Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.08.25 @ 19:40:09 Player: darlorth Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (100) 500 Value Destroyed (2996) 2996 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1320) 1320 TOTAL SCORE: 12656 Bonus ------- High Alert Combat Kills 20 Entered DSFs 1000 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cloaking Device Advanced Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Energy Well Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Armor Integrity Analyzer Improved Utility Shielding Improved Weapon Shielding Improved Thermal Shield > --- WEAPON ----------- Force Lance Force Lance > --- INVENTORY -------- Micro Nuclear Core Nuclear Pulse Array Compact Matter Pod Advanced Sensor Array Advanced ECM Suite Improved Medium Armor Plating Enhanced Gauss Cannon Long-range Missile Launcher Advanced Datajack [Rating: 133] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Res Slots Evolved 17 | . 1 . 2 . 2 2 . . . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . 1 . 1 . 1 1 . . . . 1 . 1 . . . . Utility 10 | . . . 1 . 1 1 . . . . 1 . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 202 | 7 16 4 29 . 36 4 1 4 3 7 4 6 34 2 5 12 28 Power 19 | 1 1 . 3 . 1 1 . . . . . . 3 . 1 3 5 Engine 7 | 1 1 . 3 . . . . . . . . . . . . 1 1 Core 7 | . . . . . 1 1 . . . . . . 3 . 1 . 1 Reactor 5 | . . . . . . . . . . . . . . . . 2 3 Propulsion 52 | 2 5 . 5 . 11 1 . . 1 2 2 4 9 . . 1 9 Treads . | . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . 4 Flight 46 | . 5 . 5 . 11 1 . . 1 2 2 4 9 . . 1 5 Utility 66 | 2 4 4 4 . 12 1 . . 1 2 2 1 13 2 4 6 8 Device 29 | . 1 4 1 . 6 . . . . 1 . . 7 1 . 4 4 Storage 4 | . . . 1 . . . . . . . 1 . . . . 1 1 Processor 11 | 2 3 . . . 2 . . . . . . . 1 1 . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 22 | . . . 2 . 4 1 . . 1 1 1 1 5 . 4 . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 65 | 2 6 . 17 . 12 1 1 4 1 3 . 1 9 . . 2 6 Energy Gun 2 | . . . . . . . . . . . . 1 . . . . 1 Energy Cannon 22 | . 3 . 14 . 5 . . . . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . 2 . 1 1 1 . . . 1 . . . 1 Launcher 4 | . . . . . . . . 1 . 1 . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 . . 3 . . . . Piercing Weapon 8 | . . . . . . . . . . 1 . . 2 . . 2 3 Special Melee Weapon 13 | . 2 . 3 . 5 . . 1 . . . . 2 . . . . Unidentified Prototypes 7 | . 1 1 1 . 1 . . . . . . 1 . . . . 2 Parts Lost 35 | . . . 2 . . . . . . 2 . . 1 . 1 2 27 Power 7 | . . . 1 . . . . . . . . . . . 1 1 4 Propulsion 13 | . . . . . . . . . . 1 . . 1 . . 1 10 Utility 11 | . . . 1 . . . . . . 1 . . . . . . 9 Weapon 4 | . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 17 | . . . 2 . . . . . . 1 . . 1 . 1 1 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 90 | . 95 99 92 90 98 92 100 100 100 97 93 87 82 80 78 79 62 Engine 2 | . 12 12 10 10 . . . . . . . . . . . 1 1 Core 4 | . . . . . 7 7 7 7 7 7 6 6 10 10 10 4 . Flight 33 | . 23 37 40 40 40 42 42 42 42 41 43 39 27 20 20 18 10 Device 9 | . 5 11 1 . 6 14 14 14 13 12 6 6 7 15 7 13 12 Storage 6 | . . . 9 10 8 7 7 7 7 7 12 12 7 5 5 6 6 Processor 10 | . 19 12 10 10 10 7 7 7 7 7 6 6 8 15 15 13 14 Protection 5 | . . . 7 10 6 . 7 7 7 7 6 7 8 5 11 11 4 Energy Cannon 4 | . 8 25 11 . 10 . . . . . . . . . . . . Ballistic Gun 1 | . 14 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 2 2 1 . 5 2 . . 