Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 23:08:31 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (499) 2495 Value Destroyed (28218) 28218 Prototype IDs (93) 1860 Alien Tech Used (15) 3000 Bonus (13187) 13187 TOTAL SCORE: 60060 Bonus ------- High Alert Combat Kills 6959 Follower Combat Kills 1790 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 1000 Win 3000 Friendly Fire -6762 Cogmind --------- Core Integrity 1242/1600 Matter 406/425 Energy 1390/1600 System Corruption 17% Temperature Cool (1) Movement Flying (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Flying Fortress v7 > --- UTILITY (13) ----- Zionite Biocell Array Zionite Biocell Array Assembled Combat Suite Hacking Suite Makeshift Hacking Suite System Shield Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Core Stripper > --- INVENTORY (7) ---- High-capacity Storage Unit Transdimensional Reconstructor Sigix Shearcannon Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Assembled Flux Generator Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Experimental Sensor Array Improved Signal Interpreter Makeshift Terrain Scan Processor Assembled Combat Suite Quantum Capacitor Makeshift Transmission Jammer Medium Regenerative Plating Heavy Regenerative Plating Advanced Shield Generator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Flying Fortress v7 High-capacity Storage Unit Zionite Biocell Array Zionite Biocell Array Zionite Biocell Array Precision Matter Filter Experimental Thermal Shield Hacking Suite Makeshift Hacking Suite System Shield Advanced System Shield Advanced System Shield Advanced Component Analysis Suite Transdimensional Reconstructor Sigix Shearcannon Z-bomb Delivery System Core Stripper [Rating: 232] Favorites ----------- Power Assembled Flux Generator Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Centrium Heavy Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device GOLEM Unit Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Small Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Utility 11 | . . . 1 . 1 2 . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 589 | 6 6 3 19 42 31 34 1 17 14 15 1 3 12 11 7 22 50 13 11 6 10 9 16 39 4 1 7 6 18 34 25 37 34 25 Power 28 | 1 . . 1 4 2 1 . 1 1 . . . 1 . . 1 3 . . . . 3 . . 1 . . . . 1 2 . 2 3 Engine 12 | 1 . . 1 4 . . . 1 1 . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . Core 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . . . . 1 2 . 2 3 Propulsion 85 | 2 2 . 9 14 9 5 . 2 . 1 . . 2 2 . 3 5 2 . 2 3 1 1 . . . 3 . 5 3 . 4 3 2 Treads 76 | 2 2 . 9 14 9 4 . 2 . 1 . . 2 2 . 2 4 2 . 1 2 1 1 . . . 1 . 5 3 . 4 2 1 Leg 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . . . . . . . Wheel 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Utility 313 | 1 1 1 5 6 11 10 . 5 6 6 . . 8 3 4 12 26 5 11 4 7 5 11 33 2 1 4 6 11 27 22 23 21 15 Device 185 | . . 1 1 1 . 1 . 4 5 6 . . 5 3 2 3 11 5 11 2 1 3 5 26 2 1 3 4 9 19 14 17 16 4 Storage 22 | 1 1 . . . 2 . . . . . . . 1 . . . 4 . . . . . . 2 . . 1 2 1 1 . 1 . 5 Processor 10 | . . . 1 . . 1 . 1 . . . . . . 1 4 1 . . . . . . . . . . . . 1 . . . . Hackware 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Protection 85 | . . . 3 5 9 6 . . 1 . . . 2 . 1 5 10 . . 2 6 2 6 5 . . . . 1 6 7 3 4 1 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Weapon 163 | 2 3 2 4 18 9 18 1 9 7 8 1 3 1 6 3 6 16 6 . . . . 4 6 1 . . . 2 3 1 10 8 5 Energy Gun 6 | 2 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 44 | . . . . . . 1 1 1 . 2 1 1 1 4 1 3 6 1 . . . . . 4 1 . . . 2 2 1 6 4 1 Ballistic Gun 31 | . . . 3 13 6 3 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . . . . 1 2 . 1 3 3 . 1 . 2 1 1 3 3 . . . . 3 2 . . . . . . . . . 1 Special Weapon 7 | . 1 1 . . . . . . . . . . . . . 1 2 2 . . . . . . . . . . . . . . . . Impact Weapon 33 | . . . . 5 2 6 . 3 2 3 . 1 . . 1 1 5 . . . . . 1 . . . . . . . . 1 1 1 Slashing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 3 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 1 1 . . . 1 . . . . . . . 5 5 . . 1 5 . 1 . 1 . 3 1 2 7 2 6 4 2 Corrupted Parts 8 | . . . . . . . . . . . . . 1 . . 2 . . . . . 2 . . . . . 2 . . . . . 1 System Corruption 50 | . . . . . . . . . . . . . 6 . . 14 . . . . . 8 . . . . . 12 . . . . . 10 Parts Lost 73 | . . . 4 3 7 2 1 1 3 1 . . . 1 . . 9 3 1 . . . 10 4 . . . . . . 2 1 2 18 Power 10 | . . . . . 2 1 . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . 4 Propulsion 17 | . . . 2 1 1 . 1 . 1 . . . . . . . 2 2 1 . . . 1 1 . . . . . . . . . 4 Utility 38 | . . . 2 2 3 1 . 1 2 . . . . . . . 4 1 . . . . 5 3 . . . . . . 2 1 2 9 Weapon 8 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 4 . . . . . . . . . . 1 Highest Loss Streak 18 | . . . 4 1 4 1 1 1 2 1 . . . 1 . . 3 2 1 . . . 7 3 . . . . . . 1 1 1 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 85 90 96 99 98 92 70 80 82 79 76 84 76 76 73 75 80 84 86 82 76 75 80 76 79 80 61 79 72 71 74 71 70 68 Engine 3 | . 14 14 11 10 4 . . 6 7 7 7 7 10 9 6 7 7 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 6 5 5 5 5 5 4 8 10 10 10 9 9 8 8 8 6 Treads 13 | . 27 28 32 32 35 21 12 15 13 10 15 15 13 13 13 15 18 12 9 4 4 5 4 5 5 5 4 5 12 12 12 11 11 13 Leg 4 | . . . . . . . . . . . . . . . . . 2 12 11 16 11 10 11 10 10 10 9 10 1 . . . . . Wheel 1 | . . . . . . 4 7 7 7 7 7 7 6 6 6 5 1 . . . . . . . . . . . . . . . . . Device 11 | . . 5 6 . . 6 7 10 7 7 7 7 5 6 6 6 8 13 17 6 5 6 12 20 20 20 15 24 21 21 22 22 19 17 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 13 11 11 11 10 10 9 10 10 10 10 9 9 8 8 8 7 Processor 9 | . . . 4 11 9 7 7 8 15 15 15 15 13 13 13 13 13 13 11 11 11 11 11 5 5 5 5 5 4 8 8 8 8 6 Protection 6 | . . . 7 10 17 8 7 7 7 7 7 7 6 6 6 7 6 . 4 10 10 10 8 9 10 10 3 5 4 . 2 1 4 6 Energy Cannon 6 | . . . . . . . 5 . . 3 . 7 6 5 6 5 5 12 11 11 11 10 10 9 10 10 2 10 9 8 8 7 6 5 Ballistic Gun 2 | . . . 19 19 17 8 7 11 8 3 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 2 . 2 . 3 4 6 7 6 6 6 5 5 4 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 11 26 27 47 41 102 112 117 121 125 132 125 129 196 196 196 193 193 153 169 177 177 177 174 179 197 197 186 188 193 190 195 219 219 207 Greatest Support 320 | 40 40 40 60 69 91 84 28 28 28 28 28 28 28 28 28 96 96 60 60 75 75 80 60 80 60 60 90 60 230 240 240 260 260 320 Greatest Overweight (x) 58 | 1 3 . . 1 1 3 4 4 4 4 4 4 6 6 6 6 6 50 2 2 2 58 2 5 3 3 3 3 1 . . . 1 . Average Overweight (x) 2 | . . . . . . 2 3 3 4 4 4 4 6 6 6 5 1 2 2 2 2 41 2 2 2 2 2 3 . . . . . . Largest Inventory Capacity 30 | 8 15 15 15 15 25 25 25 25 25 25 25 25 30 30 30 30 30 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 Average Capacity 24 | 7 11 15 15 15 22 25 25 25 25 25 25 25 29 30 30 30 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 30 | 3 6 8 15 15 25 25 25 25 25 25 25 25 29 30 30 30 30 25 21 21 25 25 25 25 24 23 25 25 25 25 25 25 26 27 Average Carried 22 | 1 5 7 13 14 20 24 25 24 22 24 25 24 25 28 29 29 21 22 19 19 23 24 22 22 22 22 24 25 24 24 24 24 24 20 Final Capacity 30 | 8 15 15 15 15 25 25 25 25 25 25 25 25 30 30 30 30 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 7 Final Carried 30 | 3 6 8 15 15 25 25 25 25 22 25 25 25 27 30 30 29 25 20 19 20 25 23 21 23 22 23 25 25 24 25 24 25 24 5 Class Distribution -------------------- 25% | Mutant 24% | Golem 15% | Commander-Golem 14% | Hauler-Mutant 8% | Alien-Mutant 3% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Commander-Golem | -5/Extension Commander-Golem | -5/Cetus Commander-Golem | -5/Archives Commander-Golem | -5/Hub_04(d) Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Mutant | -4/Zhirov Golem | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Skirmisher | -2/Research Alien-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 10970 | 260 . 