Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.28 @ 16:06:34 Player: Amethyst Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (360) 1800 Value Destroyed (12675) 12675 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (5490) 5490 TOTAL SCORE: 26205 Bonus ------- High Alert Combat Kills 2135 Follower Combat Kills 1672 Entered Garrisons 200 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 608 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -1525 Cogmind --------- Core Integrity 505/1000 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Cool (12) Movement Core (1050) Ox20 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit System Shield Improved Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Antimatter Reactor Advanced Heat Sink Experimental Heat Sink Trap Scanner Encrypted Comm Array Experimental Core Analyzer Improved Heavy Armor Plating Centrium Medium Armor Plating Improved Remote Force Field Hacking Suite Recalibrator Long-range Proton Cannon Phase Cannon Heavy Rocket Launcher Thermoblaster Thermoblaster Dirty Datajack (20) Plasma Flamer Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating System Shield > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Cooled Particle Cannon Power Maul > --- INVENTORY -------- Quantum Reactor Quantum Reactor Improved Medium Treads Improved Medium Treads Centrium Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Trap Scanner Recalibrator Improved Spread Laser Plasma Rifle Advanced Variable Charge Gun Advanced Variable Charge Gun Long-range Proton Cannon Neutron Cannon Heavy Rocket Launcher Heavy Missile Launcher [Rating: 137] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Centrium Medium Armor Plating Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Gar Fac Upp War Pro Slots Evolved 10 | . . 2 . 2 . 2 2 . . 2 . . . . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . . . . Utility 5 | . . 1 . 1 . . 2 . . 1 . . . . . Weapon 2 | . . 1 . . . 1 . . . . . . . . . Parts Attached 313 | 6 4 16 1 31 48 52 28 35 11 7 45 15 11 2 1 Power 23 | 1 . 3 . . 3 1 3 2 1 1 5 2 1 . . Engine 10 | 1 . 3 . . 3 1 1 1 . . . . . . . Core 6 | . . . . . . . 2 1 . . 1 2 . . . Reactor 7 | . . . . . . . . . 1 1 4 . 1 . . Propulsion 38 | 2 . 2 . 5 7 2 6 5 2 . 3 1 2 . 1 Treads 38 | 2 . 2 . 5 7 2 6 5 2 . 3 1 2 . 1 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 100 | 1 2 2 1 5 5 15 12 14 4 3 21 7 6 2 . Device 56 | . 1 1 1 1 2 9 8 7 1 2 14 3 4 2 . Storage 6 | 1 1 . . 1 . . . 1 . . 1 . 1 . . Processor 8 | . . 1 . . 1 1 . . 1 . 2 1 1 . . Hackware 1 | . . . . . . . . 1 . . . . . . . Protection 29 | . . . . 3 2 5 4 5 2 1 4 3 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 152 | 2 2 9 . 21 33 34 7 14 4 3 16 5 2 . . Energy Gun 59 | . . 4 . 12 11 12 2 6 3 2 2 4 1 . . Energy Cannon 18 | . . . . . 8 3 . 1 . . 5 . 1 . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . . . Ballistic Cannon 3 | . 2 1 . . . . . . . . . . . . . Launcher 35 | . . 3 . 7 7 6 4 2 . 1 5 . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . Impact Weapon 28 | . . . . 2 7 11 1 2 1 . 3 1 . . . Slashing Weapon 5 | . . . . . . 1 . 3 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 3 . 2 4 2 1 1 3 1 8 . . . . Parts Lost 47 | . . . 1 1 4 2 1 11 . . 8 5 4 . 10 Power 6 | . . . . . . . . 1 . . 2 1 1 . 1 Propulsion 12 | . . . . . 1 . . 4 . . 2 1 1 . 3 Utility 16 | . . . 1 . 3 1 1 3 . . 2 2 1 . 2 Weapon 13 | . . . . 1 . 1 . 3 . . 2 1 1 . 4 Highest Loss Streak 10 | . . . 1 1 2 1 1 6 . . 4 2 2 . 10 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 96 | . 99 100 99 99 99 99 98 98 91 88 88 82 86 88 84 Engine 5 | . 14 11 11 9 9 7 3 3 . . . . . . . Core 1 | . . . . . . . 2 2 . . . 7 5 5 5 Reactor 1 | . . . . . . . . . 5 11 10 2 4 5 4 Treads 23 | . 28 22 22 27 26 29 25 25 18 11 12 11 15 17 16 Device 10 | . 13 11 10 9 9 7 19 12 10 10 8 9 9 11 10 Storage 7 | . 14 11 11 9 9 7 6 6 6 5 5 5 5 5 5 Processor 6 | . . 11 11 9 9 7 6 3 . 5 5 4 6 5 5 Hackware 1 | . . . . . . . . 2 6 5 5 5 5 5 5 Protection 7 | . . . . 9 9 6 5 12 14 11 11 7 5 5 4 Energy Gun 16 | . . 