Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2024.02.13 @ 06:37:27 Player: maxwell Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (400) 2000 Value Destroyed (23154) 23154 Prototype IDs (78) 1560 Alien Tech Used (10) 2000 Bonus (8747) 8747 TOTAL SCORE: 48361 Bonus ------- High Alert Combat Kills 701 Follower Combat Kills 596 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -1150 Cogmind --------- Core Integrity 1188/1600 Matter 207/300 Energy 578/590 System Corruption 16% Temperature Cool (24) Movement Hovering (36) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Improved Fusion Compressor Particle Reactor Quantum Reactor > --- PROPULSION (8) --- Gravmag System Gravmag Array Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet > --- UTILITY (11) ----- Medium Storage Unit Experimental Optical Array Advanced Sensor Array Experimental Terrain Scan Processor Experimental Terrain Scan Processor Advanced Weapon Cycler > --- WEAPON (3) ------- Carbide Saw > --- INVENTORY (10) --- Light Quantum Reactor High-density Centrium Wheel Improved Antigrav System Improved Antigrav System Subatomic Replicator Improved Potential Cannon Core Stripper Vibroblade Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Experimental Flexi-carbon Leg Enhanced Biometal Leg Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Advanced Quantum Shading Machine Experimental Optical Array Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Heavy Regenerative Plating Graphene Brace > --- WEAPON ----------- Vibroblade Nanosword Nanosword > --- INVENTORY -------- Advanced Sensor Array Advanced Terrain Scanner Experimental Terrain Scan Processor Advanced ECM Suite Heavy Regenerative Plating Experimental Hardlight Generator Ghost Barrier Core Regenerator Subatomic Replicator Matter Neutralizer Improved Potential Cannon Heavy Shock Bomb Launcher Shock Maul Core Stripper Kinetic Spear Enhanced Force Lance Portable AFG [Rating: 193] Favorites ----------- Power Assembled Flux Generator Engine Light Angular Momentum Engine Power Core Meta Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Large Storage Unit Device GOLEM Unit Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Core Shielding Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Subdweller Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Core Stripper Slashing Weapon Nanosword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . . 2 . . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Utility 9 | . . . . 1 . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . 2 . 2 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 546 | . 8 1 25 9 1 5 2 . 5 33 5 2 3 38 1 9 4 . 7 12 9 5 19 21 10 6 28 37 27 64 66 84 Power 48 | . . . 3 1 . . 1 . 1 4 2 2 . . . 1 . . . . . . . 4 1 1 3 2 3 4 3 12 Engine 10 | . . . 3 1 . . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . 1 Core 10 | . . . . . . . . . . 1 1 2 . . . 1 . . . . . . . 3 1 . . . . . . 1 Reactor 28 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 3 2 3 4 3 10 Propulsion 142 | . 2 . 7 3 . 3 . . . 13 . . . 2 . 4 . . 4 1 1 2 3 11 4 1 5 7 8 8 19 34 Treads 23 | . 2 . 2 3 . 3 . . . 1 . . . 1 . . . . . . . . . 4 . . . . . . . 7 Leg 84 | . . . . . . . . . . 12 . . . 1 . 4 . . 4 1 1 2 3 7 4 1 5 7 8 8 12 4 Wheel 11 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hover 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 16 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 239 | . 3 . 3 2 . . 1 . . 8 1 . 3 21 . 4 3 . 3 4 8 2 10 4 3 4 14 21 13 49 26 29 Device 152 | . 1 . . 1 . . . . . 4 1 . 3 14 . 1 3 . 2 2 7 1 7 3 1 4 9 14 10 27 18 19 Storage 19 | . 1 . 2 . . . . . . 1 . . . . . . . . . 1 . . 1 1 1 . . 2 . 6 1 2 Processor 28 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 3 4 1 8 2 7 Hackware 13 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 2 . . . 2 . . 4 1 1 Protection 26 | . 1 . 1 1 . . 1 . . 2 . . . 7 . 1 . . 1 . . . . . 1 . . . 2 4 4 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 117 | . 3 1 12 3 1 2 . . 4 8 2 . . 15 1 . 1 . . 7 . 1 6 2 2 . 6 7 3 3 18 9 Energy Gun 12 | . . . 1 . . 1 . . . 2 . . . 8 . . . . . . . . . . . . . . . . . . Energy Cannon 31 | . . . . . . 1 . . 1 5 1 . . 4 . . . . . 5 . . 3 . 1 . 2 2 . . 3 3 Ballistic Gun 12 | . 1 1 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . 2 . 1 . 1 . . . 2 1 1 . . 3 1 . 1 . . 2 . 1 3 . 1 . . . 2 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Slashing Weapon 22 | . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 1 3 8 2 Piercing Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 . . 4 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . . . . . . . 4 . . . 4 . . . . 3 1 . . 1 . 1 . 3 5 4 1 11 2 Parts Lost 158 | . 1 . 7 . . 4 . . 2 3 3 . . 9 . 3 . . . 8 5 1 8 10 11 1 2 5 8 12 18 37 Power 24 | . . . 3 . . 1 . . . 1 2 . . 1 . . . . . . . . . 2 2 . . . 2 3 1 6 Propulsion 74 | . . . 3 . . 2 . . . 2 1 . . 4 . 2 . . . 1 2 . 2 5 4 . 2 2 6 8 12 16 Utility 34 | . . . . . . 1 . . . . . . . 3 . 1 . . . 1 2 . 3 1 2 . . 3 . 1 4 12 Weapon 26 | . 1 . 1 . . . . . 2 . . . . 1 . . . . . 6 1 1 3 2 3 1 . . . . 1 3 Highest Loss Streak 19 | . 1 . 3 . . 3 . . 1 2 2 . . 4 . 2 . . . 5 2 1 7 10 9 1 1 2 3 5 4 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 87 | . 94 99 94 97 84 71 82 92 98 96 92 93 93 81 80 81 79 75 77 78 79 82 86 85 85 77 88 95 84 81 84 81 Engine 3 | . 14 14 12 9 7 1 5 7 7 7 3 4 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 4 7 13 3 . 5 5 5 5 5 4 4 4 4 3 4 . . . . . . Reactor 5 | . . . . . . . . . 5 2 . . . 3 6 5 5 5 5 5 4 4 4 5 6 5 10 14 13 12 12 10 Treads 8 | . 26 28 14 32 30 28 38 38 38 8 . . . 3 . . . . . . . . . 1 . . . . . . . 2 Leg 19 | . 1 . . . . . . . . 30 37 33 33 30 33 33 30 30 32 31 25 25 28 25 29 25 32 37 32 27 18 6 Wheel 1 | . . . 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Device 9 | . . . . 8 7 7 7 7 7 10 15 20 20 9 6 9 15 15 15 7 13 18 12 16 12 11 9 10 6 8 11 14 Storage 7 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 9 9 9 9 12 14 12 9 4 4 4 4 3 Processor 4 | . . . . . . . . . . . . . . . . 4 5 5 5 7 8 4 5 2 . . 2 13 14 13 11 14 Protection 4 | . 10 14 13 8 7 1 . 7 7 4 . . . 4 6 4 . . . . . . . . 1 4 4 2 1 3 4 2 Energy Gun 1 | . 3 . 2 9 1 5 7 7 2 2 . . . 9 . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . 4 7 7 11 13 14 13 13 5 16 10 9 . . 