Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.09 @ 21:01:15 Player: Pimski Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (32) 6400 Robots Destroyed (352) 1760 Value Destroyed (10154) 10154 Prototype IDs (70) 1400 Alien Tech Used (1) 200 Bonus (3550) 3550 TOTAL SCORE: 26464 Bonus ------- High Alert Combat Kills 1440 Follower Combat Kills 163 Entered Garrisons 400 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 934 Friendly Fire -1687 Cogmind --------- Core Integrity 1150/1150 Matter 280/300 Energy 1403/1700 System Corruption 0% Temperature Cool (0) Movement Flying (14) Location -4/Factory Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Nuclear Pulse Array Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY (10) ----- Medium Storage Unit Experimental Energy Well Zionite Metafield Generator Experimental Sensor Array Advanced Signal Interpreter Precision Matter Filter Launcher Loader Experimental Phase Shifter Experimental Utility Shielding > --- WEAPON (2) ------- Mini Smartbomb Launcher > --- INVENTORY (8) ---- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Experimental Heat Sink Matter Compressor (250) Long-range Tractor Beam Long-range Missile Launcher Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Nuclear Pulse Array Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Experimental Energy Well Zionite Metafield Generator Experimental Sensor Array Advanced Signal Interpreter Precision Matter Filter Experimental Phase Shifter Experimental Utility Shielding System Mapper > --- WEAPON ----------- Mini Smartbomb Launcher Lance > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Matter Compressor Launcher Loader Long-range Tractor Beam Long-range Missile Launcher Long-range Missile Launcher [Rating: 150] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Launcher Mini Smartbomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . Utility 8 | . . . 2 . . . 2 . . . . . . . . . 2 . . . . . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 262 | 1 15 8 39 13 . 8 35 10 2 12 19 21 . . 2 . 8 . 3 6 1 3 20 8 11 . . 7 . 6 . 4 Power 17 | . 2 2 3 . . 1 2 . . . 1 1 . . . . . . . . . 1 1 . 2 . . . . 1 . . Engine 8 | . 2 2 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . 1 1 . . . 1 1 . . . . . . . . . 1 . . 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 50 | . 3 2 6 1 . 2 10 1 . 1 4 8 . . 1 . . . . . . . 3 . 4 . . 1 . 2 . 1 Treads 30 | . 3 1 6 1 . 2 9 1 . 1 4 2 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . 1 . . . . 6 . . 1 . . . . . . . 3 . 4 . . 1 . 2 . 1 Utility 95 | 1 4 . 12 . . . 15 2 2 3 7 9 . . 1 . 7 . 3 . 1 2 11 . 3 . . 6 . 3 . 3 Device 27 | 1 . . . . . . . . . . . 4 . . 1 . 1 . 3 . 1 1 6 . 1 . . 4 . 2 . 2 Storage 29 | . 4 . 11 . . . 5 . 2 . 3 1 . . . . . . . . . . 2 . . . . 1 . . . . Processor 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Hackware 10 | . . . . . . . . . . . . 3 . . . . 3 . . . . . . . 2 . . . . 1 . 1 Protection 26 | . . . 1 . . . 10 2 . 2 4 . . . . . 3 . . . . 1 3 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | . 6 4 18 12 . 5 8 7 . 8 7 3 . . . . 1 . . 6 . . 5 8 2 . . . . . . . Energy Gun 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 42 | . 3 3 11 6 . 3 5 3 . 4 4 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 33 | . 2 1 3 3 . 2 3 2 . 4 3 . . . . . . . . 3 . . 2 4 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 16 | . . . . 2 . . . 2 . . . 2 . . . . 1 . . 3 . . 2 4 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 1 . . 2 . . . . 2 . . . . 1 . . . 1 . 5 . 1 . . 6 . 1 . . Parts Lost 16 | . 1 . 5 . . 1 . 1 1 3 3 . . . . . . . . . . . 1 . . . . . . . . . Power 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Utility 5 | . . . 1 . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . Weapon 6 | . 1 . 2 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . 3 . . 1 . 1 1 3 1 . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 98 100 100 100 99 100 100 99 98 96 92 92 89 92 91 93 92 93 87 87 83 86 92 94 94 93 94 90 90 90 Engine 5 | . 14 14 11 11 11 6 . 9 9 9 4 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 4 8 . . . 3 7 7 7 7 7 6 6 6 6 6 6 2 . 4 5 5 5 5 . . . Treads 15 | . 25 27 22 22 22 22 17 18 18 18 18 13 . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . 16 30 30 30 30 26 26 26 26 25 25 24 25 16 16 16 16 16 25 25 25 Device 3 | . 1 . . . . . . . . . . 3 7 7 4 7 6 6 12 13 12 12 8 12 12 16 16 19 22 18 25 22 Storage 29 | . 26 28 41 44 44 44 39 36 36 36 36 17 7 7 7 7 6 6 6 6 6 6 8 12 11 11 11 11 11 10 10 10 Processor 1 | . . . . . . . . . . 7 . 3 7 7 7 7 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 Hackware 5 | . . . . . . . . . . . . 12 23 23 23 23 29 26 20 20 18 18 14 12 19 16 16 12 11 11 5 7 Protection 5 | . . . . . . . 14 17 18 10 17 6 . . . . 2 6 6 6 6 6 7 6 5 5 5 5 5 5 5 5 Ballistic Gun 14 | . 21 22 20 20 22 19 17 17 18 17 17 6 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 3 7 7 7 7 5 6 6 5 6 6 4 4 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 12 38 40 94 94 94 97 132 128 119 115 126 116 22 22 22 22 23 23 24 24 24 32 26 26 36 36 36 39 39 64 64 64 Greatest Support 84 | 20 40 40 40 48 48 48 44 44 42 45 45 84 24 24 24 24 24 24 24 24 24 24 26 26 37 37 37 42 42 64 64 64 Greatest Overweight (x) 3 | . . 3 2 2 1 2 3 2 2 2 2 1 . . . . . . . . . 1 . . . . . . . . . . Average Overweight (x) . | . . . 