18 22 17 18 21 18 13 19 17 10 15 13 11 10 Energy Cannon 1 | . . . . . 3 . . 3 4 . 3 . 3 5 4 Launcher 3 | . . 9 11 9 1 3 2 2 . . 1 . . . . Impact Weapon 3 | . . . . . 3 4 4 5 2 5 4 5 5 5 5 Peak Build Rating 137 | 6 8 18 18 31 38 53 77 67 114 129 137 123 113 101 101 Average Rating 57 | 4 7 15 17 24 35 47 58 60 100 125 122 115 98 98 97 On Entrance 59 | . 6 8 18 18 31 38 52 59 63 112 129 116 108 97 101 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 124 | 12 30 36 36 62 68 79 87 92 105 121 124 122 123 123 123 Greatest Support 160 | 40 40 40 40 66 66 88 96 111 160 160 160 160 160 126 126 Greatest Overweight (x) 4 | 2 . . . . 1 . 1 4 . . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 9 14 14 15 19 19 17 19 19 19 18 19 15 16 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 15 15 13 20 20 19 19 20 20 20 16 20 15 20 19 Class Distribution -------------------- 34% | Gunner 22% | Scavenger-Tank 18% | Skirmisher 10% | Mutant 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Gar Fac Upp War Pro Matter Collected 4974 | 255 331 268 30 480 640 620 538 534 120 84 607 312 128 27 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 13572 | . 584 948 282 1446 1429 1539 1631 1972 184 306 1615 1144 226 266 . Parts 597 | . 48 52 21 101 77 58 56 54 7 13 56 38 11 5 . Haulers Intercepted 23 | . 2 4 . 4 6 1 2 1 . 1 . 2 . . . Recyclers Shooed 7 | . . 1 . . 2 2 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . 11 . 3 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Gar Fac Upp War Pro Combat Hostiles Destroyed 232 | . 11 14 6 32 24 23 28 32 2 2 34 15 5 4 . Melee 22 | . . . . 3 3 1 1 3 . 1 5 5 . . . Guns 100 | . 8 6 2 14 4 12 15 11 . 1 15 5 5 2 . Cannons 28 | . 3 4 . . 5 . . 7 2 . 5 . . 2 . AOE 58 | . . 3 4 14 9 8 10 4 . . 6 . . . . Classes Destroyed 20 | . 7 3 . 1 1 2 2 1 1 . 1 . . 1 . Worker 35 | . 3 2 8 7 6 2 4 3 . . . . . . . Builder 10 | . 2 1 . 2 2 1 . 2 . . . . . . . Tunneler 4 | . 1 . 1 . . 1 1 . . . . . . . . Hauler 23 | . 2 4 . 4 6 1 2 1 . 1 . 2 . . . Recycler 19 | . . 2 . 1 4 7 2 3 . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 7 | . . 1 . . 1 2 . 1 . 1 . 1 . . . Watcher 23 | . 3 3 . 3 2 3 3 3 . . 1 2 . . . Swarmer 52 | . 4 7 4 11 5 6 7 3 . . 5 . . . . Grunt 102 | . 7 2 2 14 10 10 10 21 . . 15 6 3 2 . Brawler 9 | . . . . 1 . 2 1 1 . . 1 2 . 1 . Duelist 2 | . . . . . . . . . . 2 . . . . . Sentry 41 | . . 5 . 6 9 2 4 5 . . 8 2 . . . Specialist 2 | . . . . . . . 2 . . . . . . . . Hunter 7 | . . . . . . 2 2 . . . . 1 2 . . Programmer 11 | . . . . . . 3 1 . . . 3 4 . . . Heavy 1 | . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . 2 . . . . . . . Cetus Guard 2 | . . . . . . . . . 2 . . . . . . Striker 1 | . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . 2 . . . . Thug 2 | . . . . 1 . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 16 | . 6 5 5 16 9 5 8 11 2 2 7 4 2 3 . Combat Bots Only 9 | . 3 4 4 9 6 4 7 5 2 2 7 4 2 3 . Max Kills in Single Turn 5 | . 2 2 3 5 3 3 4 5 1 2 5 1 1 1 . Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . Exploded 4 | . . 2 3 4 3 2 3 2 . . 4 . . . . Melee 1 | . . . . 1 1 1 1 1 . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Gar Fac Upp War Pro Hostile Shots Fired 1424 | . 65 54 3 40 125 147 211 195 2 1 235 133 52 7 154 Missed 448 | . 25 19 2 10 37 47 76 74 1 1 72 37 8 2 37 Damage Taken 13143 | . 308 355 78 364 1055 1001 1252 1491 81 63 3002 1515 543 91 1944 Core 947 | . 50 16 . 10 106 53 98 119 . . 133 99 14 . 249 Absorbed by Shields 338 | . . . . . . . . 14 22 . . 228 . 52 22 Ignored by Resistances 4076 | . 98 99 23 107 302 359 569 436 28 16 805 477 152 38 567 Regen/Repaired (Parts) 1299 | . . . . . 42 . 869 . . . . . . 388 . Core Remaining (%) 86 | 100 80 . 96 . 78 92 . . 74 . . . . . . Volleys Fired 473 | . 45 51 19 46 60 56 42 46 13 6 44 26 12 5 2 Largest 4 | . 2 3 2 3 3 4 4 4 4 3 4 3 3 3 3 Hottest 560 | . 70 112 112 187 211 310 250 263 321 240 410 560 235 185 185 Shots Fired 1162 | . 90 103 36 97 148 146 114 128 30 18 122 75 34 15 6 Gun 909 | . 66 84 34 80 92 128 106 81 22 18 76 75 33 10 4 Cannon 165 | . 