2 . . . . Impact Weapon 1 | . . . . . . 4 7 6 7 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 6 6 6 10 10 8 6 Special Melee Weapon 1 | . 1 . 2 10 2 7 5 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 8 12 19 24 17 30 25 29 31 31 33 30 34 44 31 40 54 59 Greatest Support 55 | 20 20 12 20 20 29 32 32 32 32 33 38 42 52 52 52 52 55 Greatest Overweight (x) 4 | 1 . 1 1 . 1 . . . . 1 . 1 1 . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 1 5 5 10 10 10 10 10 10 10 10 9 10 10 9 10 10 10 Average Carried 8 | . 2 4 7 10 9 9 9 10 10 9 6 8 9 8 9 9 7 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 4 5 10 10 10 9 10 10 10 10 7 9 10 8 10 10 2 Class Distribution -------------------- 53% | Hacker-Sprinter 22% | Hacker-Mutant 9% | Hacker-Scout 7% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Scout | -3/Research Hacker-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Res Matter Collected 2783 | 233 265 16 348 10 643 40 31 83 . 156 40 50 389 20 50 115 294 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3484 | . 177 44 516 . 868 56 28 37 . . . . 440 . 148 570 600 Parts 236 | . 24 5 30 . 55 . 1 5 . . . . 30 . 14 34 38 Haulers Intercepted 8 | . . . 3 . 3 . . . . . . . . . . 1 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Res Combat Hostiles Destroyed 68 | . 7 3 7 . 19 . 2 4 . . . . 7 . 5 6 8 Melee 19 | . . . . . . . . . . . . . 4 . 5 6 4 Guns 5 | . 5 . . . . . . . . . . . . . . . . Cannons 31 | . 2 3 7 . 18 . 1 . . . . . . . . . . AOE 11 | . . . . . . . . 4 . . . . 3 . . . 4 Classes Destroyed 12 | . 3 1 3 . 1 . . . . . . . 1 . 1 1 1 Worker 8 | . . . . . 1 . . . . . . . 4 . . 2 1 Builder 1 | . . . . . . . . . . . . . . . . 1 . Hauler 8 | . . . 3 . 3 . . . . . . . . . . 1 1 Recycler 1 | . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . 1 . . . . . . . . . . . . 1 . Watcher 13 | . 3 . 2 . 1 2 . . . . . . 4 . . 1 . Swarmer 31 | . 6 2 . . 8 . 1 4 . . . . 3 . . 3 4 Cutter 5 | . . . . . . . . . . . . . . . 5 . . Grunt 11 | . 1 . 3 . 6 . 1 . . . . . . . . . . Sentry 11 | . . . 4 . 5 . . . . . . . 1 . . 1 . Programmer 9 | . . . . . . . . . . . . . 3 . . 2 4 Assembled 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 5 | . 5 2 4 . 5 1 1 2 . . . . 4 . 3 4 4 Combat Bots Only 4 | . 4 2 3 . 4 . 1 2 . . . . 3 . 3 4 4 Max Kills in Single Turn 4 | . 1 1 1 . 1 1 1 2 . . . . 2 . 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 . . . . 2 . . . 4 Melee 1 | . . . . . . . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Res Damage Taken 5522 | . 156 15 150 . 502 9 20 18 86 173 . . 522 . 268 276 3327 Core 1817 | . 20 . 40 . 144 3 . . . 16 . . 101 . 28 13 1452 Absorbed by Shields 47 | . . . . . . . . . . . . . . . . . 47 Redirected to Shielding 116 | . . . . . 33 . . . . . . . 50 . . 27 6 Regen/Repaired (Parts) 80 | . . . . . 51 . . . . . . . 29 . . . . Core Remaining (%) 93 | 100 . 92 . 90 73 . . . . 97 . 100 89 . 97 99 . Volleys Fired 134 | . 23 5 21 . 56 . 8 3 . 4 . . 4 . . . 10 Largest 2 | . 2 2 2 . 2 . 1 1 . 1 . . 1 . . . 1 Hottest 136 | . 136 136 136 . 136 . 44 39 . 44 . . 57 . . . 75 Shots Fired 221 | . 46 10 42 . 94 . 8 3 . 4 . . 4 . . . 10 Gun 44 | . 42 . . . . . . . . . . . . . . . 2 Cannon 169 | . 4 10 42 . 94 . 8 . . 2 . . 2 . . . 7 Launcher 8 | . . . . . . . . 3 . 2 . . 2 . . . 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 75 | . 42 . . . 14 . 8 . . 2 . . 2 . . . 7 Thermal 136 | . 4 10 42 . 