1 1 1 1 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 38 | 6 16 16 30 30 30 30 38 38 32 32 38 36 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 21 | 6 11 16 27 30 30 30 32 32 32 32 32 19 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 Most Carried 38 | 6 16 16 30 30 30 30 38 38 32 31 33 32 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 21 | 6 11 15 26 29 29 29 32 32 31 28 31 18 8 8 7 8 7 8 8 7 8 7 6 7 7 7 8 7 8 7 8 7 Final Capacity 38 | 6 16 16 30 30 30 30 38 32 32 32 32 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 38 | 6 16 16 30 30 30 30 38 32 32 28 32 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Class Distribution -------------------- 57% | Hauler-Mutant 25% | Hacker-Sprinter 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Matter Collected 9456 | 222 488 159 1120 193 . 405 1402 573 13 326 1101 408 . . . 20 80 . 30 186 59 30 235 188 574 414 157 74 421 558 . 20 Remotely 218 | 10 68 . . . . . . . . . . . . . . . . . . . 10 30 100 . . . . . . . . . Salvage Created 12966 | 79 916 273 1937 277 . 821 1776 604 13 301 1558 594 . 19 28 . 268 . 111 120 44 64 285 165 851 232 181 194 336 724 . 195 Parts 684 | 6 59 17 116 10 . 37 98 36 1 33 85 33 . 2 2 . 4 . 2 4 2 5 30 18 24 7 9 5 2 30 . 7 Haulers Intercepted 28 | . 2 . 6 . . . 5 . . . 3 3 . . . . . . 1 . . . . . 4 . . . . 2 . 2 Recyclers Shooed 12 | . 2 1 3 1 . 1 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . . . . . . . . . . 3 . . . 14 . 7 5 8 . . . . Prevented 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 245 | . 14 4 31 7 . 12 31 17 1 18 29 6 . . . . . . . 5 . . 5 17 3 8 10 8 9 10 . . Melee 6 | . . . 4 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Guns 104 | . 12 3 17 1 . 7 20 14 1 4 19 6 . . . . . . . . . . . . . . . . . . . . AOE 135 | . 2 1 10 6 . 5 11 3 . 14 10 . . . . . . . . 5 . . 3 17 3 8 10 8 9 10 . . Classes Destroyed 23 | 2 6 1 5 . . 1 . . . . 1 1 . 1 . . . . . 1 1 1 1 . . . . 1 . . . . Worker 10 | . 4 2 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 5 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Tunneler 4 | 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 28 | . 2 . 6 . . . 5 . . . 3 3 . . . . . . 1 . . . . . 4 . . . . 2 . 2 Recycler 35 | 1 4 1 9 1 . 5 2 . . . 3 2 . . . . 2 . . . . . . . 2 . . . . 3 . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Mechanic 6 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . Operator 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 3 . 5 . . . 2 . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Swarmer 90 | . 6 . 7 4 . 3 4 7 1 9 5 3 . . . . . . . 4 . . . 17 . 1 5 1 4 9 . . Grunt 93 | . 8 3 14 3 . 6 17 5 . 5 13 1 . . . . . . . 1 . . . . 2 7 4 1 2 1 . . Brawler 8 | . . . 1 . . 1 . 1 . 1 3 . . . . . . . . . . . . . . . . 1 . . . . Duelist 8 | . . . 1 . . 1 1 . . 2 . . . . . . . . . . . . . . 1 . 1 . 1 . . . Protector 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 27 | . . . 8 . . . 7 3 . 1 7 1 . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 6 | . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Programmer 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 15 | 2 5 3 6 4 . 3 4 7 1 8 5 3 . . 1 . 1 . 1 3 . . 5 5 4 5 10 5 4 15 . 1 Combat Bots Only 10 | . 3 2 6 4 . 3 4 7 1 8 4 3 . . . . . . . 3 . . 3 5 3 5 10 5 4 5 . . Max Kills in Single Turn 5 | 1 2 1 5 4 . 3 3 2 1 2 4 1 . 1 1 . 1 . 1 2 1 1 2 4 1 3 3 3 4 4 . 1 Gunslinging 1 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 5 4 . 3 3 2 . 2 3 . . . . . . . . 2 . . 2 4 1 3 3 3 4 4 . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . YI-UF0 (-9/Mines) Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Damage Taken 7869 | . 482 307 991 221 . 706 1402 842 78 698 891 270 . . 135 . . . . 12 . . 438 27 97 26 . . 203 18 . 25 Core 1277 | . 73 51 111 13 . 95 266 97 6 75 94 55 . . 89 . . . . . . . 168 12 25 . . . 47 . . . Absorbed by Shields 20 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . 50 . . . 45 . . . . 2 . . . . 79 . . . . . . . 78 . . . . 92 . . . Volleys Fired 683 | 2 61 37 102 7 . 49 122 57 3 44 92 25 . . . . . . . 9 . . 2 9 11 15 10 9 11 6 . . Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 . . . . . . . 1 . . 1 1 1 1 1 1 1 1 . . Hottest 80 | 40 60 60 76 46 . 51 51 50 50 50 50 50 . . . . . . . 80 . . 80 80 80 80 80 80 80 80 . . Shots Fired 1210 | 4 118 71 199 11 . 95 234 108 6 59 173 50 . . . . . . . 9 . . 2 9 11 15 10 9 11 6 . . Gun 1074 | 4 114 69 194 8 . 92 224 105 6 44 164 50 . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 136 | . 4 2 5 3 . 3 10 3 . 15 9 . . . . . . . . 9 . . 2 9 11 15 10 9 11 6 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1029 | 4 105 55 172 8 . 92 224 105 6 44 164 50 . . . . . . . . . . . . . . . . . . . . Thermal 45 | . 9 14 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 133 | . 4 2 5 3 . 3 10 3 . 15 9 . . . . . . . . 6 . . 2 9 11 15 10 9 11 6 . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Hit Streak 35 | 3 20 12 11 10 . 35 17 18 3 5 27 12 . . . . . . . . . . . . . 11 . . . . . . Robot Miss Streak 5 | . 4 2 5 . . 2 4 4 2 3 3 3 . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . . 2 . . . 4 4 . . 1 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 901 | 3 80 51 167 9 . 76 175 73 3 27 128 37 . 1 1 . 5 . 1 3 1 1 13 . 17 2 . . 7 7 . 13 Core Hits 589 | 2 40 26 85 10 . 34 76 28 1 32 66 18 . 1 1 . 2 . 1 8 1 1 11 18 25 20 17 20 20 21 . 4 Critical Hits 14 | 1 . 2 2 . . . 4 1 . . 2 . . . . . . . . . . . . . . . . . 1 1 . . Critical Kills 7 | 1 . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . Critical Parts Destroyed 7 | . . 