Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 02:37:57 Player: CalibroHawk Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1252) 1252 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4757 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 80/250 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- High-capacity Matter Pod (200) Recoil Stabilizer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Compact Battery Improved Targeting Computer Target Analyzer Advanced ECM Suite Improved Shield Generator > --- WEAPON ----------- Pulse Rifle Improved EM Pulse Cannon Heavy Assault Rifle Chainsword > --- INVENTORY -------- Ion Engine Ion Engine Improved Heat Sink Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Recoil Stabilizer Improved Medium Armor Plating Pulse Rifle Heavy Assault Rifle Autogun Grenade Launcher Heavy Mace [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 . 2 1 Weapon 2 | . . . 1 . 1 Parts Attached 78 | 6 2 33 10 9 18 Power 9 | 1 . 3 1 . 4 Engine 8 | 1 . 3 1 . 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 22 | 2 . 13 6 1 . Treads 1 | . . 1 . . . Leg 14 | 2 . 12 . . . Wheel 6 | . . . 5 1 . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 22 | 1 1 7 2 5 6 Device 7 | . 1 . 1 2 3 Storage 10 | 1 . 4 1 2 2 Processor 3 | . . 2 . 1 . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 25 | 2 1 10 1 3 8 Energy Gun 9 | 1 . 5 1 . 2 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 9 | 1 1 4 . 1 2 Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 27 | . . 3 2 1 21 Power 3 | . . . . . 3 Propulsion 9 | . . 2 2 1 4 Utility 7 | . . 1 . . 6 Weapon 8 | . . . . . 8 Highest Loss Streak 13 | . . 1 1 1 13 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 92 | . 95 96 90 96 67 Engine 9 | . 14 10 9 7 3 Leg 20 | . 28 28 15 . . Wheel 4 | . . . 7 27 6 Device 5 | . 10 3 7 10 12 Storage 15 | . 14 17 10 11 13 Processor 8 | . . 7 9 15 7 Protection 2 | . . 4 . . . Energy Gun 12 | . 14 10 27 12 1 Ballistic Gun 8 | . 14 10 . 3 9 Peak Build Rating 39 | 6 9 18 27 33 39 Average Rating 17 | 3 7 13 24 31 25 On Entrance 15 | . 6 9 18 25 32 Naked Turns . | . . . . . . Heaviest Build 57 | 13 16 54 57 43 54 Greatest Support 46 | 20 20 30 46 46 40 Greatest Overweight (x) 17 | 3 . 2 3 1 17 Average Overweight (x) . | . . . . . 5 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 Most Carried 15 | 6 8 15 15 15 14 Average Carried 12 | 3 6 13 14 14 8 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 4 8 15 15 15 2 Class Distribution -------------------- 52% | Mutant 28% | Gunner 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1621 | 164 . 1073 95 101 188 Remotely . | . . . . . . Salvage Created 1649 | . . 943 223 331 152 Parts 100 | . . 71 17 10 2 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 4 | . . 1 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 37 | . . 25 5 3 4 Melee 2 | . . . . 1 1 Guns 27 | . . 20 5 1 1 Cannons 6 | . . 5 . 1 . AOE 1 | . . . . . 1 Classes Destroyed 9 | . . 6 1 1 1 Builder 1 | . . . 1 . . Tunneler 1 | . . . . 1 . Hauler 3 | . . 3 . . . Recycler 4 | . . 1 1 2 . Watcher 3 | . . 2 1 . . Swarmer 14 | . . 11 3 . . Grunt 14 | . . 10 . 2 2 Sentry 7 | . . 4 2 1 . Hunter 2 | . . . . . 2 Best Kill Streak 7 | . . 7 3 3 2 Combat Bots Only 7 | . . 7 2 2 2 Max Kills in Single Turn 2 | . . 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 407 | . . 160 28 71 148 Missed 106 | . . 40 6 28 32 Damage Taken 4355 | . . 1316 332 368 2339 Core 1370 | . . 282 57 162 869 Absorbed by Shields 169 | . . . . 101 68 Core Remaining (%) 78 | 100 100 29 89 76 . Volleys Fired 92 | . . 60 15 8 9 Largest 4 | . . 2 3 3 4 Hottest 195 | . . 126 189 195 155 Shots Fired 209 | . . 120 45 22 22 Gun 185 | . . 107 45 17 16 Cannon 20 | . . 13 . 5 2 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 88 | . . 72 . 3 13 Thermal 101 | . . 39 45 14 3 Explosive 4 | . . . . . 4 Electromagnetic 16 | . . 9 . 5 2 Robot Hit Streak 11 | . . 11 8 10 10 Robot Miss Streak 8 | . . 8 3 1 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 155 | . . 76 26 23 30 Core Hits 76 | . . 49 11 5 11 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 7 | . . 1 1 1 4 Burn 2 | . . . 1 1 . Destroy 1 | . . . . . 1 Blast 1 | . . 1 . . . Corrupt 1 | . . . . . 1 Smash 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 23 | . . . . 7 16 Impact 9 | . . . . . 9 Slashing 14 | . . . . 7 7 Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 3483 | . . 1358 443 671 1011 Guns 1905 | . . 1082 440 219 164 Cannons 347 | . . 192 . 91 64 Explosions 343 | . . 31 . . 312 Melee 825 | . . . . 355 470 Ramming 63 | . . 53 3 6 1 Kinetic 928 | . . 769 . 29 130 Thermal 1076 | . . 