80 . . . . . . . . . . . . Explosive 8 | . . . . . . . . 3 . 2 . . 2 . . . 1 Electromagnetic 2 | . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 28 | . 11 16 28 . 18 . 5 6 . . . . 2 . . . 7 Robot Miss Streak 3 | . 2 . 2 . 3 . . 1 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 279 | . 37 6 35 2 74 11 6 1 1 . . . 32 7 12 26 29 Core Hits 117 | . 14 3 14 . 31 . 1 4 . . . . 17 . 6 12 15 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . . . . . . . . Critical Strikes 23 | . 1 . . . 1 . . . 1 . . . 6 . 1 7 6 Meltdown 1 | . . . . . 1 . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . 1 . . . . . . . . Sever 3 | . . . . . . . . . . . . . 3 . . . . Impale 16 | . . . . . . . . . . . . . 3 . 1 7 5 Melee Attacks 254 | . . . 6 2 8 35 15 . 25 14 . . 44 8 13 52 32 Impact 71 | . . . . . . 28 15 . 25 3 . . . . . . . Slashing 18 | . . . . . . . . . . 11 . . 7 . . . . Piercing 139 | . . . . . . . . . . . . . 34 8 13 52 32 Sneak Attacks 41 | . . . 6 2 8 7 . . 1 . . . 7 1 1 5 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . . 5 2 1 4 . Damage Inflicted 8542 | . 390 142 617 . 1416 175 156 400 38 . . . 1561 298 444 1358 1547 Guns 360 | . 349 . . . . . . . . . . . . . . . 11 Cannons 2528 | . 41 142 617 . 1416 . 68 . . . . . . . . . 244 Explosions 1083 | . . . . . . . . 400 . . . . 387 . . . 296 Melee 4571 | . . . . . . 175 88 . 38 . . . 1174 298 444 1358 996 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 823 | . 349 . . . 162 . 68 . . . . . . . . . 244 Thermal 2054 | . 41 142 617 . 1254 . . . . . . . . . . . . Explosive 1083 | . . . . . . . . 400 . . . . 387 . . . 296 Electromagnetic 11 | . . . . . . . . . . . . . . . . . 11 Impact 301 | . . . . . . 175 88 . 38 . . . . . . . . Slashing 231 | . . . . . . . . . . . . . 231 . . . . Piercing 4039 | . . . . . . . . . . . . . 943 298 444 1358 996 Highest Corruption 25 | . . . . . 1 . . . . . . . 2 . . 1 25 Average Corruption 3 | . . . . . 1 . . . . . . . 1 . . 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . 6 . . . . . . . 2 . . . 12 Message Errors 6 | . . . . . 2 . . . . . . . . . . . 4 Matter Fused 3 | . . . . . 1 . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . 1 . . . . . . . . . . . 1 Energy Discharges 6 | . . . . . 2 . . . . . . . 2 . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 770 | . . . . . 6 75 31 4 38 . . . 119 . 28 315 154 Projectiles 6 | . . . . . 6 . . . . . . . . . . . . Explosions 74 | . . . . . . . . 4 . . . . 70 . . . . Melee 690 | . . . . . . 75 31 . 38 . . . 49 . 28 315 154 Knockbacks 9 | . . . . . 1 1 2 . 1 . . . . . . . 4 Impact 3 | . . . . . . 1 1 . 1 . . . . . . . . Kinetic 6 | . . . . . 1 . 1 . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . . . . . . . . . . . 21 Shots 1 | . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 533 | . 168 174 375 . 533 9 2 3 2 24 3 . 160 . . . 233 Average Temperature 104 | . 49 75 147 . 136 3 2 2 2 5 1 . 59 . . . 135 Received Heat Transfer 930 | . 66 . 84 . 315 . . . . 72 . . 78 . . 81 234 Effects 15 | . . . 3 . 12 . . . . . . . . . . . . Shutdowns 7 | . . . 2 . 5 . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . Matter Decay 2 | . . . 1 . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 3 1 . . . . . . . . . . Impact Corruptions 8 | . . . . . . 4 1 . 3 . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Melted 15 | . . 1 5 . 9 . . . . . . . . . . . . Heat Transferred 3700 | . 