Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 19:25:31 Player: OctagonalPrism Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (104) 520 Value Destroyed (3712) 3712 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 7057 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 64/100 System Corruption 0% Temperature Cool (-100) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Cryofiber Web Improved Heat Sink Machine Analyzer Core Analyzer Hacking Suite > --- WEAPON (2) ------- Heavy EM Shotgun > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Signal Interpreter Hacking Suite System Restoration Module Spear Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Cryofiber Web Small Storage Unit Machine Analyzer Core Analyzer Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Spear > --- INVENTORY -------- Improved Deuterium Engine Improved Signal Interpreter Hacking Suite System Restoration Module Heavy EM Shotgun Heavy EM Shotgun Lightning Gun Gatling Laser [Rating: 46] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility Hacking Suite Device Cryofiber Web Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . 2 2 1 . . Weapon . | . . . . . . . Parts Attached 147 | 6 7 28 33 17 2 54 Power 17 | 1 2 4 3 2 . 5 Engine 7 | 1 2 1 . 1 . 2 Core 10 | . . 3 3 1 . 3 Reactor . | . . . . . . . Propulsion 36 | 2 3 6 7 4 1 13 Treads 9 | . 3 1 1 . . 4 Leg 18 | . . . 5 4 1 8 Wheel 8 | 2 . 5 1 . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 42 | 1 1 8 10 5 1 16 Device 13 | . 1 1 3 1 . 7 Storage 4 | 1 . 1 1 . . 1 Processor 6 | . . 1 3 1 . 1 Hackware 5 | . . . 2 . . 3 Protection 14 | . . 5 1 3 1 4 Artifact . | . . . . . . . Weapon 52 | 2 1 10 13 6 . 20 Energy Gun 26 | 1 1 3 6 2 . 13 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | 1 . 6 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 3 . . Slashing Weapon 7 | . . 1 5 1 . . Piercing Weapon 7 | . . . . . . 7 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . 1 Parts Lost 47 | . 3 12 6 3 5 18 Power 4 | . 1 1 . . 1 1 Propulsion 16 | . 2 4 1 2 1 6 Utility 16 | . . 3 3 1 2 7 Weapon 11 | . . 4 2 . 1 4 Highest Loss Streak 7 | . 3 5 3 1 5 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 93 96 98 97 78 92 Engine 2 | . 13 2 . . . 2 Core 5 | . . 7 9 6 4 4 Treads 7 | . 13 18 1 . . 4 Leg 10 | . . . 14 20 15 14 Wheel 1 | . 10 2 1 . . . Device 12 | . 12 19 18 7 4 7 Storage 7 | . 14 11 8 7 4 5 Processor 14 | . . 1 20 23 30 19 Hackware 6 | . . . 2 6 . 13 Protection 5 | . . 10 3 7 4 4 Energy Gun 6 | . 14 3 5 . . 10 Ballistic Gun 6 | . 14 16 8 7 4 . Piercing Weapon 1 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build 36 | 13 15 32 36 35 32 32 Greatest Support 54 | 20 40 40 36 54 45 42 Greatest Overweight (x) 6 | . 3 1 2 1 . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 8 Average Capacity 8 | 6 8 9 9 10 7 7 Most Carried 10 | 1 5 10 10 10 10 8 Average Carried 6 | . 2 6 7 9 7 6 Final Capacity 10 | 8 8 10 10 10 5 5 Final Carried 10 | 1 3 4 8 10 5 5 Class Distribution -------------------- 40% | Scavenger-Mutant 39% | Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2381 | 195 221 645 412 375 . 533 Remotely . | . . . . . . . Salvage Created 3786 | . 269 1014 584 515 . 1404 Parts 227 | . 23 81 40 22 . 61 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 79 | . 6 23 10 15 . 25 Melee 7 | . . . 2 2 . 3 Guns 68 | . 6 23 7 10 . 22 Cannons 1 | . . . 1 . . . Classes Destroyed 14 | . 5 3 3 2 . 1 Builder 2 | . 1 . . . . 1 Tunneler 3 | . . 3 . . . . Hauler 1 | . 1 . . . . . Recycler 2 | . . . . . . 2 Mechanic 1 | . . 1 . . . . Operator 5 | . . . 2 1 . 2 Watcher 11 | . 1 3 3 1 . 3 Swarmer 15 | . 3 6 . 6 . . Grunt 37 | . 3 10 7 4 . 13 Brawler 1 | . . . . 1 . . Sentry 15 | . . 7 1 2 . 5 Specialist 3 | . . . 1 . . 2 Hunter 3 | . . . 1 1 . 1 Programmer 5 | . . . . 1 . 4 Best Kill Streak 7 | . 3 7 4 3 . 4 Combat Bots Only 7 | . 3 7 4 3 . 4 Max Kills in Single Turn 2 | . 1 2 1 1 . 