Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 18:43:32 Player: Clong Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (388) 388 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1573 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 88/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Seismic Detector Targeting Computer > --- WEAPON ----------- Medium Laser Assault Rifle Welding Torch > --- INVENTORY -------- Light Ion Engine Heat Sink [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 23 | 5 4 3 11 Power 4 | 1 . 1 2 Engine 3 | 1 . . 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 . 1 Device 3 | . 2 . 1 Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 1 2 8 Energy Gun 4 | 2 . 1 1 Energy Cannon 4 | . . . 4 Ballistic Gun 2 | . . 1 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 1 1 13 Power 3 | . . . 3 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 7 | . 1 1 5 Highest Loss Streak 13 | . 1 1 13 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 94 94 86 Engine 10 | . 14 10 9 Core 4 | . . 3 8 Treads 24 | . 28 28 18 Device 13 | . 18 14 9 Processor 11 | . 7 14 9 Energy Gun 8 | . 16 8 2 Energy Cannon 5 | . . . 15 Ballistic Gun 4 | . . 8 2 Ballistic Cannon 2 | . . . 7 Launcher 4 | . 9 5 . Peak Build Rating 11 | 5 7 9 11 Average Rating 7 | 3 6 7 9 On Entrance 5 | . 5 6 9 Naked Turns 25 | . . . 25 Heaviest Build 20 | 9 12 10 20 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 1 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 4 2 Class Distribution -------------------- 74% | Mutant 25% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 425 | 175 16 151 83 Remotely . | . . . . Salvage Created 374 | . 21 142 211 Parts 36 | . 2 14 20 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 14 | . 3 5 6 Guns 3 | . . 3 . Cannons 6 | . . . 6 AOE 5 | . 3 2 . Classes Destroyed 5 | . 2 2 1 Worker 2 | . 1 1 . Tunneler 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 7 | . . 2 5 Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 141 | . 11 19 111 Missed 30 | . 3 3 24 Damage Taken 1422 | . 91 253 1078 Core 486 | . 8 66 412 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 30 | . 3 9 18 Largest 3 | . 2 2 3 Hottest 155 | . 70 70 155 Shots Fired 60 | . 5 17 38 Gun 20 | . 2 14 4 Cannon 34 | . . . 34 Launcher 6 | . 3 3 . Special . | . . . . Kinetic 22 | . . 7 15 Thermal 30 | . . 7 23 Explosive 6 | . 3 3 . Electromagnetic 2 | . 2 . . Robot Hit Streak 11 | . 2 7 11 Robot Miss Streak 4 | . 1 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 36 | . 2 9 25 Core Hits 24 | . 3 11 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 1 | . . 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 927 | . 191 269 467 Guns 150 | . . 106 44 Cannons 399 | . . . 399 Explosions 338 | . 182 156 . Melee . | . . . . Ramming 40 | . 9 7 24 Kinetic 244 | . . 56 188 Thermal 305 | . . 50 255 Explosive 338 | . 182 156 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 1 3 1 Message Errors 1 | . 1 . . Matter Fused 2 | . . 1 1 Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 19 | . 15 4 . Projectiles . | . . . . Explosions 19 | . 15 4 . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 102 | . 22 69 11 Shots 3 | . 1 2 . Rammed 9 | . 3 2 4 Targets Rammed 10 | . 4 2 4 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 699 | . 9 123 699 Average Temperature 256 | . 6 61 324 Received Heat Transfer 633 | . . 75 558 Effects 35 | . . . 35 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 9 | . . . 9 Matter Decay 5 | . . . 5 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 12 | . . . 12 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 777 | . . 222 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 160 | . 115 160 158 Initial 44 | . . 44 11 Average 55 | . 32 71 59 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 5 5 16 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful 1 | . . . 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . . 5 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Surveillance Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1304 | 93 256 574 381 Spaces Moved 771 | 67 144 339 221 Core 77 | 22 . . 55 Treads 694 | 45 144 339 166 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 149 | 123 160 160 134 Slowest Speed 200 | 160 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 26 68 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 48 | . 20 28 . Melee . | . . . . Projectile . | . . . . AOE 48 | . 20 28 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 871 | 79 163 353 276 Wait 9 | . . . 9 Move 768 | 66 143 338 221 Hop . | . . . . Pick Up 23 | 7 7 1 8 Fast Attach . | . . . . Attach 19 | 5 3 2 9 Detach 2 | . 1 . 1 Swap 4 | . 1 1 2 Drop 6 | 1 1 . 4 Fire 30 | . 3 9 18 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush 6 | . 4 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered Mines 354 | -10/Mines | Met a Derelict bent on vengeance 485 | -10/Mines | Learned Materials emergency access door positions 646 | -10/Mines | Discovered new exit (range 13) 924 | -10/Mines | Entered Materials 924 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1225 | -9/Materials | Build established: Gunner 1251 | -9/Materials | Core integrity fell below 50% 1271 | -9/Materials | Discovered new exit (range 15) 1283 | -9/Materials | Core integrity fell below 20% 1305 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01259_ Overheating: Heat Sink damaged (-10). 01259_ Beam Cannon destroyed. 01260_ Overheating: System interference. 01260_ Targeting Computer temporarily disabled. 01260_ Beam Cannon temporarily disabled. 01260_ Heat Sink temporarily disabled. 01260_ K-01 Serf collects debris. 01261_ Heat Sink destroyed. 01261_ Lgt. Ion Engine destroyed. 01263_ K-01 Serf collects debris. 01268_ Slammed into A-02 Transporter. 01268_ Targeting Computer destroyed. 01268_ System corrupted by crushing effect (+1). 01271_ EXIT=FOUND 01272_ Slammed into A-02 Transporter. 01276_ G-34 Mercenary destroyed. 01280_ Beam Cannon destroyed. 01299_ Acquired Ion Engine. 01300_ System corrupted: Matter fused (-7). 01304_ Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | ??????????????????????????# * #???# ?? | | ??????????????????????????+[%!#???# ??? | | ??????????????????????????#== #???# ??? | | ??????????????????????????# #???# ???? | | ??????????????????????????# ##### ????? | | ??????????????????????+???# ??????? | | ??????????????????????????+ #????????? | | ??????????????????????????# ########## | | ??????????????????????????# ## | | ??????????????????????????# ## | | ??????????????????????????# #######/#### | | ??????????????????????????# ## # | | ??????????????????????????# ## """ """ # """ """ | | ??????????????????????????# ## """[ "" + """ """ | | ????????????????#######???# ## " "%"""[# """ """ | | ????????????????# ##### ## =!* %%# | | ????????????????# ## %==######### | | ????????????????# +% % % #???????? | | ????????????????# ## % #???????? | | ????????????????# ###########+########???????? | | ???????????????####/##### ] #%???????????????? | | ???????????????# # " # ???????????????? | | ???????????????# # """ #?????????????#### | | ???????????????# # "" a#?############# | | ???????????????# #Y """ # | | ???????????????# /@ "" + | | ???????????????# """ ! # """ # ! | | ???????????????# """ # """ #???########### [ | | ???????????????# """ # """ #?????????????#### | | ???????????????# # " #???????????????# | | ???????????????###### ### #???????????????# | | ????????????????????###?#+#######???????????????#| | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????+???????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 310 Matter Stores 280 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed SpacefoldMakeshiftSink Manual? 0 Play Time 00:15:30 Cumulative 2.7 hours Start 2025.01.18 @ 16:33:45 End 2025.01.22 @ 18:43:32 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3860eebc-0232-4c8e-b2f4-b9cebdab10f6