Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 17:52:23 Player: WitherScout Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (675) 675 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3980 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (4) ------ Propulsion Shielding > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Cooling System Kinecellerator Kinecellerator Weapon Cycler Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Compact Matter Pod Weight Redist. System > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Flak Gun > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Improved Heat Sink Core Analyzer [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Compact Matter Pod Processor Core Analyzer Hackware Hacking Suite Protection Backup Plating I Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . . 1 . Utility 2 | . . . . 1 1 . Weapon 3 | . . 1 2 . . . Parts Attached 42 | 6 2 7 5 17 2 3 Power 7 | 1 . . 1 4 . 1 Engine 3 | 1 . . . 1 . 1 Core 4 | . . . 1 3 . . Reactor . | . . . . . . . Propulsion 14 | 2 2 2 2 5 . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 12 | . 2 2 2 5 . 1 Utility 10 | 1 . 1 . 5 2 1 Device 4 | . . 1 . 3 . . Storage 2 | 1 . . . 1 . . Processor 2 | . . . . 1 1 . Hackware 1 | . . . . . 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 11 | 2 . 4 2 3 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 . 4 2 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 27 | . . . . 19 . 8 Power 4 | . . . . 4 . . Propulsion 10 | . . . . 7 . 3 Utility 6 | . . . . 3 . 3 Weapon 7 | . . . . 5 . 2 Highest Loss Streak 10 | . . . . 10 . 6 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 2 4 4 4 3 4 Power . | . 1 1 1 . . . Propulsion 1 | . . . 2 2 . . Utility 1 | . . . . 1 2 4 Weapon . | . 1 2 . . 1 . Tool/Special . | . . . . . . . Unused Backups 6 | . . 1 . 2 . 3 Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 5 | . . . . 2 . 3 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 65 | . 83 78 93 75 40 15 Engine 3 | . 14 11 4 2 . 1 Core 5 | . . . 4 10 . . Wheel 1 | . 20 . . . . . Flight 17 | . 6 27 27 20 20 4 Device 7 | . . 6 9 11 6 . Storage 2 | . 14 . . 3 . . Processor 1 | . . . . 2 . 3 Protection 2 | . . . 7 2 . . Ballistic Gun 20 | . 28 33 40 19 6 . Peak Build Rating 28 | 6 6 9 14 28 18 18 Average Rating 14 | 4 5 8 13 21 13 7 On Entrance 8 | . 6 5 9 14 10 18 Naked Turns 52 | . . . . . . 52 Heaviest Build 19 | 11 11 7 10 19 5 6 Greatest Support 26 | 26 26 18 18 20 12 12 Greatest Overweight (x) 2 | 1 2 . . 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 Average Carried 4 | 1 2 4 4 4 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 3 5 5 Class Distribution -------------------- 36% | Scavenger-Sprinter 32% | Mutant 19% | Scavenger-Gunner 6% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 968 | 250 46 67 153 368 . 84 Remotely . | . . . . . . . Salvage Created 670 | . 45 67 209 324 . 25 Parts 35 | . 6 7 6 16 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented 3 | . . . . . . 3 Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 21 | . 3 4 4 9 . 1 Melee 3 | . . . . 2 . 1 Guns 17 | . 3 4 4 6 . . Classes Destroyed 4 | . 1 . 1 2 . . Swarmer 11 | . 3 4 . 3 . 1 Grunt 7 | . . . 4 3 . . Sentry 2 | . . . . 2 . . Programmer 1 | . . . . 1 . . Best Kill Streak 4 | . 3 4 4 3 . 1 Combat Bots Only 4 | . 3 4 4 3 . 1 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 364 | . 17 15 18 195 . 119 Missed 137 | . 4 8 6 74 . 45 Hits 227 | . 13 7 12 121 . 74 Melee 14 | . . . . . . 14 Projectile 213 | . 13 7 12 121 . 60 Critical Strikes 2 | . . . . 2 . . Damage Taken 3048 | . 120 61 195 1539 . 1133 Core 1472 | . 30 20 32 526 . 864 Absorbed by Shields . | . . . . . . . Redirected to Shielding 5 | . . . . . . 5 Regen/Repaired (Parts) 15 | . . . 15 . . . Core Remaining (%) 80 | 100 88 95 94 24 . . Volleys Fired 52 | . 4 4 12 23 . 9 Largest 5 | . 2 3 5 4 . 1 Hottest 100 | . 40 60 100 88 . 23 Shots Fired 164 | . 8 12 60 75 . 9 Gun 164 | . 8 12 60 75 . 9 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 164 | . 8 12 60 75 . 