2 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 242 | . . . 19 2 . . . 1 . . . 7 1 3 1 3 16 . 11 9 3 4 25 3 56 2 3 5 26 15 . 27 Impact 19 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 90 | . . . . 2 . . . 1 . . . 7 1 3 1 3 16 . 11 9 3 4 25 3 1 . . . . . . . Piercing 133 | . . . . . . . . . . . . . . . . . . . . . . . . . 55 2 3 5 26 15 . 27 Sneak Attacks 37 | . . . 1 2 . . . . . . . 1 . 1 1 . 2 . 1 2 1 1 7 . 7 . . . 1 5 . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36243 | 37 1241 491 3466 696 . 1523 4128 1411 53 1439 3515 818 . 162 172 . 494 . 165 1131 175 147 1867 1726 2350 1564 1753 954 1938 2015 . 812 Guns 12119 | 37 962 421 2314 102 . 1124 2881 1142 53 308 2125 650 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 16442 | . 266 55 546 462 . 328 1236 257 . 1131 1383 . . . . . . . . 722 . . 289 1726 1028 1484 1753 954 1520 1302 . . Melee 7480 | . . . 546 132 . . . . . . . 155 . 162 172 . 494 . 165 409 175 147 1578 . 1322 80 . . 418 713 . 812 Ramming 202 | . 13 15 60 . . 71 11 12 . . 7 13 . . . . . . . . . . . . . . . . . . . . Kinetic 11607 | 37 870 300 2015 102 . 1124 2881 1142 53 308 2125 650 . . . . . . . . . . . . . . . . . . . . Thermal 667 | . 92 121 299 41 . . 114 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 16229 | . 266 55 546 421 . 328 1122 257 . 1131 1383 . . . . . . . . 664 . . 289 1726 1028 1484 1753 954 1520 1302 . . Electromagnetic 58 | . . . . . . . . . . . . . . . . . . . . 58 . . . . . . . . . . . . Impact 546 | . . . 546 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3589 | . . . . 132 . . . . . . . 155 . 162 172 . 494 . 165 409 175 147 1578 . . . . . . . . . Piercing 3345 | . . . . . . . . . . . . . . . . . . . . . . . . . 1322 80 . . 418 713 . 812 Highest Corruption 4 | . . . . . . . 3 3 3 3 4 1 1 1 1 1 . . . . . . . . . . . . . . . . Average Corruption 2 | . . . . . . . 1 3 3 3 3 1 1 1 1 1 . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 84 | . . . . . . . 12 17 3 14 34 4 . . . . . . . . . . . . . . . . . . . . Message Errors 13 | . . . . . . . 1 5 . 3 2 2 . . . . . . . . . . . . . . . . . . . . Matter Fused 20 | . . . . . . . 6 1 2 3 8 . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 8 | . . . . . . . 1 1 . 2 4 . . . . . . . . . . . . . . . . . . . . . Energy Discharges 11 | . . . . . . . 2 3 1 1 3 1 . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . 2 4 . 1 3 . . . . . . . . . . . . . . . . . . . . . Targeting Errors 18 | . . . . . . . . 3 . 3 11 1 . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2029 | . 10 . 77 30 . . 15 . . . 22 . . . . . 277 . . 350 . . 257 84 279 19 49 . 270 96 . 194 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 457 | . 10 . 15 30 . . 15 . . . 22 . . . . . . . . 49 . . 45 84 23 19 49 . 52 44 . . Melee 1572 | . . . 62 . . . . . . . . . . . . . 277 . . 301 . . 212 . 256 . . . 218 52 . 194 Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 265 | . . . . 128 . . 82 . . 55 . . . . . . . . . . . . . . . . . . . . . . Shots 8 | . . . . 4 . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Rammed 23 | . 5 1 8 . . 5 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 6 2 8 . . 5 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 278 | . 12 40 177 8 . 2 278 214 24 109 235 48 . . . . . . . 64 . . 124 16 36 60 53 79 28 19 . 8 Average Temperature 40 | . 8 16 42 4 . 1 49 44 11 36 58 13 . . . . . . . 27 . . 59 7 16 23 22 32 14 10 . 6 Received Heat Transfer 2484 | . 162 105 315 24 . 270 615 147 . 297 360 18 . . 18 . . . . . . . 117 . 27 . . . . . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Heat Transferred 1218 | . 200 275 643 50 . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Peak Influence 1115 | 10 230 74 550 263 . 240 336 980 512 914 1115 732 . . . . 507 12 139 . . . . . 1075 . . . . 814 314 852 Initial 506 | . 6 49 19 198 . . 44 218 477 326 445 506 . . . . . 12 8 . . . . . 239 . . . . 132 284 230 Average 294 | 8 125 50 301 153 . 108 174 712 489 669 713 546 . . . . 81 12 45 . . . . . 499 . . . . 443 292 351 Maximum Alert Level 4 | . 1 . 2 1 . 1 1 3 2 3 4 3 . . . . 2 . . . . . . . 3 . . . . 3 1 3 Low Security (%) 50 | 100 87 100 38 62 . 92 60 . . . . 5 . . . . 91 100 100 . . . . . . . . . . 37 . . Level 1 19 | . 12 . 16 37 . 7 39 21 . 10 . 14 . . . . 7 . . . . . . . 50 . . . . . 100 69 Level 2 20 | . . . 45 . . . . 17 100 32 47 72 . . . . . . . . . . . . 29 . . . . 49 . 26 Level 3 9 | . . . . . . . . 60 . 56 47 7 . . . . . . . . . . . . 20 . . . . 12 . 3 Level 4 . | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 3 . . . 3 . 1 . 7 2 . . . . . . 3 . . . . . 5 . . . . 3 . 2 Investigation 10 | . 2 . 1 . . . 1 . . . 1 1 . . . . . . 2 . . . . . . . . . . . . 2 Extermination 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . Reinforcement 13 | . . . 2 . . . 2 . . . 3 . . . . . . . . . . . . . 4 . . . . 2 . . Assault 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Garrison 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Distress Signals 17 | . . . 5 . . . 5 . 1 . 1 1 . . . . . . . . . . . . 1 . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 345 | . 22 13 67 8 . 14 56 20 6 20 43 12 1 1 4 . 3 . 5 8 . . 3 4 16 1 3 2 . 5 1 7 Peak Tracking Total 15 | . 3 15 7 4 . 3 5 6 5 7 8 3 1 1 4 . 1 . 6 4 . . 3 3 6 7 3 4 3 6 1 5 Tactical Retreats 43 | . 1 1 6 . . 4 3 5 . 1 6 . . . . . . . 1 5 . . . . 6 1 . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Traps Triggered 16 | . 1 . 1 1 . . 2 5 . 2 . . . . . . 1 . . . . . . . 