90 447 819 1078 566 . 605 470 267 . 204 253 203 239 216 769 50 314 83 106 70 197 745 120 123 . 181 197 345 224 580 742 407 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27328 | . 42 324 708 1327 1574 701 . 583 441 239 . 284 700 518 109 . 1421 812 681 224 379 345 1033 2348 156 183 . 130 1050 1475 1645 3190 3374 1332 Parts 1195 | . 2 16 43 78 101 35 . 28 10 6 . 3 19 13 1 . 9 31 34 18 21 23 61 100 5 4 . 9 63 53 65 127 144 73 Haulers Intercepted 11 | . . . . 4 4 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 8 | . . . . 2 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 10 1 . 1 . 3 1 . . 17 . . . . . . 1 5 . 9 . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 455 | . . 6 13 24 32 14 . 10 8 10 . 4 8 8 4 . 51 29 13 3 4 2 24 34 2 3 . 2 14 23 19 32 38 21 Melee 4 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 Guns 85 | . . 6 13 24 28 3 . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 184 | . . . . . . 5 . . . 1 . . 3 . . . . 3 13 3 4 2 12 22 1 3 . 2 14 22 16 17 25 16 AOE 132 | . . . . . 4 6 . . 7 9 . 4 . 6 4 . 44 26 . . . . 12 6 . . . . . . . . . 4 Classes Destroyed 30 | . 2 3 3 2 2 1 . . 2 . . . . 1 1 . 5 . . . . . 1 1 . . . . . . . 2 2 2 Worker 15 | . . 1 . 2 . 1 . 1 . . . . . . . . . . 1 . . . 5 2 . . . . 1 . . 1 . . Builder 7 | . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 2 . . . . . . . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 11 | . . . . 4 4 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Recycler 9 | . . . 1 1 1 3 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 7 | . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . Drone 20 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . Watcher 23 | . 1 . 1 1 1 1 . 1 . . . . . . . . . . 1 . 1 . 1 . . . . . 2 . 3 2 5 2 Swarmer 55 | . . . . 4 7 3 . . 1 3 . . . . . . . 5 4 . . . 4 4 . 1 . . 5 5 . 1 4 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 154 | . . 6 6 13 13 5 . 7 4 6 . 4 7 2 4 . . 16 4 1 . . 3 13 . 1 . . 3 9 5 8 6 8 Brawler 8 | . . . . . . . . . 1 . . . . 1 . . . 3 . . . . . 1 . . . . . . 1 1 . . Duelist 16 | . . . 1 . 1 . . . . 1 . . . 2 . . . 2 . . . . 1 4 . . . . . . . 1 2 1 Protector 6 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 1 . . . . . . . 1 . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Sentry 41 | . . . 6 7 8 1 . 2 1 . . . . 3 . . . 1 1 1 . 2 1 . . 1 . . . . 2 . 3 1 Specialist 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 2 . 2 . Hunter 22 | . . . . . 2 1 . . . . . . . . . . . 1 2 . . . 1 . 2 . . . 1 2 2 6 2 . Programmer 71 | . . . . . . 4 . 1 . . . . 1 . . . . . 2 1 . . 4 10 . . . 2 4 7 7 13 10 5 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Lightning 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 38 | . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . Golem 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 37 | . 1 3 4 6 7 4 . 4 4 7 . 4 4 8 4 . 37 10 4 1 3 2 8 10 2 3 . 2 3 13 5 6 7 13 Combat Bots Only 35 | . . 2 4 4 6 4 . 4 4 7 . 4 4 8 4 . 35 10 4 1 2 1 6 9 2 3 . 2 3 13 4 5 6 11 Max Kills in Single Turn 30 | . 1 1 2 2 2 4 . 2 3 3 . 2 1 3 2 . 30 4 2 1 2 1 3 3 1 1 . 1 1 1 1 1 1 4 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 30 | . . . . . 2 4 . . 3 3 . 2 . 3 2 . 30 4 . . . . 2 2 . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 2663 | . 1 33 117 101 209 103 5 104 118 25 . 5 68 21 14 . 64 58 64 10 1 1 175 178 6 12 . 4 83 90 101 197 308 387 Missed 775 | . . 7 35 31 53 28 1 41 41 3 . 2 12 9 4 . 14 17 11 2 . . 35 51 3 6 . 1 34 26 37 69 73 129 Damage Taken 33722 | . 18 337 1236 891 2141 971 187 541 863 426 . 60 791 374 143 . 1455 927 739 115 11 41 4755 2254 35 102 . 54 899 1347 1268 2257 3738 4746 Core 3096 | . . 87 62 102 197 66 . 36 45 34 . 23 43 73 . . 158 39 107 11 . . 487 181 . 19 . . 58 85 24 375 426 358 Absorbed by Shields 4116 | . . . . . . . . 140 154 84 . . 96 . 51 . 331 140 . 40 10 . . 298 . . . . . . 57 564 1605 546 Reduced by Siege Mode 678 | . . . . . . . . . . . . . . . . . . . . . . . 101 78 . . . . . 141 67 61 179 51 Redirected to Core 515 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280 235 . Redirected to Shielding 84 | . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . Ignored by Resistances 2203 | . . . . . . . . . . . . . . . . . . . 115 33 4 9 340 520 8 22 . 12 185 . 206 234 141 374 Regen/Repaired (Parts) 4734 | . . . 124 . 139 . . . . . . . 28 . . . . . . . 1 124 162 459 38 . . . 9 40 246 7 2852 505 Core Remaining (%) 64 | 100 . 65 . 59 64 . . . . . . 70 . . . . . 63 . . . . 39 . . . . 82 . 83 . . 12 77 Volleys Fired 1962 | . 11 28 47 78 112 36 5 36 11 9 . 3 25 34 4 1 49 69 71 21 15 14 81 171 23 65 . 43 99 108 148 177 261 107 Largest 2 | . 2 2 2 2 2 2 2 2 2 1 . 1 1 1 1 1 2 2 2 2 2 2 2 1 2 1 . 1 1 1 2 2 2 1 Hottest 180 | . 100 100 46 46 46 88 88 69 68 63 . 45 63 90 45 90 90 94 50 50 50 50 50 69 69 25 . 25 94 94 119 119 119 180 Shots Fired 2478 | . 17 53 94 154 221 69 7 71 13 10 . 5 26 34 5 1 50 119 102 41 31 28 118 175 27 64 . 43 99 108 149 176 260 108 Gun 649 | . 12 50 94 154 218 46 2 69 4 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1727 | . . . . . . 21 5 2 . 3 . 2 26 30 1 1 31 104 102 41 31 28 103 164 27 64 . 43 99 108 149 176 260 106 Launcher 85 | . . . . . 3 2 . . 9 7 . 3 . 4 4 . 18 7 . . . . 15 11 . . . . . . . . . 2 Special 17 | . 5 3 . . . . . . . . . . . . . . 1 8 . . . . . . . . . . . . . . . . Kinetic 606 | . . . 94 154 218 65 2 69 4 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1471 | . 17 53 . . . 2 5 . . . . 1 . 15 1 1 11 102 102 41 31 28 103 152 21 64 . 43 90 100 141 122 155 70 Explosive 83 | . . . . . 3 2 . . 9 7 . 3 . 4 4 . 19 15 . . . . 15 . . . . . . . . . . 2 Electromagnetic 311 | . . . . . . . . 2 . 3 . 1 26 15 . . 20 2 . . . . . 23 6 . . . 9 8 8 54 105 29 Slashing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 38 | . 5 17 30 31 16 9 . 17 15 9 . 6 12 16 8 . 14 16 38 10 14 15 28 15 5 5 . 13 32 20 20 19 24 13 Robot Miss Streak 6 | . 2 2 3 2 4 3 . 3 4 1 . 2 1 2 2 . 3 4 2 2 2 1 3 1 1 1 . . 1 1 6 2 4 3 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 12 | . . 1 2 2 5 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 1171 | . . . . . . . . . . . . . . . . . . . . . . . . 159 21 64 . 43 99 108 145 168 258 106 Shots Hit Robots 1559 | . 8 38 76 127 153 49 . 52 14 11 . 8 30 27 5 . 52 26 49 18 24 19 83 101 5 5 . 8 45 68 95 115 191 57 Core Hits 1051 | . 3 17 25 44 78 27 . 23 30 26 . 19 11 49 19 . 101 94 21 6 12 12 116 67 3 2 . 