1 Botnet 11 | . 3 6 . 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Watchers 1 | . . . . . 1 . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 10 | . . 7 . 1 1 1 Full Trace Events 2 | . . 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . 1 . . 2 . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies 2 | . . . . 1 . 1 Largest Group 1 | . . . . 1 . 1 Highest-Rated Group 38 | . . . . 12 . 38 Highest-Rated Ally 38 | . . . . 12 . 38 Total Orders . | . . . . . . . Ally Attacks 9 | . . . . 9 . . Total Damage 91 | . . . . 91 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Active Infowar (turns) 2548 | . 147 1302 676 423 . . Optics 2548 | . 147 1302 676 423 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 4689 | 54 656 1302 676 1283 459 259 Spaces Moved 2804 | 41 429 724 442 767 294 107 Core 10 | 3 . . . . . 7 Treads 276 | . . . . . 176 100 Legs 2514 | 38 429 724 442 763 118 . Wheels 4 | . . . . 4 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 95 95 130 50 Average Speed 120 | 114 120 109 107 124 147 154 Slowest Speed 180 | 120 120 120 110 180 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 80 60 37 23 7 24 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . 1 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 3537 | 45 495 1055 548 929 319 146 Wait 318 | . 21 197 39 56 5 . Move 2798 | 40 428 723 441 766 293 107 Hop . | . . . . . . . Pick Up 20 | . 3 4 5 3 5 . Fast Attach 64 | 5 4 13 12 19 6 5 Attach 15 | . . 2 3 3 3 4 Detach 1 | . . . . . 1 . Swap 14 | . 1 9 2 . . 2 Drop 36 | . 1 18 8 3 6 . Fire 268 | . 37 89 38 76 . 28 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 8) 468 | -10/Materials | Discovered new exit (range 7) 600 | -10/Materials | Discovered new exit (range 12) 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 808 | -9/Materials | Build established: Scavenger-Mutant 1288 | -9/Materials | Central database locked down 1437 | -9/Materials | Discovered new exit (range 12) 1501 | -9/Materials | Discovered new exit (range 18) 1836 | -9/Materials | Repaired Aluminum Leg+ 1843 | -9/Materials | Discovered new exit (range 15) 1911 | -9/Materials | First assault squad dispatched 2013 | -9/Materials | Entered another Materials area 2013 | -8/Materials | Evolved 2 slots: Weapon x2 2336 | -8/Materials | Build established: Scavenger-Skirmisher 2559 | -8/Materials | Discovered new exit (range 13) 2665 | -8/Materials | Lost 8 parts (2p1n1u4w) 2689 | -8/Materials | Entered Factory 2689 | -7/Factory | Evolved 2 slots: Utility x2 2777 | -7/Factory | Lost 3 parts (2n1w) 3426 | -7/Factory | Build established: Hacker-Gunner 3676 | -7/Factory | Lost 8 parts (2p2n4w) 3803 | -7/Factory | Discovered new exit (range 14) 3824 | -7/Factory | Identified exit to Factory 3835 | -7/Factory | Build established: Hacker-Mutant 3946 | -7/Factory | Lost 3 parts (1p1n1w) 3972 | -7/Factory | Entered another Factory area 3972 | -6/Factory | Evolved 2 slots: Utility x2 3992 | -6/Factory | Central database locked down 4066 | -6/Factory | Identified exit to Garrison 4431 | -6/Factory | Entered Garrison 4465 | -6/Garrison | Triggered checkpoint 4523 | -6/Garrison | Rescued a captive Derelict 4583 | -6/Garrison | Triggered checkpoint 4587 | -6/Garrison | Triggered checkpoint 4588 | -6/Garrison | Build established: Hacker-Gunner 4588 | -6/Garrison | Triggered checkpoint 4589 | -6/Garrison | Triggered checkpoint 4634 | -6/Garrison | Core integrity fell below 50% 4655 | -6/Garrison | Core integrity fell below 20% 4666 | -6/Garrison | Destroyed 8 combat bots 4690 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- S-27 Virus destroyed. Switching to secondary target: G-50 Soldier. Slug penetrates Wall. Hvy. Laser destroyed. Slug penetrates Wall. S-27 Virus destroyed. Acquired Autogun. Wall collapses. Penetrated by Slug. Autogun destroyed. Critical hit (Burn: +37). Acquired 28 matter. Slug penetrates Wall. Acquired Autogun. Slug penetrates Wall. G-50 Soldier destroyed. Slug penetrates Wall. Wall collapses. Autogun destroyed. Imp. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????######????????????????????????????? | | ???????????????# #?????????????????????????+??? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????### #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ????###??????????# #????????????????????????????? | | ????# ############ #????????????????????????????? | | ???##= ! ##############??????????????+? | | ???#T ##### ##### ! #???????????????? | | ???## ##???# #???# =[* #???????????????? | | ????# #????# #???#+######Y##### #??????????????+? | | ????###????# #??????????#%#???# #???????????????? | | ?????????### +??????????#@#???# #???????????????? | | ?????????# #??????????#=#???# #???????????????? | | ?????????# #??????????# #???# #?????????+?????? | | ?????????# #??????????# #??## #??####?????????? | | ?????????### #??????????# #??#T #? #?? #?????? | | ???????????# ###????????#g;??## ## ## ##????? | | ???????????# #"#????????#%;###= #????? | | ???????????# "#????????#*h=!%** * +????? | | ???????????# "#????????#####"% % #????? | | ???????????# "#?????????????# ## ## #????? | | ???????????# #"#???????????### ## ## ##???? | | ???????????#####???????????# ^ #??? | | ???????????????????????????#%= #??? | | ???????????????????????????#= #??? | | ???????????????????????????#%! ^ % #??? | | ???????????????????????????### ##^ = ## ##???? | | ?????????????????????????????# #? #?? #????? | | ????????????????????????????? ?? ???????? | | ????????????????????????????? ? ?????? | | ???????????????????????????? ?? ????? | | ????????????????????????????###+###"? ##++#???+?? | | ??????????????????????????????# #????? #?????????? | | ??????????????????????????????? ???+?????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 26 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 56 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Imp. Titanium Leg | -6/Factory | Scanalyzed Imp. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 14% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Particle Gun | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneDoorBefriender Manual? 0 Play Time 00:40:25 Cumulative 43.9 hours Start 2026.07.01 @ 16:34:31 End 2026.07.01 @ 17:20:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e02cad85-84ad-4697-a417-e7fff52b7ef4