Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 09:29:54 Player: Gatamar Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (849) 849 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5029 Bonus ------- Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 199/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (400) Ox7 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Scrap Suit Large Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Small Storage Unit Medium Storage Unit Disruptor Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Compact Battery Terrain Scanner Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon > --- INVENTORY -------- Light Treads Scrap Suit Small Storage Unit Medium Storage Unit Grenade Launcher [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 5 | . . . . . 5 . Weapon . | . . . . . . . Parts Attached 47 | 6 4 1 8 4 2 22 Power 7 | 1 . 1 1 1 . 3 Engine 4 | 1 . . 1 1 . 1 Core 3 | . . 1 . . . 2 Reactor . | . . . . . . . Propulsion 16 | 2 1 . 3 2 . 8 Treads 3 | 2 1 . . . . . Leg 5 | . . . 3 2 . . Wheel . | . . . . . . . Hover 8 | . . . . . . 8 Flight . | . . . . . . . Utility 12 | 1 2 . 1 1 1 6 Device 2 | . . . 1 . . 1 Storage 4 | 1 1 . . . . 2 Processor 1 | . . . . 1 . . Hackware 4 | . . . . . 1 3 Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 12 | 2 1 . 3 . 1 5 Energy Gun 5 | 2 1 . 1 . . 1 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 2 | . . . . . . 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . 1 . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 35 | . 1 2 5 . . 27 Power 6 | . . 1 1 . . 4 Propulsion 15 | . . . 3 . . 12 Utility 5 | . . 1 . . . 4 Weapon 9 | . 1 . 1 . . 7 Highest Loss Streak 13 | . 1 2 3 . . 13 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 6 9 8 9 8 6 Power . | . 1 1 . . . . Propulsion 2 | . 2 3 1 1 1 1 Utility 2 | . 1 3 3 3 4 2 Weapon 2 | . 1 2 3 3 3 1 Tool/Special . | . . . . . . . Unused Backups 5 | . . . . 4 . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . 2 . . Weapon 3 | . . . . 2 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 93 91 91 100 59 65 Engine 11 | . 14 7 8 14 6 1 Core 1 | . . 6 2 . . 3 Treads 8 | . 28 28 4 . . . Leg 16 | . . . 21 28 20 4 Hover 1 | . . . . . . 11 Device 4 | . . . 10 5 3 5 Storage 13 | . 14 14 14 14 6 7 Processor 4 | . . . . 8 6 2 Hackware 2 | . . . . . 3 19 Protection 1 | . 8 6 . . . . Energy Gun 8 | . 27 28 9 . . . Launcher 8 | . . . 11 14 6 1 Special Weapon 7 | . . . 6 14 6 . Peak Build Rating 52 | 6 8 9 13 17 22 52 Average Rating 13 | 4 6 8 9 15 21 32 On Entrance 10 | . 6 8 9 8 17 22 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 54 | 14 22 22 20 24 29 54 Greatest Support 45 | 40 40 40 40 35 45 45 Greatest Overweight (x) 7 | . . . 4 . . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 Average Capacity 10 | 6 8 10 10 10 10 14 Most Carried 12 | 4 9 10 10 10 9 12 Average Carried 8 | 1 6 9 8 9 7 7 Final Capacity 15 | 8 10 10 10 10 10 15 Final Carried 10 | 4 9 10 9 10 7 4 Scrap Suit Usage (%) 1 | . . . . . . 12 Class Distribution -------------------- 88% | Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Hacker-Mutant | -6/DSF Resources | -11 -10 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac DSF Matter Collected 690 | 230 90 10 145 30 . 185 Remotely . | . . . . . . . Salvage Created 912 | . 308 192 158 . . 254 Parts 41 | . 14 6 14 . . 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Combat Hostiles Destroyed 20 | . 7 4 4 . . 5 Guns 13 | . 6 3 2 . . 2 Cannons 1 | . . . . . . 1 AOE 4 | . . . 2 . . 2 Classes Destroyed 9 | . 6 . 2 . . 1 Builder 1 | . 1 . . . . . Tunneler 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 2 | . 2 . . . . . Grunt 12 | . 5 4 . . . 3 Sentry 2 | . . . 1 . . 1 Heavy 1 | . . . . . . 1 Subdweller 3 | . . . 3 . . . Best Kill Streak 3 | . 3 2 1 . . 3 Combat Bots Only 3 | . 2 2 1 . . 3 Max Kills in Single Turn 1 | . 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac DSF Hostile Shots Fired 279 | . 40 27 16 . . 196 Missed 89 | . 11 9 6 . . 63 Hits 190 | . 29 18 10 . . 133 Melee 12 | . . . . . . 12 Projectile 178 | . 29 18 10 . . 121 Critical Strikes 4 | . . . . . . 4 Damage Taken 3882 | . 408 232 335 . . 2907 Core 956 | . 33 26 41 . . 856 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . . . 60 . . Volleys Fired 100 | . 34 13 23 . . 30 Largest 2 | . 2 2 2 . . 2 Hottest 100 | . 100 100 100 . . 81 Shots Fired 155 | . 68 26 28 . . 33 Gun 126 | . 68 26 13 . . 19 Cannon 9 | . . . . . . 9 Launcher 11 | . . . 6 . . 5 Special 9 | . . . 9 . . . Kinetic 16 | . . . . . . 16 Thermal 124 | . 68 26 22 . . 8 Explosive 6 | . . . 6 . . . Electromagnetic 9 | . . . . . . 