9 11 13 12 11 12 11 7 . . . . 3 Ballistic Gun 3 | . 8 13 15 17 15 9 7 7 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . 13 14 2 . 5 1 . . . . 4 6 6 1 2 5 5 10 10 1 . . 1 . . . . . . . . . Slashing Weapon 2 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 7 12 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 13 30 32 93 105 105 104 115 115 134 145 61 72 75 99 91 91 98 93 93 107 127 127 141 146 161 163 160 125 132 142 122 130 Greatest Support 220 | 20 40 40 40 80 80 100 100 100 100 120 78 88 88 118 118 148 120 120 180 190 175 175 175 163 155 150 201 220 193 209 216 123 Greatest Overweight (x) 8 | . . . 8 5 1 1 1 1 1 1 1 1 . 1 . . . . . . . . 1 4 1 1 1 . . 2 1 5 Average Overweight (x) . | . . . . 2 1 . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 30 | . 15 15 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 30 20 Average Capacity 17 | . 13 15 14 25 25 25 25 25 25 18 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 12 Most Carried 25 | . 15 15 22 25 22 24 21 20 21 22 15 15 15 15 15 14 15 15 15 15 15 15 20 20 19 17 20 20 20 20 20 19 Average Carried 15 | . 8 14 12 21 22 22 20 20 20 16 14 14 15 14 15 12 12 13 14 12 12 14 17 17 17 15 17 19 18 18 18 10 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 10 Final Carried 22 | 6 15 15 21 22 22 21 20 20 20 14 14 15 15 15 15 13 13 15 15 12 15 15 20 18 17 16 20 17 20 20 18 10 Class Distribution -------------------- 24% | Golem 20% | Mutant 11% | Scavenger-Mutant 8% | Scavenger-Assassin 5% | Alien-Gladiator 5% | Tank 4% | Scavenger-Golem 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Waste Golem | -4/Factory Golem | -4/Extension Golem | -4/Cetus Golem | -4/Archives Scavenger-Mutant | -3/Research Alien-Gladiator | -3/Quarantine Alien-Gladiator | -3/Section 7 Alien-Gladiator | -2/Research Scavenger-Assassin | -2/Testing Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Res Qua Sec Res Tes Acc Matter Collected 6905 | 184 136 52 653 369 30 69 36 . 131 522 301 20 10 757 104 133 82 99 . 226 196 143 279 208 143 98 282 354 175 342 420 351 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26027 | . 266 13 523 321 . 212 250 . 234 1468 511 106 . 2942 442 708 308 62 . 590 351 1951 1779 1045 673 557 1232 1230 1343 1971 2123 2816 Parts 1187 | . 19 9 42 20 . 11 9 . 11 58 10 6 . 39 16 25 9 3 . 16 17 33 97 51 25 30 62 80 69 121 148 151 Haulers Intercepted 6 | . 1 . . . . . . . . 1 . . . . . 1 . . . . . . 1 1 . . . . . . 1 . Recyclers Shooed 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . 2 . . 9 3 . 14 . 2 3 . . 1 . 2 3 . 9 . . . . . . . . . . . . Prevented 21 | . . . . . . . . . 1 . . . . . 12 . 7 . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 386 | . 9 6 9 6 . 5 2 . 6 24 12 . . 64 6 7 7 4 . 13 5 6 28 12 16 4 16 16 16 27 31 29 Melee 114 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 8 16 13 27 31 16 Guns 24 | . . . 9 6 . 3 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . . Cannons 90 | . . . . . . . 1 . 2 13 1 . . . . 2 . . . 1 4 6 21 10 11 2 8 . . . . 8 AOE 123 | . 9 6 . . . 2 . . 3 6 11 . . 46 4 3 5 4 . 10 1 . 6 . 4 . . . 3 . . . Classes Destroyed 27 | . 7 . 3 . . 2 4 . . . . . . 4 1 1 . . . . . 2 1 1 . . . 1 . . . . Worker 14 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 3 1 5 Builder 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 . . 2 Hauler 6 | . 1 . . . . . . . . 1 . . . . . 1 . . . . . . 1 1 . . . . . . 1 . Recycler 6 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 Minesweeper 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 1 1 . . . 1 Watcher 16 | . 3 . . 1 . . . . . 1 . . . . . . . . . . 1 . 3 . 1 . 2 1 1 . . 2 Swarmer 51 | . 3 6 1 . . 2 . . 4 3 1 . . . . . . 4 . 2 . . 8 1 5 . . . 3 4 4 . Grunt 88 | . 6 . . 5 . 1 . . . 15 8 . . . 5 4 3 . . 3 . . 7 2 4 . 5 7 6 4 3 . Brawler 5 | . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . 1 . . . . . . . Duelist 4 | . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Sentry 38 | . . . 1 1 . 1 . . 1 1 2 . . . . 1 1 . . 2 . . 5 6 . 4 2 . 3 3 . 4 Hunter 20 | . . . . . . . 1 . 1 . . . . . . 2 2 . . 2 4 . . . . . . . . 2 . 6 Programmer 92 | . . . . . . . 1 . . 5 . . . . . . . . . . 1 . 8 1 . . 9 9 2 14 23 19 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Artisan 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Samaritan 6 | . . . . . . . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 39 | . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . Golem 18 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 38 | . 4 3 3 6 . 4 1 . 4 4 9 . . 38 6 7 5 4 . 8 2 1 6 4 7 6 3 6 4 7 4 10 Combat Bots Only 36 | . 3 3 3 5 . 4 1 . 4 4 9 . . 36 6 5 5 4 . 8 2 1 4 3 7 2 3 6 3 7 4 5 Max Kills in Single Turn 23 | . 3 2 1 1 . 2 1 . 1 3 3 1 . 23 2 2 2 4 . 2 1 1 2 1 2 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 22 | . 2 2 . . . 2 . . 1 2 3 . . 22 2 1 2 4 . 2 1 . 2 . 2 . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Res Qua Sec Res Tes Acc Damage Taken 43096 | . 306 90 1109 292 . 607 83 . 716 1161 557 . . 1538 187 348 124 . . 1881 811 56 2643 3083 3197 382 1387 2348 3113 5295 5382 6400 Core 4117 | . 71 29 63 37 . 70 20 . 77 110 111 . . 136 . . . . . 269 46 . 203 443 291 49 186 64 129 302 599 812 Absorbed by Shields 2640 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 863 . 333 383 95 966 Redirected to Shielding 312 | . 9 6 12 . . . . . . . . . . 141 51 93 . . . . . . . . . . . . . . . . Ignored by Resistances 748 | . . . . 36 . 6 . . . . . . . . . . . . . . 64 . . . . . 460 182 . . . . Regen/Repaired (Parts) 9187 | . . . . . . . . . . . . . 194 . . . . . . . . 184 . 604 . . . 472 1472 3472 1779 1010 Core Remaining (%) 62 | 100 . . 34 93 . . . . 76 . . . . . 58 . . . . 69 . . . . . 10 . . 70 . 37 74 Volleys Fired 900 | . 36 6 59 20 2 17 8 . 23 43 30 5 3 133 15 23 16 1 . 31 19 51 88 63 60 21 37 12 5 . . 73 Largest 3 | . 1 1 2 3 1 3 3 . 3 3 3 2 1 3 2 2 1 1 . 2 2 3 3 3 3 3 3 1 1 . . 2 Hottest 270 | . 40 30 60 120 30 170 170 . 199 205 90 60 90 170 60 60 90 46 . 162 50 75 155 75 130 155 105 105 46 . . 270 Shots Fired 1538 | . 36 6 109 59 2 29 18 . 51 114 37 10 3 229 16 34 16 1 . 35 31 132 151 97 87 48 69 12 5 . . 101 Gun 415 | . 15 . 101 59 . 27 16 . 19 12 . . . 166 . . . . . . . . . . . . . . . . . . Cannon 963 | . . . . . . 1 2 . 26 97 29 10 3 38 2 22 6 . . 15 31 132 142 97 80 48 69 12 . . . 101 Launcher 160 | . 