Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.11 @ 16:18:01 Player: lumberblack Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (1) 5 Value Destroyed (5) 5 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7790 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1600 Matter 188/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Makeshift Flight Unit Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Improved Maneuvering Thrusters Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite System Shield Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Angular Momentum Engine Advanced Signal Interpreter [Rating: 94] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Layered Light Armor Plating Device Drone Bay Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon None Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 . . 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 1 1 . 1 . . 1 . . . 1 . 1 Utility 11 | . . 1 1 1 . 1 . . 1 2 . . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 44 | . . . 13 2 6 6 1 . 1 4 . 1 6 2 2 Power 8 | . . . 2 . 3 1 . . . 1 . . . . 1 Engine 7 | . . . 2 . 3 1 . . . . . . . . 1 Core 1 | . . . . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 15 | . . . 8 1 . . 1 . . 1 . . 3 1 . Treads 1 | . . . 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 14 | . . . 7 1 . . 1 . . 1 . . 3 1 . Utility 21 | . . . 3 1 3 5 . . 1 2 . 1 3 1 1 Device 5 | . . . . . . 2 . . . . . 1 1 . 1 Storage . | . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 2 . . 1 . . . . . . Hackware 4 | . . . . . . . . . . 1 . . 2 1 . Protection 9 | . . . 3 1 3 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 . . . . . . . . 1 . Parts Lost 24 | . . . 2 . . . . . 2 1 . 1 4 2 12 Power 2 | . . . . . . . . . . . . . . . 2 Propulsion 10 | . . . 2 . . . . . 2 . . . . 1 5 Utility 12 | . . . . . . . . . . 1 . 1 4 1 5 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 12 | . . . 2 . . . . . 2 3 . 1 4 2 12 Average Slot Usage (%) 55 | . . . 41 69 67 76 82 86 80 61 73 73 68 57 29 Engine 2 | . . . 7 7 7 6 6 6 5 3 . . . . . Core 1 | . . . . . . . . . . 1 5 5 4 4 1 Flight 24 | . . . 24 38 38 33 35 40 33 21 26 26 27 26 9 Device 3 | . . . . . . 12 13 13 11 6 5 5 4 . . Processor 7 | . . . . . . 9 13 13 17 15 15 15 10 8 8 Hackware 4 | . . . . . . . . . . . 5 5 10 14 10 Protection 9 | . . . 9 23 21 14 13 13 11 11 15 15 9 4 . Naked Turns 130 | . 27 79 24 . . . . . . . . . . . . Heaviest Build 31 | . . . 13 17 31 26 24 24 24 24 23 23 25 9 9 Greatest Support 73 | 3 3 3 28 18 32 26 40 26 26 26 26 36 73 73 20 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 4 4 4 3 4 4 4 4 4 4 3 3 2 2 2 Average Carried 2 | . 4 4 3 2 3 3 4 4 3 3 3 2 2 2 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 2 4 4 4 4 4 3 3 2 2 2 1 Class Distribution -------------------- 49% | Sprinter 25% | Hacker-Sprinter 18% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Acc Matter Collected 390 | 200 . . 90 . . . 100 . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 27 | . . 27 . . . . . . . . . . . . . Parts 7 | . . 7 . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed 1 | . . 1 . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 1 | . . 1 . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Acc Damage Taken 5072 | . 35 233 614 191 211 36 34 . 149 204 28 31 842 315 2149 Core 2528 | . 35 233 112 46 46 . . . 51 82 . . 208 100 1615 Absorbed by Shields 6 | . . . . . . . . . . . . . 6 . . Core Remaining (%) 85 | 100 86 41 79 . 86 . . 100 94 . . 92 84 93 . Volleys Fired . | . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . Core Hits 8 | . . 7 1 . . . . . . . . . . . . Critical Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 45 | . . 30 7 . . . . . . . . . . 2 6 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 45 | . . 30 7 . . . . . . . . . . 2 6 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . 3 . . Average Corruption 2 | . . . . . . . . . . . . . 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . 4 . . Heat Flow Errors 2 | . . . . . . . . . . . . . 2 . . Energy Discharges 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . 13 2 . . . . . . . . . . 1 3 Shots . | . . . . . . . . . . . . . . . . Rammed 12 | . . 7 3 . . . . . . . . . . 1 1 Targets Rammed 12 | . . 7 3 . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 330 | . . . 153 64 244 30 121 3 7 8 3 56 330 26 . Average Temperature 54 | . . . 67 16 148 7 31 1 4 2 1 32 139 12 . Received Heat Transfer 924 | . 18 78 288 60 99 18 12 . 27 36 . . 81 27 180 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Acc Peak Influence 478 | . 26 53 300 180 150 103 . . 66 242 . . 478 424 257 Initial 268 | . . 10 22 136 88 67 . . 31 27 . . 61 268 242 Average 140 | . 14 33 79 150 102 74 . . 35 92 . . 248 339 125 Maximum Alert Level 2 | . . . 1 . . . . . . 1 . . 2 2 1 Low Security (%) 74 | . 100 100 96 100 100 100 . . 100 84 . . 47 . 58 Level 1 19 | . . . 3 . . . . . . 15 . . 32 73 41 Level 2 6 | . . . . . . . . . . . . . 20 26 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 2 3 . 3 1 . . 2 . . . 1 3 1 Investigation 7 | . . 1 1 . . . . . 2 . . . 1 2 . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 8 | . 1 1 2 . 1 1 . . . . . . . 1 1 Assault 2 | . . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Acc Distress Signals 4 | . . 2 . . . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 154 | . 4 8 24 4 17 2 1 . 5 11 6 4 24 9 35 Peak Tracking Total 24 | . 3 7 22 4 15 1 1 . 5 14 7 4 10 7 24 Tactical Retreats 13 | . . . 2 . . . . . . 2 . . 6 . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Acc Traps Triggered 2 | . . . . . . . . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Acc Machines Accessed 22 | . 1 2 4 1 1 1 . . 4 1 . . 3 3 1 Terminals 22 | . 1 2 4 1 1 1 . . 4 1 . . 3 3 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 74 | . 7 6 17 2 5 3 . . 8 2 . . 6 12 6 Successful 29 | . 3 3 6 1 4 1 . . 1 . . . 3 2 5 Failed 45 | . 4 3 11 1 1 2 . . 7 2 . . 3 10 1 Catastrophic 14 | . 1 1 5 1 . . . . 3 . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 57 | . 7 6 17 2 3 3 . . 3 1 . . 5 10 . Terminals 74 | . 7 6 17 2 5 3 . . 8 2 . . 6 12 6 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 22 | . 2 2 4 . 2 1 . . 1 . . . 3 2 5 Open Door 1 | . . . . . . . . . . . . . 1 . . Level Access Points 6 | . 1 1 1 . . . . . . . . . 1 1 1 Terminal Index 9 | . 1 1 1 . 1 1 . . 1 . . . 1 1 1 Unreport Threat 3 | . . . . . . . . . . . . . . . 3 Locate Traps 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 1 2 1 2 . . . . . . . . . . Terminals 7 | . 1 1 2 1 2 . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . Botnet 4 | . 1 1 1 1 . . . . . . . . . . . Disrupt 2 | . . . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 2 4 1 1 1 . . 4 1 . . 2 3 1 Full Trace Events 10 | . . 2 3 . . . . . 2 . . . 1 2 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Acc Total Allies 2 | . . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . 3 . . . . . . . . . . Total Damage 21 | . . . . . 21 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Acc Turns Passed 1138 | . 27 79 147 72 58 66 53 21 57 76 48 11 224 72 127 Spaces Moved 3329 | 1 53 143 318 218 149 177 197 78 201 257 176 40 715 251 355 Core 339 | 1 53 143 49 . . . . . . . . . . . 93 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2990 | . . . 269 218 149 177 197 78 201 257 176 40 715 251 262 Fastest Speed 20 | 50 50 50 28 29 25 27 22 27 27 27 27 25 22 20 27 Average Speed 30 | 50 50 50 35 29 28 27 26 27 27 27 27 25 28 26 34 Slowest Speed 100 | 50 50 50 100 29 30 30 27 27 27 27 27 27 30 27 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 95 | . . . 20 9 12 . 4 . 7 4 . . 21 9 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 21 | 2 24 23 33 11 32 8 49 18 11 13 47 12 33 11 21 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 2 . . . . . . . . Known Exits Taken 12 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . Scrap Searched 2 | . . . . . . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Acc Total 3336 | . 52 149 329 217 153 195 193 77 195 257 175 40 708 247 349 Wait 14 | . . . 3 7 . . . . . . . . 2 2 . Move 3138 | . 52 142 279 200 127 176 189 77 186 249 175 39 675 235 337 Hop 83 | . . . 19 8 9 . 3 . 7 3 . . 18 7 9 Pick Up 15 | . . . 5 . 3 6 . . 1 . . . . . . Fast Attach 34 | . . . 11 . 5 5 1 . . 3 . . 6 2 1 Attach 8 | . . . 1 2 . 1 . . 1 1 . 1 . . 1 Detach 1 | . . . 1 . . . . . . . . . . . . Swap 2 | . . . 1 . 1 . . . . . . . . . . Drop 27 | . . . 7 . 8 7 . . . 1 . . 3 1 . Fire . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ram 10 | . . 7 2 . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . 4 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -2/Research (discovered 4 exits: *Acc x3 / Tes) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 5 | -10/Materials | Identified exit to Materials 28 | -10/Materials | Entered another Materials area 28 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 77 | -9/Materials | Identified exit to Materials 101 | -9/Materials | Core integrity fell below 50% 107 | -9/Materials | Entered another Materials area 107 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 157 | -8/Materials | Identified exit to Factory 254 | -8/Materials | Entered Factory 254 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 314 | -7/Factory | Discovered new exit (range 12) 326 | -7/Factory | Entered Storage 328 | -7/Storage | Met a pair of Derelict thieves 382 | -7/Storage | Discovered new exit (range 7) 384 | -7/Storage | Entered Factory 384 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 435 | -6/Factory | Discovered new exit (range 18) 447 | -6/Factory | Discovered new exit (range 14) 448 | -6/Factory | Identified exit to Lower Caves 450 | -6/Factory | Entered Lower Caves 464 | -6/Lower Caves | Encountered a Warlord checkpoint 472 | -6/Lower Caves | Spotted B-75 Beast 477 | -6/Lower Caves | Build established: Sprinter 501 | -6/Lower Caves | Discovered new exit (range 8) 503 | -6/Lower Caves | Identified exit to Lower Caves 503 | -6/Lower Caves | Entered another Lower Caves area 520 | -6/Lower Caves | Discovered new exit (range 16) 524 | -6/Lower Caves | Identified exit to Factory 524 | -6/Lower Caves | Entered Factory 524 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 577 | -5/Factory | Discovered new exit (range 15) 580 | -5/Factory | Identified exit to Factory 581 | -5/Factory | Entered another Factory area 581 | -4/Factory | Evolved 2 slots: Utility x2 632 | -4/Factory | Lost 3 parts (2n1u) 655 | -4/Factory | Discovered new exit (range 8) 656 | -4/Factory | Identified exit to Upper Caves 657 | -4/Factory | Entered Upper Caves 684 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 703 | -4/Upper Caves | Discovered new exit (range 7) 704 | -4/Upper Caves | Identified exit to Upper Caves 705 | -4/Upper Caves | Entered another Upper Caves area 714 | -4/Upper Caves | Discovered new exit (range 12) 716 | -4/Upper Caves | Identified exit to Research 716 | -4/Upper Caves | Entered Research 716 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 742 | -3/Research | Spotted B-86 Titan 820 | -3/Research | Discovered new exit (range 21) 825 | -3/Research | Identified exit to Quarantine 833 | -3/Research | Spotted B-86 Titan 876 | -3/Research | Lost 4 parts (4u) 915 | -3/Research | Discovered exit to Quarantine (range 8) 931 | -3/Research | Identified exit to Research 940 | -3/Research | Entered another Research area 940 | -2/Research | Evolved 2 slots: Utility x2 941 | -2/Research | Identified exit to Testing 955 | -2/Research | Spotted B-90 Cyclops 982 | -2/Research | Identified exit to Access 999 | -2/Research | Spotted B-90 Cyclops 1012 | -2/Research | Entered Access 1012 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1032 | -1/Access | Spotted B-99 Colossus 1038 | -1/Access | Identified exit to Surface 1100 | -1/Access | Core integrity fell below 50% 1115 | -1/Access | Spotted B-99 Colossus 1119 | -1/Access | Core integrity fell below 20% 1139 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01095_ Penetrated by Slug. 01095_ Slug penetrates Wall. 01096_ U-05 Engineer lays Concrete. 01100_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01104_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A016. 01105_ C-30 ARC bursts open, deploying its payload. 01105_ B-74 Champion unfolds itself. 01105_ G-73 Enforcer unfolds itself. 01112_ Penetrated by Slug. 01113_ K-01 Serf cleans the Garrison Access. 01114_ Penetrated by Slug. 01114_ System Shield destroyed. 01115_ Penetrated by Slug. 01118_ Slammed into H-88 Terminator. 01118_ Penetrated by Slug. 01118_ Adv. Hacking Suite destroyed. 01120_ Slug penetrates Wall. 01125_ Slug penetrates S-43 Plague. 01125_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# """" | | ??????????????????????????????######## "" | | ????????????????????????????? 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