Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 08:19:35 Player: shapeshifter Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (30) 30 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (9406) 9406 TOTAL SCORE: 16756 Bonus ------- Pacifist 7906 Entered DSFs 1500 Cogmind --------- Core Integrity 0/1600 Matter 117/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (9) ------ Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Improved Cooling System Stasis Canceller Advanced Reaction Control System Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Compressor > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Improved Cooling System Enhanced Optical Array Advanced Sensor Array Advanced Reaction Control System Improved Hacking Suite > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Fusion Compressor Improved Cooling System Stasis Canceller Improved Plasma Cutter [Rating: 69] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Pick Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Res DSF Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 . 2 . 2 Power 2 | . . . . . . 1 . . . . . 1 . . Propulsion 9 | . . 2 1 . . 1 1 2 . 1 . . . 1 Utility 7 | . . . 1 2 . . 1 . . 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 37 | . . 2 8 2 2 10 2 1 . 2 7 . . 1 Power 7 | . . 1 1 . 1 1 1 . . . 2 . . . Engine 3 | . . 1 1 . . 1 . . . . . . . . Core 3 | . . . . . 1 . 1 . . . 1 . . . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 11 | . . . 3 . . 2 . 1 . . 5 . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11 | . . . 3 . . 2 . 1 . . 5 . . . Utility 17 | . . 1 3 2 1 6 1 . . 2 . . . 1 Device 3 | . . . . . . 2 . . . 1 . . . . Storage . | . . . . . . . . . . . . . . . Processor 4 | . . . 1 1 . 1 1 . . . . . . . Hackware 5 | . . 1 1 . . 1 . . . 1 . . . 1 Protection 5 | . . . 1 1 1 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 2 | . . . 1 . . 1 . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . Parts Lost 24 | . . . 1 . . 4 1 . 1 4 12 . 1 . Power 4 | . . . 1 . . . . . 1 . 2 . . . Propulsion 11 | . . . . . . . 1 . . 2 7 . 1 . Utility 7 | . . . . . . 3 . . . 2 2 . . . Weapon 2 | . . . . . . 1 . . . . 1 . . . Highest Loss Streak 11 | . . . 1 . . 2 1 . 1 4 11 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | . 1 3 4 3 3 4 4 5 5 5 4 5 5 5 Power 1 | . 1 1 . . . 1 2 3 3 2 1 1 1 1 Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . . 2 4 3 3 3 2 2 2 1 2 3 3 3 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 9 | . . . . . . 3 . . . 2 1 . . 3 Power 2 | . . . . . . . . . . 1 . . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility 5 | . . . . . . 2 . . . 1 1 . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 42 | . . 9 33 73 76 66 69 64 65 61 36 4 3 . Engine 1 | . . 5 6 7 5 . 1 . . . . . . . Core 3 | . . . . . 1 6 9 10 7 4 4 . . . Flight 14 | . . . 7 23 23 22 27 22 26 23 12 4 3 . Device 4 | . . . . . . 4 11 10 10 12 8 . . . Processor 4 | . . . 4 7 7 7 5 10 10 9 3 . . . Hackware 5 | . . 4 9 15 15 10 5 5 5 6 2 . . . Protection 2 | . . . 4 12 15 5 . . . . . . . . Slashing Weapon 1 | . . . 1 7 7 6 . . . . . . . . Piercing Weapon 1 | . . . . . . . 5 5 5 4 3 . . . Peak Build Rating 69 | . . 5 28 33 36 50 54 61 61 68 69 5 5 8 Average Rating 30 | . . 2 13 32 34 38 50 58 59 63 45 5 3 2 On Entrance 25 | . . . 5 28 33 36 47 54 61 56 52 5 5 2 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns 215 | . 34 26 . . . . . . . . 7 . 15 133 Heaviest Build 21 | . . 3 10 13 15 18 20 20 20 16 21 . . . Greatest Support 31 | 3 3 3 15 15 15 25 25 28 28 28 31 6 6 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 5 5 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 3 4 3 3 4 4 5 5 4 4 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 5 5 3 5 3 5 5 5 5 5 5 5 5 Class Distribution -------------------- 41% | Mutant 27% | Sprinter 13% | Hacker-Sprinter 13% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Scout | -6/Factory Sprinter | -5/Factory Scout | -4/Factory Scout | -4/DSF Hacker-Scout | -3/Research Mutant | -3/Armory Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Res DSF Acc Matter Collected 266 | 141 . 15 . . 2 23 . . . . 71 . 14 . