Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 03:36:17 Player: EdwardWolfeee Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (899) 899 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3564 Bonus ------- None Cogmind --------- Core Integrity 235/700 Matter 300/300 Energy 25/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Microactuators Transmission Jammer > --- WEAPON ----------- Gatling Laser Flak Gun Katana > --- INVENTORY -------- Light Ion Engine Improved Light Armor Plating EM Pulse Gun Pulse Rifle Light Assault Rifle [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Flak Gun Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . . 1 . Parts Attached 39 | 6 1 1 8 5 18 Power 7 | 1 . . 2 2 2 Engine 5 | 1 . . 2 1 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 9 | 2 . . 2 1 4 Treads . | . . . . . . Leg 6 | 2 . . 1 1 2 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight 1 | . . . 1 . . Utility 12 | 1 1 1 2 . 7 Device 7 | . 1 . 1 . 5 Storage 1 | 1 . . . . . Processor 3 | . . 1 1 . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | 2 . . 2 2 5 Energy Gun 7 | 1 . . 2 2 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . . . 1 3 21 Power 6 | . . . . 1 5 Propulsion 8 | . . . 1 2 5 Utility 4 | . . . . . 4 Weapon 7 | . . . . . 7 Highest Loss Streak 10 | . . . 1 1 10 To Critical Strikes . | . . . . . . Average Backups 4 | . 2 2 6 5 4 Power . | . 1 1 1 . . Propulsion . | . . . . . . Utility . | . . . 1 1 . Weapon 2 | . 1 1 3 3 2 Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 95 100 90 79 73 Engine 9 | . 14 14 11 9 6 Core 3 | . . . . 6 5 Leg 15 | . 28 28 22 13 8 Hover 1 | . . . . . 3 Flight 2 | . . . 3 9 1 Device 8 | . 9 9 . 7 13 Storage 7 | . 14 14 11 9 2 Processor 7 | . . 4 19 . 4 Protection 1 | . . . . . 3 Energy Gun 16 | . 14 14 20 25 12 Ballistic Gun 4 | . 14 14 . . 4 Slashing Weapon 1 | . . . . . 3 Peak Build Rating 37 | 6 7 8 26 31 37 Average Rating 21 | 4 6 7 17 26 28 On Entrance 10 | . 6 7 8 26 16 Avg Prop Armor Cover (%) 3 | . . . 2 1 3 Naked Turns . | . . . . . . Heaviest Build 32 | 12 13 13 26 30 32 Greatest Support 30 | 20 20 20 30 20 28 Greatest Overweight (x) 7 | . . . 1 2 7 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 2 3 5 8 6 8 Average Carried 4 | . 2 3 7 5 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 6 | 2 2 5 6 6 . Class Distribution -------------------- 50% | Mutant 20% | Gunner 16% | Scavenger-Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 674 | 221 . 67 65 70 251 Remotely . | . . . . . . Salvage Created 855 | . . 29 276 212 338 Parts 56 | . . 2 25 10 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 28 | . . 2 10 8 8 Melee 1 | . . . . . 1 Guns 25 | . . . 10 8 7 AOE 2 | . . 2 . . . Classes Destroyed 6 | . . 1 2 2 1 Recycler 1 | . . . . 1 . Swarmer 13 | . . 2 5 6 . Grunt 3 | . . . 2 . 1 Sentry 6 | . . . 3 1 2 Hunter 2 | . . . . 1 1 Programmer 4 | . . . . . 4 Best Kill Streak 5 | . . 2 5 5 1 Combat Bots Only 5 | . . 2 5 3 1 Max Kills in Single Turn 2 | . . 2 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . . 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 380 | . 19 7 82 48 224 Missed 129 | . 8 2 34 16 69 Hits 251 | . 11 5 48 32 155 Melee 6 | . . . . . 6 Projectile 245 | . 11 5 48 32 149 Critical Strikes 5 | . . . 1 . 4 Damage Taken 2812 | . 125 49 527 344 1767 Core 627 | . 35 12 99 16 465 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . 81 75 97 . Volleys Fired 72 | . 5 1 16 17 33 Largest 3 | . 2 2 2 3 3 Hottest 189 | . 60 60 126 189 133 Shots Fired 131 | . 10 2 32 32 55 Gun 131 | . 10 2 32 32 55 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 36 | . 5 1 . . 30 Thermal 83 | . . . 32 32 19 Explosive . | . . . . . . Electromagnetic 12 | . 5 1 . . 6 Robot Hit Streak 15 | . 7 . 12 14 15 Robot Miss Streak 6 | . 2 4 2 1 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 100 | . 7 . 20 26 47 Core Hits 62 | . 1 2 13 11 35 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . 3 2 Burn 5 | . . . . 3 2 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1880 | . 119 86 348 472 855 Guns 1639 | . 87 12 348 472 720 Cannons . | . . . . . . Explosions 106 | . 32 74 . . . Melee 124 | . . . . . 124 Ramming 11 | . . . . . 11 Kinetic 441 | . 49 . . . 392 Thermal 1230 | . 32 74 348 472 304 Explosive . | . . . . . . Electromagnetic 74 | . 38 12 . . 24 Impact . | . . . . . . Slashing 124 | . . . . . 124 Piercing . | . . . . . . Highest Corruption 21 | . . . . . 21 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . . 21 Message Errors 2 | . . . . . 2 Matter Fused 6 | . . . . . 6 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . . . . . 5 Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 415 | . 36 . 300 415 373 Average Temperature 126 | . 18 . 117 171 107 Received Heat Transfer 549 | . 66 12 144 27 300 Effects 5 | . . . 1 4 . Shutdowns 1 | . . . . 1 . Interference 4 | . . . 1 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . . 4 4 Heat Transferred 2853 | . 50 50 740 1258 755 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 155 | . 35 55 145 155 54 Initial 45 | . . 13 . 45 13 Average 29 | . 5 10 60 72 11 Influence Increases 975 | . 