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Machines Disabled 31 | . 1 . 4 2 . 2 6 2 . 2 2 . . . . . 1 . . . . . 2 . 2 . . 2 . 3 . . Max in Single Turn 3 | . 1 . 3 1 . 1 1 2 . 1 1 . . . . . 1 . . . . . 1 . 1 . . 2 . 1 . . Garrison Access 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Machines Accessed 109 | . 10 1 12 1 2 1 10 . 1 . 5 15 1 2 4 . 11 . 4 1 . 1 . . 13 . 2 3 . 4 . 5 Terminals 61 | . 7 1 9 . . 1 7 . . . 4 9 . . . . 7 . 4 1 . . . . 6 . . . . 2 . 3 Fabricators 10 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . 2 . . . . 2 . 2 Repair Stations 7 | . 1 . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 2 . . . . . . . . . . . . 2 . . . . . . . Total Hacks 373 | . 22 2 37 1 2 3 32 . 1 . 11 67 8 8 25 . 52 . 15 2 . 6 . . 44 . 4 4 . 11 . 16 Successful 249 | . 13 1 23 1 2 1 21 . 1 . 4 39 8 8 25 . 28 . 7 2 . 6 . . 34 . 4 4 . 8 . 9 Failed 124 | . 9 1 14 . . 2 11 . . . 7 28 . . . . 24 . 8 . . . . . 10 . . . . 3 . 7 Catastrophic 16 | . 1 . . . . 2 1 . . . 2 4 . . . . 2 . 2 . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 176 | . 13 2 22 2 1 4 20 . . . 4 34 . . . . 36 . 14 . . . . . 15 . . 1 . 5 . 3 Terminals 225 | . 18 2 28 . . 3 25 . . . 9 42 . . . . 40 . 15 2 . . . . 24 . . . . 7 . 10 Fabricators 30 | . . . . . . . . . . . . 3 . . . . 10 . . . . . . . 7 . . . . 4 . 6 Repair Stations 24 | . 2 . 5 . . . 2 . . . . 7 . . . . 2 . . . . . . . 6 . . . . . . . Recycling Units 6 | . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 4 . . . . . . . . 9 . . . . . . . . . . . . 5 . . . . . . . Garrison Access 12 | . . . . . . . 1 . 1 . 2 6 . . . . . . . . . . . . 2 . . . . . . . Terminal Hacks 142 | . 5 1 10 1 2 1 11 . . . 3 14 8 8 25 . 13 . 4 2 . 6 . . 12 . 4 4 . 4 . 4 Record 35 | . . . . . 1 . . . . . . . 8 7 11 . . . . 2 . . . . 1 . 3 2 . . . . Part Schematic 22 | . . . . . . . . . . . . 3 . . 6 . 3 . 1 . . 6 . . 2 . . . . . . 1 Robot Schematic 7 | . . . . . . . . . . . . 1 . . 5 . 1 . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . 1 . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 10 | . 1 1 4 . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . Branch Access Points 7 | . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 Machine Index 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . 1 Terminal Index 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 12 | . . . 1 . . . 3 . . . . 4 . . . . 2 . . . . . . . 1 . . . . 1 . . Locate Traps 13 | . 2 . 2 . . . 1 . . . 1 2 . . . . 1 . . . . . . . 2 . . . . 1 . 1 Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hauler Manifests 7 | . . . 1 . . . 1 . . . 1 1 . . . . 1 . . . . . . . 1 . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . . . . . . . 6 . . . . . . . 3 . . . . 2 . 3 Load Schematic 8 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . 1 . 2 Build 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . 1 . 1 Repair Station Hacks 20 | . 2 . 5 . . . 2 . . . . 3 . . . . 2 . . . . . . . 6 . . . . . . . Scan Component 11 | . 1 . 3 . . . 1 . . . . 2 . . . . 1 . . . . . . . 3 . . . . . . . Repair 9 | . 1 . 2 . . . 1 . . . . 1 . . . . 1 . . . . . . . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 4 . . . . . . . . 9 . . . . . . . . . . . . 5 . . . . . . . Insert Component 9 | . . . 2 . . . . . . . . 4 . . . . . . . . . . . . 3 . . . . . . . Analyze 9 | . . . 2 . . . . . . . . 5 . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . . 2 . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . Unauthorized Hacks 49 | . 6 . 4 . . . 7 . . . 1 11 . . . . 7 . 3 . . . . . 6 . . . . 2 . 2 Terminals 39 | . 4 . 4 . . . 6 . . . 1 10 . . . . 4 . 3 . . . . . 4 . . . . 1 . 2 Track 6 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Assimilate 9 | . . . . . . . 1 . . . . 4 . . . . 3 . 1 . . . . . . . . . . . . . Botnet 16 | . 2 . 1 . . . 2 . . . 1 4 . . . . 1 . 1 . . . . . 3 . . . . 1 . . Disrupt 6 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . 2 . . . . 1 . . Siphon 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . Haulers 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 8 1 11 1 . 1 8 . . . 5 14 . . . . 9 . 4 . . . . . 8 . . . . 3 . 4 Full Trace Events 6 | . . . . . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 1 . . 5 . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 2 . . . . . . . . 7 . . 6 . 3 . 1 . . 6 . . 4 . . . . . . 1 Parts Built 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . 1 . 1 Matter 1397 | . . . . . . . . . . . . . . . . . 664 . . . . . . . 159 . . . . 318 . 256 Time 483 | . . . . . . . . . . . . . . . . . 236 . . . . . . . 35 . . . . 84 . 128 Total Part Build Rating 42 | . . . . . . . . . . . . . . . . . 16 . . . . . . . 12 . . . . 6 . 8 Parts Repaired 9 | . 1 . 2 . . . 1 . . . . 1 . . . . 1 . . . . . . . 3 . . . . . . . Time 402 | . 26 . 64 . . . 38 . . . . 50 . . . . 44 . . . . . . . 180 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . . . . . . 4 . . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . . . . . . 4 . . . . . . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Total Allies 25 | . . 3 . 1 3 . 1 . . . . 3 . . . . 3 1 1 . . 6 . . 1 . 2 . . . . . Largest Group 6 | . . 3 2 1 3 3 1 . . . . 3 3 3 3 1 3 3 3 . . 6 5 . 1 . 2 . . . . . Highest-Rated Group 144 | . . 40 24 31 37 37 10 . . . . 78 78 78 73 26 78 78 78 . . 144 116 . 49 . 50 . . . . . Highest-Rated Ally 49 | . . 16 16 31 21 21 10 . . . . 26 26 26 26 26 26 26 26 . . 31 31 . 49 . 25 . . . . . Total Orders 19 | . . . 1 . . . 1 . . . . 3 . 1 8 . 