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Res DSF Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Res DSF Acc Hostile Shots Fired 490 | . 16 21 26 . 29 57 3 1 5 13 215 . 28 76 Missed 224 | . 7 10 9 . 15 37 1 1 2 9 103 . 11 19 Hits 266 | . 9 11 17 . 14 20 2 . 3 4 112 . 17 57 Melee 17 | . . . . . . . . . 2 . 4 . 11 . Projectile 249 | . 9 11 17 . 14 20 2 . 1 4 108 . 6 57 AOE 5 | . . . . . . . . . 1 . 1 . 3 . Critical Strikes 11 | . . . 1 . 1 . . . . 1 3 . 5 . Damage Taken 5638 | . 127 145 284 . 260 260 114 . 149 149 1654 . 890 1606 Core 4166 | . 127 122 131 . 53 102 56 . 39 37 1027 . 866 1606 Absorbed by Shields 39 | . . . . . 39 . . . . . . . . . Core Remaining (%) 72 | 100 49 69 76 . 92 88 94 . 96 . 18 . 40 . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 36 | . . . . . . 1 13 2 . 2 18 . . . Impact . | . . . . . . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . . . . . Piercing 35 | . . . . . . . 13 2 . 2 18 . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 41 | . . . . . . . . . . 2 . . . 39 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 41 | . . . . . . . . . . 2 . . . 39 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 2 . . . 6 . . . Average Corruption 3 | . . . . . . . 2 . . . 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2 | . . . . . . . . . . . . . . 2 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 2 | . . . . . . . . . . . . . . 2 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . . . . . . 1 . . . 18 Shots . | . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . 1 . . . 5 Targets Rammed 6 | . . . . . . . . . . 1 . . . 5 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 163 | . . . 7 . . 1 . . . . 163 . . . Average Temperature 39 | . . . 7 . . 1 . . . . 46 . . . Received Heat Transfer 846 | . 72 42 153 . . 33 18 . . . 483 . . 45 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Res DSF Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 89 | . . 6 67 34 30 70 89 45 28 31 80 42 31 80 Initial 43 | . . . . 30 . 15 29 43 28 9 . 42 31 12 Average 15 | . . 1 9 24 6 16 41 41 24 6 13 42 27 17 Influence Increases 806 | . . 6 100 14 30 148 120 8 . 51 209 . . 120 Successful Hack 98 | . . 6 25 14 . 12 21 4 . 2 14 . . . Disable Machine 45 | . . . . . . . 15 . . . 30 . . . Destroy Structure 63 | . . . . . . 1 24 4 . 4 30 . . . Partial Spotted 75 | . . . . . . 30 . . . 30 15 . . . Lose Combat Pursuer 525 | . . . 75 . 30 105 60 . . 15 120 . . 120 Influence Decreases 726 | . . 6 33 81 . 118 91 56 23 69 129 38 21 61 Entered New Map 209 | . . . . 37 . 15 31 46 13 9 . 38 11 9 Time Decay 335 | . . 6 33 10 . 73 50 10 . 29 72 . . 52 Lost Part 148 | . . . . . . 30 10 . 10 31 57 . 10 . Purge Threat 34 | . . . . 34 . . . . . . . . . . Squads Dispatched 21 | . . . 1 . . 8 . . 1 1 4 . 1 5 Investigation 14 | . . . . . . 7 . . . 1 3 . . 3 Extermination 3 | . . . . . . 1 . . . . 1 . . 1 Reinforcement 4 | . . . 1 . . . . . 1 . . . 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Res DSF Acc Distress Signals 7 | . . . 2 . . 1 . . . 1 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 111 | . 4 9 14 . 4 12 7 1 3 8 26 . 5 18 Peak Tracking Total 21 | . 4 8 7 . 3 6 6 1 3 10 21 . 6 10 Tactical Retreats 17 | . . . 2 . 2 3 2 . . 1 4 . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Res DSF Acc Traps Triggered 5 | . . . . . 4 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Res DSF Acc Machines Disabled 3 | . . . . . . . 1 . . . 2 . . . Max in Single Turn 1 | . . . . . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Res DSF Acc Machines Accessed 29 | . . 1 3 3 . 8 2 1 . 3 4 1 . 3 Terminals 24 | . . 1 3 3 . 8 . 1 . 1 4 1 . 2 Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . 1 . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 67 | . . 2 8 7 . 21 4 1 . 5 11 2 . 6 Successful 23 | . . 1 6 4 . 5 2 1 . 1 2 1 . . Failed 44 | . . 1 2 3 . 16 2 . . 4 9 1 . 6 Catastrophic 18 | . . . 1 . . 8 1 . . 1 3 . . 4 Database Lockouts . | . . . . . . . . . . . . . . . Manual 20 | . . 1 4 2 . 13 . . . . . . . . Terminals 57 | . . 2 8 7 . 21 . 1 . 1 11 2 . 4 Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 2 . . 3 . . . 2 Scanalyzers 2 | . . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 16 | . . . 4 4 . 