Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.23 @ 19:32:57 Player: noklam Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (27) 135 Value Destroyed (822) 822 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4390 Bonus ------- High Alert Combat Kills 39 Friendly Fire -6 Cogmind --------- Core Integrity 0/700 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Cooling System Small Storage Unit Makeshift Terrain Scan Processor Makeshift Hacking Suite > --- WEAPON (3) ------- Ripper > --- INVENTORY (8) ---- Kinecellerator Hacking Suite Authchip [Armor] Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced Weight Redist. System Hacking Drone Bay > --- WEAPON ----------- Barrage Gun Ripper > --- INVENTORY -------- Nuclear Core Kinecellerator ECM Suite Layered Light Armor Plating Hacking Suite Authchip [Armor] Assault Rifle Missile Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Makeshift Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 2 | . . . . 1 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 86 | 6 . 4 11 25 11 9 2 1 17 Power 18 | 1 . . 1 8 2 3 1 . 2 Engine 7 | 1 . . 1 4 . . . . 1 Core 11 | . . . . 4 2 3 1 . 1 Reactor . | . . . . . . . . . . Propulsion 26 | 2 . 2 6 8 2 1 . . 5 Treads 2 | . . . . . . . . . 2 Leg 4 | 2 . . . . . . . . 2 Wheel . | . . . . . . . . . . Hover 1 | . . . . 1 . . . . . Flight 19 | . . 2 6 7 2 1 . . 1 Utility 22 | 1 . . 2 5 6 2 . 1 5 Device 12 | . . . . 3 5 1 . 1 2 Storage 3 | 1 . . 1 . 1 . . . . Processor 1 | . . . . . . . . . 1 Hackware 1 | . . . . . . . . . 1 Protection 5 | . . . 1 2 . 1 . . 1 Artifact . | . . . . . . . . . . Weapon 20 | 2 . 2 2 4 1 3 1 . 5 Energy Gun 4 | 1 . . 1 2 . . . . . Energy Cannon 3 | . . 1 1 1 . . . . . Ballistic Gun 7 | 1 . 1 . . 1 2 . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . 1 . 1 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 2 1 . . 1 . Parts Lost 35 | . . . . 9 . 7 . . 19 Power 7 | . . . . 2 . 1 . . 4 Propulsion 13 | . . . . 4 . 2 . . 7 Utility 7 | . . . . 1 . 1 . . 5 Weapon 8 | . . . . 2 . 3 . . 3 Highest Loss Streak 8 | . . . . 8 . 4 . . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 76 | . 85 76 95 97 94 85 72 76 54 Engine 4 | . 14 14 11 10 . . . . 2 Core 7 | . . . . 7 15 14 15 15 4 Treads 1 | . . . . . . . . . 5 Leg 3 | . 28 10 . . . . . . 5 Flight 19 | . . 17 43 35 30 27 23 23 2 Device 10 | . . . . 12 17 15 15 19 10 Storage 7 | . 14 5 10 9 7 7 7 7 7 Protection 3 | . . . 8 4 . 3 . . 2 Energy Gun 3 | . 14 5 6 . 15 5 . . . Energy Cannon 3 | . . 5 13 16 . . . . . Ballistic Gun 4 | . 14 16 2 . 7 7 7 7 2 Slashing Weapon 2 | . . . . . . . 3 3 6 Naked Turns . | . . . . . . . . . . Heaviest Build 33 | 12 12 12 20 29 28 28 23 23 33 Greatest Support 40 | 20 20 20 20 29 28 28 23 23 40 Greatest Overweight (x) 9 | 1 . 1 . 1 . . . . 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 6 7 8 8 8 8 8 8 Most Carried 8 | 4 4 8 8 8 8 8 8 8 8 Average Carried 5 | 1 4 4 6 7 6 7 7 7 3 Final Capacity 8 | 8 8 5 8 8 8 8 8 8 8 Final Carried 8 | 4 4 5 8 4 7 8 8 8 3 Class Distribution -------------------- 43% | Sprinter 39% | Mutant 9% | Scavenger-Sprinter 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Matter Collected 1145 | 177 . 104 63 269 . 335 20 . 177 Remotely . | . . . . . . . . . . Salvage Created 904 | . . 48 15 338 . 179 . . 324 Parts 64 | . . 5 2 28 . 12 . . 17 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 8 2 . 16 Prevented 3 | . . . . . . 1 2 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 27 | . . 3 1 9 . 6 . . 8 Melee 5 | . . . . . . . . . 5 Guns 8 | . . 3 . . . 4 . . 1 Cannons 8 | . . . 1 7 . . . . . AOE 6 | . . . . 2 . 2 . . 2 Classes Destroyed 5 | . . 1 . 2 . 1 . . 1 Swarmer 17 | . . 3 1 3 . 6 . . 4 Grunt 6 | . . . . 4 . . . . 2 Duelist 1 | . . . . . . . . . 1 Sentry 3 | . . . . 2 . . . . 1 Samaritan 2 | . . . . . . 2 . . . Best Kill Streak 5 | . . 