3 25 35 34 42 60 47 Critical Kills 4 | . . . . . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 19 | . . . . 2 3 1 . . 3 1 . . 2 . . . 7 . . . . . . . . . . . . . . . . . Critical Strikes 34 | . . 1 . 2 3 3 . 2 3 2 . . 4 . . . 9 2 . . . . . . . . . . . . . 1 1 1 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 7 | . . . . 1 3 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . Smash 16 | . . . . 1 . . . . 3 1 . . 3 . . . 8 . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 Melee Attacks 255 | . . . . 18 6 14 . 11 18 29 . 4 18 10 3 17 72 . . . . . 1 . . . . . . . . 2 23 9 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 2 Impact 221 | . . . . 18 6 14 . 11 18 29 . 4 18 10 3 17 72 . . . . . 1 . . . . . . . . . . . Slashing 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 17 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . 2 2 1 . . 2 2 . . 2 3 1 . 9 . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 77411 | . 93 476 1177 2193 2966 1761 . 868 1394 1310 . 863 1052 1740 753 . 7265 4580 2209 811 1240 873 6109 6016 192 293 . 422 2454 3162 4738 6456 9294 4651 Guns 7286 | . 93 476 1174 1892 2285 529 . 813 24 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 44594 | . . . . . . 480 . . . 74 . . 585 508 . . 484 569 2176 811 1240 873 3310 4441 192 293 . 422 2431 3162 4738 6247 8623 2935 Explosions 19845 | . . . . . 411 626 . . 1091 1092 . 566 . 1036 626 . 4763 3792 . . . . 2681 1570 . . . . . . . . 81 1510 Melee 5136 | . . . . 240 234 105 . 55 279 144 . 297 467 196 127 . 1968 . . . . . 50 . . . . . . . . 178 590 206 Ramming 281 | . . . 3 61 36 21 . . . . . . . . . . . . 33 . . . 68 5 . . . . 23 . . 31 . . Kinetic 7415 | . . . 1174 1892 2285 1009 . 813 24 . . . . . . . . . . . . . . . . . . . . . . . 218 . Thermal 35712 | . 93 476 . . . 279 . . . . . . . 160 . . 238 518 2176 811 1240 873 3310 4598 . 293 . 422 2076 2897 4478 4120 5203 1451 Explosive 17677 | . . . . . 411 347 . . 1091 1092 . 566 . 1036 626 . 4525 3792 . . . . 2681 . . . . . . . . . . 1510 Electromagnetic 10404 | . . . . . . . . . . 74 . . 585 348 . . 484 51 . . . . . 1413 192 . . . 355 265 260 2127 3501 749 Impact 4162 | . . . . 240 234 105 . 55 279 144 . 297 467 196 127 . 1968 . . . . . 50 . . . . . . . . . . . Slashing 1760 | . . . . . . . . . . . . . . . . . 50 219 . . . . . . . . . . . . . 178 372 941 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . 3 28 29 29 29 29 29 7 7 7 14 . . 1 1 1 5 33 7 7 7 7 20 1 1 6 16 34 17 Average Corruption 9 | . . . . . . 1 16 28 29 29 29 29 2 7 7 5 . . 1 1 1 2 20 3 7 7 7 7 1 1 5 9 19 5 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Corruption Blocked 95 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . 20 60 . Effects 676 | . . . . . . 18 17 48 57 38 6 25 7 35 34 8 . . 4 12 4 1 26 34 26 36 24 37 . 7 12 53 94 13 Message Errors 149 | . . . . . . 5 2 10 16 8 2 7 3 13 4 2 . . 1 3 . 1 4 6 6 5 7 7 . 2 1 12 20 2 Matter Fused 152 | . . . . . . 9 3 11 10 4 1 7 . 3 11 1 . . 2 2 1 . 5 8 8 13 5 7 . . 4 12 21 4 Heat Flow Errors 74 | . . . . . . 2 1 2 7 6 . 2 . 4 2 2 . . 1 1 . . 3 6 4 5 4 8 . 1 1 3 8 1 Energy Discharges 95 | . . . . . . . 3 6 10 8 2 4 2 6 7 1 . . . . . . 2 3 2 7 1 5 . 3 . 8 14 1 Parts Rejected 7 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 2 . Parts Fused 7 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 2 1 . . . . 1 . Data Loss (minor) 64 | . . . . . . 1 . 8 3 4 . 2 1 3 4 1 . . . . 1 . 1 2 4 3 3 4 . 1 1 7 9 1 Data Loss (major) 44 | . . . . . . . 3 3 2 4 1 . . 2 1 1 . . . 2 1 . . 4 1 2 2 1 . . 2 6 4 2 Misfires 31 | . . . . . . . 1 2 2 1 . 2 1 2 1 . . . . 2 1 . 4 4 1 . . 1 . . . . 5 1 Alerts 19 | . . . . . . 1 . 1 3 3 . 1 . . 3 . . . . 1 . . 1 . . . . 1 . . 1 . 2 1 Misdirections 9 | . . . . . . . 4 3 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Weapon Failures 25 | . . . . . . . . 1 2 . . . . 2 . . . . . . . . 5 . . 1 . 1 . . 1 5 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5249 | . . . . 104 217 26 . 33 281 94 . 179 159 107 . . 1326 34 27 17 24 41 105 464 . 64 . 13 127 28 107 643 781 248 Projectiles 2399 | . . . . . 19 8 . . . 2 . . . . . . 43 11 27 17 24 41 100 397 . 64 . 13 127 28 107 565 713 93 Explosions 557 | . . . . . 6 18 . . 9 16 . . . 4 . . 254 23 . . . . 5 67 . . . . . . . . . 155 Melee 2293 | . . . . 104 192 . . 33 272 76 . 179 159 103 . . 1029 . . . . . . . . . . . . . . 78 68 . Knockbacks 19 | . . . . . 2 1 . . 1 . . . 3 . . . 10 . . . . . 1 . . . . . . . . 1 . . Impact 16 | . . . . . 1 . . . 1 . . . 3 . . . 9 . . . . . 1 . . . . . . . . 1 . . Kinetic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1660 | . . . . . . 84 . . 120 164 . . . 85 . . 153 174 . . . . 601 198 . . . . . . . . 81 . Shots 67 | . . . . . . 2 . . 5 7 . . . 5 . . 5 8 . . . . 27 7 . . . . . . . . 1 . Rammed 18 | . . . 1 7 5 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Targets Rammed 26 | . . . 1 8 5 2 . . . . . . . . . . . . 2 . . . 4 1 . . . . 2 . . 1 . . Kicked 7 | . . . . . . . . . . . . . . . . . . . 2 . . . 4 1 . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 506 | . 90 423 23 23 86 157 259 329 284 333 . 120 433 374 218 242 334 18 248 123 . . 267 359 342 278 178 245 357 217 286 172 358 506 Average Temperature 88 | . 28 144 8 6 18 37 79 89 92 113 . 42 173 107 60 99 116 9 122 60 . . 99 71 129 70 95 100 175 92 123 42 107 158 Received Heat Transfer 5248 | . 9 213 459 375 837 234 . 255 190 117 . 18 243 72 60 . 238 205 135 27 . . 126 434 . 27 . . 108 163 108 111 178 306 Effects 22 | . . 1 . . . . . 1 . 5 . . 1 3 . . 6 . . . . . . . 1 . . . . . . . 2 2 Shutdowns 4 | . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 5 | . . . . . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Interference 11 | . . . . . . . . . . 3 . . . 2 . . 4 . . . . . . . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Siege Activations 48 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 1 . 1 5 3 6 8 10 7 Total Turns 754 | . . . . . . . . . . . . . . . . . . . . . . . 51 127 . 1 . 7 72 52 68 100 199 77 Longest Duration 66 | . . . . . . . . . . . . . . . . . . . . . . . 51 56 . 1 . 7 37 38 24 45 66 23 Robots Corrupted 48 | . . . . . . . . . . 1 . . 4 2 . . 2 . . . . . . 6 1 . . . . 1 2 14 15 . Combat Hostiles 41 | . . . . . . . . . . . . . 4 . . . 2 . . . . . . 6 1 . . . . 1 2 14 11 . Parts Fried 116 | . . . . 2 . . . 3 . . . . 5 1 . . 5 . . . . . 1 12 3 . . . 4 2 2 34 35 7 Impact Corruptions 66 | . . . . 4 4 . . 1 10 1 . 5 4 4 . . 33 . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Parts Melted 26 | . 3 . . . . . . . . . . . . . . . . 1 . 1 . . . 7 . . . 3 1 1 2 . 5 2 Heat Transferred 19620 | . 248 1289 . . . 150 . . . . . . . 250 . . 350 275 1225 475 571 450 1460 2527 . 125 . 200 1025 1550 2250 1950 2550 700 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 8 . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 1416 | . 74 107 227 553 751 458 102 342 . . . . 193 . . . . . 435 227 281 333 1416 1259 . . . . 285 537 949 1025 1336 1190 Initial 784 | . . 5 . 95 207 303 85 64 . . . . . . . . . . 135 128 96 34 . 688 . . . . . 146 207 522 576 784 Average 345 | . 46 36 94 375 559 200 94 206 . . . . 