21 6 8 . 2 1 . . 6 5 8 . . 25 14 12 10 1 . 20 . . 9 . 7 . . . 5 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 184 | . 2 . 100 39 . 17 8 . 13 5 . . . . . . . . . . . . . . . . . . . . . . Thermal 1024 | . 13 . 1 20 . 11 10 . 32 104 29 10 3 38 2 22 6 . . 11 31 132 142 97 80 48 69 12 . . . 101 Explosive 116 | . 21 6 8 . 2 1 . . 2 5 8 . . 25 . . 6 1 . 15 . . 9 . 7 . . . . . . . Electromagnetic 214 | . . . . . . . . . 4 . . . . 166 14 12 4 . . 9 . . . . . . . . 5 . . . Robot Hit Streak 70 | . 7 . 11 15 . 5 3 . 10 17 8 8 . 70 7 4 8 9 . 11 8 24 25 14 15 19 14 . . . . 6 Robot Miss Streak 5 | . 2 . 3 5 . 3 1 . 3 2 2 1 . 3 1 2 . . . 3 2 2 2 2 5 2 2 . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1394 | . 14 . 69 38 . 18 11 . 31 72 24 8 . 151 11 13 4 1 . 16 22 110 75 87 68 39 71 61 72 87 109 112 Core Hits 810 | . 24 6 25 15 . 12 8 . 15 53 36 3 . 169 12 12 15 3 . 30 11 18 56 25 45 15 31 19 32 33 40 47 Critical Kills 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 62 | . . . 1 1 . . 1 . . 2 . . . 3 . . . . . . . . 1 1 . 1 3 7 7 10 12 12 Meltdown 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . 1 Destroy 4 | . . . 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Sever 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 7 10 12 11 Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 . . . . Melee Attacks 677 | . . . 23 . . . . . . . . . . . . . . . . . . . . 16 . . 50 85 91 148 157 107 Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 603 | . . . 23 . . . . . . . . . . . . . . . . . . . . 14 . . 30 63 71 148 156 98 Piercing 66 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 20 22 20 . 1 1 Sneak Attacks 28 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 5 4 5 8 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 91 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 16 14 13 24 14 Damage Inflicted 78864 | . 1702 371 975 872 . 589 273 . 1029 2748 1817 214 . 7746 621 1141 1011 340 . 2565 1254 6260 4452 4164 3898 1778 3304 4584 5693 6568 6028 6867 Guns 5374 | . 86 . 909 823 . 396 215 . 332 213 . . . 2400 . . . . . . . . . . . . . . . . . . Cannons 27497 | . . . . . . 25 58 . 381 1693 490 214 . 196 . 240 . . . 385 1099 6260 3564 3607 2930 1778 1730 . . . . 2847 Explosions 16986 | . 1616 350 . 49 . 168 . . 316 824 1327 . . 5150 621 901 1011 340 . 2180 112 . 845 . 937 . . . 239 . . . Melee 28807 | . . . 66 . . . . . . . . . . . . . . . . . . . . 557 . . 1530 4584 5454 6568 6028 4020 Ramming 200 | . . 21 . . . . . . . 18 . . . . . . . . . . 43 . 43 . 31 . 44 . . . . . Kinetic 2324 | . 12 . 909 563 . 237 82 . 213 23 . . . . . . . . . . . . . . . . . . . . . 285 Thermal 30022 | . 930 . . 260 . 184 191 . 500 1984 490 214 . 385 . 603 . . . 354 1211 6260 3564 3607 2930 1778 1730 . . . . 2847 Explosive 13249 | . 760 350 . . . 168 . . 186 723 1327 . . 4961 . 53 777 340 . 1822 . . 845 . 937 . . . . . . . Electromagnetic 4547 | . . . . 49 . . . . 130 . . . . 2400 621 485 234 . . 389 . . . . . . . . 239 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26223 | . . . 66 . . . . . . . . . . . . . . . . . . . . 466 . . 1015 3791 4652 6568 5987 3678 Piercing 2299 | . . . . . . . . . . . . . . . . . . . . . . . . 91 . . 515 793 802 . 41 57 Highest Corruption 56 | . . . . . . . . . . 3 . . . . 1 . . . . . 1 1 4 3 3 3 1 3 1 24 56 16 Average Corruption 9 | . . . . . . . . . . 2 . . . . 1 . . . . . 1 1 1 2 3 2 1 1 1 17 37 8 Corruption Purged 35 | . . . . . . . . . . 3 . . . . . . . . . . . . 5 . . 3 1 3 1 . 5 14 Corruption Blocked 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 20 . Effects 267 | . . . . . . . . . . 1 . . . . 1 . . . . . . 9 10 24 7 9 . 11 2 54 88 51 Message Errors 62 | . . . . . . . . . . . . . . . . . . . . . . 3 2 7 . 3 . 5 . 16 21 5 Matter Fused 57 | . . . . . . . . . . . . . . . . . . . . . . 2 4 5 3 1 . 2 . 10 21 9 Heat Flow Errors 29 | . . . . . . . . . . . . . . . . . . . . . . 1 1 3 1 1 . . . 4 10 8 Energy Discharges 38 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 1 1 . 2 . 6 14 10 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 1 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Data Loss (minor) 29 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . 2 2 7 7 7 Data Loss (major) 18 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 . . . 6 5 3 Misfires 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . 2 Alerts 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 3 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Overload Shots 64 | . . . . . . . . . . . . . 3 22 . . 6 . . 6 . . . . . . . . . . . 27 Effects 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 4283 | . 169 . 26 . . . . . 38 94 95 48 . 528 5 79 26 20 . 45 47 33 87 93 98 31 170 779 339 376 378 679 Projectiles 877 | . . . . . . . . . . 35 46 48 . 3 . . . . . . . 33 43 69 98 31 41 . . . . 430 Explosions 1106 | . 169 . . . . . . . 38 59 49 . . 525 5 79 26 20 . 45 47 . 44 . . . . . . . . . Melee 2300 | . . . 26 . . . . . . . . . . . . . . . . . . . . 24 . . 129 779 339 376 378 249 Knockbacks 4 | . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . 1 . . . . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Kinetic 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 955 | . 28 27 10 43 . . . . 38 165 167 . . . 51 . . . . 237 189 . . . . . . . . . . . Shots 32 | . 2 1 1 1 . . . . 1 2 4 . . . 5 . . . . 12 3 . . . . . . . . . . . Rammed 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 1 4 . . . . . . . 3 . . . . . . . . . . 3 . 1 . 2 . 1 . . . . . Kicked 10 | . . . . . . . . . . 3 . . . . . . . . . . 3 . 1 . 2 . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 520 | . 4 . 520 22 . 18 183 . 337 448 18 . 72 305 1 2 108 . . 337 . 136 101 223 133 236 182 395 . 161 161 158 Average Temperature 84 | . 2 . 200 7 . 10 64 . 120 146 18 . 40 83 1 2 45 . . 99 . 73 18 98 30 44 60 227 . 68 85 86 Received Heat Transfer 6180 | . 141 . 1342 180 . 111 . . 48 313 129 . . 273 63 27 . . . 472 . . 258 261 339 36 156 797 673 264 171 126 Effects 7 | . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . 2 . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . . . . . . . . . . . 18 2 2 2 . . 1 . . . . . . . . . . . . Combat Hostiles 25 | . . . . . . . . . . . . . . 18 2 2 2 . . 1 . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . . . . . . . 3 3 5 . . 