9 Robot Hit Streak 11 | . 8 10 6 . . 11 Robot Miss Streak 3 | . 2 1 2 . . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 108 | . 46 21 12 . . 29 Core Hits 51 | . 18 9 8 . . 16 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 6 2 . . . . Burn 8 | . 6 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2027 | . 692 263 273 . . 799 Guns 1346 | . 594 263 117 . . 372 Cannons 133 | . . . . . . 133 Explosions 548 | . 98 . 156 . . 294 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 440 | . . . . . . 440 Thermal 1200 | . 594 263 117 . . 226 Explosive 254 | . 98 . 156 . . . Electromagnetic 133 | . . . . . . 133 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 13 | . . . . . . 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 30 | . 17 . 13 . . . Projectiles . | . . . . . . . Explosions 30 | . 17 . 13 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 237 | . 87 . 65 . . 85 Shots 8 | . 1 . 3 . . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 396 | . 396 301 . . . 26 Average Temperature 146 | . 158 132 . . . 8 Received Heat Transfer 1131 | . 159 132 57 . . 783 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 1 . . . . Combat Hostiles 2 | . 1 1 . . . . Parts Melted 9 | . 7 2 . . . . Heat Transferred 3978 | . 2220 925 333 . . 500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 87 | . 86 64 . . . 87 Initial 24 | . . 24 . . . 2 Average 28 | . 29 40 . . . 28 Influence Increases 548 | . 252 100 20 . 4 172 Destroy 0b10 Robot/C 340 | . 140 80 20 . . 100 Destroy 0b10 Robot/NC 20 | . 20 . . . . . Destroy Leader 62 | . 32 20 . . . 10 Successful Hack 16 | . 12 . . . 4 . Disable Machine 15 | . 15 . . . . . Destroy Structure 50 | . 18 . . . . 32 Lose Combat Pursuer 45 | . 15 . . . . 30 Influence Decreases 548 | . 190 148 34 . . 176 Entered New Map 48 | . . 38 8 . . 2 Time Decay 296 | . 180 90 26 . . . Lost Part 204 | . 10 20 . . . 174 Squads Dispatched 3 | . 2 . . . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac DSF Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 14 4 3 . . 12 Peak Tracking Total 5 | . 4 2 1 . . 5 Tactical Retreats 3 | . 1 . . . . 2 Traps | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Traps Triggered 5 | . 2 . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac DSF Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac DSF Machines Accessed 6 | . 3 . . 2 1 . Terminals 4 | . 3 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 4 . . 17 1 . Successful 20 | . 2 . . 17 1 . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 5 | . 4 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 2 . . 17 1 . Record 18 | . 1 . . 17 . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 3 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Active Infowar (turns) 1198 | . . . 508 557 9 124 Terrain 1198 | . . . 508 557 9 124 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 2 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac DSF Turns Passed 3477 | 97 670 186 659 1488 10 367 Spaces Moved 2231 | 56 294 64 421 1224 5 167 Core 21 | 4 . . 11 . . 6 Treads 479 | 52 294 64 58 . . 11 Legs 1619 | . . . 352 1224 5 38 Wheels . | . . . . . . . Hover 112 | . . . . . . 112 Flight . | . . . . . . . Fastest Speed 48 | 50 160 160 120 120 120 48 Average Speed 129 | 152 160 160 133 120 120 117 Slowest Speed 400 | 160 160 160 250 120 120 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 41 | 4 49 19 32 71 . 71 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 6 | . . 1 1 4 . . Spaces Dug . | . . . . . . . Terrain Destroyed 89 | . 24 . 28 . . 37 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 89 | . 24 . 28 . . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac DSF Total 2625 | 65 423 121 466 1246 8 296 Wait 214 | . 86 43 11 4 . 70 Move 2225 | 55 293 63 420 1223 4 167 Hop . | . . . . . . . Pick Up 23 | 4 4 1 2 7 . 5 Fast Attach 27 | 6 3 1 2 . . 15 Attach 16 | . 1 . 4 . 3 8 Detach 1 | . . . . . . 1 Swap 11 | . 2 . 4 4 1 . Drop 8 | . . . . 8 . . Fire 100 | . 34 13 23 . . 