25 . . . . . 205 103 126 23 759 761 . . . . 92 336 652 721 894 876 Maximum Alert Level 4 | . . . 1 2 3 2 . 1 . . . . . . . . . . 2 1 1 1 4 4 . . . . 1 2 3 3 4 4 Low Security (%) 48 | 100 100 100 95 18 . 53 100 56 . . . . 100 . . . . . 42 95 96 94 9 . . . . . 90 17 . . . . Level 1 13 | . . . 4 24 12 43 . 43 . . . . . . . . . . 55 4 3 5 15 . . . . . 9 54 19 . . . Level 2 17 | . . . . 56 85 2 . . . . . . . . . . . . 2 . . . 11 49 . . . . . 28 28 44 22 . Level 3 16 | . . . . . 2 . . . . . . . . . . . . . . . . . 49 38 . . . . . . 51 55 53 88 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . 14 11 . . . . . . . . 24 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 116 | . 1 . 1 4 7 8 . 8 . . . . 3 . . . . 1 4 . . . 14 17 . . . . 4 4 7 9 14 10 Investigation 15 | . . . 1 2 1 1 . 4 . . . . 1 . . . . . . . . . 1 2 . . . . . 1 . . . 1 Extermination 37 | . . . . . . 5 . 2 . . . . 2 . . . . . 2 . . . 2 5 . . . . 2 3 3 4 5 2 Reinforcement 25 | . 1 . . . 2 2 . 1 . . . . . . . . . . 1 . . . 6 1 . . . . 2 . 2 1 3 3 Assault 25 | . . . . . 1 . . 1 . . . . . . . . . 1 1 . . . 2 9 . . . . . . 2 4 3 1 Garrison 8 | . . . . 2 3 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 29 | . . . . 3 7 2 . . . . . . . . . . . . . 3 2 . 4 . . . . . 1 . 1 . 3 3 Communications Jammed 87 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 1 18 25 8 18 5 Distress Signals 83 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . 18 24 8 18 3 Times Spotted 702 | . 4 6 23 28 58 22 6 15 8 10 . 4 13 7 4 . 50 29 20 13 10 10 48 46 2 3 . 1 28 29 32 43 61 69 Peak Tracking Total 37 | . 2 2 5 4 8 5 6 5 4 7 . 4 4 7 4 . 37 9 5 3 5 1 8 9 2 3 . 1 6 13 5 5 7 16 Tactical Retreats 14 | . . . 1 . . 2 . . . . . . . . . . 1 . . . . . 2 2 . . . . 2 . . 1 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 26 | . 1 . 1 6 1 5 . . . . . . 1 . . . . . . 5 . . . 3 . . . . 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 51 | . . . . 2 1 4 . 1 . . . . 1 . . . 2 . 2 . . 3 2 4 . . . . . 5 5 6 10 3 Max in Single Turn 2 | . . . . 1 1 2 . 1 . . . . 1 . . . 1 . 1 . . 1 . 2 . . . . . 1 1 1 1 1 Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 2 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 59 | . 3 . 4 9 6 8 . 7 . 1 3 . 5 . . . . . 1 . . . . 1 . . 4 . . 1 2 1 2 1 Terminals 31 | . 3 . 3 9 3 5 . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . Fabricators 6 | . . . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 5 | . . . 1 . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 2 1 . 1 Total Hacks 176 | . 13 . 10 23 21 21 . 19 . 1 23 . 10 . . . . . 2 . . . . 2 . . 16 . . 2 5 1 4 3 Successful 86 | . 4 . 4 7 12 7 . 4 . 1 23 . 4 . . . . . . . . . . . . . 16 . . 1 1 1 1 . Failed 89 | . 8 . 6 16 9 14 . 15 . . . . 6 . . . . . 2 . . . . 2 . . . . . 1 4 . 3 3 Catastrophic 20 | . . . . 6 1 1 . 6 . . . . 2 . . . . . 1 . . . . 1 . . . . . 1 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 177 | . 8 . 7 7 7 12 . 5 . . . . . . . . . . 12 5 1 . 13 12 . . . . 16 9 11 27 17 8 Terminals 82 | . 13 . 7 23 8 15 . 7 . . . . 5 . . . . . . . . . . . . . . . . . . . 4 . Fabricators 16 | . . . . . . 4 . 8 . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 18 | . . . 3 . 10 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . 2 . . . . . . 5 1 . 3 Terminal Hacks 55 | . 3 . . 6 2 3 . . . 1 23 . . . . . . . . . . . . . . . 16 . . . . . 1 . Record 12 | . . . . . 1 . . . . . 6 . . . . . . . . . . . . . . . 5 . . . . . . . Part Schematic 13 | . . . . 1 . . . . . . 9 . . . . . . . . . . . . . . . 3 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 6 | . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 2 . 3 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 5 | . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Build 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . 2 . 6 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 6 | . . . 1 . 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 5 | . . . 1 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 7 | . 1 . 2 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 6 | . 1 . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 2 . 3 7 3 8 . 7 . . . . 4 . . . . . 1 . . . . 1 . . . . . 1 2 . 1 1 Full Trace Events 8 | . . . . 2 . 1 . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 12 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . . 1 1 . . . . . 9 . . . . . . . . . . . 12 21 . . 3 . . . . . 3 . Parts Built 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 215 | . . . . . . 95 . 25 . . . . 95 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 11 | . . . . . . 5 . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 218 | . . . 26 . 84 . . . . . . . 108 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 4 . 3 . Machine Destruction 6 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . . 1 . 11 . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 43 | . . . . . . . . . . . . . . . . 4 . 1 . 19 5 . 3 1 . . . . 5 . 1 . . 4 Largest Group 14 | . . . . . . . . . . . . . . . . 4 . 1 . 14 11 8 8 1 . . . . 3 . 1 . . 3 Highest-Rated Group 870 | . . . . . . . . . . . . . . . . 158 . 49 . 614 870 541 549 30 . . . . 233 . 269 . . 345 Highest-Rated Ally 269 | . . . . . . . . . . . . . . . . 40 . 49 . 159 159 96 96 30 . . . . 103 . 269 . . 115 Zionite Dispatches 11 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . 4 . 1 . . 2 Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 121 | . . . . . . . . . . . . . . . . . 106 . 1 1 . . 3 5 . . . . 4 . . . . 1 STAY 44 | . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . . 1 . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . DROP 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 3 . . . . 1 EXPLORE 38 | . . . . . . . . . . . . . . . . . 30 . 1 . . . 2 5 . . . . . . . . . . RETURN 28 | . . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . . . Ally Attacks 208 | . . . . . . . . . . . . . . . . . . 3 . 53 27 14 85 3 . . . . . . 20 . . 3 Total Damage 9420 | . . . . . . . . . . . . . . . . . . 118 . 1555 1264 457 3358 79 . . . . . . 2436 . . 153 Kills 45 | . . . . . . . . . . . . . . . . . . . . 9 5 2 22 . . . . . . . 7 . . . Allies Corrupted 7 | . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . . . . 1 . 1 1 2 . . . . . . . . 1 2 . . . . . . . . Drone Launches 50 | . . . . . . . . . . . . . . . . . 42 . 1 . . . 2 5 . . . . . . . . . . Drone Recoveries 25 | . . . . . . . . . . . . . . . . . 22 . 1 . . . . 2 . . . . . . . . . . Zionite Intel Received 26 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 3 . . . . 1 2 2 8 5 1 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 53774 | 72 441 944 1034 1539 1807 2263 252 1060 1033 851 148 500 1137 1146 1196 2411 5179 3168 1718 1171 578 7028 981 2824 981 1218 809 1123 1365 1420 1191 1845 2121 1220 Spaces Moved 19364 | 39 240 500 477 701 605 1120 98 548 519 435 92 297 447 496 542 1162 1946 827 680 429 180 272 309 972 336 475 150 420 550 690 400 878 814 718 Core 200 | 2 1 . . . . . . . . . . . . . . . 1 2 . . . 194 . . . . . . . . . . . . Treads 7640 | 37 239 500 477 701 605 355 . . . . . . . . . 