9 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 4 2 7 11 . 2 Robot Miss Streak 4 | . 1 4 2 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 120 | . 5 4 38 65 . 8 Core Hits 63 | . 4 4 18 36 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 1 | . . . . . . 1 Smash 1 | . . . . . . 1 Melee Attacks 16 | . . . . 11 . 5 Impact 16 | . . . . 11 . 5 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1619 | . 51 45 305 968 . 250 Guns 1180 | . 51 45 305 715 . 64 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 439 | . . . . 253 . 186 Ramming . | . . . . . . . Kinetic 1180 | . 51 45 305 715 . 64 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 439 | . . . . 253 . 186 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 . . Average Corruption 1 | . . . . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . 7 . . Message Errors 3 | . . . . 3 . . Matter Fused 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 95 | . . . . 30 . 65 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 95 | . . . . 30 . 65 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 446 | . . 36 446 216 . . Average Temperature 142 | . . 18 231 89 . . Received Heat Transfer 282 | . 30 . 99 141 . 12 Effects 5 | . . . 5 . . . Shutdowns 2 | . . . 2 . . . Interference 2 | . . . 2 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 2 | . . . . 1 . 1 Impact Corruptions 5 | . . . . 2 . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen 2 | . . . . . . 2 Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 115 | . 70 115 80 50 11 . Initial 44 | . . 20 44 11 11 . Average 22 | . 24 82 39 11 3 . Influence Increases 796 | . 75 115 111 235 . 260 Destroy 0b10 Robot/C 420 | . 60 80 80 180 . 20 Destroy Leader 70 | . 10 10 10 40 . . Successful Hack 21 | . 5 10 6 . . . Partial Spotted 30 | . . 15 . 15 . . Lose Combat Pursuer 255 | . . . 15 . . 240 Influence Decreases 731 | . 25 60 191 236 24 195 Entered New Map 118 | . . 30 61 14 13 . Time Decay 491 | . 25 30 130 160 11 135 Lost Part 122 | . . . . 62 . 60 Squads Dispatched 7 | . 1 . 2 3 1 . Investigation 4 | . 1 . 1 1 1 . Extermination 1 | . . . . 1 . . Reinforcement 2 | . . . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 8 4 11 25 . 27 Peak Tracking Total 7 | . 5 4 5 7 . 6 Tactical Retreats 13 | . . . 1 3 . 9 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 4 | . 1 . 1 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 6 | . 1 1 1 3 . . Terminals 3 | . 1 1 . 1 . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 4 4 7 6 . . Successful 11 | . 2 2 5 2 . . Failed 10 | . 2 2 2 4 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 2 . . 2 . . Terminals 11 | . 4 4 . 3 . . Fabricators 1 | . . . . 1 . . Repair Stations 7 | . . . 7 . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 2 . 1 . . Record 2 | . . 2 . . . . Part Schematic 1 | . 1 . . . . . Locate Traps 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 5 . . . Scan Component 3 | . . . 3 . . . Repair 1 | . . . 1 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 1 1 3 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Active Infowar (turns) 125 | . . . . 125 . . ECM 125 | . . . . 125 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 1523 | 49 108 71 292 626 71 306 Spaces Moved 2115 | 48 98 130 252 803 214 570 Core 349 | 19 . . . 9 . 321 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 94 | 29 65 . . . . . Hover . | . . . . . . . Flight 1672 | . 33 130 252 794 214 249 Fastest Speed 29 | 50 37 34 32 29 29 29 Average Speed 39 | 76 87 34 33 34 29 43 Slowest Speed 200 | 100 200 37 34 117 29 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 16 | . . . 4 11 . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 21 20 27 20 8 71 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 2663 | 59 112 151 433 1078 221 609 Wait 408 | . 3 . 165 218 3 19 Move 2078 | 47 97 129 244 780 213 568 Hop 15 | . . . 3 11 . 1 Pick Up 20 | 6 3 3 1 4 3 . Fast Attach 22 | 2 2 2 1 11 1 3 Attach 15 | 4 . 1 2 5 1 2 Detach 4 | . . . . 2 . 2 Swap 14 | . . 5 3 6 . . Drop 19 | . 3 7 2 7 . . Fire 52 | . 4 4 12 23 . 9 Melee 16 | . . . . 