24 15 . . 38 6 . 35 8 . 31 . 1 5 2 Launcher 86 | . . 4 2 17 18 10 8 12 . . 15 . . . . Special 2 | . . . . . . 2 . . . . . . . . . Kinetic 105 | . 90 15 . . . . . . . . . . . . . Thermal 969 | . . 84 34 80 130 134 106 116 30 18 107 75 34 15 6 Explosive 86 | . . 4 2 17 18 10 8 12 . . 15 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 37 | . 16 16 28 23 37 28 30 29 10 12 25 13 10 6 1 Robot Miss Streak 9 | . 2 2 1 4 2 3 3 4 2 1 2 5 4 5 9 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 10 | . 3 . . . . 4 2 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . 1 . . . . Shots Hit Robots 953 | . 67 65 26 67 118 101 107 121 19 16 119 85 28 11 3 Core Hits 725 | . 30 29 16 97 65 95 132 82 9 14 79 38 23 14 2 Critical Kills 9 | . . . . 1 1 . . 2 . . 2 3 . . . Critical Parts Destroyed 33 | . . . . . 3 5 4 7 . . 7 5 1 . 1 Critical Strikes 71 | . 1 9 1 5 7 8 6 11 . . 12 9 1 . 1 Burn 23 | . . 8 1 4 3 3 2 2 . . . . . . . Meltdown 2 | . . . . . 1 . . 1 . . . . . . . Blast 2 | . 1 1 . . . . . . . . . . . . . Smash 42 | . . . . 1 3 5 4 8 . . 10 9 1 . 1 Sever 2 | . . . . . . . . . . . 2 . . . . Melee Attacks 202 | . . . . 7 39 13 24 28 . 1 54 34 1 . 1 Impact 190 | . . . . 7 39 13 24 28 . 1 42 34 1 . 1 Slashing 12 | . . . . . . . . . . . 12 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . 1 1 4 3 5 . . 13 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 36772 | . 949 1315 658 3074 4161 4399 5182 4879 554 651 6187 3581 761 321 100 Guns 16782 | . 633 986 416 1257 1248 2273 2451 1641 380 378 1952 2196 710 230 31 Cannons 3013 | . 316 159 . . 719 164 . 703 174 . 669 . . 82 27 Explosions 9247 | . . 170 242 1524 1400 1358 1592 1168 . 221 1572 . . . . Melee 7721 | . . . . 293 794 604 1139 1367 . 52 1994 1385 51 . 42 Ramming 9 | . . . . . . . . . . . . . . 9 . Kinetic 1108 | . 949 159 . . . . . . . . . . . . . Thermal 19634 | . . 986 524 1257 1967 2695 2892 2344 554 518 2621 2196 710 312 58 Explosive 8219 | . . 170 134 1524 1400 1100 1151 1168 . . 1572 . . . . Electromagnetic 81 | . . . . . . . . . . 81 . . . . . Impact 6863 | . . . . 293 794 604 1139 1367 . 52 1136 1385 51 . 42 Slashing 858 | . . . . . . . . . . . 858 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 . . . . 3 3 4 5 12 12 12 . Average Corruption 5 | . . . 1 . . . . 2 3 4 4 8 9 12 . Corruption Purged 4 | . . . . . . . . . . . 4 . . . . Corruption Blocked 1 | . . . . . . . . . . . . 1 . . . Effects 119 | . . . 2 . . . . 18 14 6 24 38 14 3 . Message Errors 18 | . . . 1 . . . . 2 2 1 2 8 1 1 . Matter Fused 27 | . . . . . . . . 5 1 2 7 7 5 . . Heat Flow Errors 20 | . . . . . . . . 4 3 2 3 6 2 . . Energy Discharges 20 | . . . . . . . . 3 3 . 4 6 3 1 . Parts Rejected 3 | . . . . . . . . . . . 2 . 1 . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 16 | . . . . . . . . 4 2 1 2 5 1 1 . Data Loss (major) 5 | . . . . . . . . . . . 2 3 . . . Misfires 4 | . . . . . . . . . 1 . 1 2 . . . Alerts 4 | . . . 1 . . . . . 1 . 1 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . Overload Shots 42 | . . . . . . 5 . . . . 21 16 . . . Effects 4 | . . . . . . . . . . . 2 2 . . . Energy Bleed 2 | . . . . . . . . . . . 1 1 . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Overflow Damage 3060 | . . 28 . 50 269 558 589 628 . 64 428 353 51 . 42 Projectiles 97 | . . . . . 40 44 . . . . 13 . . . . Explosions 375 | . . 28 . . 33 103 114 33 . 64 . . . . . Melee 2588 | . . . . 50 196 411 475 595 . . 415 353 51 . 42 Knockbacks 37 | . 2 1 . 1 5 5 6 5 . . 3 8 1 . . Impact 32 | . . . . 1 5 5 6 5 . . 3 6 1 . . Kinetic 3 | . 2 1 . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 561 | . . 47 8 21 14 197 18 75 . 64 117 . . . . Shots 20 | . . 2 1 1 1 5 2 3 . 2 3 . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 573 | . 60 241 72 270 477 315 320 300 393 186 464 573 413 42 21 Average Temperature 106 | . 17 73 28 79 117 102 81 102 151 61 149 169 184 22 12 Received Heat Transfer 4513 | . 153 129 . 189 693 306 300 531 13 . 1197 251 189 . 562 Effects 29 | . . . . . 8 . 3 . 3 . 5 9 1 . . Shutdowns 7 | . . . . . 1 . . . 1 . . 