148 750 . . . . 21 . 25 . . . . 550 690 400 878 814 450 Legs 5074 | . . . . . . . . . . . . . . . . . 266 825 680 429 180 57 309 947 336 475 150 420 . . . . . . Wheels 5534 | . . . . . . 765 98 548 519 435 92 297 447 496 542 1014 281 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 916 | . . . . . . . . . . . . . . . . . 648 . . . . . . . . . . . . . . . . 268 Fastest Speed 50 | 50 160 160 160 160 145 145 145 145 160 160 160 160 190 190 190 175 50 210 210 210 210 210 210 180 210 210 183 240 155 155 160 155 160 50 Average Speed 210 | 155 160 160 160 160 210 172 153 158 160 160 160 160 190 190 190 197 177 215 210 219 211 2166 210 213 235 239 210 240 169 158 160 156 162 120 Slowest Speed 2950 | 160 200 160 160 240 235 232 160 160 160 160 160 160 190 190 190 322 325 2550 210 226 226 2950 210 300 240 240 240 240 240 160 160 160 245 162 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 308 | . . . . . . . . . . . . . . . . 2 300 . . 1 . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 38 Exploration Rate (%) 55 | 3 48 95 48 77 67 35 68 14 73 65 68 61 17 72 67 89 86 86 25 65 59 75 55 29 58 66 60 58 12 79 15 77 48 29 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 15 | . . 1 . . . . . . . . 1 . . 1 . 2 . . . . . . 5 . . . 3 . . . . . 2 . Known Exits Taken 27 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 2 . . . . . . 1 12 . 2 . 2 3 4 . 1 . . . . . . 1 2 . 4 . . . . . . Spaces Dug 395 | . 5 1 . 7 2 10 1 7 12 23 . . 6 7 1 4 4 45 28 6 . . 5 38 12 26 . 19 31 17 18 20 20 20 Terrain Destroyed 1835 | . 5 3 . 7 15 38 2 7 165 139 . 84 6 95 60 4 124 310 49 22 4 7 253 121 21 59 . 35 47 30 39 30 21 33 Melee 86 | . . . . 7 2 9 . 7 12 23 . . 6 5 1 3 1 . . . . . . . . . . . . . . . 10 . Projectile 604 | . 5 3 . . . 6 2 . . . . 1 . 10 . 1 10 92 49 22 4 7 28 60 21 59 . 35 47 30 39 30 11 32 AOE 1144 | . . . . . 13 23 . . 153 116 . 83 . 80 59 . 113 218 . . . . 225 61 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 30403 | 47 268 584 657 926 927 1372 194 652 662 522 93 308 677 641 693 1247 3240 2085 862 621 355 1386 502 1704 521 554 651 535 981 1019 947 1346 1568 1056 Wait 7513 | . 7 52 86 45 137 120 91 33 100 27 . . 168 80 134 17 1147 1164 94 65 117 1074 76 473 155 11 470 64 289 146 349 188 355 179 Move 19001 | 38 239 499 476 700 604 1120 97 547 518 434 91 296 446 495 541 1157 1630 826 679 426 179 271 308 971 335 474 149 419 550 689 399 877 813 708 Hop 22 | . . . . . . . . . . . . . . . . 2 15 . . 1 . . . . . . . . . . . . . 4 Pick Up 332 | 3 3 2 14 13 20 18 . 4 . 5 . 1 3 7 1 7 120 . 2 2 12 1 7 12 . 1 4 . 5 9 7 19 24 6 Fast Attach 186 | 6 4 1 7 14 4 7 . 4 1 3 1 . 3 . 2 17 19 . . 5 7 3 1 3 1 . 7 3 7 16 4 11 24 1 Attach 141 | . . . 5 5 10 3 . 5 2 1 . . 3 . . 5 12 2 . . 3 6 7 7 2 . 1 . 2 2 5 14 16 23 Detach 174 | . 1 . 2 . . 1 . 2 . . . . 3 . 1 5 17 8 1 4 6 13 6 18 3 2 12 . 9 11 10 15 13 11 Swap 283 | . 2 2 7 23 17 24 1 8 11 11 . 3 6 11 5 . 19 11 11 1 . . 8 29 2 1 . 3 10 16 17 16 6 2 Drop 383 | . 1 . 12 22 12 27 . 2 1 3 1 1 2 4 2 19 122 . 2 4 16 4 3 8 . . 8 3 9 22 8 26 33 6 Fire 1962 | . 11 28 47 78 112 36 5 36 11 9 . 3 25 34 4 1 49 69 71 21 15 14 81 171 23 65 . 43 99 108 148 177 261 107 Melee 255 | . . . . 18 6 14 . 11 18 29 . 4 18 10 3 17 72 . . . . . 1 . . . . . . . . 2 23 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . 2 . . . 4 1 . . . . . . . . . . Crush 18 | . . . 1 8 5 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Escape Stasis 30 | . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . Rewire 78 | . . . . . . . . . . . . . . . . . . 5 . 62 . . . 11 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Central database locked down 236 | -10/Materials | Discovered new exit (range 10) 241 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 9) 514 | -10/Materials | Entered Mines 526 | -10/Mines | Learned location of Storage (-9) 540 | -10/Mines | Discovered new exit (range 14) 870 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 873 | -10/Mines | Found Prototype Device 1402 | -10/Mines | Discovered new exit (range 10) 1458 | -10/Mines | Entered Materials 1458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1459 | -9/Materials | Identified exit to Storage 1516 | -9/Materials | Repaired Lgt. Treads 1912 | -9/Materials | Lost 4 parts (2n2u) 2009 | -9/Materials | Discovered new exit (range 16) 2169 | -9/Materials | Discovered exit to Storage (range 15) 2465 | -9/Materials | Discovered new exit (range 11) 2492 | -9/Materials | Entered Storage 2619 | -9/Storage | Build established: Scavenger-Mutant 3111 | -9/Storage | Garrison activated, responded to threat 3279 | -9/Storage | Discovered new exit (range 7) 3545 | -9/Storage | Garrison activated, responded to threat 3766 | -9/Storage | Build established: Mutant 4031 | -9/Storage | Entered Materials 4031 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4335 | -8/Materials | Repaired Autogun 4580 | -8/Materials | Garrison activated, responded to threat 4653 | -8/Materials | Repaired Lgt. Armor Plating 4680 | -8/Materials | Repaired Lgt. Armor Plating 4828 | -8/Materials | Identified Exp. Sensor Array 4831 | -8/Materials | First assault squad dispatched 5024 | -8/Materials | Lost 4 parts (1p3u) 5544 | -8/Materials | Lost 3 parts (1p1n1w) 5738 | -8/Materials | Discovered new exit (range 5) 5838 | -8/Materials | Entered Factory 5838 | -7/Factory | Evolved 2 slots: Utility x2 6360 | -7/Factory | Build established: Hacker-Mutant 6923 | -7/Factory | Discovered new exit (range 9) 7047 | -7/Factory | Identified exit to Lower Caves 7985 | -7/Factory | Fabricated Drone Bay? 8051 | -7/Factory | Build established: Mutant 8101 | -7/Factory | Sucked down chute 8101 | -7/Factory | Entered Waste 8116 | -7/Waste | EMP discharged 8116 | -7/Waste | System corruption reached 10% 8135 | -7/Waste | Spotted C-40 Crusher 8189 | -7/Waste | Spotted C-40 Crusher 8191 | -7/Waste | Spotted C-40 Crusher 8216 | -7/Waste | EMP discharged 8268 | -7/Waste | Spotted C-40 Crusher 8285 | -7/Waste | Spotted C-40 Crusher 8297 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8306 | -7/Waste | Spotted C-40 Crusher 8307 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8316 | -7/Waste | EMP discharged 8317 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8337 | -7/Waste | Discovered new exit (range 12) 8353 | -7/Waste | Entered Factory 8641 | -7/Factory | Found Prototype Launcher 8641 | -7/Factory | Identified Rocket Array 8700 | -7/Factory | Discovered exit to Lower Caves (range 6) 8885 | -7/Factory | Fabricated Cargo Storage Unit (x1) 9413 | -7/Factory | Entered Lower Caves 9413 | -7/Lower Caves | Spotted B-75 Beast 9415 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9445 | -7/Lower Caves | Destroyed B-75 Beast 10416 | -7/Lower Caves | Discovered new exit (range 12) 10444 | -7/Lower Caves | Identified exit to Lower Caves 10446 | -7/Lower Caves | Entered another Lower Caves area 11028 | -7/Lower Caves | Destroyed 7 combat bots 11251 | -7/Lower Caves | Discovered new exit (range 16) 11273 | -7/Lower Caves | Identified exit to Data Miner 11286 | -7/Lower Caves | Spotted B-75 Beast 11297 | -7/Lower Caves | Entered