74 259 1110 . 2257 . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Res Peak Influence 423 | . 315 56 303 3 379 249 . . . . 84 45 291 10 145 423 272 Initial 84 | . . 4 . 3 . 45 . . . . 84 45 17 8 5 61 61 Average 130 | . 190 40 125 3 138 87 . . . . 84 45 91 9 69 269 138 Maximum Alert Level 2 | . 1 . 1 . 1 1 . . . . . . 1 . . 2 1 Low Security (%) 72 | 100 40 100 69 100 81 95 . . . . 100 100 80 100 100 26 66 Level 1 26 | . 59 . 30 . 18 5 . . . . . . 19 . . 66 33 Level 2 . | . . . . . . . . . . . . . . . . 6 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . 2 2 . . . 1 . 1 2 1 2 1 4 Investigation 8 | . 1 . . . 1 2 . . . . . . 1 1 . . 2 Extermination 3 | . . . . . . . . . . . . . 1 . . 1 1 Reinforcement 5 | . . . . . 1 . . . . . . 1 . . 2 . 1 Assault 1 | . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Res Distress Signals 7 | . 1 . 1 . 1 1 . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 183 | . 13 10 11 . 27 9 4 2 4 22 . 3 18 . 7 18 35 Peak Tracking Total 18 | . 6 10 3 . 4 4 2 2 4 18 . 3 7 . 3 5 14 Tactical Retreats 29 | . 2 1 . . 1 1 2 . . 4 . . 3 . 2 5 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Res Traps Triggered 8 | . . . 1 . . 1 . . . . . 1 2 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 58 | . 5 . 39 . 6 8 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 22 | . 2 . 10 . 7 3 . . . . . . . . . . . Reused 4 | . . . . . 3 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . 3 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Res Machines Disabled 3 | . . . 1 . 1 . . . 1 . . . . . . . . Max in Single Turn 1 | . . . 1 . 1 . . . 1 . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Res Machines Accessed 54 | . 7 3 8 . 12 8 . . 4 . 2 . 6 2 . 1 1 Terminals 31 | . 6 2 6 . 7 3 . . . . 1 . 2 2 . 1 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . . 2 . . . . . . . 1 . . . . Recycling Units 5 | . 1 . 1 . 1 1 . . . . . . 1 . . . . Scanalyzers 5 | . . . 1 . 1 2 . . . . . . 1 . . . . Garrison Access 4 | . . . . . 1 1 . . . . 1 . 1 . . . . Total Hacks 155 | . 15 7 25 . 36 14 . . 28 . 3 . 17 5 . 2 3 Successful 120 | . 12 3 19 . 26 11 . . 28 . 2 . 14 3 . 1 1 Failed 35 | . 3 4 6 . 10 3 . . . . 1 . 3 2 . 1 2 Catastrophic 4 | . 1 . 1 . 1 . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 53 | . 15 3 9 . 10 7 . . . . . . 5 2 . 2 . Terminals 82 | . 14 6 21 . 17 5 . . . . 2 . 7 5 . 2 3 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . Repair Stations 15 | . . . . . 12 . . . . . . . 3 . . . . Recycling Units 8 | . 1 . 2 . 2 2 . . . . . . 1 . . . . Scanalyzers 13 | . . . 2 . 2 4 . . . . . . 5 . . . . Garrison Access 6 | . . . . . 3 1 . . . . 1 . 1 . . . . Terminal Hacks 74 | . 7 3 15 . 12 2 . . 28 . 1 . 3 2 . . 1 Record 12 | . . . . . . . . . 11 . . . . 1 . . . Part Schematic 11 | . 2 . . . . . . . 9 . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . 3 . . . . . 3 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . 1 . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . 1 . . . . Locate Traps 3 | . . . 2 . 1 . . . . . . . . . . . . Reprogram Traps 2 | . . . 1 . 1 . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . 1 Assault Status 1 | . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . 2 . . . . . . . 1 . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 2 . 2 . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 8 . . . . . . . 2 . . . . Scan Component 6 | . . . . . 