Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 01:10:43 Player: cel Result: Destroyed by as-35866 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (279) 279 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1909 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 210/300 Energy 250/250 System Corruption 6% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Cloak of Protection > --- WEAPON (2) ------- Rocket Launcher Mining Laser > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit ECM Suite Hacking Suite Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Cloak of Protection > --- WEAPON ----------- Rocket Launcher Mining Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit ECM Suite Hacking Suite Light Assault Rifle Datajack [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Utility Shielding Device Cloak of Protection Storage Medium Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 4 9 . 1 Power 4 | 1 1 2 . . Engine 2 | 1 . 1 . . Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 . 1 Device 1 | . . . . 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 9 | 2 2 5 . . Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 3 . 2 Power 3 | . 1 1 . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Highest Loss Streak 3 | . 1 3 . 2 To Critical Strikes . | . . . . . Average Backups 8 | 3 5 9 10 9 Power 1 | 1 1 2 2 1 Propulsion 1 | . 1 2 2 2 Utility 2 | . . 2 4 3 Weapon 1 | 1 2 1 1 1 Tool/Special . | . . . . . Unused Backups 10 | . . 4 1 5 Power 2 | . . 1 . 1 Propulsion 3 | . . 1 . 2 Utility 4 | . . 1 1 2 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 83 99 100 99 Engine 2 | . 7 1 . 5 Core 10 | . 2 12 14 8 Leg 28 | . 28 28 28 28 Storage 14 | . 14 14 14 14 Protection 11 | . 2 14 14 8 Energy Gun 2 | . 10 1 . . Ballistic Gun 11 | . 14 10 14 10 Launcher 6 | . . 10 4 6 Special Weapon 6 | . . 4 9 11 Special Melee Weapon 1 | . 3 1 . . Peak Build Rating 16 | 6 10 11 11 16 Average Rating 10 | 3 6 10 10 12 On Entrance 7 | . 6 10 10 11 Avg Prop Armor Cover (%) 9 | . . 9 . . Naked Turns . | . . . . . Heaviest Build 28 | 13 14 21 21 28 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | 1 . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 8 8 10 10 10 Average Carried 8 | 3 5 9 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 3 8 10 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 489 | 230 88 171 . . Remotely . | . . . . . Salvage Created 405 | . 217 167 . 21 Parts 23 | . 9 14 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 14 | . 3 8 . 3 Guns 9 | . 3 6 . . AOE 5 | . . 2 . 3 Classes Destroyed 6 | . 4 1 . 1 Worker 1 | . 1 . . . Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Swarmer 6 | . . 6 . . Grunt 5 | . 3 2 . . Assembled 3 | . . . . 3 Best Kill Streak 4 | . 4 3 . 3 Combat Bots Only 3 | . 2 3 . 3 Max Kills in Single Turn 2 | . 1 2 . 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 93 | . 30 59 . 4 Missed 19 | . 7 10 . 2 Hits 74 | . 23 49 . 2 Projectile 74 | . 23 49 . 2 Critical Strikes 2 | . 1 1 . . Damage Taken 1136 | . 329 482 . 325 Core 263 | . 76 131 . 56 Absorbed by Shields . | . . . . . Redirected to Shielding 21 | . . 8 . 13 Core Remaining (%) 100 | 100 . . . . Volleys Fired 82 | . 23 44 . 15 Largest 2 | . 2 1 . 1 Hottest 100 | . 70 100 . 100 Shots Fired 99 | . 40 44 . 15 Gun 78 | . 40 38 . . Cannon . | . . . . . Launcher 3 | . . 1 . 2 Special 18 | . . 5 . 13 Kinetic 58 | . 23 35 . . Thermal 35 | . 17 5 . 13 Explosive 3 | . . 1 . 2 Electromagnetic 3 | . . 3 . . Robot Hit Streak 11 | . 11 6 . 1 Robot Miss Streak 3 | . 3 2 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 53 | . 27 25 . 1 Core Hits 31 | . 12 13 . 6 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Burn 2 | . 2 . . . Destroy 1 | . 1 . . . Melee Attacks 4 | . 2 2 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . 2 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 876 | . 277 279 . 320 Guns 484 | . 277 207 . . Cannons . | . . . . . Explosions 392 | . . 72 . 320 Melee . | . . . . . Ramming . | . . . . . Kinetic 297 | . 115 182 . . Thermal 162 | . 162 . . . Explosive 392 | . . 72 . 320 Electromagnetic 25 | . . 25 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Matter Fused 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions 4 | . . . . 4 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 80 | . . 14 . 66 Shots 3 | . . 1 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 197 | . 197 42 . 68 Average Temperature 38 | . 90 10 . 25 Received Heat Transfer 297 | . 177 120 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 629 | . 629 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 75 | . 75 75 . 17 Initial 17 | . . 17 . . Average 20 | . 27 28 . . Influence Increases 338 | . 95 218 . 25 Destroy 0b10 Robot/C 220 | . 60 160 . . Destroy 0b10 Robot/NC 15 | . 15 . . . Destroy Leader 50 | . 20 30 . . Destroy Structure 38 | . . 13 . 25 Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 321 | . 50 263 . 8 Entered New Map 28 | . . 28 . . Time Decay 263 | . 50 205 . 8 Lost Part 30 | . . 30 . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 8 8 . 18 Peak Tracking Total 19 | . 3 3 . 19 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 2 | . . . . 