Data Miner 11298 | -7/Data Miner | Discovered new exit (range 6) 11328 | -7/Data Miner | Met Data Miner 11359 | -7/Data Miner | Learned location of Section 7 (-2) 11359 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11381 | -7/Data Miner | Received God Mode back door access code from Data Miner 11442 | -7/Data Miner | Identified exit to Proximity Caves 11445 | -7/Data Miner | Entered Proximity Caves 11884 | -6/Proximity Caves | Discovered new exit (range 9) 11943 | -6/Proximity Caves | Identified exit to Factory 11945 | -6/Proximity Caves | Entered Factory 11945 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12183 | -6/Factory | Repaired Exp. Sensor Array 12242 | -6/Factory | Build established: Hauler-Mutant 12621 | -6/Factory | Discovered new exit (range 11) 12640 | -6/Factory | Identified exit to Lower Caves 13055 | -6/Factory | Fabricated Drone Bay? 13075 | -6/Factory | Discovered new exit (range 13) 13082 | -6/Factory | Entered Lower Caves 13275 | -6/Lower Caves | Encountered a Warlord checkpoint 13684 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13746 | -6/Lower Caves | Destroyed 8 combat bots 14120 | -6/Lower Caves | Discovered new exit (range 15) 14198 | -6/Lower Caves | Identified exit to Lower Caves 14228 | -6/Lower Caves | Entered another Lower Caves area 14246 | -6/Lower Caves | Encountered a Warlord checkpoint 14279 | -6/Lower Caves | Discovered new exit (range 13) 15294 | -6/Lower Caves | Discovered new exit (range 15) 15422 | -6/Lower Caves | Identified exit to Zion 15424 | -6/Lower Caves | Entered Zion 15516 | -6/Zion | Discovered new exit (range 16) 15558 | -6/Zion | System corruption cleaned by Quarantine Array 15605 | -6/Zion | Found Rocket Array 15928 | -6/Zion | Learned location of Extension (-5) 16148 | -6/Zion | Learned location of Warlord (-5) 16304 | -6/Zion | Found Prototype Special Weapon 16304 | -6/Zion | Identified RU-N14's Throwing Claymores 16498 | -6/Zion | Learned Factory garrison access intel 16714 | -6/Zion | Found Prototype Processor 16714 | -6/Zion | Identified Exp. Terrain Scan Processor 16718 | -6/Zion | Found Prototype Processor 16718 | -6/Zion | Identified Exp. Core Analyzer 16721 | -6/Zion | Found Prototype Processor 16721 | -6/Zion | Identified Exp. Melee Analysis Suite 16844 | -6/Zion | System corruption cleaned by Quarantine Array 16859 | -6/Zion | System corruption reached 10% 16872 | -6/Zion | System corruption cleaned by Quarantine Array 17205 | -6/Zion | Found Prototype Device 17205 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 17441 | -6/Zion | Found RU-N14's Throwing Claymores 17611 | -6/Zion | Imprinted 17614 | -6/Zion | Declared Zion's savior 17827 | -6/Zion | Discovered new exit (range 5) 17829 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17833 | -6/Zion | Identified exit to Deep Caves 17835 | -6/Zion | Entered Deep Caves 17835 | -6/Deep Caves | Accompanied by 4 allies 18833 | -6/Deep Caves | Z-Facility disabled 19100 | -6/Deep Caves | Build established: Mutant 19670 | -6/Deep Caves | Build established: Hauler-Mutant 19839 | -6/Deep Caves | Found Prototype Protection 19841 | -6/Deep Caves | Identified Zio. Heavy Carapace 19848 | -6/Deep Caves | Found Prototype Protection 19849 | -6/Deep Caves | Identified Zio. Weapon Casing 20181 | -6/Deep Caves | Murdered 3 allies 20218 | -6/Deep Caves | Murdered 7 allies 20322 | -6/Deep Caves | Murdered 8 allies 20474 | -6/Deep Caves | Found Zio. Weapon Casing 20680 | -6/Deep Caves | Discovered new exit (range 15) 20740 | -6/Deep Caves | Build established: Messiah-Mutant 21017 | -6/Deep Caves | Spotted AG-48289 21052 | -6/Deep Caves | Destroyed AG-48289 21330 | -6/Deep Caves | Build established: Scavenger-Mutant 21543 | -6/Deep Caves | Spotted AG-62610 21581 | -6/Deep Caves | Destroyed AG-62610 21609 | -6/Deep Caves | Lost 3 parts (2p1u) 21638 | -6/Deep Caves | Triggered Deep Caves wall 21638 | -6/Deep Caves | Spotted AS-11730 21638 | -6/Deep Caves | Spotted AS-83989 21643 | -6/Deep Caves | Destroyed AS-11730 21646 | -6/Deep Caves | Destroyed AS-83989 21667 | -6/Deep Caves | Destroyed 35 combat bots 21674 | -6/Deep Caves | Lost 3 parts (1n2u) 21711 | -6/Deep Caves | Exposed GOLEM chamber 21716 | -6/Deep Caves | Found Unknown Device 21716 | -6/Deep Caves | Identified GOLEM Unit 21976 | -6/Deep Caves | Build established: Mutant 22379 | -6/Deep Caves | Found Prototype Flight Unit 22403 | -6/Deep Caves | Build established: Golem 22408 | -6/Deep Caves | Found GOLEM Unit 23011 | -6/Deep Caves | Identified exit to Proximity Caves 23014 | -6/Deep Caves | Entered Proximity Caves 24805 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 24847 | -5/Proximity Caves | Destroyed 10 combat bots 24945 | -5/Proximity Caves | Destroyed 9 combat bots 25723 | -5/Proximity Caves | Discovered new exit (range 7) 25733 | -5/Proximity Caves | Identified exit to Factory 26182 | -5/Proximity Caves | Entered Factory 26182 | -5/Factory | Evolved 2 slots: Utility x2 26183 | -5/Factory | Identified exit to Upper Caves 26184 | -5/Factory | Loaded intel: 4 garrison access locations 26775 | -5/Factory | Retrieved Zion intel report: Trap Installations 26964 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 27516 | -5/Factory | Terminal network hard line cut 27692 | -5/Factory | Discovered new exit (range 14) 27717 | -5/Factory | Identified exit to Extension 27900 | -5/Factory | Entered Extension 27972 | -5/Extension | Rescued a captive Derelict 27974 | -5/Extension | Rescued a captive Derelict 28074 | -5/Extension | Zion Defense Resupply teleported in 28103 | -5/Extension | Rescued a captive Derelict 28124 | -5/Extension | Rescued A7 28328 | -5/Extension | Rescued a captive Derelict 28565 | -5/Extension | Rescued a captive Derelict 28604 | -5/Extension | Lost 3 allies 28797 | -5/Extension | Zion Heavy squad teleported in 28994 | -5/Extension | Build established: Commander-Golem 29043 | -5/Extension | Discovered new exit (range 10) 29045 | -5/Extension | Discovered new exit (range 6) 29058 | -5/Extension | Identified exit to Cetus 29071 | -5/Extension | Entered Cetus 29071 | -5/Cetus | Accompanied by 11 allies (A7) 29076 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 29098 | -5/Cetus | Spotted Cetus Guard 29098 | -5/Cetus | Spotted Cetus Guard 29101 | -5/Cetus | Spotted Cetus Guard 29105 | -5/Cetus | Spotted Cetus Guard 29108 | -5/Cetus | Allies destroyed Cetus Guard 29112 | -5/Cetus | Destroyed Cetus Guard 29115 | -5/Cetus | Allies destroyed Cetus Guard 29118 | -5/Cetus | Destroyed Cetus Guard 29146 | -5/Cetus | Lost 5 allies 29258 | -5/Cetus | Started Cetus Manufacturing Module 29283 | -5/Cetus | Manufactured an Enhanced Grunt 29283 | -5/Cetus | Discovered new exit (range 16) 29308 | -5/Cetus | Manufactured an Enhanced Grunt 29333 | -5/Cetus | Manufactured an Enhanced Grunt 29358 | -5/Cetus | Manufactured an Enhanced Grunt 29383 | -5/Cetus | Manufactured an Enhanced Grunt 29438 | -5/Cetus | Spotted Cetus Guard 29438 | -5/Cetus | Spotted Cetus Guard 29441 | -5/Cetus | Spotted Cetus Guard 29441 | -5/Cetus | Allies destroyed Cetus Guard 29443 | -5/Cetus | Destroyed Cetus Guard 29443 | -5/Cetus | Spotted Cetus Guard 29450 | -5/Cetus | Allies destroyed Cetus Guard 29450 | -5/Cetus | Destroyed Cetus Guard 29473 | -5/Cetus | Discovered new exit (range 16) 29486 | -5/Cetus | Scared off Revision 17 29540 | -5/Cetus | Found Zio. Weapon Casing 29583 | -5/Cetus | Identified exit to Archives 29613 | -5/Cetus | Murdered A7 29613 | -5/Cetus | Destroyed A7 29620 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 29625 | -5/Cetus | Found Prototype Protection 29625 | -5/Cetus | Identified Med. Regenerative Plating 29649 | -5/Cetus | Entered Archives 29649 | -5/Archives | Accompanied by 8 allies 29712 | -5/Archives | Discovered new exit (range 14) 29881 | -5/Archives | Discovered new exit (range 15) 36378 | -5/Archives | Discovered new exit (range 14) 36403 | -5/Archives | Identified exit to Hub_04(d) 36677 | -5/Archives | Entered Hub_04(d) 36677 | -5/Hub_04(d) | Accompanied by 8 allies 36748 | -5/Hub_04(d) | Discovered new exit (range 32) 36760 | -5/Hub_04(d) | Discovered new exit (range 58) 36947 | -5/Hub_04(d) | Lost 3 allies 36977 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-1 36985 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 36986 | -5/Hub_04(d) | Zion Heavy squad teleported in 37122 | -5/Hub_04(d) | Garrison activated, responded to threat 37173 | -5/Hub_04(d) | Network Hub disabled 37176 | -5/Hub_04(d) | Spotted Lightning 37180 | -5/Hub_04(d) | Spotted Lightning 37182 | -5/Hub_04(d) | Spotted Lightning 37209 | -5/Hub_04(d) | Lost 6 allies 37221 | -5/Hub_04(d) | Destroyed Lightning 37233 | -5/Hub_04(d) | System corruption reached 10% 37238 | -5/Hub_04(d) | Destroyed Lightning 37289 | -5/Hub_04(d) | Destroyed Lightning 37300 | -5/Hub_04(d) | Lost 3 parts (2u1w) 37379 | -5/Hub_04(d) | Identified exit to Factory 37470 | -5/Hub_04(d) | Zion Trap Resupply teleported in 37492 | -5/Hub_04(d) | Spotted Lightning 37492 | -5/Hub_04(d) | Spotted Lightning 37510 | -5/Hub_04(d) | Spotted Lightning 37541 | -5/Hub_04(d) | System corruption reached 30% 37546 | -5/Hub_04(d) | Destroyed Lightning 37560 | -5/Hub_04(d) | Destroyed Lightning 37573 | -5/Hub_04(d) | Core integrity fell below 50% 37577 | -5/Hub_04(d) | First assault squad dispatched 37581 | -5/Hub_04(d) | Destroyed Lightning 37593 | -5/Hub_04(d) | Incoming assault squad redirected 37622 | -5/Hub_04(d) | Lost 7 parts (1n3u3w) 37658 | -5/Hub_04(d) | Entered Factory 37658 | -4/Factory | Evolved 2 slots: Utility x2 37695 | -4/Factory | Retrieved Zion intel report: Active Garrisons 37871 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 37937 | -4/Factory | Retrieved Zion intel report: Component Schematics 37983 | -4/Factory | Found Quantum Capacitor 38157 | -4/Factory | Build established: Golem 39146 | -4/Factory | Terminal network hard line cut 39408 | -4/Factory | First assault squad dispatched 39583 | -4/Factory | Destroyed 9 combat bots 40092 | -4/Factory | Lost 3 parts (3u) 40415 | -4/Factory | Discovered new exit (range 5) 40418 | -4/Factory | Identified exit to Upper Caves 40482 | -4/Factory | Entered Upper Caves 40738 | -4/Upper Caves | Found Alien Artifact 40738 | -4/Upper Caves | Identified Core Expander 40738 | -4/Upper Caves | Installed Core Expander, added new Power slot 41223 | -4/Upper Caves | Discovered new exit (range 9) 41240 | -4/Upper Caves | Identified exit to Upper Caves 41463 | -4/Upper Caves | Entered another Upper Caves area 41585 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 41649 | -4/Upper Caves | Learned Research non-interactive machine intel 41957 | -4/Upper Caves | Spotted B-86 Titan 42558 | -4/Upper Caves | Encountered a Warlord checkpoint 42591 | -4/Upper Caves | Learned location of 1 exit from Research 42615 | -4/Upper Caves | Discovered new exit (range 13) 42677 | -4/Upper Caves | Identified exit to Zhirov 42681 | -4/Upper Caves | Entered Zhirov 42681 | -4/Zhirov | Discovered new exit (range 3) 42719 | -4/Zhirov | Met Zhirov 42759 | -4/Zhirov | Learned location of Quarantine (-2) 42759 | -4/Zhirov | Learned location of Testing (-3) 42759 | -4/Zhirov | Learned location of Command (-1) 42778 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 42810 | -4/Zhirov | Found Alien Artifact 42810 | -4/Zhirov | Identified Integrated Dissipator 42810 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 42835 | -4/Zhirov | Found Alien Artifact 42968 | -4/Zhirov | Build established: Mutant 43469 | -4/Zhirov | Build established: Golem 43487 | -4/Zhirov | Identified exit to Proximity Caves 43490 | -4/Zhirov | Entered Proximity Caves 44532 | -3/Proximity Caves | Discovered new exit (range 8) 44594 | -3/Proximity Caves | Identified exit to Research 44602 | -3/Proximity Caves | System corruption reached 10% 44613 | -3/Proximity Caves | Entered Research 44613 | -3/Research | Evolved 2 slots: Propulsion x2 44614 | -3/Research | Identified exit to Research 44615 | -3/Research | Loaded intel: 69 non-interactive machine locations 44891 | -3/Research | Retrieved Zion intel report: Branch Access 44891 | -3/Research | Identified exit to Testing 44892 | -3/Research | Zion Infowar Resupply teleported in 44965 | -3/Research | Zion Heavy Resupply teleported in 45137 | -3/Research | Build established: Mutant 45437 | -3/Research | Zion Zionite Resupply teleported in 45450 | -3/Research | Found Zio. Weapon Casing 45482 | -3/Research | Zion Heavy squad teleported in 45565 | -3/Research | Cargo convoy interrupted 45615 | -3/Research | Lost 3 allies 45958 | -3/Research | Spotted B-86 Titan 45959 | -3/Research | Identified Transdimensional Reconstructor 45959 | -3/Research | Warped through subspace 45978 | -3/Research | Entered Testing 46346 | -3/Testing | Destroyed 13 combat bots 46566 | -3/Testing | Spotted PG-K4EHEXRAXN 46647 | -3/Testing | Found Prototype Energy Cannon 46647 | -3/Testing | Identified Hpw. Disruptor Cannon 46685 | -3/Testing | Discovered exit to Research (range 10) 46935 | -3/Testing | Retrieved Zion intel report: Main Access 46977 | -3/Testing | Found Prototype Launcher 47004 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 47048 | -3/Testing | Found Prototype Device 47048 | -3/Testing | Identified Exp. EM Disruption Field 47224 | -3/Testing | Terminal network hard line cut 47398 | -3/Testing | Entered Research 47398 | -2/Research | Evolved 2 slots: Utility x2 47617 | -2/Research | Retrieved Zion intel report: Component Stockpiles 47648 | -2/Research | First assault squad dispatched 47672 | -2/Research | Build established: Skirmisher 47715 | -2/Research | Retrieved Zion intel report: Unaware Analyses 47716 | -2/Research | Zion Experimental squad teleported in 47927 | -2/Research | Found Prototype Protection 47950 | -2/Research | Identified Zio. Shade Armor 48307 | -2/Research | Discovered new exit (range 5) 48326 | -2/Research | Identified exit to Quarantine 48581 | -2/Research | Build established: Mutant 48589 | -2/Research | Entered Quarantine 48658 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 48720 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 48822 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 