2 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 763 | . 45 165 118 138 3 294 Missed 239 | . 5 44 37 56 . 97 Damage Taken 7185 | . 423 1617 1180 1061 129 2775 Core 1185 | . 111 137 230 119 2 586 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 258 | . . . 125 . . 133 Core Remaining (%) 69 | 100 55 65 58 . . . Volleys Fired 269 | . 37 83 45 35 . 69 Largest 2 | . 2 2 2 2 . 2 Hottest 160 | . 70 68 125 78 . 160 Shots Fired 477 | . 74 155 86 43 . 119 Gun 463 | . 74 155 72 43 . 119 Cannon 14 | . . . 14 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 249 | . 37 130 47 35 . . Thermal 179 | . 37 4 25 . . 113 Explosive . | . . . . . . . Electromagnetic 49 | . . 21 14 8 . 6 Robot Hit Streak 26 | . 6 26 11 11 . 22 Robot Miss Streak 5 | . 4 4 5 5 . 5 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 6 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 383 | . 38 114 72 52 . 107 Core Hits 255 | . 15 53 34 58 . 95 Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed 7 | . . . 2 5 . . Critical Strikes 10 | . . . 3 6 . 1 Destroy 3 | . . . 3 . . . Smash 6 | . . . . 6 . . Impale 1 | . . . . . . 1 Melee Attacks 81 | . . 4 10 21 . 46 Impact 23 | . . . . 20 . 3 Slashing 15 | . . 4 10 1 . . Piercing 43 | . . . . . . 43 Sneak Attacks 2 | . . . . 1 . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7833 | . 460 1871 1378 1356 . 2768 Guns 6314 | . 460 1801 964 730 . 2359 Cannons 213 | . . . 213 . . . Explosions 137 | . . 43 . . . 94 Melee 1169 | . . 27 201 626 . 315 Ramming . | . . . . . . . Kinetic 3041 | . 236 1511 644 650 . . Thermal 2949 | . 224 65 345 . . 2315 Explosive . | . . . . . . . Electromagnetic 674 | . . 268 188 80 . 138 Impact 781 | . . . . 626 . 155 Slashing 228 | . . 27 201 . . . Piercing 160 | . . . . . . 160 Highest Corruption 6 | . . . . . . 6 Average Corruption 4 | . . . . . . 4 Corruption Purged 8 | . . . . . . 8 Corruption Blocked 1 | . . . . . . 1 Effects 34 | . . . . . . 34 Message Errors 4 | . . . . . . 4 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 2 | . . . . . . 2 Misfires 3 | . . . . . . 3 Alerts 3 | . . . . . . 3 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 597 | . . . 67 435 . 95 Projectiles 1 | . . . 1 . . . Explosions . | . . . . . . . Melee 596 | . . . 66 435 . 95 Knockbacks 7 | . . . . 6 . 1 Impact 6 | . . . . 5 . 1 Kinetic . | . . . . . . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 96 | . . 38 . . . 58 Shots 2 | . . 1 . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 520 | . 97 12 293 75 . 520 Average Temperature 90 | . 55 6 150 21 . 109 Received Heat Transfer 2163 | . 144 660 540 198 . 621 Effects 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . . . 5 . 2 Impact Corruptions 19 | . . . . 16 . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 17 | . 1 . 1 . . 15 Heat Transferred 6229 | . 500 150 629 . . 4950 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 373 | . 236 373 271 264 88 228 Initial 93 | . . 14 93 50 58 26 Average 111 | . 138 104 161 142 58 89 Maximum Alert Level 1 | . 1 1 1 1 . 1 Low Security (%) 88 | 100 73 90 68 88 100 95 Level 1 11 | . 26 9 31 11 . 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 30 | . 3 2 9 3 . 13 Investigation 8 | . 1 1 3 . . 3 Extermination 6 | . . . . 1 . 5 Reinforcement 16 | . 2 1 6 2 . 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 10 | . 1 3 4 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 140 | . 15 38 22 18 4 43 Peak Tracking Total 8 | . 7 5 8 4 4 7 Tactical Retreats 10 | . 1 2 2 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 6 | . 1 . . 1 . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . 4 . . . . Reprogrammed 4 | . . 4 . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 2 | . . 1 . 1 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 40 | . 5 9 9 4 . 13 Terminals 27 | . 3 8 4 4 . 8 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . 1 1 . . 1 Recycling Units 5 | . 2 . 2 . . 1 Scanalyzers 3 | . . . 2 . . 