4 1 . . Energy Bleed 3 | . . . . . 2 . . . . . 1 . . . . Interference 9 | . . . . . 2 . 3 . 2 . . 2 . . . Matter Decay 2 | . . . . . . . . . . . 1 1 . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Damage (minor) 4 | . . . . . 2 . . . . . . 2 . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . 2 3 3 5 7 . . 3 4 . . . Combat Hostiles 17 | . . . . 1 2 1 2 4 . . 3 4 . . . Parts Fried 42 | . . . . 1 3 7 10 12 . . . 9 . . . Impact Corruptions 88 | . . . . 2 8 12 17 19 . . 12 16 1 . 1 Robots Melted 6 | . . 1 . . 1 1 . 2 . . . 1 . . . Combat Hostiles 5 | . . 1 . . 1 1 . 1 . . . 1 . . . Parts Melted 51 | . . 4 1 2 9 11 2 12 . 1 5 4 . . . Heat Transferred 28517 | . . 2738 1162 2447 3737 4260 2746 3923 857 544 2862 2061 775 337 68 Parts Sabotaged 4 | . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Gar Fac Upp War Pro Peak Influence 1701 | . 213 223 236 770 773 266 587 335 176 388 1701 1060 . . . Initial 773 | . . 25 28 . 207 50 14 247 . . 239 773 . . . Average 294 | . 78 79 67 488 356 71 435 167 91 209 933 850 . . . Maximum Alert Level 5 | . 1 1 1 3 3 1 2 1 . 1 5 3 . . . Low Security (%) 52 | 100 89 96 90 14 23 88 8 55 100 51 . . . . . Level 1 19 | . 10 3 9 11 32 11 31 44 . 48 11 . . . . Level 2 15 | . . . . 57 42 . 60 . . . 22 . . . . Level 3 9 | . . . . 15 1 . . . . . 28 100 . . . Level 4 1 | . . . . . . . . . . . 27 . . . . Level 5 . | . . . . . . . . . . . 9 . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 2 . 4 5 12 11 3 . 2 . 5 . . 1 Investigation 7 | . 1 1 . 1 . 2 . 2 . . . . . . . Extermination 9 | . . . . . . 5 1 . . 1 . 2 . . . Reinforcement 18 | . . 1 . 3 1 5 5 1 . 1 . 1 . . . Assault 4 | . . . . . . . 1 . . . . 2 . . 1 Garrison 8 | . . . . . 4 . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 2 1 1 2 . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Gar Fac Upp War Pro Distress Signals 13 | . 2 2 . 1 2 . . 1 2 . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 382 | . 17 20 5 46 35 37 37 34 10 8 40 35 5 30 23 Peak Tracking Total 18 | . 4 4 4 5 7 5 5 6 5 2 7 10 3 12 18 Tactical Retreats 17 | . 1 . . 1 2 1 . 3 . . 4 3 . . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Gar Fac Upp War Pro Traps Triggered 8 | . 1 . 1 . 2 2 . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 6 . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Gar Fac Upp War Pro Machines Disabled 42 | . 1 2 1 5 6 5 6 1 1 7 6 1 . . . Max in Single Turn 5 | . 1 1 1 2 1 3 5 . 1 2 1 1 . . . Garrison Access 4 | . . . . . . 1 2 . . . . 1 . . . Garrison Relay 4 | . . . . . . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Gar Fac Upp War Pro Machines Accessed 90 | . 7 9 1 5 17 17 6 13 3 4 1 6 . 1 . Terminals 67 | . 6 8 . 5 14 11 1 13 3 1 1 4 . . . Fabricators 3 | . . . . . . 2 . . . 1 . . . . . Repair Stations 9 | . . 1 . . 1 1 4 . . 1 . 1 . . . Recycling Units 5 | . 1 . . . 2 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 1 . . 1 . 1 . . . Total Hacks 181 | . 13 13 1 9 30 29 14 37 8 5 5 12 . 5 . Successful 105 | . 11 7 1 4 19 18 12 13 5 4 1 5 . 5 . Failed 76 | . 2 6 . 5 11 11 2 24 3 1 4 7 . . . Catastrophic 7 | . . . . . . 2 . 1 2 . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 54 | . 8 4 . 2 9 15 1 4 4 . 1 5 . 1 . Terminals 133 | . 10 10 . 9 25 19 1 37 8 1 5 8 . . . Fabricators 4 | . . . . . . 3 . . . 1 . . . . . Repair Stations 25 | . . 3 . . 3 2 12 . . 2 . 3 . . . Recycling Units 7 | . 3 . . . 2 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 3 1 . . 1 . 1 . . . Terminal Hacks 54 | . 4 4 1 3 12 6 1 9 5 1 1 2 . 5 . Record 8 | . 1 . . . 2 1 . . 4 . . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . Prototype ID Bank 6 | . . 1 . . . . . . . . . . . 5 . Open Door 15 | . . . 1 . 6 . . 7 1 . . . . . . Open DSF 4 | . . . . . . 2 1 . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 4 | . . 1 . 1 1 . . 1 . . . . . . . Emergency Access Points 3 | . . . . . 1 . . . . . 1 1 . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . . . Unreport Threat 3 | . . 1 . . 1 1 . . . . . . . . . Locate Traps 3 | . 1 . . 1 . . . 1 . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . 1 . . . . . Build 3 | . . . . . . 2 . . . 1 . . . . . Repair Station Hacks 15 | . . 1 . . 2 . 10 . . 1 . 1 . . . Scan Component 9 | . . 1 . . 1 . 5 . . 1 . 1 . . . Repair 6 | . . . . . 1 . 5 . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 1 . . 1 . 1 . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . Seal Access 3 | . . . . . . 1 1 . . . . 1 . . . Unauthorized Hacks 27 | . 5 2 . 1 5 9 . 4 . . . 1 . . . Terminals 22 | . 4 2 . 1 3 7 . 4 . . . 1 . . . Assimilate 9 | . . 2 . 1 3 2 . . . . . 1 . . . Botnet 13 | . 4 . . . . 5 . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 2 . . . . . . . . . Monitor 2 | . 1 . . . . 1 . . . . . . . . . Reject 3 | . . . . . 2 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . 1 . 1 . . . Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 57 | . 5 6 . 4 7 15 4 7 2 1 1 5 . . . Full Trace Events 6 | . . 1 . . 1 2 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . 4 . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 125 | . . . . . . 44 . . . 81 . . . . . Total Robot Build Rating 18 | . . . . . . 16 . . . 2 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . . Parts Repaired 6 | . . . . . 1 . 5 . . . . . . . . Time 238 | . . . . . 16 . 222 . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . . . Recycled Matter 32 | . 32 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Gar Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . . Non-combat 2 | . . . . . . 2 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . Relay Couplers Released 15 | . . . . . . . 1 . . . 14 . . . . Machine Destruction 15 | . . . . . . . 1 . . . 14 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . 12 . . . . . 5 . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Gar Fac Upp War Pro Total Allies 42 | . . . 2 . 3 4 . 20 5 2 . 1 . 5 . Largest Group 12 | . . . 2 1 3 5 . 10 12 9 8 1 . 5 3 Highest-Rated Group 832 | . . . 45 31 93 79 . 402 832 664 425 26 . 274 157 Highest-Rated Ally 159 | . . . 31 31 31 31 . 159 159 143 96 26 . 68 65 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 316 | . . . . 21 7 60 . 65 61 37 40 . . 15 10 Total Damage 6874 | . . . . 265 65 731 . 1307 1473 647 1308 . . 680 398 Kills 44 | . . . . 3 2 4 . 4 10 6 7 . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Gar Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Gar Fac Upp War Pro Turns Passed 20875 | 75 1065 1329 1103 1249 2599 3583 1396 2904 850 362 1331 1266 540 915 308 Spaces Moved 9913 | 44 552 701 644 636 1102 1557 516 1397 468 201 508 608 299 495 185 Core 13 | 13 . . . . . . . . . . . . . . . Treads 9900 | 31 552 701 644 636 1102 1557 516 1397 468 201 508 608 299 495 185 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 167 165 160 160 160 160 160 160 160 160 Average Speed 166 | 141 160 160 160 160 195 167 167 164 160 160 161 160 161 160 160 Slowest Speed 490 | 160 160 160 160 160 250 167 246 490 160 160 240 160 240 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 90 55 97 70 95 32 16 97 93 7 61 21 40 62 42 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . 1 . . . . . . . 1 . . Known Exits Taken 6 | . . 1 1 1 1 . . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 1 . . . . 1 1 . 1 . . 1 1 1 . Scrap Searched 3 | . . . 2 . . . . . . . . . . . 1 Spaces Dug 23 | . . . . . 6 5 4 5 . . 2 1 . . . Terrain Destroyed 786 | . . 30 31 97 98 77 119 106 . 27 186 8 5 1 1 Melee 18 | . . . . . 6 5 4 1 . . 1 1 . . . Projectile 34 | . . . . . 5 1 . 1 . 1 12 7 5 1 1 AOE 734 | . . 30 31 97 87 71 115 104 . 26 173 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Ext Cet Fac Gar Fac Upp War Pro Total 12902 | 58 645 810 682 763 1331 2393 902 1842 551 225 805 775 325 606 189 Wait 1568 | . 17 13 14 10 54 656 274 229 27 7 130 78 . 59 . Move 9899 | 43 551 700 643 635 1101 1556 515 1396 467 200 507 607 298 495 185 Hop . | . . . . . . . . . . . . . . . . Pick Up 180 | 8 22 15 2 18 17 26 10 13 14 3 16 7 2 7 . Fast Attach 55 | . . 2 . 7 1 9 10 12 2 . 2 9 1 . . Attach 76 | 6 1 2 1 3 6 9 8 11 2 3 12 4 7 . 1 Detach 10 | . . . . 1 . 3 2 2 . . . 