48888 | -2/Quarantine | Build established: Skirmisher 48893 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 48916 | -2/Quarantine | Found Alien Artifact 48985 | -2/Quarantine | Identified Core Reset Matrix 48985 | -2/Quarantine | Used Core Reset Matrix 48989 | -2/Quarantine | Detected hypermatrix surge 48989 | -2/Quarantine | Sensed 11 artifacts in vicinity 49055 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 49124 | -2/Quarantine | Found Core Stripper 49142 | -2/Quarantine | Discovered new exit (range 5) 49170 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 49191 | -2/Quarantine | Found Phase Armor 49297 | -2/Quarantine | Build established: Alien-Skirmisher 49339 | -2/Quarantine | First assault squad dispatched 49339 | -2/Quarantine | Found Sigix Broadsword 49401 | -2/Quarantine | Found Dimensional Node Initializer 49401 | -2/Quarantine | Initialized slip node 49420 | -2/Quarantine | Found Transdimensional Reconstructor 49428 | -2/Quarantine | Found Transdimensional Reconstructor 49440 | -2/Quarantine | Found Dimensional Node Initializer 49465 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 49579 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 49608 | -2/Quarantine | Warped through subspace to slip node 49625 | -2/Quarantine | Found Transdimensional Reconstructor 49645 | -2/Quarantine | Build established: Alien-Mutant 49679 | -2/Quarantine | System corruption reached 10% 49736 | -2/Quarantine | Warped through subspace to slip node 49751 | -2/Quarantine | Found Transdimensional Reconstructor 49929 | -2/Quarantine | Terminal network hard line cut 50111 | -2/Quarantine | Spotted Fortress 50193 | -2/Quarantine | Scanned by Researcher 50276 | -2/Quarantine | Destroyed Fortress 50299 | -2/Quarantine | Found Prototype Device 50299 | -2/Quarantine | Identified Thermal Barrier 50308 | -2/Quarantine | Found Prototype Device 50308 | -2/Quarantine | Identified Exp. Force Field 50427 | -2/Quarantine | Discovered new exit (range 5) 50432 | -2/Quarantine | Identified exit to Section 7 50434 | -2/Quarantine | Entered Section 7 50435 | -2/Section 7 | Sensed 20 artifacts in vicinity 50558 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 50619 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 50629 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 50697 | -2/Section 7 | Identified Flying Fortress v7 50698 | -2/Section 7 | Found Integrity Redistributor 50698 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-205) 50699 | -2/Section 7 | Core integrity fell below 50% 50721 | -2/Section 7 | Discovered new exit (range 4) 50734 | -2/Section 7 | Initialized slip node 50801 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 50928 | -2/Section 7 | Spotted S7 Guard 50965 | -2/Section 7 | Destroyed S7 Guard 50974 | -2/Section 7 | First assault squad dispatched 50996 | -2/Section 7 | Incoming assault squad redirected 51000 | -2/Section 7 | Found Prototype Protection 51000 | -2/Section 7 | Identified Hvy. Regenerative Plating 51026 | -2/Section 7 | Found Navigation Efficiency Matrix 51122 | -2/Section 7 | Spotted B-90 Cyclops 51195 | -2/Section 7 | Found Integrated Dissipator 51195 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 51202 | -2/Section 7 | Warped through subspace to slip node 51257 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 51309 | -2/Section 7 | System corruption reached 30% 51400 | -2/Section 7 | Spotted Executioner 51400 | -2/Section 7 | Spotted Executioner 51406 | -2/Section 7 | Destroyed Executioner 51409 | -2/Section 7 | Destroyed Executioner 51506 | -2/Section 7 | Found Transdimensional Reconstructor 51622 | -2/Section 7 | Scanned by Researcher 51675 | -2/Section 7 | Spotted B-99 Colossus 51733 | -2/Section 7 | Found Integrated Reactor 51733 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 51736 | -2/Section 7 | Found Integrated Reactor 51736 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 51750 | -2/Section 7 | Incoming assault squad redirected 51833 | -2/Section 7 | Found LRC Matter Compressor 51833 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 51843 | -2/Section 7 | Found LRC Storage 51843 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 51846 | -2/Section 7 | Found LRC Insulator 51846 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 51853 | -2/Section 7 | Terminal network hard line cut 51915 | -2/Section 7 | Found Core Reset Matrix 51918 | -2/Section 7 | Sensed 11 artifacts in vicinity 51920 | -2/Section 7 | Intercept squad dispatched 51936 | -2/Section 7 | Spotted Tracker 51937 | -2/Section 7 | Spotted Tracker 51938 | -2/Section 7 | Destroyed Tracker 51951 | -2/Section 7 | Core integrity fell below 20% 51951 | -2/Section 7 | Destroyed Tracker 51974 | -2/Section 7 | Spotted Combat Programmer 51975 | -2/Section 7 | Spotted Combat Programmer 51984 | -2/Section 7 | Destroyed Combat Programmer 51994 | -2/Section 7 | Destroyed Combat Programmer 52523 | -2/Section 7 | Spotted Striker 52523 | -2/Section 7 | Spotted Striker 52545 | -2/Section 7 | Found Sigix Shearcannon 52546 | -2/Section 7 | Warped through subspace to slip node 52547 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 52548 | -2/Section 7 | Discovered new exit (range 4) 52551 | -2/Section 7 | Identified exit to Access 52555 | -2/Section 7 | Entered Access 52555 | -1/Access | Evolved 2 slots: Propulsion x2 53186 | -1/Access | Intercept squad dispatched 53187 | -1/Access | Spotted Tracker 53188 | -1/Access | Spotted Tracker 53248 | -1/Access | Zion Hacking Resupply teleported in 53305 | -1/Access | First assault squad dispatched 53375 | -1/Access | Destroyed Tracker 53383 | -1/Access | Destroyed Tracker 53541 | -1/Access | Identified Z-bomb Delivery System 53585 | -1/Access | Found Prototype Device 53591 | -1/Access | Identified Exp. Thermal Shield 53609 | -1/Access | Destroyed 11 combat bots 53609 | -1/Access | Spotted Combat Programmer 53632 | -1/Access | System corruption reached 10% 53659 | -1/Access | Incoming investigation squad redirected 53679 | -1/Access | Lost 18 parts (4p4n9u1w) 53744 | -1/Access | Retrieved Zion intel report: Main Access 53744 | -1/Access | Identified exit to Surface 53745 | -1/Access | Zion Light squad teleported in 53775 | *** | Heading to fleet! Last Messages --------------- 53740_ Detecting system override signal. 53744_ Connecting with Terminal... >>\\ZION-REPORT [ Retrieving intel... ] [ Confirmed 1x main access to Surface... ] [ (249,124) ] [ Coordinates transferred. ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 53745_ XI-KTZ(z): "Missiles away! Oh wait, that was my previous loadout..." 53745_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 53747_ ALERT: Hostile activity reported, dispatching reinforcements to area. 53747_ Navigation matrix triggers involuntary quantum shift. 53759_ System corrupted: Substantial component data lost. 53759_ Navigation matrix triggers involuntary quantum shift. 53769_ XI-KTZ(z) suffers critical hit (Burn). 53769_ Navigation matrix triggers involuntary quantum shift. 53770_ Main Access Shell breached. 53775_ O<4ZKVU5LF3H