1 Garrison Access . | . . . . . . . Total Hacks 116 | . 16 34 24 6 . 36 Successful 73 | . 10 22 19 2 . 20 Failed 43 | . 6 12 5 4 . 16 Catastrophic 2 | . . 1 . . . 1 Database Lockouts . | . . . . . . . Manual 55 | . 8 22 12 4 . 9 Terminals 79 | . 11 31 12 6 . 19 Fabricators 5 | . . . . . . 5 Repair Stations 10 | . . 3 2 . . 5 Recycling Units 15 | . 5 . 5 . . 5 Scanalyzers 7 | . . . 5 . . 2 Garrison Access . | . . . . . . . Terminal Hacks 23 | . 3 13 4 . . 3 Record 2 | . . . . . . 2 Part Schematic 1 | . . 1 . . . . Robot Analysis 3 | . . 2 1 . . . Prototype ID Bank 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 3 | . . 3 . . . . Terminal Index 2 | . . 1 1 . . . Alert Level 2 | . . 1 1 . . . Unreport Threat 2 | . . 1 . . . 1 Locate Traps 2 | . 1 1 . . . . Disarm Traps 1 | . . 1 . . . . Reprogram Traps 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 4 | . . . . . . 4 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 2 | . . . . . . 2 Repair Station Hacks 7 | . . 1 2 . . 4 Scan Component 4 | . . 1 1 . . 2 Repair 3 | . . . 1 . . 2 Recycling Unit Hacks 6 | . 1 . 2 . . 3 Process 1 | . . . . . . 1 Report Inventory 5 | . 1 . 2 . . 2 Scanalyzer 5 | . . . 4 . . 1 Insert Component 3 | . . . 2 . . 1 Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 28 | . 6 8 7 2 . 5 Terminals 20 | . 4 7 4 2 . 3 Assimilate 3 | . 1 2 . . . . Botnet 14 | . 2 4 3 2 . 3 Operators 3 | . 1 1 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Mechanics 1 | . . 1 . . . . Recycling Units 7 | . 2 . 3 . . 2 Monitor 3 | . 1 . 1 . . 1 Recyclers 3 | . 1 . 1 . . 1 Mask 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 33 | . 3 9 6 4 . 11 Full Trace Events 6 | . 1 2 1 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . Parts Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 83 | . . . . . . 83 Total Part Build Rating 13 | . . . . . . 13 Parts Repaired 3 | . . . 1 . . 2 Time 120 | . . . 26 . . 94 Parts Recycled . | . . . . . . . Recycled Matter 108 | . . . . . . 108 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged 2 | . . . 1 . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . 1 . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 2 | . . 2 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 15 | . . 15 10 . . . Highest-Rated Ally 15 | . . 15 10 . . . Total Orders . | . . . . . . . Ally Attacks 1 | . . 1 . . . . Total Damage 14 | . . 14 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total 3 | . . 2 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 7510 | 44 448 1780 973 1026 135 3104 Spaces Moved 4632 | 43 234 906 571 663 166 2049 Core 155 | 1 19 . . . 83 52 Treads 1358 | . 114 771 1 . . 472 Legs 2782 | . . . 511 663 83 1525 Wheels 337 | 42 101 135 59 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 85 105 110 50 50 Average Speed 125 | 79 128 151 120 124 79 119 Slowest Speed 350 | 80 200 160 250 190 110 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 47 60 47 14 68 45 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 32 | . . 2 3 3 . 24 Terrain Destroyed 70 | . . 35 5 3 . 27 Melee 32 | . . 2 3 3 . 24 Projectile 2 | . . . 2 . . . AOE 36 | . . 33 . . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 5678 | 49 305 1154 751 777 167 2475 Wait 442 | . 23 105 59 32 . 223 Move 4627 | 42 233 905 570 663 165 2049 Hop . | . . . . . . . Pick Up 48 | 1 3 11 15 3 . 15 Fast Attach 62 | 6 4 8 15 6 1 22 Attach 35 | . 1 9 9 2 . 14 Detach 11 | . . 2 5 . . 4 Swap 50 | . 2 11 9 9 1 18 Drop 52 | . 2 15 14 6 . 15 Fire 269 | . 37 83 45 35 . 69 Melee 81 | . . 4 10 21 . 