4 1 . . . . . . . . . . . . . . STAY 14 | . . . 1 . . . 1 . . . . 2 . 1 6 . 2 1 . . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . 1 . . 2 . 2 . . . . . . . . . . . . . . . Ally Attacks 44 | . . 5 6 6 . 8 . . . . . . . . . . . . . . . . 16 . 2 . 1 . . . . . Total Damage 940 | . . 54 53 126 . 136 . . . . . . . . . . . . . . . . 475 . 70 . 26 . . . . . Kills 7 | . . 1 1 1 . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total 6 | . 2 . 1 . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . . . 1 . . 1 . . . 1 . 1 . 2 . . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Turns Passed 20116 | 22 1584 1101 3076 1067 808 1194 2603 883 105 540 1020 836 100 218 93 206 651 94 324 325 95 492 505 232 802 93 131 234 202 259 12 209 Spaces Moved 20224 | 13 788 613 1279 516 435 515 991 371 47 223 340 1128 306 716 232 315 1249 300 789 651 232 975 1162 723 1831 301 365 724 675 644 98 677 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6162 | . 693 584 1279 516 435 515 991 371 47 223 340 168 . . . . . . . . . . . . . . . . . . . . Legs 108 | 13 95 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 29 | . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13925 | . . . . . . . . . . . . 960 306 716 232 315 1249 300 789 651 232 975 1162 723 1831 301 365 724 675 644 98 677 Fastest Speed 12 | 120 120 110 160 180 180 180 185 185 192 192 192 26 26 26 26 26 26 26 26 26 26 26 26 26 15 15 15 15 15 12 12 12 Average Speed 72 | 120 155 157 187 189 180 189 196 189 192 192 198 47 26 26 26 26 26 26 26 26 26 26 26 26 25 15 15 15 15 12 12 12 Slowest Speed 212 | 120 160 160 200 200 180 200 212 192 192 192 200 172 26 26 26 26 26 26 26 26 26 96 26 26 30 15 15 15 15 12 12 12 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . . . . . . 6 . . 2 1 3 2 5 1 . . 1 . 12 1 . . . . . 9 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 61 | 3 94 99 85 91 90 97 84 76 10 54 46 29 56 80 77 52 22 96 18 79 44 81 66 70 41 62 54 91 74 22 82 20 Regions Visited 32 Branch Regions 17 Pre-discovered Areas 8 | . 2 . . . 1 . 1 . . . . . . . 1 . . . . . . 3 . . . . . . . . . . Known Exits Taken 20 | . . . . . . 1 1 . 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 3 . 1 . 1 . . . . . . 2 2 . 1 . . . 1 1 4 . 2 . 3 3 . 5 . . . Spaces Dug 199 | . 10 14 10 19 . 13 . . . 8 6 6 1 2 . 3 10 . 9 6 2 3 2 3 31 . 2 5 17 4 . 13 Terrain Destroyed 1535 | . 18 19 37 33 . 39 56 63 . 153 110 6 1 2 . 3 10 . 9 91 2 3 34 151 165 114 149 54 141 59 . 13 Melee 119 | . . . . . . . . . . . . 6 1 2 . 3 10 . 9 6 2 3 2 3 31 . 2 5 17 4 . 13 Projectile 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 1412 | . 18 19 37 33 . 38 53 63 . 153 110 . . . . . . . . 85 . . 32 148 134 114 147 49 124 55 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Total 24264 | 15 1035 686 1751 589 463 633 1467 486 60 288 582 1389 323 741 260 431 1541 313 880 778 259 1205 1316 751 2065 327 423 831 722 799 97 758 Wait 2384 | . 131 19 234 30 1 49 256 33 2 7 96 168 17 23 23 115 257 16 80 97 22 218 73 1 114 7 46 74 11 114 . 50 Move 20108 | 12 787 612 1278 515 434 514 990 368 47 221 339 1116 305 715 227 312 1243 295 779 648 231 974 1159 722 1806 298 364 723 674 644 97 659 Hop 41 | . . . . . . . . . . . . 5 . . 2 1 3 2 4 1 . . 1 . 12 1 . . . . . 9 Pick Up 179 | . 20 3 38 6 4 4 25 4 2 1 16 9 . . 2 . 5 . . 2 . 2 11 . 12 2 . 3 . 7 . 1 Fast Attach 71 | 1 2 . 6 . . 1 4 1 . . 6 5 . . 1 . 5 . 3 2 2 3 12 4 5 . . 7 . . . 1 Attach 71 | . 3 1 7 . . 3 3 2 . 4 2 15 . . 1 . 2 . . 4 . . 7 4 6 . . . . 5 . 2 Detach 17 | . . . 1 . . . 1 . . . . 1 . . . . . . . 2 . . 3 4 . . . . . 2 . 3 Swap 121 | . 10 7 26 13 . 4 28 7 2 8 11 1 . . . . 1 . . . . . 1 . . . . . . 1 . 1 Drop 259 | . 15 5 32 7 4 4 37 11 4 1 19 36 . . 3 . 9 . 3 4 1 4 22 4 12 2 . 10 . 5 . 5 Fire 683 | 2 61 37 102 7 . 49 122 57 3 44 92 25 . . . . . . . 9 . . 2 9 11 15 10 9 11 6 . . Melee 242 | . . . 19 2 . . . 1 . . . 7 1 3 1 3 16 . 11 9 3 4 25 3 56 2 3 5 26 15 . 27 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 6 2 8 . . 5 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 30 . . . . . . . Rewire 21 | . . . . . 20 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 23 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 16) 961 | -10/Materials | Discovered new exit (range 12) 1329 | -10/Materials | Discovered new exit (range 16) 1437 | -10/Materials | Repaired Lgt. Treads 1588 | -10/Materials | Discovered new exit (range 8) 1607 | -10/Materials | Entered Mines 1770 | -10/Mines | Assembled infested the area 1986 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2311 | -10/Mines | Discovered new exit (range 7) 2326 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2475 | -10/Mines | Discovered new exit (range 8) 2576 | -10/Mines | Learned location of 1 exit from Materials 2708 | -10/Mines | Entered Materials 2708 | -9/Materials | Accompanied by 2 allies 2708 | -9/Materials | Evolved 2 slots: Utility x2 2709 | -9/Materials | Identified exit to Materials 3044 | -9/Materials | Lost 3 parts (1p2w) 3145 | -9/Materials | Build established: Hauler-Mutant 3227 | -9/Materials | Discovered new exit (range 16) 3442 | -9/Materials | Discovered exit to Materials (range 12) 4322 | -9/Materials | Discovered exit to Materials (range 12) 5234 | -9/Materials | Repaired Lgt. Armor Plating 5273 | -9/Materials | Repaired Katana 5784 | -9/Materials | Entered Mines 5828 | -9/Mines | Discovered exit to Materials (range 8) 5848 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5854 | -9/Mines | Destroyed YI-UF0 5864 | -9/Mines | Found Prototype Launcher 5865 | -9/Mines | Identified YI-UF0's Doublenader 5996 | -9/Mines | Learned 2 Materials zone layouts 6135 | -9/Mines | Received a Mining Laser from a helpful Derelict 6137 | -9/Mines | Discovered exit to Materials (range 5) 6264 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6421 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6425 | -9/Mines | Found Prototype Device 6561 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6561 | -9/Mines | Discovered new exit (range 5) 6851 | -9/Mines | Entered Exiles 6851 | -9/Exiles | Found Exiles lab destroyed 6878 | -9/Exiles | Discovered new exit (range 15) 7031 | -9/Exiles | Opened EX-Vault 7077 | -9/Exiles | Found Latent Energy Streamer 7186 | -9/Exiles | Learned location of Zion (-6) 7643 | -9/Exiles | Discovered new exit (range 10) 7659 | -9/Exiles | Entered Mines 7659 | -8/Mines | Accompanied by 3 allies 7932 | -8/Mines | Discovered exit to Materials (range 5) 7967 | -8/Mines | Core integrity fell below 50% 8080 | -8/Mines | Discovered exit to Materials (range 5) 8853 | -8/Mines | Entered Materials 8853 | -8/Materials | Evolved 2 slots: Utility x2 8854 | -8/Materials | Identified exit to Factory 9819 | -8/Materials | Discovered exit to Factory (range 15) 10191 | -8/Materials | Discovered exit to Factory (range 16) 11034 | -8/Materials | Repaired Adv. Sensor Array 11454 | -8/Materials | Identified exit to Garrison 11456 | -8/Materials | Entered Garrison 11534 | -8/Garrison | Triggered checkpoint 11583 | -8/Garrison | Core integrity fell below 50% 11651 | -8/Garrison | Phase Generator disabled 11740 | -8/Garrison | Triggered checkpoint 11750 | -8/Garrison | Triggered checkpoint 11771 | -8/Garrison | Destroyed 7 combat bots 11874 | -8/Garrison | Triggered checkpoint 11963 | -8/Garrison | Discovered new exit (range 8) 12026 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12187 | -8/Garrison | Discovered new exit (range 10) 12204 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12331 | -8/Garrison | Discovered new exit (range 5) 12339 | -8/Garrison | Entered Materials 12442 | -8/Materials | Garrison activated, responded to threat 12444 | -8/Materials | Identified exit to Garrison 12444 | -8/Materials | Entered Garrison 12534 | -8/Garrison | Triggered checkpoint 12549 | -8/Garrison | Triggered checkpoint 12586 | -8/Garrison | Destroyed 7 combat bots 12586 | -8/Garrison | Lost 3 parts (1n2u) 12658 | -8/Garrison | Triggered checkpoint 12708 | -8/Garrison | Discovered new exit (range 14) 12710 | -8/Garrison | Destroyed 8 combat bots 12736 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12818 | -8/Garrison | Phase Generator disabled 12883 | -8/Garrison | Triggered checkpoint 12891 | -8/Garrison | Core integrity fell below 20% 12971 | -8/Garrison | Discovered new exit (range 8) 12984 | -8/Garrison | Entered Materials 13467 | -8/Materials | Garrison activated, responded to threat 13784 | -8/Materials | First assault squad dispatched 13996 | -8/Materials | Discovered exit to Factory (range 5) 14004 | -8/Materials | Entered Factory 14004 | -7/Factory | Evolved 2 slots: Propulsion x2 14393 | -7/Factory | Identified Exp. Sensor Array 14459 | -7/Factory | Repaired Broken Exp. Sensor Array 14623 | -7/Factory | Discovered new exit (range 9) 14624 | -7/Factory | Identified exit to Storage 14676 | -7/Factory | Identified exit to Lower Caves 14840 | -7/Factory | Entered Lower Caves 14840 | -7/Lower Caves | Accompanied by 3 allies 14891 | -7/Lower Caves | Encountered a Warlord checkpoint 14903 | -7/Lower Caves | Learned Armory emergency access door positions 14903 | -7/Lower Caves | Learned Armory stockpile data 14903 | -7/Lower Caves | Learned Extension security intel 14907 | -7/Lower Caves | Discovered new exit (range 5) 14908 | -7/Lower Caves | Identified exit to Lower Caves 14940 | -7/Lower Caves | Entered another Lower Caves area 14940 | -7/Lower Caves | Accompanied by 3 allies 14943 | -7/Lower Caves | Encountered a Warlord checkpoint 14976 | -7/Lower Caves | Learned 8 Factory zone layouts 14976 | -7/Lower Caves | Learned Armory security intel 15012 | -7/Lower Caves | Discovered new exit (range 8) 15014 | -7/Lower Caves | Identified exit to Data Miner 15158 | -7/Lower Caves | Entered Data Miner 15158 | -7/Data Miner | Accompanied by 3 allies 15158 | -7/Data Miner | Discovered new exit (range 6) 15161 | -7/Data Miner | Identified exit to Proximity Caves 15164 | -7/Data Miner | Met Data Miner 15169 | -7/Data Miner | Learned location of Section 7 (-2) 15169 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15173 | -7/Data Miner | Received God Mode back door access code from Data Miner 15235 | -7/Data Miner | Destroyed Data Miner 15236 | -7/Data Miner | Data Conduit disabled 15238 | -7/Data Miner | Found Prototype Hackware 15251 | -7/Data Miner | Entered Proximity Caves 15251 | -6/Proximity Caves | Accompanied by 1 ally 15271 | -6/Proximity Caves | Learned Factory emergency access door positions 15308 | -6/Proximity Caves | Build established: Hacker-Sprinter 15414 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15442 | -6/Proximity Caves | Discovered new exit (range 12) 15445 | -6/Proximity Caves | Identified exit to Factory 15457 | -6/Proximity Caves | Entered Factory 15457 | -6/Factory | Accompanied by 1 ally 15457 | -6/Factory | Evolved 2 slots: Utility x2 15458 | -6/Factory | Identified exit to Extension 15489 | -6/Factory | Identified System Mapper 15584 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 15661 | -6/Factory | Fabricated Gui. EMP Blaster (x1) 15699 | -6/Factory | Spotted B-75 Beast 15792 | -6/Factory | Fabricated Exp. Utility Shielding? 