Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 10:28:31 Player: Anting Result: Destroyed by as-50968 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (640) 640 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1235 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 195/300 Energy 82/100 System Corruption 5% Temperature Cool (1) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Cooling System Cooling System Huge Storage Unit Shield Generator Shield Generator Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Compact Wheel Huge Storage Unit Seismic Detector Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 12 6 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 1 | . . 1 Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 3 | 1 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 3 | . 1 2 Propulsion 2 | . 1 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 15 | 3 14 19 Power 1 | . 1 1 Propulsion 4 | 2 4 5 Utility 3 | . 3 5 Weapon 6 | . 5 8 Tool/Special . | . . . Unused Backups 17 | . 2 15 Power 2 | . 1 1 Propulsion 5 | . 1 4 Utility 5 | . . 5 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 13 Leg 27 | . 27 27 Device 13 | . 13 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 27 Peak Build Rating 10 | 7 10 9 Average Rating 8 | 5 8 8 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 51 | 15 51 49 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 1 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 17 20 Most Carried 20 | 5 20 20 Average Carried 15 | 3 14 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 5 20 17 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1047 | 342 636 69 Remotely . | . . . Salvage Created 1072 | 128 819 125 Parts 66 | 10 53 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 30 | . 17 13 Guns 20 | . 17 3 AOE 10 | . . 10 Classes Destroyed 9 | 2 6 1 Builder 1 | . 1 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 8 | . 6 2 Grunt 12 | . 11 1 Assembled 10 | . . 10 Best Kill Streak 10 | 2 3 10 Combat Bots Only 10 | . 3 10 Max Kills in Single Turn 4 | 1 2 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 141 | . 93 48 Missed 33 | . 17 16 Hits 108 | . 76 32 Melee 1 | . . 1 Projectile 107 | . 76 31 Critical Strikes 1 | . . 1 Part Disruptions 2 | . . 2 Damage Taken 1406 | . 876 530 Core 259 | . 137 122 Absorbed by Shields . | . . . Regen/Repaired (Parts) 98 | . 98 . Core Remaining (%) 100 | 100 . . Volleys Fired 117 | 12 87 18 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 225 | 24 174 27 Gun 216 | 24 174 18 Cannon . | . . . Launcher 9 | . . 9 Special . | . . . Kinetic 216 | 24 174 18 Thermal . | . . . Explosive 9 | . . 9 Electromagnetic . | . . . Robot Hit Streak 12 | 4 12 4 Robot Miss Streak 6 | 6 5 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 123 | 11 102 10 Core Hits 77 | 5 46 26 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2321 | 132 1266 923 Guns 1454 | 132 1236 86 Cannons . | . . . Explosions 837 | . . 837 Melee . | . . . Ramming 30 | . 30 . Kinetic 1454 | 132 1236 86 Thermal . | . . . Explosive 837 | . . 837 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 1 5 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 25 | . 16 9 Message Errors 9 | . 3 6 Matter Fused 8 | . 6 2 Heat Flow Errors 4 | . 4 . Energy Discharges 2 | . 2 . Data Loss (major) 1 | . . 1 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 43 | . . 43 Projectiles . | . . . Explosions 43 | . . 43 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 92 | . . 92 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 6 | . 6 . Kicked 6 | . 6 . Crushed . | . . . Highest Temperature 273 | . 273 18 Average Temperature 77 | . 87 10 Received Heat Transfer 499 | . 396 103 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 110 | 10 110 79 Initial 39 | . . 39 Average 25 | 2 30 11 Influence Increases 771 | 20 595 156 Destroy 0b10 Robot/C 400 | . 340 60 Destroy 0b10 Robot/NC 55 | 20 35 . Destroy Leader 108 | . 88 20 Successful Hack 27 | . 27 . Select Force Hacks 60 | . 60 . Disable Machine 15 | . 15 . Destroy Structure 31 | . . 31 Lose Combat Pursuer 75 | . 