3 . 1 . 1 2 1 . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Open DSF 4 | . . . . 1 . . . 1 . 1 . 1 . . Level Access Points 2 | . . . 1 . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Zone Layout 5 | . . . 2 2 . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . 1 2 . . 2 . . . . . . . . Terminals 5 | . . 1 2 . . 2 . . . . . . . . Assimilate 2 | . . 1 1 . . . . . . . . . . . Botnet 3 | . . . 1 . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . . 1 2 2 . 8 2 . . 2 4 1 . 3 Full Trace Events 14 | . . . . . . 7 . . . 1 3 . . 3 Feedback Events 2 | . . . . . . 2 . . . . . . . . Hackware Fried 2 | . . . . . . 2 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Res DSF Acc Total Allies 2 | . . 1 1 . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . Highest-Rated Group 10 | . . 10 10 . . . . . . . . . . . Highest-Rated Ally 10 | . . 10 10 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Res DSF Acc Active Infowar (turns) 738 | . . . 70 21 83 168 119 29 14 84 150 . . . Optics 359 | . . . 70 . . . 12 29 14 84 150 . . . Sensors 477 | . . . . . . 95 119 29 14 84 136 . . . Machine Analysis 223 | . . . . 21 83 119 . . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Res DSF Acc Turns Passed 1142 | 11 34 65 148 21 83 168 119 29 14 84 195 1 36 134 Spaces Moved 2620 | 21 68 108 313 66 80 502 311 87 56 292 374 2 85 255 Core 675 | 21 68 108 180 . . . . . . . 14 . 29 255 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1945 | . . . 133 66 80 502 311 87 56 292 360 2 56 . Fastest Speed 23 | 50 50 50 29 29 29 23 23 24 24 24 28 35 35 50 Average Speed 33 | 50 50 50 41 29 29 28 23 24 24 24 33 35 40 50 Slowest Speed 50 | 50 50 50 50 29 29 29 26 26 24 30 50 35 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . 1 . . 2 2 . . 4 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 33 | 4 28 14 41 3 88 24 16 5 90 14 38 . 89 10 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . 1 1 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 33 | . . . . . . 1 12 2 . 2 16 . . . Terrain Destroyed 33 | . . . . . . 1 12 2 . 2 16 . . . Melee 33 | . . . . . . 1 12 2 . 2 16 . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Arm Res DSF Acc Total 2786 | 21 67 117 328 67 139 526 327 89 55 297 406 1 85 261 Wait 13 | . . 3 5 . . 1 . . . . 4 . . . Move 2587 | 20 67 107 310 65 79 497 306 86 55 284 371 1 84 255 Hop 10 | . . . 1 . . 2 2 . . 4 1 . . . Pick Up 27 | 1 . 5 3 . 3 8 3 . . 3 1 . . . Fast Attach 19 | . . 1 5 . . 3 1 1 . 1 5 . 1 1 Attach 16 | . . 1 3 2 1 6 . . . 1 2 . . . Detach 2 | . . . . . . . . . . . 2 . . . Swap 3 | . . . . . 1 1 1 . . . . . . . Drop 14 | . . . 1 . 1 7 1 . . 2 2 . . . Fire . | . . . . . . . . . . . . . . . Melee 36 | . . . . . . 1 13 2 . 2 18 . . . Ram 5 | . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . 54 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/DSF -3/Research -3/Armory -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Core integrity fell below 50% 42 | -10/Materials | Discovered new exit (range 9) 46 | -10/Materials | Entered another Materials area 46 | -9/Materials | Evolved 2 slots: Propulsion x2 90 | -9/Materials | Discovered new exit (range 8) 108 | -9/Materials | Discovered new exit (range 5) 111 | -9/Materials | Entered another Materials area 111 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 234 | -8/Materials | Identified exit to Factory 259 | -8/Materials | Entered Factory 259 | -7/Factory | Evolved 2 slots: Utility x2 280 | -7/Factory | Identified exit to DSF 280 | -7/Factory | Entered DSF 337 | -7/DSF | Additional patrols routed to DSF 344 | -7/DSF | Discovered new exit (range 16) 363 | -7/DSF | Entered Factory 363 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 409 | -6/Factory | Identified exit to Lower Caves 409 | -6/Factory | Hacking Suite fried by hacking feedback 475 | -6/Factory | Identified exit to Factory 484 | -6/Factory | Hacking Suite fried by hacking feedback 531 | -6/Factory | Entered another Factory area 531 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 538 | -5/Factory | Discovered new exit (range 13) 541 | -5/Factory | Identified exit to Upper Caves 623 | -5/Factory | Crushed by falling debris 647 | -5/Factory | Discovered new exit (range 10) 650 | -5/Factory | Identified exit to Factory 650 | -5/Factory | Entered another Factory area 650 | -4/Factory | Evolved 2 slots: Propulsion x2 679 | -4/Factory | Identified exit to DSF 679 | -4/Factory | Entered DSF 690 | -4/DSF | Discovered new exit (range 14) 692 | -4/DSF | Identified exit to Research 693 | -4/DSF | Entered Research 693 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 727 | -3/Research | Spotted B-86 Titan 772 | -3/Research | Discovered new exit (range 15) 777 | -3/Research | Entered Armory 806 | -3/Armory | Lost 4 parts (2n2u) 933 | -3/Armory | Core integrity fell below 50% 964 | -3/Armory | Core integrity fell below 20% 971 | -3/Armory | Discovered new exit (range 3) 972 | -3/Armory | Lost 11 parts (2p6n2u1w) 972 | -3/Armory | Entered Research 972 | -2/Research | Evolved 2 slots: Power x1, Utility x1 973 | -2/Research | Identified exit to DSF 973 | -2/Research | Entered DSF 993 | -2/DSF | Additional patrols routed to DSF 1001 | -2/DSF | Core integrity fell below 50% 1002 | -2/DSF | Discovered new exit (range 15) 1009 | -2/DSF | Entered Access 1009 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1119 | -1/Access | Core integrity fell below 50% 1140 | -1/Access | Core integrity fell below 20% 1143 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 01056_ Slammed into S-43 Plague. 01074_ Connecting with Terminal... 01074_ ALERT: Suspicious activity at Terminal A017. Dispatching Investigation squad. 01079_ K-01 Serf cleans the Longscan Aggregator. 01106_ Connecting with Terminal... 01106_ ALERT: Suspicious activity at Terminal A022. Dispatching Investigation squad. 01109_ K-01 Serf destroyed. 01111_ Slammed into S-43 Plague. 01114_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3C. 01117_ Penetrated by Slug. 01119_ R-10 Processor collects Wheel. 01125_ S-43 Plague destroyed. 01131_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01141_ Knocked back. 01142_ Acquired Adv. Hacking Suite. 01142_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????##############??????????????????????????????? | | ?????# =#??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #????####??????????????????????? | | ?????# #????# ??????????????????????? | | ?????# #????# ??????????????????????? | | ?????# #????# #??????????????????????? | | ?????# #????# #??????????????????????? | | ?????# #????# #??????????????????????? | | ?????# = #????# #??????????????????????? | | ?????# #????#k #??????????????????????? | | ?????# #????#g #??????????????????????? | | ?????# #???## ##?????????????????????? | | ?????#######+####+##### % #?????????????????????? | | ?###????# % %s H @%#?????????????????????? | | ? +????# sss #?????????????????????? | | ?# #????# ##### ##### #?????????????????????? | | ?# #????# #???# #???######?????????????????????? | | ?# #????# #???# #??????????????????????????????? | | ?# #????# #???# +??????????????????????????????? | | ## ###### #???# #??????????????????????????????? | | #???# #??????????????????????????????? | | ## #???# ???????????????????????????????? | | ?# ########???# ???????????????????????????????? | | ?# #??????????# ???????????????????????????????? | | ?# #??????????# ???????????????????????????????? | | ?# #??????????? ???????????????????????????????? | | ?# #??????????? ???????????????????????????????? | | ?# #??????????? ???????????????????????????????? | | ## ##???????????????????????????????????????????? | | # ########????????????????????????????????????? | | "" #????????????????????????????????????? | | T" #????????????????????????????????????? | | # ##### #????????????????????????????????????? | | ## ##???????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 220 Matter Stores 246 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 76 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileGammaGriptreads Manual? 0 Play Time 00:26:33 Cumulative 496.2 hours Start 2025.11.13 @ 07:54:34 End 2025.11.13 @ 08:19:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 666 Rogue 666 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 91 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d2d4e43-013b-492b-a8ca-e712ec0b762a