2 Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 3 | . 1 . 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 1 . 10 . Successful 11 | . 1 . 10 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . . 10 . Record 9 | . . . 9 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 3 | . 1 2 . . Non-combat 1 | . 1 . . . Combat 2 | . . 2 . . Robot Hacks Applied 4 | . 2 2 . . parse_system 3 | . 1 2 . . no_distress 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 10 | . . . . 10 Cloaking 10 | . . . . 10 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1548 | 52 228 580 416 272 Spaces Moved 849 | 40 127 264 304 114 Core 19 | 19 . . . . Treads . | . . . . . Legs 830 | 21 127 264 304 114 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 146 | 96 120 172 135 159 Slowest Speed 190 | 120 120 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 32 | 4 28 56 62 13 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 16 | . . 4 . 12 Terrain Destroyed 48 | . . 15 . 33 Melee . | . . . . . Projectile 17 | . . 4 . 13 AOE 31 | . . 11 . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1029 | 53 165 342 307 162 Wait 28 | . . 1 . 27 Move 845 | 39 126 263 303 114 Hop . | . . . . . Pick Up 27 | 8 8 10 1 . Fast Attach 1 | 1 . . . . Attach 13 | 5 3 3 . 2 Detach . | . . . . . Swap 16 | . 2 11 1 2 Drop 10 | . 1 8 1 . Fire 82 | . 23 44 . 15 Melee 4 | . 2 2 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap 2 | . . . . 2 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 16) 281 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 314 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 394 | -10/Mines | Core integrity fell below 50% 429 | -10/Mines | Lost 3 parts (1p2w) 669 | -10/Mines | Core integrity fell below 20% 855 | -10/Mines | Discovered new exit (range 4) 861 | -10/Mines | Entered Exiles 878 | -10/Exiles | Discovered new exit (range 15) 894 | -10/Exiles | Met 8R-AWN 919 | -10/Exiles | Met EX-HEX 1014 | -10/Exiles | Met EX-BIN 1032 | -10/Exiles | Aligned with FarCom system 1033 | -10/Exiles | Given EX-Vault access code 1075 | -10/Exiles | Opened EX-Vault 1083 | -10/Exiles | Found Cloak of Protection 1121 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1125 | -10/Exiles | Exiles lab attacked by MAIN.C 1250 | -10/Exiles | Discovered new exit (range 14) 1277 | -10/Exiles | Left Exiles lab with Cloak of Protection 1277 | -10/Exiles | Entered Mines 1302 | -9/Mines | Found a hidden stash of uninstalled traps 1439 | -9/Mines | Crushed by falling debris 1532 | -9/Mines | Assembled infested the area 1549 | -9/Mines | Destroyed by as-35866 with Assembled Rifle Last Messages --------------- Crushed by falling debris. Utility Shielding destroyed. System corrupted by crushing effect (+5). Lgt. Nuclear Core destroyed. System corrupted by crushing effect (+1). K-01 Serf collects debris. System corrupted: Matter fused (-9). K-01 Serf collects debris. System corrupted: Substantial component data lost. K-01 Serf collects debris. System corrupted: Matter fused (-9). System corrupted: IFF burst signal emitted. ALERT: Infestation in the mines, dispatching Demolisher response squad. System corrupted: Component data lost. as-22986 destroyed. Destroyed Asb. Hover Unit. as-81267 destroyed. as-33577 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????a????????????????? | | ?????????????????????????###???#a??a?????????????? | | ???????????????????????## ##?# ?? ??????????????? | | ??????????????????????## ##a ? ???????????????? | | ??????????????????????# a ? ????????????????? | | ??????????????????????# a? ?????????????????? | | ??????????????????????# aa ??????????????????? | | ??????????????????????# a a#??????????????????? | | ??????????????????????# a # ##?????????????????? | | ??????????????????????# a #?????????????????? | | ??????????????????????# a #??????????????????? | | ????????????????????### #??????????????????? | | ???????????????????## @ #???????????????????? | | ????????????????##?# ##???????????????????? | | ??????????????## #?# #????????????????????? | | ??????????##### #??## ##????????????????????? | | ??????????#" "###???## ##?????????????????????? | | ##????????## ##?????# #??????????????????????? | | ##???????## ##????# z #??????????????????????? | | #"##????### #????## ##??????????????????????? | | # ###### #?????# ##???????????????????????? | | ##??#### #????????????????????????? | | ###" ^& ##???# #????????????????????????? | | ##### ^ ###### ## #????????????????????????? | | ##?## ## ???????????????????????? | | # #??## ############ ??????????????????????? | | ### "#???####??????????? #?????????????????????? | | #######??????????????????? #?????????????????????? | | # ##??????????????????????? ?????????????????????? | | # #????????????????????????? ????????????????????? | | ###?????????????????????????? ???????????????????? | | ?????????????????????????????? ??????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed ThermoelectricTargetingRay Manual? 0 Play Time 00:27:58 Cumulative 23.2 hours Start 2026.09.10 @ 03:21:00 End 2026.09.11 @ 01:10:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: ea29535b-8a59-491a-977d-17b63df0e4a6