Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 05:22:31 Player: woegarden Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (3) 15 Value Destroyed (20) 20 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2535 Bonus ------- None Cogmind --------- Core Integrity 82/700 Matter 111/300 Energy 15/100 System Corruption 7% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Shock Rifle > --- INVENTORY (20) --- Visual Processing Unit Shield Generator Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Sensor Array Seismic Detector > --- WEAPON ----------- Mining Laser Plasma Cutter > --- INVENTORY -------- Ion Engine High-capacity Storage Unit Visual Processing Unit ECM Suite Improved Propulsion Shielding Shield Generator Shock Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . . 1 Parts Attached 27 | 1 7 . 4 3 12 Power 3 | . . . . 1 2 Engine 3 | . . . . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . 3 . 3 . 3 Treads . | . . . . . . Leg 2 | . 1 . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . 2 . 3 . 2 Utility 10 | 1 2 . 1 1 5 Device 6 | 1 1 . . 1 3 Storage 3 | . 1 . 1 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 5 | . 2 . . 1 2 Energy Gun 3 | . 1 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . 1 . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . . 6 8 Power 2 | . . . . 1 1 Propulsion 7 | . . . . 3 4 Utility 4 | . . . . 1 3 Weapon 1 | . . . . 1 . Highest Loss Streak 6 | . . . . 6 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 50 | . 93 85 88 69 22 Engine 5 | . 14 14 11 6 . Leg 3 | . 17 . . . 1 Flight 15 | . 10 28 44 28 5 Device 10 | . 16 28 11 16 6 Storage 7 | . 9 . 11 9 6 Ballistic Gun 3 | . 22 . . . . Special Weapon 3 | . 1 14 11 9 . Naked Turns . | . . . . . . Heaviest Build 47 | 13 13 8 12 14 47 Greatest Support 20 | 20 20 8 16 16 20 Greatest Overweight (x) 4 | . 4 . . 1 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 8 5 8 8 20 Average Capacity 8 | 8 7 5 7 8 9 Most Carried 8 | 7 8 5 7 8 8 Average Carried 6 | 6 5 5 4 7 7 Final Capacity 20 | 8 5 5 8 8 20 Final Carried 8 | 6 5 5 7 8 3 Class Distribution -------------------- 68% | Mutant 31% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 246 | 246 . . . . . Remotely . | . . . . . . Salvage Created 131 | 117 . 14 . . . Parts 8 | 8 . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed 2 | 2 . . . . . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Best Kill Streak 1 | 1 . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn 1 | 1 . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 1711 | . . . 10 418 1283 Core 680 | . . . . 62 618 Absorbed by Shields 5 | . . . . . 5 Redirected to Shielding 14 | . . . . . 14 Core Remaining (%) 97 | 100 . 100 100 88 . Volleys Fired 39 | 18 1 2 7 3 8 Largest 2 | 2 1 1 1 2 1 Hottest 120 | 40 20 100 100 120 69 Shots Fired 60 | 36 1 2 7 6 8 Gun 45 | 36 1 . . . 8 Cannon . | . . . . . . Launcher . | . . . . . . Special 15 | . . 2 7 6 . Kinetic 37 | 36 1 . . . . Thermal 18 | . . 2 7 6 3 Explosive . | . . . . . . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 12 | 5 2 4 . . 12 Robot Miss Streak 3 | 3 . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 34 | 23 1 2 . . 8 Core Hits 10 | 7 . 1 . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 376 | 183 10 48 . 1 134 Guns 327 | 183 10 . . . 134 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 1 | . . . . 1 . Kinetic 193 | 183 10 . . . . Thermal 106 | . . 48 . . 58 Explosive . | . . . . . . Electromagnetic 76 | . . . . . 76 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 1 8 7 Average Corruption 6 | . . . 1 8 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 2 1 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 245 | . 1 58 108 245 149 Average Temperature 42 | . 1 34 45 39 43 Received Heat Transfer 432 | . . . 