15800 | -6/Factory | Build established: Wizard-Sprinter 15855 | -6/Factory | Local fabrication network quarantined 15900 | -6/Factory | Discovered new exit (range 9) 15902 | -6/Factory | Identified exit to Factory 15913 | -6/Factory | Identified exit to Lower Caves 15996 | -6/Factory | Repaired Greatsword 16067 | -6/Factory | Found Launcher Loader 16106 | -6/Factory | Build established: Hacker-Sprinter 16108 | -6/Factory | Manually triggered Chute Trap 16108 | -6/Factory | Sucked down chute 16108 | -6/Factory | Entered Waste 16108 | -6/Waste | The area was eerily silent 16108 | -6/Waste | Met up with 1 ally sucked down the chute earlier 16125 | -6/Waste | 2 allies followed down the chute 16127 | -6/Waste | Discovered new exit (range 13) 16159 | -6/Waste | Identified exit to Factory 16202 | -6/Waste | Entered Factory 16202 | -6/Factory | Accompanied by 3 allies 16263 | -6/Factory | Discovered exit to Lower Caves (range 4) 16526 | -6/Factory | Entered Lower Caves 16538 | -6/Lower Caves | Learned Factory garrison access intel 16627 | -6/Lower Caves | Spotted B-75 Beast 16708 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16837 | -6/Lower Caves | Encountered a Warlord checkpoint 16847 | -6/Lower Caves | Discovered new exit (range 15) 16850 | -6/Lower Caves | Identified exit to Lower Caves 16851 | -6/Lower Caves | Entered another Lower Caves area 16866 | -6/Lower Caves | Found Alien Artifact 16866 | -6/Lower Caves | Identified Core Expander 16866 | -6/Lower Caves | Installed Core Expander, added new Power slot 16873 | -6/Lower Caves | Encountered a Warlord checkpoint 16943 | -6/Lower Caves | Discovered new exit (range 14) 16946 | -6/Lower Caves | Identified exit to Zion 16946 | -6/Lower Caves | Entered Zion 16951 | -6/Zion | Learned location of Warlord (-5) 16964 | -6/Zion | Discovered new exit (range 10) 16966 | -6/Zion | Identified exit to Proximity Caves 17009 | -6/Zion | Learned Factory emergency access door positions 17027 | -6/Zion | Learned 8 Factory zone layouts 17031 | -6/Zion | Learned location of Armory (-4) 17079 | -6/Zion | Discovered new exit (range 5) 17079 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17080 | -6/Zion | Identified exit to Deep Caves 17121 | -6/Zion | Learned location of Quarantine (-3) 17121 | -6/Zion | Given A8's code to call for help 17148 | -6/Zion | Received a hallucinogenic algorithm 17153 | -6/Zion | Gained Derelict followers 17438 | -6/Zion | Entered Deep Caves 17438 | -6/Deep Caves | Accompanied by 5 allies 17564 | -6/Deep Caves | Attacked by Z-Imprinter 17589 | -6/Deep Caves | Destroyed Z-Imprinter 17593 | -6/Deep Caves | Found Prototype Device 17593 | -6/Deep Caves | Identified Zio. Metafield Generator 17688 | -6/Deep Caves | Found Prototype Protection 17688 | -6/Deep Caves | Identified Zio. Weapon Casing 17824 | -6/Deep Caves | Z-Facility disabled 17878 | -6/Deep Caves | Discovered new exit (range 6) 17879 | -6/Deep Caves | Identified exit to Proximity Caves 17943 | -6/Deep Caves | Entered Proximity Caves 17987 | -5/Proximity Caves | Learned 8 Factory zone layouts 18157 | -5/Proximity Caves | Discovered exit to Factory (range 12) 18175 | -5/Proximity Caves | Entered Factory 18175 | -5/Factory | Evolved 2 slots: Utility x2 18176 | -5/Factory | Identified exit to Upper Caves 18177 | -5/Factory | Identified exit to Factory 18179 | -5/Factory | Loaded intel: 4 garrison access locations 18228 | -5/Factory | Fabricated Nuclear Pulse Array (x2) 18391 | -5/Factory | Repaired Imp. VTOL Module 18401 | -5/Factory | Repaired Imp. VTOL Module 18470 | -5/Factory | Repaired Imp. VTOL Module 18568 | -5/Factory | Local fabrication network quarantined 18645 | -5/Factory | Discovered exit to Factory (range 11) 18695 | -5/Factory | Spotted B-75 Beast 18977 | -5/Factory | Entered Upper Caves 19069 | -5/Upper Caves | Discovered new exit (range 14) 19070 | -5/Upper Caves | Identified exit to Upper Caves 19070 | -5/Upper Caves | Entered another Upper Caves area 19075 | -5/Upper Caves | Learned Factory stockpile data 19079 | -5/Upper Caves | Discovered exit to Factory (range 12) 19102 | -5/Upper Caves | A Commander dispatched an escort 19104 | -5/Upper Caves | Learned Research trap positions 19104 | -5/Upper Caves | Learned Research emergency access door positions 19151 | -5/Upper Caves | Discovered new exit (range 8) 19152 | -5/Upper Caves | Identified exit to Warlord 19167 | -5/Upper Caves | Destroyed 10 combat bots 19201 | -5/Upper Caves | Entered Warlord 19201 | -5/Warlord | Accompanied by 2 allies 19202 | -5/Warlord | Commander's escort returned to base 19202 | -5/Warlord | Commander's escort returned to base 19268 | -5/Warlord | Visited the Vortex Lab 19281 | -5/Warlord | Warlord's base attacked by MAIN.C 19282 | -5/Warlord | Met Warlord 19285 | -5/Warlord | Opened Warlord's prototype stash 19288 | -5/Warlord | Found Prototype Device 19288 | -5/Warlord | Identified Exp. Phase Shifter 19293 | -5/Warlord | Found Prototype Device 19293 | -5/Warlord | Identified System Purifier 19295 | -5/Warlord | Found Prototype Processor 19295 | -5/Warlord | Identified Exp. Core Analyzer 19304 | -5/Warlord | Found Prototype Reactor 19428 | -5/Warlord | Opened side exit 19434 | -5/Warlord | Discovered new exit (range 9) 19435 | -5/Warlord | Identified exit to Proximity Caves 19435 | -5/Warlord | Entered Proximity Caves 19560 | -4/Proximity Caves | Learned location of 2 exits from Research 19575 | -4/Proximity Caves | Crushed by falling debris 19617 | -4/Proximity Caves | Discovered exit to Factory (range 13) 19619 | -4/Proximity Caves | Learned Research stockpile data 19637 | -4/Proximity Caves | Entered Factory 19637 | -4/Factory | Evolved 2 slots: Propulsion x2 19641 | -4/Factory | Identified Vortex Chain Reactor 19735 | -4/Factory | Local fabrication network quarantined 19803 | -4/Factory | Fabricated Prc. Matter Filter? 