59 42 355 254 265 Destroy 0b10 Robot/C 560 | . . 40 200 160 160 Destroy 0b10 Robot/NC 5 | . . . . 5 . Destroy Leader 160 | . . . 50 40 70 Allied During Kill 4 | . . . . 4 . Successful Hack 10 | . 5 . . . 5 Disable Machine 15 | . . . . 15 . Destroy Structure 11 | . 9 2 . . . Lose Combat Pursuer 210 | . 45 . 105 30 30 Influence Decreases 975 | . 24 77 247 332 295 Entered New Map 102 | . . 22 . 63 17 Time Decay 635 | . 24 55 177 145 234 Lost Part 74 | . . . . 30 44 Lost Ally 94 | . . . . 94 . Purge Threat 70 | . . . 70 . . Squads Dispatched 11 | . 1 . 2 4 4 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 . 2 2 2 Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . . . . 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 6 5 22 17 17 Peak Tracking Total 9 | . 2 2 8 9 5 Tactical Retreats 7 | . 2 . 3 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 9 | . 1 1 3 . 4 Terminals 7 | . 1 . 2 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 15 | . 2 1 6 . 6 Successful 8 | . 1 1 5 . 1 Failed 7 | . 1 . 1 . 5 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 6 | . 1 . 1 . 4 Terminals 12 | . 2 . 4 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 1 4 . 1 Open Door 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Investigation Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 . 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks 11 | . . . . 11 . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 988 | . 81 220 . . 687 Sensors 375 | . . . . . 375 Structural 301 | . 81 220 . . . Jamming 597 | . . . . . 597 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 16 | . . . . 16 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2526 | 47 109 320 577 306 1167 Spaces Moved 1347 | 34 73 141 412 110 577 Core 39 | 6 . . . . 33 Treads . | . . . . . . Legs 1164 | 28 73 141 412 110 400 Wheels . | . . . . . . Hover 144 | . . . . . 144 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 50 Average Speed 148 | 107 120 120 123 226 165 Slowest Speed 400 | 120 120 120 190 260 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 20 28 31 25 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . 8 2 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 10 | . 8 2 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1735 | 41 84 290 450 140 730 Wait 237 | . 5 145 8 2 77 Move 1342 | 33 72 140 411 109 577 Hop . | . . . . . . Pick Up 8 | 2 1 2 2 . 1 Fast Attach 29 | 6 . . 4 2 17 Attach 9 | . 1 1 2 2 3 Detach 8 | . . 1 4 1 2 Swap 6 | . . . 2 2 2 Drop 12 | . . . 1 1 10 Fire 72 | . 5 1 16 17 33 Melee 5 | . . . . . 5 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 9) 156 | -10/Materials | Discovered new exit (range 12) 157 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 341 | -10/Mines | Found the Drone Emporium 348 | -10/Mines | Found Prototype Device 400 | -10/Mines | Learned Materials interactive machine intel 432 | -10/Mines | Discovered new exit (range 11) 443 | -10/Mines | Identified exit to Materials 477 | -10/Mines | Entered Materials 477 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 478 | -9/Materials | Loaded intel: 18 interactive machine locations 584 | -9/Materials | Identified exit to Mines 982 | -9/Materials | Discovered new exit (range 8) 1019 | -9/Materials | Identified Bomb Drone Bay 1054 | -9/Materials | Entered another Materials area 1054 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1280 | -8/Materials | Lost 5 allies 1319 | -8/Materials | Lost 5 allies 1352 | -8/Materials | Discovered new exit (range 4) 1360 | -8/Materials | Entered Factory 1360 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1361 | -7/Factory | Identified exit to Storage 1402 | -7/Factory | Build established: Gunner 1946 | -7/Factory | Build established: Scavenger-Mutant 2169 | -7/Factory | Cargo convoy interrupted 2245 | -7/Factory | Core integrity fell below 50% 2253 | -7/Factory | Lost 5 parts (1u4w) 2518 | -7/Factory | System corruption reached 10% 2527 | -7/Factory | Self-destructed Last Messages --------------- Shock Rifle destroyed. Lgt. Assault Rifle destroyed. Gravmag System destroyed. System corrupted by crushing effect (+2). Lgt. Ion Engine destroyed. Critical hit (Smash). Imp. Light Armor Plating destroyed. System corrupted by crushing effect (+2). [Achievement: System Compromised] Pulse Rifle destroyed. System corrupted by crushing effect (+5). Slammed into B-48 Gladiator. Slammed into G-47 Trooper. Transmission Jammer destroyed. Microactuators destroyed. System corrupted by crushing effect (+5). Slammed into G-47 Trooper. R-06 Scavenger collects Corrupted Aluminum Leg. System corrupted: Substantial component data lost. R-06 Scavenger collects Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????? ???? ???????????????????????????????? | | ???????? ???? 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System Compromised Challenges ------------ None Game ------ Seed OmegaCoolingChainsword Manual? 0 Play Time 00:36:46 Cumulative 6.3 hours Start 2026.04.16 @ 01:37:05 End 2026.04.16 @ 03:36:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ffb95ba2-7f07-4725-bfcb-66116c09fb51