30 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 4) 472 | -10/Materials | Discovered new exit (range 14) 673 | -10/Materials | Discovered new exit (range 6) 768 | -10/Materials | Entered Mines 823 | -10/Mines | Learned Materials emergency access door positions 936 | -10/Mines | Discovered new exit (range 6) 954 | -10/Mines | Entered Subcaves 955 | -10/Subcaves | Approached by a straggling Scientist 960 | -10/Subcaves | Learned location of Zion (-6) 960 | -10/Subcaves | Met a Zionite searching for "candidates" 1094 | -10/Subcaves | Lost 3 parts (1p2n) 1118 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1232 | -10/Subcaves | Learned 2 Materials zone layouts 1439 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1508 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1517 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1593 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1613 | -10/Subcaves | Entered Scraptown 1716 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1734 | -8/Scraptown | Visited UFD Registry 1751 | -8/Scraptown | Visited Cyclists 2119 | -8/Scraptown | Discovered new exit (range 5) 2197 | -8/Scraptown | Identified exit to Factory 2272 | -8/Scraptown | Registered with UFD as "Steamchip" 2299 | -8/Scraptown | Entered Cyclist Reading Room 2386 | -8/Scraptown | Visited Cartography Club 2452 | -8/Scraptown | Visited Science Testing Area 2453 | -8/Scraptown | Received an X-ray algorithm 2515 | -8/Scraptown | Found Scrap Suit 2557 | -8/Scraptown | Discovered exit to Factory (range 5) 2600 | -8/Scraptown | Visited Modified Component R&D 2702 | -8/Scraptown | Visited Curators Association 2852 | -8/Scraptown | Ran an X-ray algorithm 2891 | -8/Scraptown | Visited Shadow of the Wyrm 2954 | -8/Scraptown | Visited Awakened 3071 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3074 | -8/Scraptown | Learned Factory terminal intel 3101 | -8/Scraptown | Entered Factory 3101 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 3102 | -6/Factory | Loaded intel: 26 terminal locations 3111 | -6/Factory | Identified exit to DSF 3111 | -6/Factory | Entered DSF 3131 | -6/DSF | Discovered new exit (range 14) 3152 | -6/DSF | Additional patrols routed to DSF 3260 | -6/DSF | Lost 11 parts (2p3n1u5w) 3392 | -6/DSF | Crushed by falling debris 3392 | -6/DSF | System corruption reached 10% 3400 | -6/DSF | Core integrity fell below 50% 3430 | -6/DSF | Build established: Hacker-Mutant 3458 | -6/DSF | Lost 13 parts (2p7n2u2w) 3464 | -6/DSF | Core integrity fell below 20% 3478 | -6/DSF | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03409_ Acquired Imp. Gravmag System. 03410_ Imp. Gravmag System destroyed. 03410_ Slug penetrates Earth. 03411_ Imp. Gravmag System destroyed. 03414_ Penetrated by Slug. 03414_ Lgt. Fission Core destroyed. 03414_ Penetrated by Slug. 03414_ Imp. Gravmag System destroyed. 03416_ Disruptor Cannon destroyed. 03427_ System corrupted: Matter fused (-8). 03427_ Imp. Gravmag System destroyed. 03449_ System corrupted: Substantial component data lost. 03457_ Triggered Alarm Trap. 03457_ An alarm sounds. 03459_ Lgt. Treads destroyed. 03464_ &UYN5HWQUGDGQ RF8MVBIZH9PEQD8A 03468_ Slug penetrates Wall. 03476_ Wall collapses. 03477_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????""" "%" ????????? ?????????????????????? | | #????##"" "#???#?????? #?????????????????????? | | ???????"" "##????????? ##????????????????????? | | ?#?????#"% ###????????? ????????????????????? | | ?#??#??# = ##???????? ?????????????????????? | | ?#????## ######???? ?????????????????????? | | #?????#! ""##!!##??# ###???????????????????? | | ????###" = #!! ##?= !!#???????????????????? | | ?#??## "= """ #?= !!#???????????????????? | | ?????##" ! ##?= !!????????????????????? | | ??#???#" ##?# C #???###???????????????? | | ??????#% % ### ##?!!!#??=#???????????? | | #?????# ! !##A A##!!!#===##??????????? | | ???#??# ?????????? | | ?????## ?????????? | | ?????#"% ?????????? | | ?????## " #] ## A##!!!# #???????????? | | ??????# ## #]] ### ##????#???????????????? | | ?????#### ############ ###???????????????????? | | ???????#! !!#??????#!! ]]#???????????????????? | | ???????#! !!#??????#!! ]]#???????????????????? | | ???????#! !#??????#!! ]]#???????????????????? | | ???????## ###??????### ###???????????????????? | | ???????# !!#??????# #???????????????????? | | ???????# !!#??????# #???????????????????? | | ???????## ########## @ #####??#????????????? | | ??????### ###!!#!!!### l ###!!!#?!#????##??????? | | ????###"" ##!!#!!!##; ###!!!#!!## ""??????? | | ???#""""" hgg^ * ""??????? | | ???#"##"" ^^^ ""??????? | | ??????#"""""##!!#!!!# *!!!**# !!#!!##""""???????? | | ??????#"""""######### *!!!**#####???????????????? | | ??????####"##???????#########???????????????????? | | ?????????#"#????????#???????????????????????????? | | ?????????""#????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????#?????????????????????????????????????? | | ??????????#?????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Challenges ------------ None Game ------ Seed VariableTechFacilitator Manual? 0 Play Time 00:38:38 Cumulative 21.1 hours Start 2025.12.24 @ 07:48:06 End 2025.12.24 @ 09:29:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fec4814-3721-4f7c-aa1e-4d34b39cd3d5