Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.18 @ 03:08:07 Player: Finestep Result: Destroyed by as-04239 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (195) 975 Value Destroyed (4878) 4878 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2565) 2565 TOTAL SCORE: 12178 Bonus ------- High Alert Combat Kills 1252 Follower Combat Kills 111 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -98 Cogmind --------- Core Integrity 0/700 Matter 34/300 Energy 863/1100 System Corruption 0% Temperature Cool (138) Movement Walking (110) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Large Storage Unit Zionite Biocell Advanced Signal Interpreter Advanced Targeting Computer Zionite Weapon Casing > --- WEAPON (2) ------- Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY (22) --- Advanced Treads Zionite Composite Leg I Armored Wheel Advanced Heat Sink Experimental Heat Sink Advanced Sensor Array Experimental Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Zionite Weapon Casing Makeshift Kinetic Plating Phasing AFG Ion Cannon Cooled Particle Cannon Neutron Cannon Assault Cannon Assault Cannon Gauss Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Ion Cannon Cooled Particle Cannon > --- INVENTORY -------- Advanced Treads Zionite Composite Leg I Armored Wheel Advanced Heat Sink Experimental Heat Sink Zionite Biocell High-capacity Matter Pod Advanced Sensor Array Experimental Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Zionite Weapon Casing Improved Medium Armor Plating Makeshift Kinetic Plating Phasing AFG Neutron Cannon Assault Cannon Assault Cannon Gauss Cannon Advanced EMP Blaster Advanced EMP Blaster Makeshift Sword [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . 1 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 203 | 7 2 4 38 36 47 1 10 8 50 Power 16 | 1 . . 3 4 3 . . . 5 Engine 9 | 1 . . 3 2 2 . . . 1 Core 5 | . . . . 2 1 . . . 2 Reactor 2 | . . . . . . . . . 2 Propulsion 45 | 2 . . 15 7 14 . 1 . 6 Treads 14 | . . . 12 2 . . . . . Leg 22 | . . . . 3 13 . 1 . 5 Wheel 8 | 2 . . 3 2 1 . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 71 | 2 . . 4 13 15 1 6 6 24 Device 20 | . . . . 1 5 . 5 1 8 Storage 14 | 2 . . 4 5 . . 1 . 2 Processor 3 | . . . . . 2 . . . 1 Hackware 2 | . . . . . 2 . . . . Protection 32 | . . . . 7 6 1 . 5 13 Artifact . | . . . . . . . . . . Weapon 71 | 2 2 4 16 12 15 . 3 2 15 Energy Gun 5 | 2 . . 2 . . . . . 1 Energy Cannon 14 | . . . . 5 6 . . . 3 Ballistic Gun 20 | . 2 3 12 3 . . . . . Ballistic Cannon 11 | . . . . . 4 . 2 . 5 Launcher 12 | . . 1 . 2 5 . . . 4 Special Weapon 4 | . . . 2 2 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 2 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 18 | . . . 3 3 2 . . 1 9 Parts Lost 33 | . . . 5 8 16 . . . 4 Power 6 | . . . 1 1 1 . . . 3 Propulsion 16 | . . . 4 4 8 . . . . Utility 8 | . . . . 3 4 . . . 1 Weapon 3 | . . . . . 3 . . . . Highest Loss Streak 8 | . . . 3 6 8 . . . 2 Average Slot Usage (%) 98 | . 100 100 98 91 98 100 99 99 99 Engine 3 | . 14 14 11 3 3 . . . . Core 4 | . . . . 4 3 7 7 7 6 Treads 4 | . . . 21 9 . . . . . Leg 16 | . . . . 10 21 23 23 23 23 Wheel 3 | . 28 28 10 4 . . . . . Device 9 | . . . . 2 9 15 17 15 8 Storage 25 | . 28 28 32 27 23 23 23 23 23 Processor 6 | . . . . . 7 7 7 7 14 Protection 5 | . . . . 11 8 7 4 7 6 Energy Cannon 6 | . . . . 5 9 7 7 7 8 Ballistic Gun 4 | . 11 27 18 10 . . . . . Ballistic Cannon 2 | . . . . . 5 7 4 . 2 Slashing Weapon 2 | . . . . . . . 2 6 2 Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 17 17 15 53 59 70 73 76 74 82 Greatest Support 72 | 26 26 26 20 30 45 45 55 55 72 Greatest Overweight (x) 10 | . . . 