3 1 4 . 5 . . 3 Combat Bots Only 5 | . . 3 1 4 . 5 . . 3 Max Kills in Single Turn 2 | . . 1 1 1 . 2 . . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 1 . 1 . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Damage Taken 3523 | . . 61 60 771 . 644 . . 1987 Core 902 | . . 10 12 178 . 71 . . 631 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 2 | . . . 2 . . . . . . Core Remaining (%) 90 | 100 . 96 97 67 . . . . . Volleys Fired 53 | . . 5 3 11 . 27 . . 7 Largest 3 | . . 2 2 2 . 3 . . 2 Hottest 148 | . . 60 128 128 . 148 . . 64 Shots Fired 110 | . . 9 6 21 . 65 . . 9 Gun 80 | . . 9 . 4 . 60 . . 7 Cannon 21 | . . . 6 15 . . . . . Launcher 9 | . . . . 2 . 5 . . 2 Special . | . . . . . . . . . . Kinetic 40 | . . 5 . . . 28 . . 7 Thermal 33 | . . . 6 16 . 11 . . . Explosive 9 | . . . . 2 . 5 . . 2 Electromagnetic 28 | . . 4 . 3 . 21 . . . Robot Hit Streak 13 | . . 2 3 5 . 13 . . 3 Robot Miss Streak 7 | . . 4 3 2 . 7 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 71 | . . 4 2 12 . 29 . . 24 Core Hits 56 | 3 . 3 1 14 . 20 . . 15 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 5 | . . . . . . 1 . . 4 Destroy 1 | . . . . . . 1 . . . Sever 4 | . . . . . . . . . 4 Melee Attacks 26 | . . . . . . . . . 26 Impact . | . . . . . . . . . . Slashing 26 | . . . . . . . . . 26 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2173 | 12 . 56 37 412 . 746 . . 910 Guns 590 | . . 56 . 17 . 459 . . 58 Cannons 227 | . . . 37 190 . . . . . Explosions 681 | . . . . 201 . 287 . . 193 Melee 659 | . . . . . . . . . 659 Ramming 16 | 12 . . . 4 . . . . . Kinetic 298 | . . 33 . . . 207 . . 58 Thermal 326 | . . . 37 190 . 99 . . . Explosive 681 | . . . . 201 . 287 . . 193 Electromagnetic 193 | . . 23 . 17 . 153 . . . Impact . | . . . . . . . . . . Slashing 659 | . . . . . . . . . 659 Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 25 | . . . . . . . . . 25 Projectiles . | . . . . . . . . . . Explosions 6 | . . . . . . . . . 6 Melee 19 | . . . . . . . . . 19 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 111 | . . . . 2 . 34 . . 75 Shots 3 | . . . . . . 1 . . 2 Rammed 1 | . . . . 1 . . . . . Targets Rammed 10 | 9 . . . 1 . . . . . Kicked 9 | 9 . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 323 | . . . 144 323 . 193 . . . Average Temperature 111 | . . . 75 123 . 86 . . . Received Heat Transfer 627 | . . . 9 252 . 57 . . 309 Effects 4 | . . . . 4 . . . . . Energy Bleed 4 | . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 675 | . . . 83 370 . 222 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Peak Influence 534 | . . 145 315 534 278 . . . . Initial 249 | . . . 56 132 249 . . . . Average 180 | . . 88 161 278 261 . . . . Maximum Alert Level 2 | . . . 1 2 1 . . . . Low Security (%) 60 | 100 100 100 68 38 . . . . . Level 1 30 | . . . 31 37 100 . . . . Level 2 9 | . . . . 24 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . . . . 3 . . . . . Investigation 1 | . . . . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . 2 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Distress Signals 11 | . . . 5 1 . . . . 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . . 5 16 35 . 17 9 . 23 Peak Tracking Total 23 | . . 3 10 23 . 7 10 . 12 Tactical Retreats 18 | . . 1 1 4 . 6 1 . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Machines Accessed 9 | . . . 1 6 2 . . . . Terminals 6 | . . . 1 4 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 19 | . . . 3 13 3 . . . . Successful 10 | . . . 1 6 3 . . . . Failed 9 | . . . 2 7 . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 14 | . . . 3 10 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . 2 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 6 | . . . 1 4 1 . . . . Robot Analysis 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Zone Layout 3 | . . . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 2 . . . . Report Inventory 2 | . . . . 1 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . 1 3 1 . . . . Full Trace Events 2 | . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 RETURN 1 | . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 6 | . . 2 . . . 2 2 . . Drone Launches 1 | . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Turns Passed 2150 | 71 34 189 141 325 92 436 83 44 735 Spaces Moved 3800 | 41 29 323 367 787 253 1170 259 132 439 Core 19 | 2 . . . . . . . . 17 Treads 151 | . . . . . . . . . 151 Legs 209 | 39 29 43 . . . . . . 98 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3421 | . . 280 367 787 253 1170 259 132 173 Fastest Speed 26 | 50 120 37 26 26 27 27 30 30 29 Average Speed 44 | 117 120 48 26 27 27 28 30 30 138 Slowest Speed 500 | 120 120 120 37 109 28 30 30 30 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 18 | . . 4 4 10 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 8 66 33 66 6 96 48 11 37 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . 2 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . . . 4 3 . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 92 | . . . . 18 . 46 . . 28 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 92 | . . . . 18 . 46 . . 28 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Total 4100 | 59 28 342 399 869 273 1215 263 136 516 Wait 68 | . . . 11 31 1 . . . 25 Move 3755 | 40 28 314 358 766 252 1169 258 131 439 Hop 18 | . . 4 4 10 . . . . . Pick Up 37 | 4 . 7 4 11 4 4 2 1 . Fast Attach 37 | 6 . 1 5 8 4 2 . 1 10 Attach 24 | . . . 2 8 2 4 1 . 7 Detach 13 | . . . 3 2 2 3 . 1 2 Swap 25 | . . 3 4 9 5 3 1 . . Drop 34 | . . 8 5 12 3 3 1 2 . Fire 53 | . . 5 3 11 . 27 . . 7 Melee 26 | . . . . . . . . . 26 Ram 1 | . . . . 1 . . . . . Kick 9 | 9 . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 16) 72 | -11/Junkyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 10) 106 | -10/Materials | Entered Mines 200 | -10/Mines | Discovered new exit (range 11) 217 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 230 | -10/Mines | Discovered new exit (range 13) 230 | -10/Mines | Learned location of Zion (-7) 295 | -10/Mines | Entered Materials 295 | -9/Materials | Evolved 2 slots: Propulsion x2 296 | -9/Materials | Identified exit to Mines 413 | -9/Materials | Met 8R-AWN 427 | -9/Materials | Attacked by 8R-AWN 434 | -9/Materials | Discovered new exit (range 3) 436 | -9/Materials | Entered another Materials area 436 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 614 | -8/Materials | Build established: Sprinter 761 | -8/Materials | Discovered new exit (range 4) 761 | -8/Materials | Entered Factory 761 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 778 | -7/Factory | Discovered new exit (range 15) 779 | -7/Factory | Lost 8 parts (2p3n1u2w) 803 | -7/Factory | Discovered new exit (range 16) 853 | -7/Factory | Entered Lower Caves 986 | -7/Lower Caves | Lost 4 parts (1p1n2w) 1079 | -7/Lower Caves | Encountered a Warlord checkpoint 1082 | -7/Lower Caves | Learned Factory stockpile data 1185 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1288 | -7/Lower Caves | Discovered new exit (range 4) 1289 | -7/Lower Caves | Entered another Lower Caves area 1323 | -7/Lower Caves | Learned location of Extension (-5) 1325 | -7/Lower Caves | Encountered a Warlord checkpoint 1366 | -7/Lower Caves | Discovered new exit (range 9) 1372 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1372 | -7/Lower Caves | Entered Zion 1389 | -7/Zion | Given the Hacking Drone Bay 1390 | -7/Zion | Found Prototype Device 1390 | -7/Zion | Identified Hacking Drone Bay 1399 | -7/Zion | Discovered new exit (range 16) 1416 | -7/Zion | Entered Proximity Caves 1541 | -6/Proximity Caves | Lost 6 parts (1p3n1u1w) 1608 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 1790 | -6/Proximity Caves | Build established: Mutant 1814 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1839 | -6/Proximity Caves | Core integrity fell below 50% 1882 | -6/Proximity Caves | Lost 6 parts (2p1n3u) 2130 | -6/Proximity Caves | Core integrity fell below 20% 2151 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01866_ Acquired 10 matter. 