30 45 Influence Decreases 771 | 20 494 257 Entered New Map 62 | . . 62 Time Decay 642 | 20 472 150 Lost Part 67 | . 22 45 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 59 | . 31 28 Peak Tracking Total 19 | . 3 19 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 17 | . 17 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Part Schematic 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 6 | . 6 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2972 | 16 2110 846 Seismic 2972 | 16 2110 846 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 4057 | 124 3087 846 Spaces Moved 1331 | 59 965 307 Core 7 | 7 . . Treads 1 | . . 1 Legs 1323 | 52 965 306 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 227 | 123 224 260 Slowest Speed 320 | 190 260 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 4 96 69 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 3 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 8 | . . 8 Terrain Destroyed 76 | . . 76 Melee . | . . . Projectile . | . . . AOE 76 | . . 76 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2128 | 82 1715 331 Wait 612 | . 612 . Move 1329 | 58 964 307 Hop . | . . . Pick Up 25 | 5 20 . Fast Attach 11 | 7 4 . Attach 5 | . 1 4 Detach . | . . . Swap 12 | . 10 2 Drop 11 | . 11 . Fire 117 | 12 87 18 Melee . | . . . Ram . | . . . Kick 6 | . 6 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 776 | -10/Materials | Repaired Seismic Detector 803 | -10/Materials | Repaired Lgt. Treads 830 | -10/Materials | Repaired Assault Rifle 883 | -10/Materials | Discovered new exit (range 8) 1440 | -10/Materials | Discovered new exit (range 12) 1867 | -10/Materials | Discovered new exit (range 11) 2294 | -10/Materials | Discovered new exit (range 11) 2500 | -10/Materials | Loaded intel: 1 repair station location 2573 | -10/Materials | Loaded intel: 6 trap records 2637 | -10/Materials | Identified exit to Subcaves 2637 | -10/Materials | Learned location of 1 exit from Materials 2640 | -10/Materials | Build established: Scavenger-Mutant 2691 | -10/Materials | Loaded intel: 8 terminal locations 2733 | -10/Materials | Identified exit to Materials 2762 | -10/Materials | Core integrity fell below 50% 2767 | -10/Materials | Learned location of Recycling (-9) 2792 | -10/Materials | Learned location of 1 exit from Storage 2872 | -10/Materials | Learned Materials trap positions 2986 | -10/Materials | Learned 2 Materials zone layouts 3212 | -10/Materials | Entered Mines 3223 | -10/Mines | Met a Derelict bent on vengeance 3296 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3296 | -10/Mines | Discovered new exit (range 5) 3496 | -10/Mines | Found a hidden stash of uninstalled traps 3782 | -10/Mines | Discovered exit to Materials (range 15) 3837 | -10/Mines | Discovered exit to Materials (range 9) 4033 | -10/Mines | Assembled infested the area 4053 | -10/Mines | Core integrity fell below 20% 4058 | -10/Mines | Destroyed by as-50968 with Assembled Heavy Rifle Last Messages --------------- 04043_ Aluminum Leg destroyed. 04044_ as-33708 destroyed. 04044_ as-65268 destroyed. 04044_ as-32288 destroyed. 04044_ as-94493 destroyed. 04050_ Grenade Launcher destroyed. 04050_ System corrupted by crushing effect (+4). 04051_ |UGEN56ZUWQLRWK/#BWAYXQ>DF59 04051_ Destroyed Asb. Blade. 04051_ as-93635 destroyed. 04051_ as-54388 destroyed. 04051_ Destroyed Asb. Hover Unit. 04051_ as-75123 destroyed. 04053_ as-71504 destroyed. 04053_ as-14317 destroyed. 04055_ The unstable cave ceiling collapses. 04056_ Ion Engine destroyed. 04057_ C-45 Heavy ARC bursts open, deploying its payload. 04057_ D-53 Grenadier unfolds itself. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 25% | -10/Materials Lgt. Treads | 72% | -10/Materials Assault Rifle | 55% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportHellfireNetwork Manual? 0 Play Time 00:14:47 Cumulative 322.4 hours Start 2025.10.24 @ 10:15:30 End 2025.10.24 @ 10:28:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/0/6/1/1/0/1/1/0/1 Lore% 82 Gallery% 76 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d344075f-97c9-48f3-81ee-22542c6e4ff5