412 440 190 34 Explosive 312 | . . . . . 312 Electromagnetic 279 | . . 124 . 91 64 Impact 260 | . . . . . 260 Slashing 565 | . . . . 355 210 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 213 | . . . . 100 113 Projectiles 21 | . . . . 21 . Explosions 40 | . . . . . 40 Melee 152 | . . . . 79 73 Knockbacks 4 | . . 3 . . 1 Impact 1 | . . . . . 1 Kinetic 2 | . . 2 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 121 | . . . . 3 118 Shots 4 | . . . . . 4 Rammed 4 | . . . . 1 3 Targets Rammed 17 | . . 11 2 1 3 Kicked 13 | . . 11 2 . . Crushed . | . . . . . . Highest Temperature 335 | . . 291 335 185 120 Average Temperature 80 | . . 56 110 97 57 Received Heat Transfer 942 | . . 369 63 54 456 Effects 1 | . . . 1 . . Shutdowns 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 5 . . Heat Transferred 2566 | . . 975 1036 481 74 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 375 | . . 375 207 205 160 Initial 157 | . . . 157 74 100 Average 140 | . . 164 144 140 101 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 79 | 100 100 66 95 90 100 Level 1 20 | . . 33 4 9 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 . 1 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . . 40 7 5 13 Peak Tracking Total 7 | . . 7 5 2 6 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . 1 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 1 | . . . 1 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . 2 . . Successful 2 | . . . 2 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Alert Level 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3530 | 77 175 1988 577 339 374 Spaces Moved 1719 | 46 136 879 284 291 83 Core 40 | 13 . . . . 27 Treads . | . . . . . . Legs 1200 | 33 136 879 152 . . Wheels 479 | . . . 132 291 56 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 85 80 95 Average Speed 164 | 134 120 187 153 88 312 Slowest Speed 900 | 200 120 260 330 95 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 3 24 45 18 6 3 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . 6 . . 22 Melee . | . . . . . . Projectile . | . . . . . . AOE 28 | . . 6 . . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2177 | 61 149 1095 391 342 139 Wait 150 | . . 58 63 21 8 Move 1714 | 45 135 878 283 290 83 Hop . | . . . . . . Pick Up 62 | 10 8 29 8 4 3 Fast Attach 12 | . 1 5 5 1 . Attach 33 | 6 1 6 1 3 16 Detach . | . . . . . . Swap 33 | . . 22 4 5 2 Drop 42 | . 4 26 10 2 . Fire 92 | . . 60 15 8 9 Melee 22 | . . . . 7 15 Ram 4 | . . . . 1 3 Kick 13 | . . 11 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 325 | -9/Materials | Build established: Mutant 837 | -9/Materials | Discovered new exit (range 16) 1240 | -9/Materials | Build established: Scavenger-Mutant 1549 | -9/Materials | Core integrity fell below 50% 1606 | -9/Materials | Destroyed 7 combat bots 1885 | -9/Materials | Build established: Mutant 2184 | -9/Materials | Discovered new exit (range 8) 2241 | -9/Materials | Entered another Materials area 2241 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2535 | -8/Materials | Build established: Gunner 2748 | -8/Materials | Discovered new exit (range 3) 2818 | -8/Materials | Entered Factory 2818 | -7/Factory | Evolved 2 slots: Utility x2 2970 | -7/Factory | Discovered new exit (range 9) 3157 | -7/Factory | Entered another Factory area 3157 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3186 | -6/Factory | Noticed a derelict Sapper rigging charges 3314 | -6/Factory | Lost 13 parts (1p4n3u5w) 3505 | -6/Factory | Core integrity fell below 50% 3521 | -6/Factory | Core integrity fell below 20% 3531 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03497_ Imp. Medium Armor Plating blown off. 03497_ Grenade Launcher blown off. 03497_ Hvy. Assault Rifle blown off. 03497_ E-15 Imp destroyed. 03499_ Acquired 4 matter. 03502_ Critical hit (Burn: +50). 03503_ Acquired 1 matter. 03504_ Imp. Heat Sink destroyed. 03506_ Fission Core destroyed. 03508_ Autogun destroyed. 03514_ G-50 Soldier suffers critical hit (Burn). 03517_ Ion Engine destroyed. 03520_ Lightning Gun destroyed. 03520_ L-41 Fighter knocked back. 03523_ Hvy. Mace destroyed. 03523_ Slammed into L-41 Fighter. 03526_ G-50 Soldier suffers critical hit (Burn). 03526_ G-50 Soldier destroyed. 03526_ Adv. ECM Suite destroyed. 03529_ Hcp. Matter Pod destroyed. 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" " " | | ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 480 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationImprinterBay Manual? 0 Play Time 00:31:06 Cumulative 8.4 hours Start 2024.11.07 @ 02:07:39 End 2024.11.07 @ 02:37:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fa62cec-fe97-49fc-ab1e-0cfcc5d98eea