5 . . . . . . . 1 . . . . Repair 4 | . . . . . 3 . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . 2 . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . 1 . . . . Scanalyzer 11 | . . . 2 . 2 2 . . . . . . 5 . . . . Insert Component 6 | . . . 1 . 1 1 . . . . . . 3 . . . . Analyze 5 | . . . 1 . 1 1 . . . . . . 2 . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . 1 . 1 . . . . Seal Access 4 | . . . . . 1 1 . . . . 1 . 1 . . . . Unauthorized Hacks 16 | . 5 . 2 . 1 4 . . . . . . 2 1 . 1 . Terminals 12 | . 4 . 2 . 1 1 . . . . . . 2 1 . 1 . Track 1 | . . . . . 1 . . . . . . . . . . . . Botnet 8 | . 3 . 1 . . . . . . . . . 2 1 . 1 . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . 1 . Used 1 | . . . 1 . . . . . . . . . . . . . . Hacking Detections 29 | . 5 2 5 . 7 5 . . . . . . 2 1 . 1 1 Full Trace Events 7 | . . 1 . . 2 1 . . . . . . 1 1 . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 2 . 1 . 1 3 . . 9 . . . 2 . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . Parts Repaired 4 | . . . . . 3 . . . . . . . 1 . . . . Time 152 | . . . . . 130 . . . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 5 | . . . 1 . 1 1 . . . . . . 2 . . . . Part Schematics Acquired 5 | . . . 1 . 1 1 . . . . . . 2 . . . . Parts Damaged 2 | . . . . . 1 . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . 3 2 3 5 . . . . . . 1 . . . . Non-combat 14 | . . . 3 2 3 5 . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 19 | . . . 3 2 5 7 . . . . . . 2 . . . . no_distress 8 | . . . 2 2 3 . . . . . . . 1 . . . . find_chute 5 | . . . . . . 4 . . . . . . 1 . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . . find_dsf 1 | . . . . . . 1 . . . . . . . . . . . find_recycling 3 | . . . . . 2 1 . . . . . . . . . . . find_station 1 | . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Res Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders 1 | . . 1 . . . . . . . . . . . . . . . EXPLORE 1 | . . 1 . . . . . . . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . . . . . . . . . . Total Damage 13 | . . 13 . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . 2 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 1 . 2 . . . . . . . Drone Launches 6 | . . 6 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Res Turns Passed 6426 | 63 433 226 580 63 1053 600 636 262 120 613 20 58 454 36 92 420 697 Spaces Moved 9931 | 44 731 468 751 195 1250 1088 1183 494 130 1238 65 88 842 61 167 483 653 Core 48 | 7 . . . . . . . . . . . . . . . . 41 Treads . | . . . . . . . . . . . . . . . . . . Legs 118 | 37 81 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 52 | . . . . . . . . . . . . . . . . . 52 Flight 9713 | . 650 468 751 195 1250 1088 1183 494 130 1238 65 88 842 61 167 483 560 Fastest Speed 19 | 50 34 34 31 31 26 23 23 23 23 24 21 21 19 31 31 31 31 Average Speed 34 | 113 43 34 50 31 47 23 23 23 23 26 21 24 28 31 31 33 58 Slowest Speed 280 | 120 120 114 111 31 110 23 23 23 24 103 21 114 114 31 31 111 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . 3 3 6 1 1 9 1 . . 3 . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 90 67 47 41 56 22 79 66 81 92 1 55 22 2 80 12 19 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 4 | . 1 . . . . . 1 . 1 1 . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . 8 1 . 4 . . . . . . . Spaces Dug 86 | . . . . . . 17 10 . . 30 . . 8 1 . 11 9 Terrain Destroyed 169 | . . . . . 