2 . . . Swap 182 | . 3 12 . 21 41 34 10 12 7 4 31 2 3 2 . Drop 139 | 1 6 15 3 15 12 31 7 11 19 1 9 6 1 2 . Fire 473 | . 45 51 19 46 60 56 42 46 13 6 44 26 12 5 2 Melee 202 | . . . . 7 39 13 24 28 . 1 54 34 1 . 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 118 | . . . . . . . . 82 . . . . . 36 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: [*Fac] / [*Upp x2]) -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 1136 | -10/Materials | Discovered new exit (range 3) 1141 | -10/Materials | Entered another Materials area 1141 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1472 | -9/Materials | Build established: Skirmisher 1531 | -9/Materials | Discovered new exit (range 12) 1677 | -9/Materials | Identified exit to Mines 1709 | -9/Materials | Discovered new exit (range 9) 2470 | -9/Materials | Entered Mines 2529 | -9/Mines | Learned Materials emergency access door positions 2563 | -9/Mines | Discovered new exit (range 5) 2569 | -9/Mines | Identified exit to Materials 2723 | -9/Mines | Discovered exit to Materials (range 7) 3173 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3573 | -9/Mines | Entered Materials 3573 | -8/Materials | Accompanied by 1 ally 3573 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3578 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3877 | -8/Materials | Destroyed 8 combat bots 4054 | -8/Materials | Destroyed 9 combat bots 4462 | -8/Materials | Discovered new exit (range 8) 4511 | -8/Materials | Identified exit to Storage 4565 | -8/Materials | Discovered new exit (range 16) 4638 | -8/Materials | Identified exit to Factory 4822 | -8/Materials | Entered Storage 4880 | -8/Storage | Garrison activated, responded to threat 5030 | -8/Storage | Garrison activated, responded to threat 6180 | -8/Storage | Repaired Mni. Grenade Launcher 6220 | -8/Storage | Build established: Gunner 6416 | -8/Storage | Discovered exit to Factory (range 11) 6506 | -8/Storage | Identified exit to Recycling 6552 | -8/Storage | Allied Derelicts emerged from ambush trap array 7184 | -8/Storage | Learned location of Armory (-3) 7421 | -8/Storage | Entered Factory 7421 | -7/Factory | Accompanied by 1 ally 7421 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7422 | -7/Factory | Identified exit to Lower Caves 8023 | -7/Factory | Fabricated S-27 Virus (x4) 8308 | -7/Factory | Build established: Commander-Gunner 8354 | -7/Factory | Lost 5 allies 8631 | -7/Factory | Build established: Gunner 9421 | -7/Factory | Fabricated Adv. Focal Shield (x2) 10405 | -7/Factory | Discovered new exit (range 15) 11004 | -7/Factory | Entered another Factory area 11004 | -6/Factory | Evolved 2 slots: Utility x2 11089 | -6/Factory | Garrison activated, responded to threat 11279 | -6/Factory | Garrison activated, responded to threat 11311 | -6/Factory | Repaired Arm. Treads 11350 | -6/Factory | Repaired Arm. Treads 11752 | -6/Factory | Repaired Arm. Treads 12072 | -6/Factory | Repaired Particle Charger 12144 | -6/Factory | Repaired Imp. Spread Laser 12269 | -6/Factory | Destroyed 7 combat bots 12282 | -6/Factory | Found Prototype Device 12285 | -6/Factory | Identified Active Sensor Suite 12375 | -6/Factory | Discovered new exit (range 15) 12400 | -6/Factory | Entered Extension 12874 | -6/Extension | Rescued a captive Derelict 12878 | -6/Extension | Rescued a captive Derelict 12978 | -6/Extension | Rescued a captive Derelict 13266 | -6/Extension | Rescued a captive Derelict 13266 | -6/Extension | Rescued a captive Derelict 13607 | -6/Extension | Spotted B-75 Beast 13683 | -6/Extension | Spotted B-75 Beast 13689 | -6/Extension | Destroyed B-75 Beast 13724 | -6/Extension | Lost 10 allies 13763 | -6/Extension | Destroyed B-75 Beast 13774 | -6/Extension | Lost 6 parts (1p2n2u1w) 13817 | -6/Extension | Discovered new exit (range 3) 13971 | -6/Extension | Discovered new exit (range 16) 13973 | -6/Extension | Discovered new exit (range 15) 14092 | -6/Extension | Identified exit to Cetus 14350 | -6/Extension | Rescued a captive Derelict 14515 | -6/Extension | Rescued a captive Derelict 14548 | -6/Extension | Rescued A7 14700 | -6/Extension | Disrupted transfer network 14748 | -6/Extension | Build established: Commander-Tank 15304 | -6/Extension | Entered Cetus 15304 | -6/Cetus | Accompanied by 8 allies (A7) 15309 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 15326 | -6/Cetus | Spotted Cetus Guard 15326 | -6/Cetus | Spotted Cetus Guard 15326 | -6/Cetus | Allies destroyed Cetus Guard 15328 | -6/Cetus | Allies destroyed Cetus Guard 15328 | -6/Cetus | Spotted Cetus Guard 15328 | -6/Cetus | Spotted Cetus Guard 15331 | -6/Cetus | Allies destroyed Cetus Guard 15338 | -6/Cetus | Allies destroyed Cetus Guard 15478 | -6/Cetus | Discovered new exit (range 15) 15591 | -6/Cetus | Escorted A7 to Cetus Mainframe 15658 | -6/Cetus | Build established: Scavenger-Tank 15674 | -6/Cetus | Started Cetus Manufacturing Module 15699 | -6/Cetus | Manufactured an Enhanced Grunt 15724 | -6/Cetus | Manufactured an Enhanced Grunt 15749 | -6/Cetus | Manufactured an Enhanced Grunt 15774 | -6/Cetus | Manufactured an Enhanced Grunt 15799 | -6/Cetus | Manufactured an Enhanced Grunt 15835 | -6/Cetus | Discovered new exit (range 15) 15863 | -6/Cetus | Spotted Cetus Guard 15863 | -6/Cetus | Spotted Cetus Guard 15867 | -6/Cetus | Spotted Cetus Guard 15867 | -6/Cetus | Spotted Cetus Guard 15877 | -6/Cetus | Destroyed Cetus Guard 15882 | -6/Cetus | Allies destroyed Cetus Guard 15889 | -6/Cetus | Destroyed Cetus Guard 15894 | -6/Cetus | Allies destroyed Cetus Guard 15901 | -6/Cetus | Discovered new exit (range 16) 15932 | -6/Cetus | Met Revision 17 16054 | -6/Cetus | Security sweep announced 16154 | -6/Cetus | Entered Factory 16154 | -5/Factory | Accompanied by 9 allies (A7) 16154 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16159 | -5/Factory | Received a hacking code to weaken MAIN.C 16160 | -5/Factory | Identified exit to DSF 16260 | -5/Factory | Found Prototype Launcher 16261 | -5/Factory | Identified Mni. Smartbomb Launcher 16267 | -5/Factory | Found Mni. Smartbomb Launcher 16420 | -5/Factory | Fabricated T-07 Excavator (x2) 16508 | -5/Factory | Identified exit to Garrison 16516 | -5/Factory | Entered Garrison 16516 | -5/Garrison | Accompanied by 8 allies 16590 | -5/Garrison | Triggered checkpoint 16608 | -5/Garrison | Triggered checkpoint 16660 | -5/Garrison | Triggered checkpoint 16666 | -5/Garrison | Garrison Relay disabled 16709 | -5/Garrison | Spotted Striker 16719 | -5/Garrison | Discovered new exit (range 5) 16740 | -5/Garrison | Allies destroyed Striker 16792 | -5/Garrison | Triggered checkpoint 16821 | -5/Garrison | Found Prototype Device 16822 | -5/Garrison | Identified Exp. Thermal Shield 16921 | -5/Garrison | Destroyed Executioner 16941 | -5/Garrison | Destroyed Executioner 16954 | -5/Garrison | Found Prototype Processor 16955 | -5/Garrison | Identified Exp. Core Analyzer 16963 | -5/Garrison | Found Prototype Device 16964 | -5/Garrison | Identified Adv. Kinecellerator 17228 | -5/Garrison | Garrison Relay disabled 17303 | -5/Garrison | Discovered new exit (range 8) 17322 | -5/Garrison | Triggered checkpoint 17342 | -5/Garrison | Triggered checkpoint 17361 | -5/Garrison | Garrison Relay disabled 17397 | -5/Garrison | Garrison Relay disabled 17398 | -5/Garrison | Lost 4 parts (1p1n1u1w) 17403 | -5/Garrison | Destroyed 7 combat bots 17614 | -5/Garrison | Triggered checkpoint 17808 | -5/Garrison | Discovered new exit (range 4) 17847 | -5/Garrison | Entered Factory 17873 | -5/Factory | Discovered new exit (range 12) 18345 | -5/Factory | Build established: Scavenger-Gunner 18447 | -5/Factory | First assault squad dispatched 18542 | -5/Factory | System corruption reached 10% 18814 | -5/Factory | Build established: Scavenger-Tank 18971 | -5/Factory | Discovered new exit (range 15) 18997 | -5/Factory | Discovered new exit (range 8) 19074 | -5/Factory | Spotted B-75 Beast 19113 | -5/Factory | Entered Upper Caves 19191 | -5/Upper Caves | Met a Warlord Commander 19192 | -5/Upper Caves | Learned location of Warlord (-5) 19193 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 19196 | -5/Upper Caves | Found Encrypted Comm Array 19643 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 19653 | -5/Upper Caves | Entered Warlord 19711 | -5/Warlord | Discovered new exit (range 9) 19778 | -5/Warlord | System corruption cleaned by Quarantine Array 20043 | -5/Warlord | Met Warlord 20068 | -5/Warlord | Warlord's base attacked by MAIN.C 20418 | -5/Warlord | Warlord forces counterattacked 20435 | -5/Warlord | Spotted Striker 20474 | -5/Warlord | Lost 5 allies 20507 | -5/Warlord | Spotted Executioner 20517 | -5/Warlord | Spotted Striker 20523 | -5/Warlord | Destroyed Striker 20533 | -5/Warlord | Found Exp. Core Analyzer 20568 | -5/Warlord | Spotted Executioner 20568 | -5/Warlord | Entered Proximity Caves 20568 | -4/Proximity Caves | Accompanied by 3 allies 20569 | -4/Proximity Caves | Spotted B-86 Titan 20570 | -4/Proximity Caves | Lost 3 allies 20570 | -4/Proximity Caves | Spotter reported a threat 20571 | -4/Proximity Caves | Spotter reported a threat 20623 | -4/Proximity Caves | Spotter reported a threat 20640 | -4/Proximity Caves | Lost 3 allies 20788 | -4/Proximity Caves | Spotter reported a threat 20797 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20812 | -4/Proximity Caves | Spotter reported a threat 20876 | -4/Proximity Caves | Self-destructed Last Messages --------------- 20840_ Critical hit (Burn: +37). 20842_ G-73 Enforcer suffers critical hit (Smash). 20842_ Destroyed Hvy. Laser. 20842_ G-73 Enforcer system corrupted by crushing effect. 20843_ Imp. Spread Laser destroyed. 20845_ Lyr. Heavy Armor Plating destroyed. 20847_ Imp. Treads severed. 20858_ Quantum Reactor destroyed. 20858_ Critical hit (Burn: +37). 20861_ Cld. Particle Cannon destroyed. 20861_ Adv. Variable Charge Gun destroyed. 20871_ Centrium Heavy Treads destroyed. 20874_ Imp. Treads destroyed. 20874_ Power Maul destroyed. 20874_ Critical hit (Burn: +50). 20875_ Critical hit (Burn: +37). 20876_ Imp. Medium Treads destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####??????????####?????????????? | | ??####????????##### #######??? #?????????????? | | ??# ########## g #??? ?????????????? | | #?# = gg #?? ??????????????? | | ### g #?# #???????????????? | | ##### #########g ## ##??????????????? | | ##??# #???????# ##?????????????? | | ##### #??# ???????#g ##????????????? | | ????## #?? ??????# #????????????? | | ?????# #?? ?????# #????????????? | | ????## ##? ???## #????????????? | | ????# #?# ??# l #????????????? | | ????## ##?# ? ??# @ #????????????? | | ????## ### ### #????????????? | | ???## ##?# #???????????? | | #### % ##??# ## ####???????????? | | #####?? #?# #??????????????? | | ##????? ??# ##??????????????? | | ### ##?????# #???#???????????????? | | #?## #??????## l #???????????????????? | | ???# #???????## ## ##???????????????????? | | ???# ???????# #?##????????????????????? | | ??? ????? ???????????????????????? | | ??? ####???? g ???????????????????????? | | ??? ##??????# g ???????????????????????? | | ?? ## ##???????## g#???????????????????????? | | ?? ?? #?????????? ????????????????????????? | | ????? ???????????? ????????????????????????? | | ????? $ #?????????????????????????????????????? | | ????? ####??????????????????????????????????????? | | ????? #?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 49 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Corruption Containment 8 Corruption Block 15 Armor Coverage 825 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Plasma Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Adv. Focal Shield | x2 | -7/Factory | Preloaded T-07 Excavator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Achiever Batter Up Collateral Damage Just What I Needed Main Advantage Overkill Part-time Excavator Prison Break Project G-00 Revising The Future Treasure Hunter Challenges ------------ None Game ------ Seed DefenseAntimatterEngine Manual? 0 Play Time 06:45:26 Cumulative 23.2 hours Start 2024.10.25 @ 10:50:40 End 2024.10.28 @ 16:06:34 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04898cb9-f51d-494d-b97d-472f5a6a4f48