2 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 6 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . 2 . . . . . 1 Combat Hostiles 6 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . 2 . . . . . 1 Parts Melted 39 | . 1 . . . . . 2 . 3 5 1 1 . . . 1 . . . 1 . . 7 3 1 2 4 . 2 2 . 3 Heat Transferred 20322 | . 775 . . 325 . 212 224 . 632 2531 666 296 . 275 . 633 . . . 361 600 2925 1984 2000 1844 1132 1012 . . . . 1895 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 1 . . . . . . . . . 4 3 . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Res Qua Sec Res Tes Acc Peak Influence 813 | . 210 319 . 190 95 . . . . 590 . . . . . 530 . . . . 214 35 813 538 456 312 219 297 374 559 467 745 Initial 396 | . . 69 . . 86 . . . . . . . . . . 88 . . . . 28 29 . 396 223 178 . 87 90 187 283 229 Average 201 | . 111 98 . 58 93 . . . . 220 . . . . . 215 . . . . 50 8 328 332 279 136 73 159 210 301 255 309 Maximum Alert Level 3 | . 1 1 . . . . . . . 2 . . . . . 2 . . . . 1 . 3 2 2 1 1 1 1 2 2 3 Low Security (%) 57 | . 95 95 . 100 100 . . . . 66 . . . . . 66 . . . . 92 100 30 23 7 67 97 77 45 29 29 19 Level 1 30 | . 4 4 . . . . . . . 9 . . . . . 21 . . . . 7 . 35 47 84 32 2 22 54 44 62 63 Level 2 10 | . . . . . . . . . . 23 . . . . . 12 . . . . . . 30 28 8 . . . . 26 8 12 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 1 . . 3 1 . . . . 6 . . . . . 1 . . . 1 2 . 7 1 . . 5 7 3 6 7 8 Investigation 9 | . 1 . . 2 . . . . . 1 . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . Extermination 31 | . . . . . . . . . . 2 . . . . . . . . . . . . 4 . . . 4 4 1 4 7 5 Reinforcement 16 | . . . . 1 1 . . . . 2 . . . . . . . . . . 1 . . 1 . . 1 2 2 2 . 3 Assault 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Res Qua Sec Res Tes Acc Distress Signals 24 | . . . . . 1 1 . . . 4 . . . . . 1 . . . . 3 . 4 1 2 . . 2 2 . . 3 Communications Jammed 126 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 56 62 Distress Signals 125 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 56 62 Times Spotted 491 | . 16 6 9 7 3 6 2 . 8 31 11 1 . 29 6 9 2 . . 22 10 6 35 20 23 5 24 29 37 39 36 59 Peak Tracking Total 14 | . 3 2 2 3 3 5 1 . 5 6 7 1 . 14 3 3 3 . . 8 3 1 8 4 8 1 4 5 6 6 5 8 Tactical Retreats 28 | . . . . . . . . . 1 1 1 1 . 1 . . . . . 1 . . 2 1 . . 1 2 7 2 2 5 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Res Qua Sec Res Tes Acc Traps Triggered 22 | . 2 . 5 1 . . . . . 1 . . . . . . . . . . 1 . 1 2 . . 2 2 2 . . 3 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Res Qua Sec Res Tes Acc Machines Disabled 89 | . 7 6 1 2 . . . . . 12 . . 3 3 . 12 1 . . 1 5 . 8 4 1 1 . 6 5 . 8 3 Max in Single Turn 8 | . 5 4 1 2 . . . . . 5 . . 1 1 . 8 1 . . 1 5 . 4 1 1 1 . 1 1 . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Res Qua Sec Res Tes Acc Machines Accessed 43 | . 2 . 1 4 . . . 3 . 4 . . . . . 2 . . 4 . 3 . 6 3 . . 3 3 1 1 2 1 Terminals 30 | . 2 . . 4 . . . . . 3 . . . . . 1 . . . . 2 . 5 2 . . 3 3 1 1 2 1 Fabricators 4 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 151 | . 3 . 9 14 . . . 18 . 13 . . . . . 5 . . 17 . 9 . 24 10 . . 9 8 5 2 4 1 Successful 101 | . 1 . 9 11 . . . 18 . 9 . . . . . 3 . . 17 . 6 . 10 6 . . 6 1 3 . 1 . Failed 49 | . 1 . . 3 . . . . . 4 . . . . . 2 . . . . 3 . 14 4 . . 3 7 2 2 3 1 Catastrophic 10 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . 1 2 1 . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 3 . . 12 . . . . . 8 . . . . . 1 . . . . 6 . 19 3 . . 5 4 4 . . 2 Terminals 92 | . 3 . . 14 . . . . . 9 . . . . . 3 . . . . 6 . 22 6 . . 9 8 5 2 4 1 Fabricators 11 | . . . . . . . . . . 4 . . . . . 2 . . . . 3 . 2 . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 67 | . 1 . 9 5 . . . 18 . 3 . . . . . 1 . . 17 . 1 . 4 1 . . 4 1 1 . 1 . Record 15 | . . . 8 . . . . 1 . . . . . . . . . . 5 . . . 1 . . . . . . . . . Part Schematic 15 | . . . . . . . . 11 . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . 1 . . . 3 . . . . . . . . . . 4 . . . 1 . . . . . . . . . Branch Access Points 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . 1 . . . . . Terminal Index 5 | . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . . 1 . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 5 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 3 . . . . . 1 . . . . 2 . 1 . . . . . . . . . Network Status 4 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . . . . 6 . . . . . 3 . . . . . 1 . . . . 3 . 5 1 . . 2 . 2 . . . Terminals 19 | . . . . 6 . . . . . 2 . . . . . . . . . . 2 . 4 1 . . 2 . 2 . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 13 | . . . . 4 . . . . . 2 . . . . . . . . . . 1 . 3 1 . . 1 . 1 . . . Operators 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . Fabricators 4 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . Liberate 4 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . . 4 . . . . . 4 . . . . . 2 . . . . 3 . 4 2 . . 3 3 1 1 2 1 Full Trace Events 4 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . 11 . . . . . . . . . . 4 . . . . . . . . 3 11 . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Time 173 | . . . . . . . . . . . . . . . . . . . . . . . . 173 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Res Qua Sec Res Tes Acc Total Allies 36 | . . . . . . . . . 1 . . . 3 . . . 1 . . . . 20 2 9 . . . . . . . . Largest Group 19 | . . . . . . . . . 1 . . . 3 3 . . 1 1 1 1 . 19 17 6 6 . . . . . . . Highest-Rated Group 702 | . . . . . . . . . 96 . . . 73 73 . . 29 29 29 29 . 702 601 220 220 . . . . . . . Highest-Rated Ally 159 | . . . . . . . . . 96 . . . 31 31 . . 29 29 29 29 . 50 54 159 51 . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ally Attacks 170 | . . . . . . . . . 9 . . . . 18 . . . . . 2 . 17 68 44 12 . . . . . . . Total Damage 4564 | . . . . . . . . . 359 . . . . 199 . . . . . 36 . 510 1988 1093 379 . . . . . . . Kills 21 | . . . . . . . . . . . . . . 1 . . . . . . . . 13 6 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Res Qua Sec Res Tes Acc Robot Analysis Total 6 | . 1 . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 2 . . 1 . . 1 . 1 1 1 . 2 . . 2 . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Res Qua Sec Res Tes Acc Turns Passed 36082 | . 