01997_ Searching scrap... 01997_ Found Mak. Hacking Suite. 01997_ Found Mak. Terrain Scan Processor. 01997_ Found Battle Rifle. 01997_ Found Imp. Cooling System. 01997_ Found 27 Matter. 02001_ Acquired Battle Rifle. 02004_ Acquired 10 matter. 02007_ Acquired Imp. Cooling System. 02008_ Acquired 10 matter. 02012_ Acquired Mak. Terrain Scan Processor. 02016_ Acquired Mak. Hacking Suite. 02018_ Acquired 7 matter. 02108_ The unstable cave ceiling collapses. 02115_ Battle Rifle destroyed. 02117_ Lgt. Treads destroyed. 02126_ The unstable cave ceiling collapses. 02133_ Lgt. Treads destroyed. 02134_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | %####?????????# #????###??????????????????? | | # ## #????????????# #?????????????????????????? | | ## ## ############## #?????????????????????????? | | ### ## ## #?????????????????????????? | | ??# ## ## #############?????????????????????????? | | ?## ## % #?????????????????????????????????????? | | ## ##### #?????????????????????????????????????? | | # #???# #?????????????????????????????????????? | | ##### #?????????????????????????????????????? | | #?????????????????????????????????????? | | ########?????????????????????????????????????? | | ##????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ############????????????????????????????????????? | | #?????????????????????????#########??? | | #### ###### #?????????????????????????# # ##?? | | ???# #????# #?????????????????????????# # #?? | | ???# #????# #?????????????????????##### ### | | ???# #????# ####################### # | | ???# #????# | | ???# #????# | | ???# #????# | | ???# #????# d | | ???# #????# @ | | ???# #????# ######### # # # # # | | ???# #????# #???????#### ## # #### ### | | ???# #????# #??????????####?#########????#?#### ## | | ???# #????# #?????????????????????????????????###? | | ???# #????# ?????????????????????????????????????? | | ???# #????# ?????????????????????????????????????? | | ???# #????# ?????????????????????????????????????? | | ???# #????# ?????????????????????????????????????? | | ???# #????# #????????????????????????????????????? | | ???# #????# #????????????????????????????????????? | | ???# #????# #????????????????????????????????????? | | ???# #????# #????????????????????????????????????? | | ???# #????# #????????????????????????????????????? | | ???# #????# ##???????????????????????????????????? | | ???# #??### #???????????????????????????????????? | | ???# #??# #???????????????????????????????????? | | ???# #### ###?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???##### #####?????????????????????????????? | | ??????## # #?????????????????????????????? | | ?????## # #?????????????????????????????? | | ###### # ### #?????????????????????????????? | | ##?#?????????????????????????????? | | %[ "#???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 135 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Evasion (%) 64 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Imp. Particle Charger | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Gravmag System | -7/Zion | Archive Energy Well | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Microactuators | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive M-28 Smith | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed DefenseHackingNanosword Manual? 0 Play Time 01:11:12 Cumulative 9.3 hours Start 2023.07.23 @ 17:30:25 End 2023.07.23 @ 19:32:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78a274e7-0e0d-4251-a8b7-a2d19e19afc0