5 10 5 1 1 1 1 Average Overweight (x) 1 | . . . 3 2 1 1 1 1 . Largest Inventory Capacity 22 | 8 8 8 20 20 20 20 22 22 22 Average Capacity 19 | 5 8 8 17 19 20 20 21 22 22 Most Carried 22 | 5 8 8 20 20 20 20 22 22 22 Average Carried 19 | 3 6 7 15 19 19 19 20 21 21 Final Capacity 22 | 8 8 8 20 20 20 20 22 22 22 Final Carried 22 | 5 8 8 20 20 19 20 22 22 19 Class Distribution -------------------- 38% | Hauler-Mutant 28% | Hauler-Assassin 24% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Assassin | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Matter Collected 4175 | 255 75 90 1082 760 1021 27 286 133 446 Remotely . | . . . . . . . . . . Salvage Created 6917 | 159 270 188 2494 1500 2035 1 36 . 234 Parts 407 | 10 16 17 159 95 93 5 . . 12 Haulers Intercepted 12 | . 1 . 4 4 3 . . . . Recyclers Shooed 10 | . 2 . 5 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 127 | . 4 9 49 27 32 1 . . 5 Guns 83 | . 4 6 49 24 . . . . . Cannons 32 | . . . . 2 24 1 . . 5 AOE 12 | . . 3 . 1 8 . . . . Classes Destroyed 19 | 2 4 1 4 1 3 1 1 . 2 Worker 10 | . . . 6 2 2 . . . . Builder 7 | . 1 . 4 1 1 . . . . Tunneler 5 | 3 . . . . 2 . . . . Hauler 12 | . 1 . 4 4 3 . . . . Recycler 13 | 1 . 1 4 1 6 . . . . Mechanic 3 | . . . 1 1 1 . . . . Operator 5 | . 1 . 1 2 1 . . . . Watcher 7 | . . . 4 2 1 . . . . Swarmer 40 | . . 9 18 7 6 . . . . Grunt 59 | . 4 . 24 16 15 . . . . Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . . . 2 . . . . Protector 1 | . . . . 1 . . . . . Sentry 14 | . . . 7 3 4 . . . . Programmer 4 | . . . . . 4 . . . . Z-Technician 5 | . . . . . . . . . 5 Z-Light 4 | . . . . . . . . . 4 Samaritan 1 | . . . . . . . 1 . . Thief 1 | . . . . . . 1 . . . Assembled 1 | . . . . . . . . . 1 Best Kill Streak 11 | 4 4 3 11 7 7 1 . . 5 Combat Bots Only 10 | . 2 3 10 5 5 1 . . 2 Max Kills in Single Turn 5 | 3 1 3 2 2 3 1 1 . 5 Gunslinging 1 | . . 1 . 1 . . . . . Exploded 3 | . . 3 . 1 3 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Damage Taken 8079 | . 125 195 2015 1581 2769 21 . . 1373 Core 1265 | . 61 40 288 172 428 8 . . 268 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 63 | 100 . 59 28 68 . . . . . Volleys Fired 518 | 3 32 23 205 89 133 3 3 . 27 Largest 2 | 2 2 2 2 2 2 2 2 . 2 Hottest 136 | 80 80 40 100 136 136 74 74 . 90 Shots Fired 1011 | 6 64 45 403 176 254 7 7 . 49 Gun 670 | 6 64 44 396 160 . . . . . Cannon 308 | . . . . 14 244 7 7 . 36 Launcher 26 | . . 1 . 2 10 . . . 13 Special 7 | . . . 7 . . . . . . Kinetic 715 | . 40 44 363 138 101 4 4 . 21 Thermal 240 | . . . 40 36 143 3 3 . 15 Explosive 3 | . . 1 . 2 . . . . . Electromagnetic 53 | 6 24 . . . 10 . . . 13 Robot Hit Streak 22 | 5 6 10 20 22 11 3 2 . 5 Robot Miss Streak 5 | 1 3 5 4 2 5 3 1 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 16 | . . 3 7 6 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . Shots Hit Robots 657 | 5 37 24 272 134 157 3 3 . 22 Core Hits 314 | 4 15 15 117 69 75 2 2 . 15 Critical Hits 20 | . . 1 1 4 14 . . . . Critical Kills 11 | . . 1 . 2 8 . . . . Critical Parts Destroyed 8 | . . . . 2 6 . . . . Melee Attacks 24 | . . . . . . . 7 . 17 Impact . | . . . . . . . . . . Slashing 24 | . . . . . . . 7 . 17 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14725 | 176 455 312 3270 2313 5057 73 75 . 2994 Guns 5899 | 70 435 176 3270 1948 . . . . . Cannons 4685 | . . . . 185 3983 73 75 . 369 Explosions 4124 | 106 20 136 . 171 1066 . . . 2625 Melee . | . . . . . . . . . . Ramming 17 | . . . . 9 8 . . . . Kinetic 7084 | . 228 176 2826 1610 1882 47 48 . 267 Thermal 5782 | 106 20 . 444 523 2444 26 27 . 2192 Explosive 307 | . . 136 . 171 . . . . . Electromagnetic 1535 | 70 207 . . . 723 . . . 