19835 | -4/Factory | Identified exit to Upper Caves 19835 | -4/Factory | Identified exit to Armory 19887 | -4/Factory | First assault squad dispatched 19896 | -4/Factory | Manually triggered Chute Trap 19896 | -4/Factory | Sucked down chute 19896 | -4/Factory | Entered Waste 19899 | -4/Waste | Spotted C-40 Crusher 19899 | -4/Waste | Spotted C-40 Crusher 19899 | -4/Waste | Spotted C-40 Crusher 19902 | -4/Waste | Spotted C-40 Crusher 19902 | -4/Waste | Discovered new exit (range 16) 19902 | -4/Waste | Spotted C-40 Crusher 19908 | -4/Waste | Identified exit to Factory 19908 | -4/Waste | Entered Factory 19972 | -4/Factory | Discovered exit to Upper Caves (range 10) 20103 | -4/Factory | Fabricated Impulse Thruster Array? 20109 | -4/Factory | Local fabrication network quarantined 20117 | -4/Factory | Self-destructed Last Messages --------------- Found 4 traps in 1 array: 4x Ambush Trap Map updated. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 20103_ >> FABRICATOR: Completed Impulse Thruster Array? 20105_ Sneak attack on W-44 Eye. 20105_ Destroyed Antigrav System. 20105_ W-44 Eye sends out distress signal. 20109_ ALERT: Fabrication network compromised, local systems quarantined. 20112_ Dropped Cld. Nuclear Pulse Thruster. 20113_ Acquired Impulse Thruster Array. 20114_ Dropped Lrn. Missile Launcher. 20115_ Discarded System Mapper. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# #? | | ????????????????????????????????????########### #? | | ????????????????????????????????????# # #? | | ????????????????????????????????????# # #? | | ????????????????????????????????????# # #? | | ????????????????????????????????????# # #? | | ????????????????????????????????????# # #? | | ????????????????????????????????????# # ## | | ??????????????????????????? ???????# / + | | ?????????????????????????? #??????# # # | | ??????????????????????????? ################## # | | ??????????????????????????" | | ??????????????????????????T | | ??????????????????????????" | | ????????????????????????? | | ????????????????????????? | | ??????????????????????????# #?#########+######+### | | ??????????????????????????# #?????# #????? | | ??????????????????????????# #?????# #????? | | ??????????????????????????# #?????# #????? | | ???????????? ############# ##????# #????? | | ?????+?????" ###### #????? | | ????? ?????" + #????? | | ????? ????? ###### #????? | | ????? ??????????############ #????# #????? | | ????? ???????????# =@ # #????###########????? | | ????? ???????????# ] " F" + #???????????????????? | | ????? ???????????# """" # #???????????????????? | | ????# #??????????# # #???????????????????? | | ???? ??????????####+###### #??????????????????#+ | | ???? ?????????????# #???? ??????????????##### | | ???? ?????????????# #### ???????? | | ????# #?????????????# > w???????? | | ????# #?????????????# #### ! ?????????? | | ????# #?????????????# #???? ???##???###???##### | | ????# #?????????????# #????#+#???#"####"####"## | | ##### ##########????#g#???????????# """ """ #?# | | #????#g#???????????# """ """ #?# | | #####+######## #?#### #???????????# """ """ #?# | | ??# #???# #?# g #???????????# #?# | | ??# """ !#??## ### ####???????????# [ #?### | | ??# """ #### ## #??????????????#! !!! #???# | | ??# """ + T u ##?????????????# !!! #???# | | ??# #### ###"######????????# !!! #???# | | ??+ = ! =#####/#### #################+##???# | | ??######### ] ## # u u#???# | | ??????????# = ## + #???# | | ??????????#""" ## # """"" """ u#???# | | ??????????#""" ## # ""T"" """ ##### | | ??????????#""" ! ## # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 67 Launcher Accuracy 20 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 42 Defensive Hacking 22 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Launcher Guidance Computer | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Exp. Utility Shielding | -6/Factory | Hacked Gui. EMP Blaster | -6/Factory | Hacked Com. Battery | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Hvy. Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Phasing Sabre | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Lrn. Tractor Beam | -5/Factory | Hacked Launcher Loader | -5/Factory | Scanalyzed Adv. Phase Shifter | -5/Factory | Scanalyzed Prc. Matter Filter | -5/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Mni. Smartbomb Launcher | x1 | -6/Factory Gui. EMP Blaster | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Nuclear Pulse Array | x2 | -5/Factory Prc. Matter Filter | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionGammaThruster Manual? 0 Play Time 04:19:35 Cumulative 786.2 hours Start 2021.01.11 @ 11:07:19 End 2021.03.09 @ 21:01:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 506 Rogue 506 Adventurer 0 Explorer 0 Win Type - Total 113 Types 77/7/8/10/5/1/4/0/1 Lore% 96 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74b6c291-a568-4085-ad0a-e640e370ee03