11 . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 16) 153 | -10/Materials | Discovered new exit (range 15) 158 | -10/Materials | Entered another Materials area 158 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 227 | -9/Materials | Discovered new exit (range 4) 229 | -9/Materials | Entered another Materials area 229 | -8/Materials | Evolved 2 slots: Weapon x2 262 | -8/Materials | Repaired Flight Unit 517 | -8/Materials | Discovered new exit (range 13) 521 | -8/Materials | Entered Factory 521 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 614 | -7/Factory | Build established: Scavenger-Sprinter 786 | -7/Factory | Lost 3 parts (1p1n1u) 1102 | -7/Factory | Core integrity fell below 50% 1134 | -7/Factory | Lost 10 parts (2p6n2u) 1145 | -7/Factory | Discovered new exit (range 8) 1147 | -7/Factory | Entered another Factory area 1147 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1216 | -6/Factory | Discovered new exit (range 6) 1218 | -6/Factory | Entered Lower Caves 1275 | -6/Lower Caves | Core integrity fell below 50% 1284 | -6/Lower Caves | Lost 6 parts (3n1u2w) 1409 | -6/Lower Caves | Core integrity fell below 20% 1524 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Imp. Melee Analysis Suite ripped off. Slug penetrates Wall. Slug penetrates XC-LHG(f). XC-LHG(f) destroyed. Acquired Cesium-ion Thruster. H-66 Slayer Flexi-carbon Leg ripped off. Acquired 10 matter. Acquired Lgt. Deuterium Engine. Slug penetrates R3-TG1(f). Acquired Propulsion Shielding. Acquired 3 matter. Slug penetrates Wall. H-66 Slayer Flexi-carbon Leg ripped off. Penetrated by Slug. Slug penetrates 08-IG8(f). Penetrated by Slug. Drone sends a signal. Acquired 17 matter. OJ-2HE(r) destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???# #???????????????????????????????????????? | | ??## #???????????????????????????????????????? | | ?## ##??????????????????????????????????????? | | ?# #??????????????????????????????????????? | | ## #??????####????????????????????????????? | | ###?????## ##???????????????????????????? | | #??????## #???????????????????????????? | | #??????# #???????????????????????????? | | ##??????# ^ #???????????????????????????? | | #???????## #??###??????????????????????? | | ##??????## # #### ##?????????????????????? | | # #???#### # #?????????####????????? | | ## ##???# #???????### ##???????? | | ##### #????## ## #??????## =########? | | #??# #?????## #?????## %! #? | | #??# #?###### ##?????# ## *" #? | | #??# #?# ## ###?????# ### "%"### ## | | #??# #?# #???????## #?## " #?? # | | #??# #?# #????##### ??# #### | | #### #?## # ##??## ?## #?# | | #??# ###### #?## #?# ### | | #??# ###??# ### #?####### | | #######?## #### ## #??????# ## | | #???????# ## ## #???????# ### | | ##????##### # ## ##??????# ##### | | ?????## ### # ##@ ####?### #??# *% # | | ?##### ## # ### #### ! ## | | ?# # sss #? | | ?# ####### ## % #? | | ?## ##???## ### ####### ##? | | ??## ######??### ## ##?????# #?? | | ???# ##?????## ##???# #? | | ??## ##??### ##????## #? | | ?## ### #### #??????# ###? | | ## ##?# ## #####??## #??? | | # #?## ## #???## ##??? | | ### ## #???####???? | | ### ### ## ####" #?????????? | | #?## #?## ###"" # #?????????? | | ##??# #??## "" """ #? #?????????? | | # #???# #???# " $ ? #?????????? | | # #???# ##???# " #?????????? | | # ##???####???# """"" ?????????? | | ## ##???????????# # """"" ????????? | | ?#####???????????# ### "" " ? ????????? | | ?????????????????# ##?# " " ????????? | | ?????????????????###???# "### ####??????????? | | ???????????????????????# "##?? ??????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 220 Matter Stores 361 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 80 Propulsion Shielding 33 Evasion (%) 64 Melee Accuracy 6 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 25% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingImprinterDirector Manual? 0 Play Time 00:35:21 Cumulative 23.7 hours Start 2025.08.25 @ 17:06:09 End 2025.08.25 @ 17:52:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 81ca8168-34f1-4436-a11e-ce6b92e2469c