3 17 10 24 . 45 . . 42 1 . 11 16 Melee 66 | . . . . . . 17 10 . . 12 . . 6 1 . 11 9 Projectile 5 | . . . . . 3 . . . . . . . 2 . . . . AOE 98 | . . . . . . . . 24 . 33 . . 34 . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Res Total 12275 | 57 799 519 904 195 1604 1381 1510 636 173 1494 71 126 998 68 185 658 897 Wait 1500 | . 1 41 32 . 213 233 302 136 16 229 . 19 51 . . 110 117 Move 9860 | 43 724 461 738 192 1247 1071 1180 493 129 1231 64 87 839 60 166 482 653 Hop 26 | . 3 3 6 1 1 7 1 . . 3 . . 1 . . . . Pick Up 113 | 7 17 1 13 . 19 6 2 . . 2 2 8 12 . 2 7 15 Fast Attach 29 | . . 4 . . 4 . . . . 3 . . 7 . 3 4 4 Attach 83 | 7 2 . 19 . 7 2 . . . 1 4 5 8 2 . 5 21 Detach 22 | . . . 14 . 2 . . . . 1 . . 2 . . 1 2 Swap 90 | . 14 . 10 . 25 2 1 4 3 3 . 1 19 . 2 3 3 Drop 89 | . 10 4 6 . 16 6 1 . . 3 1 6 17 . . 5 14 Fire 134 | . 23 5 21 . 56 . 8 3 . 4 . . 4 . . . 10 Melee 233 | . . . 6 2 8 35 15 . 25 14 . . 38 6 12 41 31 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . 11 . . . . . . . . . . 27 Rewire . | . . . . . . . . . . . . . . . . . . Trap 58 | . 5 . 39 . 6 8 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory -4/Factory (discovered 2 exits: Ext / DSF) -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 64 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Evolved 1 slot: Propulsion x1 300 | -10/Materials | Build established: Hacker-Mutant 350 | -10/Materials | Identified exit to Mines 350 | -10/Materials | Discovered exit to Mines (range 9) 368 | -10/Materials | Discovered exit to Mines (range 12) 391 | -10/Materials | Identified exit to Materials 391 | -10/Materials | Discovered exit to Materials (range 14) 439 | -10/Materials | Discovered exit to Materials (range 3) 469 | -10/Materials | Discovered exit to Materials (range 8) 497 | -10/Materials | Entered Mines 502 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 508 | -10/Mines | Found a hidden stash of uninstalled traps 545 | -10/Mines | Discovered exit to Materials (range 13) 605 | -10/Mines | Build established: Scavenger-Mutant 619 | -10/Mines | Assembled infested the area 637 | -10/Mines | Met a Derelict bent on vengeance 670 | -10/Mines | Found the Drone Emporium 670 | -10/Mines | Learned Materials stockpile data 672 | -10/Mines | Found Prototype Device 672 | -10/Mines | Identified Splice Drone Bay 697 | -10/Mines | Discovered exit to Materials (range 21) 723 | -10/Mines | Entered Materials 723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 947 | -9/Materials | Identified exit to Materials 947 | -9/Materials | Discovered exit to Materials (range 16) 1064 | -9/Materials | Build established: Hacker-Mutant 1272 | -9/Materials | Identified exit to Mines 1272 | -9/Materials | Discovered exit to Mines (range 16) 1303 | -9/Materials | Entered Mines 1350 | -9/Mines | Discovered exit to Materials (range 7) 1366 | -9/Mines | Entered Materials 1366 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1470 | -8/Materials | Build established: Hacker-Sprinter 1591 | -8/Materials | Repaired Imp. Flight Unit 2299 | -8/Materials | Repaired Xenon Bombardment Thruster 2358 | -8/Materials | Build established: Hacker-Mutant 2361 | -8/Materials | Repaired Broken Xenon Bombardment Thruster 2392 | -8/Materials | Identified exit to Factory 2392 | -8/Materials | Discovered exit to Factory (range 15) 2419 | -8/Materials | Entered Factory 2419 