6 135 291 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 285 | . . 100 . . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 85 | 15 9 8 44 85 54 Initial 36 | . 9 3 2 18 36 Average 29 | 9 9 4 13 49 38 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 1 2 1 Investigation 3 | . 1 . 1 . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . . 5 3 16 8 Peak Tracking Total 14 | . . 5 3 14 7 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 8 | . 3 . 4 . 1 Terminals 6 | . 3 . 3 . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 16 | . 5 . 9 . 2 Successful 5 | . . . 3 . 2 Failed 10 | . 5 . 5 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts 1 | . . . 1 . . Manual 12 | . 5 . 7 . . Terminals 12 | . 5 . 7 . . Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Part Schematic 1 | . . . 1 . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 4 . 1 Full Trace Events 3 | . 1 . 1 . 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 62 | . . . . . 62 Total Part Build Rating 4 | . . . . . 4 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 887 | 93 135 17 88 127 427 Spaces Moved 897 | 37 148 29 189 274 220 Core 50 | . 1 . . . 49 Treads . | . . . . . . Legs 125 | 37 63 . . . 25 Wheels . | . . . . . . Hover . | . . . . . . Flight 722 | . 84 29 189 274 146 Fastest Speed 26 | 120 32 32 26 26 29 Average Speed 65 | 120 74 32 26 35 124 Slowest Speed 275 | 120 275 32 26 115 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . 2 . 3 . 1 Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 17 | 5 31 11 20 30 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . 7 3 . Terrain Destroyed 10 | . . . 7 3 . Melee . | . . . . . . Projectile 10 | . . . 7 3 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1114 | 56 173 30 203 290 362 Wait 120 | . . . 2 . 118 Move 880 | 36 143 28 182 273 218 Hop 6 | . 2 . 3 . 1 Pick Up 15 | 1 5 . 4 5 . Fast Attach 14 | . 6 . . 1 7 Attach 12 | 1 1 . 3 2 5 Detach 7 | . 2 . 1 1 3 Swap 1 | . . . 1 . . Drop 19 | . 13 . . 4 2 Fire 39 | 18 1 2 7 3 8 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 94 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 14) 229 | -10/Materials | Entered Mines 229 | -10/Mines | Discovered new exit (range 9) 230 | -10/Mines | Assembled infested the area 246 | -10/Mines | Entered Materials 246 | -9/Materials | Evolved 2 slots: Propulsion x2 325 | -9/Materials | Discovered new exit (range 13) 332 | -9/Materials | Central database locked down 334 | -9/Materials | Entered another Materials area 334 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 421 | -8/Materials | Crushed by falling debris 444 | -8/Materials | Discovered new exit (range 15) 461 | -8/Materials | Entered Factory 461 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 480 | -7/Factory | Lost 6 parts (1p3n1u1w) 721 | -7/Factory | Build established: Mutant 722 | -7/Factory | Fabricated VTOL Module (x2) 776 | -7/Factory | Core integrity fell below 50% 810 | -7/Factory | Lost 4 parts (3n1u) 831 | -7/Factory | Core integrity fell below 20% 888 | -7/Factory | Self-destructed Last Messages --------------- 00773_ H-55 Commando destroyed. 00773_ Power Conduit explodes. 00775_ Slug penetrates Earth. 00779_ Slug penetrates Wall. 00779_ Thermal Generator destroyed. 00783_ Dropped Sensor Array. 00795_ Penetrated by Slug. 00799_ G-47 Trooper suffers critical hit (Destroy). 00816_ Acquired Imp. Titanium Leg. 00819_ Sml. Storage Unit destroyed. 00821_ Acquired Hcp. Storage Unit. 00827_ Acquired ECM Suite. 00832_ Slug penetrates G-47 Trooper. 00853_ ECM Suite destroyed. 00853_ System corrupted by crushing effect (+3). 00857_ System corrupted: Heat flow error (+178). 00859_ Ion Engine destroyed. 00859_ System corrupted by crushing effect (+1). 00877_ Imp. Titanium Leg destroyed. 00877_ System corrupted by crushing effect (+3). 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