Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 18:02:41 // Winter2019/RPGLIKE

Player: admiral_len

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (13)      65
Value Destroyed (388)      388
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 653

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/600
Matter                     280/300
Energy                     238/250
System Corruption          0%
Temperature                Cool (66)
Movement                   Walking (120)
Location                   -10/Materials

 Parts 
-------
>        --- POWER (1) --------
         Ion Engine
>        --- PROPULSION (2) ---
         Aluminum Leg
         Aluminum Leg
>        --- UTILITY (1) ------
             (None)
>        --- WEAPON (2) -------
  Medium Laser
   Light Cannon
>        --- INVENTORY (2) ----
             (None)

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
         Aluminum Leg
         Aluminum Leg
>        --- UTILITY ----------
   Light Armor Plating
>        --- WEAPON -----------
  Medium Laser
>        --- INVENTORY --------
             (None)
[Rating: 5]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Light Armor Plating
  Protection               Light Armor Plating
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Cannon         Light Cannon

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              2    | 1   1   
  Power                    .    | .   .   
  Propulsion               1    | 1   .   
  Utility                  .    | .   .   
  Weapon                   1    | .   1   
Parts Attached             9    | 4   5   
  Power                    1    | 1   .   
    Engine                 1    | 1   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               5    | 2   3   
    Treads                 .    | .   .   
    Leg                    5    | 2   3   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  1    | .   1   
    Device                 .    | .   .   
    Storage                .    | .   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   2    | 1   1   
    Energy Gun             1    | 1   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          .    | .   .   
    Ballistic Cannon       1    | .   1   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 1    | .   1   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  1    | .   1   
  Weapon                   .    | .   .   
  Highest Loss Streak      1    | .   1   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     82   | .   82  
  Engine                   18   | .   18  
  Leg                      37   | .   37  
  Protection               2    | .   2   
  Energy Gun               18   | .   18  
  Ballistic Cannon         4    | .   4   
Naked Turns                .    | .   .   
Heaviest Build             10   | 7   10  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  1    | 1   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 2    | .   2   
  Average Capacity         .    | .   .   
  Most Carried             1    | .   1   
  Average Carried          .    | .   .   
  Final Capacity           2    | .   2   
  Final Carried            .    | .   .   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           302  | 240 62  
  Remotely                 .    | .   .   
Salvage Created            542  | .   542 
  Parts                    18   | .   18  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  12   | .   12  
  Guns                     12   | .   12  
Classes Destroyed          3    | .   3   
  Watcher                  1    | .   1   
  Swarmer                  3    | .   3   
  Grunt                    9    | .   9   
Best Kill Streak           3    | .   3   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        112  | .    112  
  Missed                   24   | .    24   
Damage Taken               1032 | .    1032 
  Core                     783  | .    783  
  Absorbed by Shields      .    | .    .    
  Redirected to Core       539  | .    539  
Core Remaining (%)         100  | 100  .    
Volleys Fired              78   | .    78   
  Largest                  2    | .    2    
  Hottest                  85   | .    85   
Shots Fired                86   | .    86   
  Gun                      78   | .    78   
  Cannon                   8    | .    8    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  8    | .    8    
  Thermal                  78   | .    78   
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         13   | .    13   
  Robot Miss Streak        8    | .    8    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           61   | .    61   
  Core Hits                25   | .    25   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         5    | .    5    
    Burn                   5    | .    5    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           795  | .    795  
  Guns                     736  | .    736  
  Cannons                  59   | .    59   
  Explosions               .    | .    .    
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  59   | .    59   
  Thermal                  736  | .    736  
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 1    | .    1    
  Impact                   .    | .    .    
  Kinetic                  1    | .    1    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        317  | .    317  
  Average Temperature      97   | .    97   
  Received Heat Transfer   555  | .    555  
  Effects                  1    | .    1    
    Interference           1    | .    1    
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             6    | .    6    
  Heat Transferred         2553 | .    2553 
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             257  | .   257 
  Initial                  .    | .   .   
  Average                  138  | .   147 
Maximum Alert Level        1    | .   1   
  Low Security (%)         69   | 100 67  
  Level 1                  30   | .   32  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          5    | .   5   
  Investigation            3    | .   3   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              24   | .   24  
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            3    | .   3   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          2    | .   2   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                2    | .   2   
  Successful               2    | .   2   
  Failed                   .    | .   .   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       2    | .   2   
  Report Inventory         2    | .   2   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               1052 | 59  993 
Spaces Moved               691  | 42  649 
  Core                     13   | 13  .   
  Treads                   .    | .   .   
  Legs                     678  | 29  649 
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  120 
  Average Speed            119  | 109 120 
  Slowest Speed            120  | 120 120 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       41   | 3   79  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      833  | 53  780 
  Wait                     43   | 8   35  
  Move                     690  | 41  649 
  Hop                      .    | .   .   
  Pick Up                  2    | .   2   
  Fast Attach              5    | 4   1   
  Attach                   1    | .   1   
  Detach                   .    | .   .   
  Swap                     3    | .   3   
  Drop                     3    | .   3   
  Fire                     78   | .   78  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            8    | .   8   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Upgraded with Propulsion slot (x1)
    7 | -11/Scrapyard | Discovered new exit (range 16)
   60 | -11/Scrapyard | Entered Materials
  243 | -10/Materials | Discovered new exit (range 10)
  302 | -10/Materials | Discovered new exit (range 7)
  308 | -10/Materials | Build established: Mutant
  356 | -10/Materials | Core integrity fell below 50%
  447 | -10/Materials | Discovered new exit (range 15)
  633 | -10/Materials | Core integrity fell below 20%
  658 | -10/Materials | Reached level 2
  670 | -10/Materials | Upgraded with Weapon slot (x1)
  693 | -10/Materials | Discovered new exit (range 16)
 1053 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
Acquired 4 matter.
K-01 Serf collects debris.
R-06 Scavenger collects Signal Interpreter.
Processing Tank disabled.
K-01 Serf collects debris. <x5>
Acquired 8 matter.
T-07 Excavator is excavating.
Triggered Alarm Trap.
An alarm sounds.
ALERT: Alarm triggered, dispatching investigation squad.
U-05 Engineer lays Concrete. <x6>
Connecting with Recycling Unit...
>>Recycling(Report)
Matter reserves: 0
  Inventory:
    Flight Unit (100%)
    Ion Engine (100%)
    Heat Sink (100%)
    Aluminum Leg (70%)
G-34 Mercenary knocked back.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                        | -11  -10  
---------                  Run  | Yrd  Mat  
Levels Raised              1    | .    1    
  XP Earned                4660 | 3000 1660 
  XP Spent                 4150 | 2900 1250 
Upgrades                   9    | 6    3    
  Propulsion Slot          1    | 1    .    
  Weapon Slot              1    | .    1    
  Inventory Capacity       2    | .    2    
  Ranged Accuracy          2    | 2    .    
  KI Damage %              3    | 3    .    
Protomatter Created        61   | .    61   
  Integrity Restored       183  | .    183  
    Core                   183  | .    183  
Protomatter Decayed        .    | .    .    

 Game 
------
Seed              IntegratedTransmissionDevice
  Manual?         0
Play Time         00:10:32
  Cumulative      8.8 hours
  Start           2024.06.08 @ 17:54:00
  End             2024.06.08 @ 18:02:41
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          25
  Rogue           25
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             4
Gallery%          14
Achievement%      10
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          38x25
Zoom Use          100%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e473dcd8-7115-4478-bb05-389c8768540a