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2590 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 2665 | -7/Factory | Build established: Hacker-Sprinter 3017 | -7/Factory | Identified exit to Lower Caves 3017 | -7/Factory | Discovered exit to Lower Caves (range 3) 3019 | -7/Factory | Entered Lower Caves 3183 | -7/Lower Caves | Encountered a Warlord checkpoint 3392 | -7/Lower Caves | Learned location of Extension (-4) 3556 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3652 | -7/Lower Caves | Identified exit to Lower Caves 3652 | -7/Lower Caves | Discovered exit to Lower Caves (range 12) 3655 | -7/Lower Caves | Entered another Lower Caves area 3656 | -7/Lower Caves | Identified exit to Factory 3656 | -7/Lower Caves | Discovered exit to Factory (range 10) 3676 | -7/Lower Caves | Encountered a Warlord checkpoint 3737 | -7/Lower Caves | Learned Factory stockpile data 3912 | -7/Lower Caves | Identified exit to Data Miner 3912 | -7/Lower Caves | Discovered exit to Data Miner (range 9) 3917 | -7/Lower Caves | Entered Data Miner 3917 | -7/Data Miner | Identified exit to Proximity Caves 3917 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 3922 | -7/Data Miner | Met Data Miner 3926 | -7/Data Miner | Learned location of Section 7 (-2) 3926 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3941 | -7/Data Miner | Received God Mode back door access code from Data Miner 3946 | -7/Data Miner | Data Conduit disabled 4037 | -7/Data Miner | Entered Proximity Caves 4581 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4614 | -6/Proximity Caves | Spotted B-75 Beast 4648 | -6/Proximity Caves | Discovered exit to Factory (range 10) 4650 | -6/Proximity Caves | Entered Factory 4650 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4670 | -6/Factory | Identified exit to DSF 4670 | -6/Factory | Entered DSF 4694 | -6/DSF | Additional patrols routed to DSF 4714 | -6/DSF | Identified exit to Factory 4714 | -6/DSF | Discovered exit to Factory (range 15) 4728 | -6/DSF | Entered Factory 4728 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4827 | -5/Factory | Repaired Xenon Bombardment Thruster 5177 | -5/Factory | Identified exit to Factory 5177 | -5/Factory | Discovered exit to Factory (range 16) 5182 | -5/Factory | Entered another Factory area 5182 | -4/Factory | Evolved 2 slots: Utility x2 5183 | -4/Factory | Identified exit to Extension 5218 | -4/Factory | Identified exit to DSF 5218 | -4/Factory | Entered DSF 5242 | -4/DSF | Additional patrols routed to DSF 5283 | -4/DSF | Identified exit to Research 5283 | -4/DSF | Discovered exit to Research (range 16) 5310 | -4/DSF | Entered Research 5310 | -3/Research | Evolved 2 slots: Utility x2 5662 | -3/Research | Identified exit to Research 5662 | -3/Research | Discovered exit to Research (range 15) 5730 | -3/Research | Entered another Research area 5730 | -2/Research | Evolved 2 slots: Utility x2 6129 | -2/Research | Lost 4 parts (2p2n) 6269 | -2/Research | Spotted B-90 Cyclops 6274 | -2/Research | Lost 6 parts (1n5u) 6286 | -2/Research | System corruption reached 10% 6301 | -2/Research | Core integrity fell below 50% 6362 | -2/Research | Core integrity fell below 20% 6427 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 06412_ U-05 Engineer lays Concrete. 06415_ Slug penetrates Wall. 06415_ U-05 Engineer lays Concrete. 06418_ Slug penetrates Wall. 06418_ Slug penetrates H-88 Terminator. 