46 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 14) 251 | -10/Materials | Lost 3 parts (1p2n) 307 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 14) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Utility x2 639 | -9/Materials | Build established: Scavenger-Mutant 1080 | -9/Materials | Discovered new exit (range 6) 1762 | -9/Materials | Discovered new exit (range 3) 2084 | -9/Materials | Lost 5 parts (2n1u2w) 2169 | -9/Materials | Destroyed 7 combat bots 2246 | -9/Materials | Discovered new exit (range 14) 2273 | -9/Materials | Entered another Materials area 2273 | -8/Materials | Accompanied by 1 ally 2273 | -8/Materials | Evolved 2 slots: Utility x2 2275 | -8/Materials | Discovered new exit (range 8) 2329 | -8/Materials | Build established: Mutant 2451 | -8/Materials | Lost 3 parts (1u2w) 2865 | -8/Materials | Discovered new exit (range 5) 2914 | -8/Materials | Identified exit to Storage 3129 | -8/Materials | Discovered new exit (range 16) 3176 | -8/Materials | Repaired Med. Storage Unit 3246 | -8/Materials | Entered Factory 3246 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4272 | -7/Factory | Sucked down chute 4272 | -7/Factory | Entered Waste 4304 | -7/Waste | Spotted C-40 Crusher 4305 | -7/Waste | Spotted C-40 Crusher 4320 | -7/Waste | Spotted C-40 Crusher 4339 | -7/Waste | Spotted C-40 Crusher 4346 | -7/Waste | Spotted C-40 Crusher 4352 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4355 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4366 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4397 | -7/Waste | Lost 5 parts (1p1n2u1w) 4403 | -7/Waste | Discovered new exit (range 10) 4407 | -7/Waste | Entered Factory 4431 | -7/Factory | Discovered new exit (range 16) 4763 | -7/Factory | Repaired Gatling Laser 4974 | -7/Factory | Build established: Hacker-Mutant 5196 | -7/Factory | Cargo convoy interrupted 5313 | -7/Factory | Build established: Scavenger-Mutant 5411 | -7/Factory | Core integrity fell below 50% 5466 | -7/Factory | Discovered new exit (range 14) 5567 | -7/Factory | Fabricated Fission Core (x2) 5639 | -7/Factory | Fabricated Hacking Suite? 5706 | -7/Factory | Build established: Hacker-Mutant 6408 | -7/Factory | Build established: Scavenger-Mutant 6735 | -7/Factory | Build established: Hacker-Mutant 7069 | -7/Factory | Repaired Fission Core 7128 | -7/Factory | Build established: Scavenger-Mutant 7435 | -7/Factory | Discovered new exit (range 14) 7488 | -7/Factory | Core integrity fell below 20% 7511 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Critical hit (Blast). >> MONITOR: Recycling Unit F001 accepting Particle Gun (89%). Carbon-fiber Leg destroyed. Slug penetrates Wall. Acquired Hvy. EM Shotgun. U-05 Engineer builds a Wall. Fission Core destroyed. Knocked back. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Imp. Carbon-fiber Leg. U-05 Engineer lays Concrete. Acquired 15 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Imp. Carbon-fiber Leg. Hvy. EM Shotgun destroyed. U-05 Engineer lays Concrete. Acquired 5 matter. 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[#u!% #?????????????????? | | ?????????# #####;;!#u* #### ####?????????? | | ???????? !u % u ??????? | | ???????? @ % ??????? | | ????????^ H ??????? | | ???????? ???????? | | ???????? ???????? | | ?????????##+################### ###????????? | | ??????????????????????????????? #??????????? | | ???????????????????????????????? #??????????? | | ????????????????????????????????? #??????????? | | ?????????????????????????????????? #??????????? | | ????????????????????"????"""????????#??????????? | | ????????????????????T??"""""???????????????????? | | ????????????????????"??"""""???????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????"""???????????????????? | | ???????????????????????"""""???????????????????? | | ???????????????????????"""""???????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????"""???????????????????? | | ???????????????????????"""""???????????????????? | | ???????????????????????"""""???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Fission Core | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefHackingEngine Manual? 0 Play Time 01:33:40 Cumulative 37.1 hours Start 2024.07.26 @ 17:45:38 End 2024.07.26 @ 19:25:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d13fbac3-4535-44fc-a596-cbf8162f54eb