1166 1188 3860 754 293 532 496 190 1803 1469 768 266 869 3009 334 499 2117 251 206 502 577 1030 1596 1653 375 1208 1395 1340 916 1683 1756 1981 Spaces Moved 18723 | 1 674 579 2298 301 117 199 204 77 690 847 523 176 819 1320 236 344 410 204 159 226 351 613 925 842 107 172 780 827 460 827 807 1608 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4111 | . 627 579 1181 209 117 199 204 77 690 161 . . . . . . . . . . . . . 62 . . . . . . . 5 Legs 12125 | 1 47 . . . . . . . . 686 523 176 819 1320 236 344 410 204 159 226 351 613 925 780 107 172 780 827 460 827 807 325 Wheels 1712 | . . . 1117 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . 503 Hover 775 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 775 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 120 120 160 95 150 245 170 170 250 250 100 105 96 96 96 126 120 120 120 120 120 130 130 120 125 130 186 125 121 125 115 107 36 Average Speed 139 | 120 157 160 153 218 245 238 225 250 250 142 128 134 96 116 126 120 120 120 120 129 130 130 130 142 138 186 140 122 126 124 138 86 Slowest Speed 490 | 120 160 160 240 245 245 250 250 250 250 250 185 185 96 183 126 126 120 120 120 130 132 132 190 400 186 186 186 125 128 255 185 490 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 52 | 2 95 97 87 30 8 36 36 68 82 23 70 40 85 77 60 13 54 39 60 43 13 95 29 87 56 81 24 71 22 23 80 53 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 9 | . . 1 2 . . . . . . . . . 2 . . . . 1 3 . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . . . . . 1 . . . . 1 1 1 1 1 1 . . 1 . . 1 1 1 . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . 1 1 . . . 1 1 1 . Scrap Searched 24 | . . 1 6 . . 2 1 . 3 . 3 1 3 . 1 . 1 1 . 1 . . . . . . . . . . . . Spaces Dug 154 | . 19 . 2 . 9 . . . . . . . . 5 . 2 4 . . . . . 46 2 . . 16 9 1 24 3 12 Terrain Destroyed 1396 | . 153 26 43 45 9 . . . 9 162 86 1 . 226 17 55 66 9 . 121 27 11 119 11 50 7 33 15 1 24 3 67 Melee 50 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 8 4 1 24 3 8 Projectile 223 | . . . . 3 . . . . 5 4 3 1 . 22 2 7 6 . . 3 7 11 45 11 10 7 25 11 . . . 40 AOE 1123 | . 153 26 41 42 9 . . . 4 158 83 . . 204 15 48 60 9 . 118 20 . 74 . 40 . . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Res Qua Sec Res Tes Acc Total 26351 | . 747 832 2473 354 122 227 225 76 726 1026 579 195 897 2602 254 390 2017 209 173 397 437 734 1168 1176 248 1022 947 1007 643 1233 1255 1960 Wait 5054 | . 6 242 12 10 3 5 10 . 5 46 21 10 73 1054 1 11 1564 3 . 120 43 57 112 195 62 808 41 35 57 172 220 56 Move 18691 | . 673 578 2297 300 116 198 203 76 689 846 522 175 818 1319 235 343 409 203 158 225 351 612 924 841 106 171 779 826 459 826 806 1607 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 192 | . 15 1 37 8 . 2 1 . 3 17 1 1 . 16 . 3 1 2 1 4 9 2 11 2 5 4 14 6 5 4 6 11 Fast Attach 289 | . 3 . 7 5 . . 1 . 1 17 2 1 . 14 1 2 . . 7 1 2 4 3 14 3 3 8 15 16 49 38 72 Attach 140 | . 5 1 7 2 . 3 1 . 2 12 . . . 14 . 5 2 . 1 8 3 . 2 3 5 1 6 8 8 10 20 11 Detach 112 | . . . 1 . . . . . . . . . . 16 2 1 2 . . 2 1 . 9 4 3 6 6 4 7 19 17 12 Swap 125 | . . . 11 2 1 2 . . 2 4 3 1 3 10 . 2 2 . . 4 4 1 14 4 2 2 14 15 6 5 8 3 Drop 254 | . 8 . 15 7 . . 1 . 1 38 . 2 . 26 . . . . 6 2 2 7 4 10 . 6 4 21 9 29 23 33 Fire 900 | . 36 6 59 20 2 17 8 . 23 43 30 5 3 133 15 23 16 1 . 31 19 51 88 63 60 21 37 12 5 . . 73 Melee 525 | . . . 23 . . . . . . . . . . . . . . . . . . . . 15 . . 37 65 71 119 117 78 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . 3 . . . . . . . . . . 3 . 1 . 2 . 1 . . . . . Crush 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 4 Rewire 41 | . . . . . . . . . . . . . . . . . 21 . . . . . . 20 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus -4/Archives (discovered 3 exits: *Res / [*Hub x2]) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 8) 574 | -10/Materials | Discovered new exit (range 9) 727 | -10/Materials | Central database locked down 813 | -10/Materials | Discovered new exit (range 10) 985 | -10/Materials | Discovered new exit (range 12) 1167 | -10/Materials | Entered Mines 1168 | -10/Mines | Learned location of Storage (-7) 1212 | -10/Mines | Assembled infested the area 1588 | -10/Mines | Discovered new exit (range 5) 1651 | -10/Mines | Identified exit to Materials 2070 | -10/Mines | Discovered new exit (range 8) 2241 | -10/Mines | Discovered new exit (range 5) 2355 | -10/Mines | Entered Subcaves 2379 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2410 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2525 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2525 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2792 | -10/Subcaves | Discovered new exit (range 6) 2999 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3664 | -10/Subcaves | Learned location of Mines (-10) 3711 | -10/Subcaves | Core integrity fell below 50% 3743 | -10/Subcaves | Lost 3 parts (1p2n) 3880 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3979 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4020 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4753 | -10/Subcaves | Discovered new exit (range 9) 5017 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5512 | -10/Subcaves | Build established: Subdweller-Mutant 5801 | -10/Subcaves | Visited 4L-MR0's lab 5816 | -10/Subcaves | Found Prototype Power Core 5821 | -10/Subcaves | Identified Meta Core 6215 | -10/Subcaves | Entered Materials 6215 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6611 | -8/Materials | Build established: Scavenger-Tank 6839 | -8/Materials | Discovered new exit (range 8) 6933 | -8/Materials | Met 7R-MNS 6969 | -8/Materials | Entered Factory 6969 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6970 | -7/Factory | Caught up to 7R-MNS 7252 | -7/Factory | Discovered new exit (range 4) 7262 | -7/Factory | Entered Lower Caves 7308 | -7/Lower Caves | Build established: Mutant 7322 | -7/Lower Caves | Learned Factory emergency access door positions 7408 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7449 | -7/Lower Caves | Lost 3 parts (1p1n1u) 7787 | -7/Lower Caves | Discovered new exit (range 5) 7794 | -7/Lower Caves | Entered another Lower Caves area 7843 | -7/Lower Caves | Encountered a Warlord checkpoint 8257 | -7/Lower Caves | Discovered new exit (range 15) 8287 | -7/Lower Caves | Build established: Gunner 8290 | -7/Lower Caves | Entered Data Miner 8290 | -7/Data Miner | Discovered new exit (range 7) 8338 | -7/Data Miner | Met Data Miner 8395 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8420 | -7/Data Miner | Received God Mode back door access code from Data Miner 8480 | -7/Data Miner | Entered Proximity Caves 8545 | -6/Proximity Caves | Escorted by Enhanced Grunt 8595 | -6/Proximity Caves | Build established: Tank 8749 | -6/Proximity Caves | Spotted B-75 Beast 9192 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9250 | -6/Proximity Caves | Learned 8 Factory zone layouts 10268 | -6/Proximity Caves | Discovered new exit (range 7) 10283 | -6/Proximity Caves | Entered Factory 10283 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10284 | -6/Factory | Identified exit to Factory 10456 | -6/Factory | Spotted B-75 Beast 10644 | -6/Factory | Build established: Scavenger-Tank 10882 | -6/Factory | Found Launcher Loader 11105 | -6/Factory | Build established: Gunner 11365 | -6/Factory | Incoming investigation squad redirected 11498 | -6/Factory | Fabricated Exp. Targeting Computer? 11648 | -6/Factory | Identified exit to Lower Caves 11683 | -6/Factory | First assault squad dispatched 11708 | -6/Factory | Cargo convoy interrupted 11752 | -6/Factory | Entered Lower Caves 11753 | -6/Lower Caves | Encountered a Warlord checkpoint 11805 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11889 | -6/Lower Caves | Learned Factory garrison access intel 12220 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12250 | -6/Lower Caves | Destroyed 9 combat bots 12260 | -6/Lower Caves | Build established: Mutant 12448 | -6/Lower Caves | Spotted B-75 Beast 12492 | -6/Lower Caves | Discovered new exit (range 16) 12520 | -6/Lower Caves | Entered another Lower Caves area 12552 | -6/Lower Caves | Spotted B-75 Beast 12738 | -6/Lower Caves | Build established: Scavenger-Mutant 12771 | -6/Lower Caves | Discovered new exit (range 15) 12786 | -6/Lower Caves | Entered Zion 12814 | -6/Zion | Discovered new exit (range 16) 13065 | -6/Zion | Given A8's code to call for help 13261 | -6/Zion | Learned location of Armory (-4) 13513 | -6/Zion | Gained Derelict followers 13584 | -6/Zion | Discovered new exit (range 5) 13586 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13655 | -6/Zion | Entered Deep Caves 13655 | -6/Deep Caves | Accompanied by 3 allies 13788 | -6/Deep Caves | Attacked by Z-Imprinter 13813 | -6/Deep Caves | Allies destroyed Z-Imprinter 13830 | -6/Deep Caves | Found Prototype Protection 13830 | -6/Deep Caves | Identified Zio. Weapon Casing 13842 | -6/Deep Caves | Lost 4 parts (2n1u1w) 14002 | -6/Deep Caves | Found Prototype Protection 14002 | -6/Deep Caves | Identified Zio. Heavy Carapace 14203 | -6/Deep Caves | Discovered new exit (range 7) 14432 | -6/Deep Caves | Spotted as-90523 14463 | -6/Deep Caves | Destroyed as-90523 14470 | -6/Deep Caves | Found GOLEM Unit 14493 | -6/Deep Caves | Lost 3 parts (1p1n1u) 14745 | -6/Deep Caves | Build established: Scavenger-Gunner 15000 | -6/Deep Caves | Found Zio. Weapon Casing 15034 | -6/Deep Caves | Found Zio. Weapon Casing 15502 | -6/Deep Caves | Build established: Scavenger-Mutant 15503 | -6/Deep Caves | Spotted as-81927 15534 | -6/Deep Caves | Destroyed as-81927 15553 | -6/Deep Caves | Found GOLEM Unit 15817 | -6/Deep Caves | Triggered Deep Caves wall 15817 | -6/Deep Caves | Destroyed AS-04015 15819 | -6/Deep Caves | Destroyed AS-26766 15820 | -6/Deep Caves | Exposed GOLEM chamber 15847 | -6/Deep Caves | Destroyed 36 combat bots 16024 | -6/Deep Caves | Found GOLEM Unit 16042 | -6/Deep Caves | Destroyed 14 combat bots 16048 | -6/Deep Caves | Build established: Mutant 16049 | -6/Deep Caves | Found Prototype Device 16049 | -6/Deep Caves | Identified Cloak of Protection 16070 | -6/Deep Caves | Found GOLEM Unit 16468 | -6/Deep Caves | Found GOLEM Unit 16584 | -6/Deep Caves | Found GOLEM Unit 16632 | -6/Deep Caves | Build established: Golem 16664 | -6/Deep Caves | Entered Proximity Caves 16820 | -5/Proximity Caves | Learned 8 Factory zone layouts 16834 | -5/Proximity Caves | Learned 8 Factory zone layouts 16982 | -5/Proximity Caves | Discovered exit to Factory (range 10) 16998 | -5/Proximity Caves | Entered Factory 16998 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16999 | -5/Factory | Identified exit to Upper Caves 16999 | -5/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 17000 | -5/Factory | Loaded intel: 4 garrison access locations 17497 | -5/Factory | Entered Upper Caves 17664 | -5/Upper Caves | Spotted B-75 Beast 19603 | -5/Upper Caves | Discovered new exit (range 8) 19612 | -5/Upper Caves | Identified exit to Upper Caves 19614 | -5/Upper Caves | Entered another Upper Caves area 19614 | -5/Upper Caves | Accompanied by 1 ally 19763 | -5/Upper Caves | Identified exit to Factory 19847 | -5/Upper Caves | Discovered new exit (range 12) 19859 | -5/Upper Caves | Identified exit to Zhirov 19865 | -5/Upper Caves | Entered Zhirov 19865 | -5/Zhirov | Accompanied by 1 ally 19865 | -5/Zhirov | Discovered new exit (range 3) 19887 | -5/Zhirov | Met Zhirov 19915 | -5/Zhirov | Found Alien Artifact 19915 | -5/Zhirov | Identified Integrated Dissipator 19915 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19949 | -5/Zhirov | Learned location of Quarantine (-3) 19949 | -5/Zhirov | Learned location of Testing (-2) 19949 | -5/Zhirov | Learned location of Command (-1) 19957 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19976 | -5/Zhirov | Found Alien Artifact 20069 | -5/Zhirov | Identified exit to Proximity Caves 20071 | -5/Zhirov | Entered Proximity Caves 20071 | -4/Proximity Caves | Accompanied by 1 ally 20123 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20172 | -4/Proximity Caves | Destroyed 8 combat bots 20178 | -4/Proximity Caves | Lost 5 parts (1n1u3w) 20296 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20369 | -4/Proximity Caves | Identified Transdimensional Reconstructor 20369 | -4/Proximity Caves | Warped through subspace 20502 | -4/Proximity Caves | Spotted B-86 Titan 20536 | -4/Proximity Caves | Discovered exit to Factory (range 16) 20570 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20573 | -4/Proximity Caves | Entered Factory 20573 | -4/Factory | Evolved 2 slots: Utility x2 20808 | -4/Factory | Hacking Suite fried by hacking feedback 20888 | -4/Factory | Found Prototype Hackware 21150 | -4/Factory | Sucked down chute 21150 | -4/Factory | Entered Waste 21151 | -4/Waste | Met a frightened Derelict 21197 | -4/Waste | Spotted C-40 Crusher 21216 | -4/Waste | Destroyed C-40 Crusher 21248 | -4/Waste | Spotted C-40 Crusher 21346 | -4/Waste | Destroyed C-40 Crusher 21410 | -4/Waste | Spotted C-40 Crusher 21415 | -4/Waste | Destroyed C-40 Crusher 21442 | -4/Waste | Spotted C-40 Crusher 21527 | -4/Waste | Destroyed C-40 Crusher 21579 | -4/Waste | Spotted C-40 Crusher 21583 | -4/Waste | Destroyed C-40 Crusher 21662 | -4/Waste | Spotted C-40 Crusher 21681 | -4/Waste | Destroyed C-40 Crusher 21764 | -4/Waste | Discovered new exit (range 13) 21818 | -4/Waste | Warlord forces began an assault 21983 | -4/Waste | Found Damper Plating 22088 | -4/Waste | Identified exit to Factory 22180 | -4/Waste | Entered Factory 22180 | -4/Factory | Accompanied by 17 allies 22486 | -4/Factory | Identified Exp. System Shield 22791 | -4/Factory | Build established: Hacker-Golem 22881 | -4/Factory | Discovered new exit (range 16) 22899 | -4/Factory | Identified exit to Research 23184 | -4/Factory | Lost 7 parts (1n3u3w) 23427 | -4/Factory | Build established: Golem 23543 | -4/Factory | Identified exit to Upper Caves 23543 | -4/Factory | Identified exit to Extension 23543 | -4/Factory | Identified exit to Armory 23667 | -4/Factory | Incoming investigation squad redirected 23680 | -4/Factory | First assault squad dispatched 23776 | -4/Factory | Entered Extension 23916 | -4/Extension | Rescued A7 24351 | -4/Extension | Repaired Centrium Leg 24450 | -4/Extension | Repaired Adv. Myomer Leg 24580 | -4/Extension | Spotted B-86 Titan 24595 | -4/Extension | Spotted B-86 Titan 24597 | -4/Extension | Destroyed B-86 Titan 24684 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 24729 | -4/Extension | Core integrity fell below 50% 24738 | -4/Extension | Destroyed B-86 Titan 24765 | -4/Extension | Lost 10 parts (2p5n1u2w) 25010 | -4/Extension | Rescued a captive Derelict 25011 | -4/Extension | Rescued a captive Derelict 25105 | -4/Extension | Build established: Scavenger-Golem 25329 | -4/Extension | Rescued a captive Derelict 25360 | -4/Extension | Rescued a captive Derelict 25361 | -4/Extension | Rescued a captive Derelict 25390 | -4/Extension | Discovered exit to Research (range 10) 25391 | -4/Extension | Discovered new exit (range 6) 25429 | -4/Extension | Entered Cetus 25429 | -4/Cetus | Accompanied by 6 allies 25515 | -4/Cetus | Spotted Cetus Guard 25515 | -4/Cetus | Spotted Cetus Guard 25526 | -4/Cetus | Spotted Cetus Guard 25528 | -4/Cetus | Destroyed Cetus Guard 25528 | -4/Cetus | Spotted Cetus Guard 25538 | -4/Cetus | Build established: Golem 25550 | -4/Cetus | Destroyed Cetus Guard 25590 | -4/Cetus | Destroyed Cetus Guard 25602 | -4/Cetus | Destroyed Cetus Guard 25623 | -4/Cetus | Lost 9 parts (1p3n2u3w) 25692 | -4/Cetus | Discovered new exit (range 16) 25720 | -4/Cetus | Spotted Cetus Guard 25721 | -4/Cetus | Spotted Cetus Guard 25725 | -4/Cetus | Destroyed Cetus Guard 25734 | -4/Cetus | Spotted Cetus Guard 25740 | -4/Cetus | Destroyed Cetus Guard 25742 | -4/Cetus | Core integrity fell below 20% 25788 | -4/Cetus | Spotted Cetus Guard 25804 | -4/Cetus | Entered Archives 25809 | -4/Archives | Destroyed 7 combat bots 26293 | -4/Archives | Build established: Scavenger-Mutant 26550 | -4/Archives | Discovered exit to Research (range 16) 26797 | -4/Archives | Discovered new exit (range 16) 26818 | -4/Archives | Discovered new exit (range 16) 26861 | -4/Archives | Build established: Golem 27012 | -4/Archives | Entered Research 27012 | -3/Research | Evolved 2 slots: Propulsion x2 27087 | -3/Research | Identified exit to Quarantine 27316 | -3/Research | Build established: Scavenger-Golem 27520 | -3/Research | Found Prototype Processor 27520 | -3/Research | Identified Spectral Analyzer 27588 | -3/Research | Found Quantum Capacitor 27683 | -3/Research | Found Prototype Slashing Weapon 27700 | -3/Research | Identified Nanosword 27831 | -3/Research | Discovered new exit (range 6) 28007 | -3/Research | Build established: Scavenger-Mutant 28394 | -3/Research | Spotted B-90 Cyclops 28407 | -3/Research | Entered Quarantine 28459 | -3/Quarantine | Found Alien Slashing Weapon 28582 | -3/Quarantine | Found Alien Artifact 28582 | -3/Quarantine | Identified Phase Armor 28743 | -3/Quarantine | Found Alien Impact Weapon 28743 | -3/Quarantine | Identified Core Stripper 28745 | -3/Quarantine | Identified Sigix Broadsword 28853 | -3/Quarantine | Incoming investigation squad redirected 28997 | -3/Quarantine | Found Alien Artifact 29035 | -3/Quarantine | Build established: Gladiator 29040 | -3/Quarantine | Discovered new exit (range 20) 29084 | -3/Quarantine | Found Alien Artifact 29084 | -3/Quarantine | Identified Core Reset Matrix 29084 | -3/Quarantine | Identified Terrabomb 29084 | -3/Quarantine | Used Core Reset Matrix 29088 | -3/Quarantine | Detected hypermatrix surge 29088 | -3/Quarantine | Sensed 3 artifacts in vicinity 29099 | -3/Quarantine | Discovered new exit (range 8) 29230 | -3/Quarantine | Found Subatomic Replicator 29646 | -3/Quarantine | Spotted Fortress 29739 | -3/Quarantine | Discovered new exit (range 6) 29744 | -3/Quarantine | Identified exit to Section 7 29747 | -3/Quarantine | Entered Section 7 29748 | -3/Section 7 | Sensed 21 artifacts in vicinity 29805 | -3/Section 7 | Found Integrated Mediator 29805 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 29933 | -3/Section 7 | Found Integrated Dissipator 29933 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29954 | -3/Section 7 | Spotted S7 Guard 29995 | -3/Section 7 | Destroyed S7 Guard 29998 | -3/Section 7 | Spotted S7 Guard 30007 | -3/Section 7 | Destroyed S7 Guard 30017 | -3/Section 7 | Found Prototype Protection 30017 | -3/Section 7 | Identified Hvy. Regenerative Plating 30036 | -3/Section 7 | Lost 3 parts (2p1n) 30038 | -3/Section 7 | Found Hvy. Regenerative Plating 30093 | -3/Section 7 | Found Core Regenerator 30123 | -3/Section 7 | Found Integrated Thermoelectric Network 30123 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 30389 | -3/Section 7 | Discovered new exit (range 22) 30644 | -3/Section 7 | Spotted B-86 Titan 30663 | -3/Section 7 | Entered Research 30663 | -2/Research | Evolved 2 slots: Utility x2 30723 | -2/Research | Build established: Alien-Gladiator 31112 | -2/Research | Found Unknown Device 31112 | -2/Research | Identified Quantum Capacitor 31265 | -2/Research | System corruption reached 10% 31297 | -2/Research | Destroyed 7 combat bots 31337 | -2/Research | Found Unknown Device 31337 | -2/Research | Identified Launcher Loader 31716 | -2/Research | Lost 5 parts (1p4n) 32064 | -2/Research | Build established: Scavenger-Gladiator 32275 | -2/Research | Discovered new exit (range 11) 32346 | -2/Research | Entered Testing 32418 | -2/Testing | Spotted PL-23D2VQY8OF 32452 | -2/Testing | Destroyed PL-23D2VQY8OF 32458 | -2/Testing | Found Nanosword 32479 | -2/Testing | Found Prototype Slashing Weapon 32479 | -2/Testing | Identified Vibroblade 32715 | -2/Testing | System corruption reached 30% 32745 | -2/Testing | Lost 4 parts (3n1u) 32826 | -2/Testing | Found Prototype Energy Cannon 32826 | -2/Testing | Identified Imp. Potential Cannon 32982 | -2/Testing | Build established: Scavenger-Assassin 33198 | -2/Testing | Found Prototype Device 33198 | -2/Testing | Identified Exp. Hardlight Generator 33263 | -2/Testing | Found Prototype Processor 33263 | -2/Testing | Identified Exp. Terrain Scan Processor 33268 | -2/Testing | Found Exp. Terrain Scan Processor 33334 | -2/Testing | Discovered new exit (range 23) 33364 | -2/Testing | Core integrity fell below 50% 33408 | -2/Testing | Lost 4 parts (4n) 33435 | -2/Testing | Found Prototype Hackware 33497 | -2/Testing | Found Portable AFG 33550 | -2/Testing | Found Unknown Piercing Weapon 33550 | -2/Testing | Identified Enh. Force Lance 33786 | -2/Testing | Spotted Striker 33786 | -2/Testing | Spotted Striker 33835 | -2/Testing | Found Prototype Launcher 33835 | -2/Testing | Identified Point Singularity Launcher 33904 | -2/Testing | Found Prototype Energy Cannon 33904 | -2/Testing | Identified Cld. Nova Cannon 33927 | -2/Testing | Lost 3 parts (1p1n1u) 33950 | -2/Testing | Identified Ghost Barrier 34102 | -2/Testing | Entered Access 34102 | -1/Access | Evolved 2 slots: Utility x2 34659 | -1/Access | System corruption reached 10% 34729 | -1/Access | Lost 19 parts (3p7n7u2w) 34757 | -1/Access | Used Core Regenerator, restored core integrity (+400) 34886 | -1/Access | Spotted B-99 Colossus 35442 | -1/Access | Lost 4 parts (1p2n1u) 35853 | -1/Access | Energy Cycler disabled 35923 | -1/Access | Lost 4 parts (2n2u) 35975 | -1/Access | Spotted B-99 Colossus 36081 | -1/Access | Discovered new exit (range 6) 36083 | *** | Heading to fleet! Last Messages --------------- reinforcements to area. 36071_ System corrupted: Heat flow error (+280). 36073_ Triggered Stasis Trap. 36073_ A bubble of rippling energy engulfs the area. 36073_ Field strength at 82. 36074_ Field strength at 64. 36075_ Field strength at 46. 36075_ Enh. Nova Cannon destroyed. 36075_ Knocked back. 36075_ Triggered Stasis Trap. 36075_ A bubble of rippling energy engulfs the area. 36075_ Field strength at 69. 36076_ Field strength at 38. 36077_ Field strength at 7. 36077_ Stasis field depleted. 36077_ Adv. Signal Interpreter destroyed. 36077_ Critical hit (Blast). 36077_ Knocked back. 36081_ The Access Shell folds into the floor. 36081_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | # ###"####+############################???????? | | + ^% k ??????? | | # ^ % ??????? | | # ####### ####### ""##????????????????? | | #??????????# #?????# ""#?????????????????? | | #??????????# #?????# ""#?????????????????? | | ##?????????# #?????# T#?????????????????? | | ###????????# #?????# ""#?????????????????? | | " #????????# #?????# ""#?????????????????? | | # ##??????## ##???## ""##????????????????? | | ## ##?????# #???# #????????????????? | | ?## ##????# #???## ##????????????????? | | ??## ##???# #????# #?????????????????? | | ##### #???# #????# #?????????????????? | | "##?####+#####??# #?????????????????? | | ##??# #??# @" #?????????????????? | | #???# #??# "" #?????????????????? | | #???# "" #??# #?????????????????? | | #???# * """#??# #?????????????????? | | #???# T"#??# #?????????????????? | | #???# """#??#""""""""""#?????????????????? | | #???# "" #???????????????????????????????? | | #???# #???????????????????????????????? | | #???# #???????????????????????????????? | | #???#####+"###???????????????????????????????? | | #???????# ##?????????????????????????????????? | | ############# #??????????????????????????????????? | | #??????????????????????????????????? | | !#??????????????????????????????????? | | ^ #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????????????? | | ?????????????????????????????? | | " ????????????????????????????? | | """ ###############???????????????????????????? | | "" # ]]= #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 72 Energy Capacity 1410 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2085 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Power Amplification 30 EM Shielding 3 Corruption Block 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 25 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 14 Launcher Accuracy 30 Recoil Reduction 6 Particle Charging 20 Salvage Targeting 3 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Hvy. Gatling Laser | -3/Section 7 | Archive Spectral Analyzer | -3/Section 7 | Archive Adv. Matter Compressor | -3/Section 7 | Archive Prc. Matter Filter | -3/Section 7 | Archive Exp. ECM Suite | -3/Section 7 | Archive Thunder Hammer | -3/Section 7 | Archive Centrium Medium Armor Plating | -3/Section 7 | Archive Exp. Energy Well | -3/Section 7 | Archive Com. Particle Reactor | -3/Section 7 | Archive Shock Maul | -3/Section 7 | Archive Adv. Thermal Defense Suite | -3/Section 7 | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Section 7 | Archive Fabricated ------------ Exp. Targeting Computer | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Armor Core Stripper Sigix Broadsword Core Reset Matrix Integrated Mediator Integrated Thermoelectric Network Core Regenerator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackHeartDisintegrator Manual? 0 Play Time 03:09:33 Cumulative 389.8 hours Start 2024.02.13 @ 03:28:18 End 2024.02.13 @ 06:37:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 565 Rogue 538 Adventurer 4 Explorer 23 Win Type 2 Total 22 Types 14/0/4/2/1/0/0/1/0 Lore% 82 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18087859-cc5d-450e-bfdc-e2457cc5f495