06419_ U-05 Engineer lays Concrete. 06420_ Imp. Antigrav System destroyed. 06420_ U-05 Engineer lays Concrete. 06421_ Penetrated by Slug. 06422_ U-05 Engineer lays Concrete. 06424_ Penetrated by Slug. 06424_ Slug penetrates Wall. 06424_ Penetrated by Slug. 06424_ Slug penetrates Wall. 06424_ Sml. Battery destroyed. 06425_ U-05 Engineer lays Concrete. 06426_ Force Lance destroyed. 06426_ Mic. Antimatter Reactor destroyed. 06427_ U-05 Engineer lays Concrete. 06427_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #????????? | | ?????????????????????????????## | #????????? | | ????????????????????????????##"#"""/"####????????? | | ?????????????????????????####"## % #?????????? | | ?????????????????????????# # #?????????? | | ?????????????????????????# # #?????????? | | ?????????????????????????# # #?????????? | | ?????????????????????????# # ####?????????? | | ?????????????????????????# # #????????????? | | ?????????????????????????# # #????????????? | | ?????????????????????????# # #????????????? | | ?????????????????????????# = # ##???????????? | | ?????????????????????????#! # "#########???? | | ?????????????????????????# # # = #???? | | ?????????????????????????# * # # #???? | | ?????????????????????????# ]g]=# # #???? | | ????????????????????????####g###hh " #???? | | ????????????????????????# ]== / """#???? | | ????????????????????????# ! # ! """#???? | | ????????????????????????# # """#???? | | ??????????????########### " #???? | | ??????????????#!! # ####"";# #???? | | ??????????????#! = # #??;BB###########???? | | ??????????????# # #;;;BB##????????????? | | ??????????????# #????????????? | | ??????????????# @ #????????????? | | ??????????????# * #????????????? | | ??????????????# [% #????????????? | | ??????????????# *%= ###??????????? | | ??????????????########## =u ^ ""#??????????? | | ??????????????# = ""#??????????? | | ??????????????# ! ! T"#??????????? | | ??????????????# !!! ""#??????????? | | ??????????????# # ^!! ""#??????????? | | ??????????????# # ###??????????? | | ??????????????#] **! # #????????????? | | ??????????????# **! #R ##???????????? | | ??????????????# *!! # " T"" "#???????????? | | ??????????????########### """"" ##???????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# ####+#+#######??????? | | ????????????????????????# # #??????? | | ?????????????????####+### # #??????? | | ?????????????????# # #??????? | | ?????????????????# # #??????? | | ?????????????????# # #??????? | | ????????? ???????# """ # !![ #??????? | | ?????????? ?????# """ # !![ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 33 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 225 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 66 Targeting Accuracy 12 Armor Integrity Analysis 30 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Launcher Guidance Computer | -7/Factory | Extracted Reactive Plating | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Adv. Terrain Scanner | -5/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingWeldingCarapace Manual? 0 Play Time 03:00:20 Cumulative 212.8 hours Start 2022.08.24 @ 18:04:21 End 2022.08.25 @ 19:40:09 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 242 Rogue 111 Adventurer 81 Explorer 50 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 31 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dddac25a-f533-4bf4-98a4-d9f1e5a81c81