535 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . 16 14 8 . . Average Corruption 8 | . . . . . 9 11 5 . . Corruption Purged 16 | . . . . . 2 6 8 . . Effects 125 | . . . . . 63 35 27 . . Message Errors 31 | . . . . . 15 10 6 . . Matter Fused 23 | . . . . . 12 5 6 . . Heat Flow Errors 18 | . . . . . 9 4 5 . . Energy Discharges 9 | . . . . . 4 3 2 . . Data Loss (minor) 12 | . . . . . 4 3 5 . . Data Loss (major) 3 | . . . . . . 1 2 . . Misfires 5 | . . . . . 3 1 1 . . Misdirections 10 | . . . . . 3 7 . . . Targeting Errors 14 | . . . . . 13 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 532 | 4 . . . . 86 . 3 . 439 Projectiles 31 | . . . . . 23 . 3 . 5 Explosions 501 | 4 . . . . 63 . . . 434 Melee . | . . . . . . . . . . Knockbacks 21 | . . . . . 19 1 . . 1 Impact . | . . . . . . . . . . Kinetic 19 | . . . . . 17 1 . . 1 Secondary 2 | . . . . . 2 . . . . Self-Inflicted Damage 106 | . 18 44 . . 4 . . . 40 Shots 4 | . 1 1 . . . . . . 2 Rammed 4 | . . . . 1 3 . . . . Targets Rammed 4 | . . . . 1 3 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 336 | 36 168 . 195 304 336 225 274 . 126 Average Temperature 68 | 17 65 . 39 76 90 65 96 . 33 Received Heat Transfer 2535 | . 60 . 747 792 636 . . . 300 Effects 2 | . . . . 1 1 . . . . Matter Decay 1 | . . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . 2 . . . 2 . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . 1 4 . . . . Heat Transferred 6002 | 150 50 . 962 1073 3545 37 37 . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | 1 1 . . . 4 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Peak Influence 1126 | 20 201 308 1126 975 731 . . . . Average Influence 556 | 3 105 180 638 743 525 . . . . Maximum Alert Level 4 | . 1 1 4 3 3 . . . . Low Security (%) 10 | 100 97 63 2 . . . . . . Level 1 17 | . 2 36 14 . 28 . . . . Level 2 43 | . . . 45 28 63 . . . . Level 3 27 | . . . 34 71 8 . . . . Level 4 1 | . . . 3 . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 1 . 9 5 11 . . . . Investigation 6 | . . . 4 1 1 . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 9 | . 1 . 3 3 2 . . . . Assault 6 | . . . 2 1 3 . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . 1 2 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Distress Signals 6 | . . . 2 3 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 204 | . 12 9 73 44 52 1 . . 13 Peak Tracking Total 7 | . 5 3 6 7 6 1 . . 6 Tactical Retreats 15 | . . . 8 2 5 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Traps Triggered 7 | . . . 4 1 2 . . . . Indirectly 2 | . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Machines Disabled 10 | . . . 1 . 7 . . . 2 Max in Single Turn 1 | . . . 1 . 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Machines Accessed 19 | . 3 . 9 3 4 . . . . Terminals 13 | . 2 . 6 2 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 57 | . 8 . 31 10 8 . . . . Successful 33 | . 4 . 16 7 6 . . . . Failed 24 | . 4 . 15 3 2 . . . . Catastrophic 2 | . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 23 | . 5 . 5 4 4 . . 5 . Terminals 41 | . 5 . 22 8 6 . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 2 2 . . . . . Recycling Units 9 | . 3 . 4 . 2 . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 2 . 10 3 4 . . . . Prototype ID Bank 2 | . . . 2 . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 2 | . . . . 1 1 . . . . Locate Traps 4 | . 1 . 2 . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . Scan Component 2 | . . . 1 1 . . . . . Repair 2 | . . . 1 1 . . . . . Recycling Unit Hacks 3 | . 1 . 1 . 1 . . . . Retrieve Components 3 | . 1 . 1 . 1 . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 14 | . 4 . 4 4 2 . . . . Terminals 3 | . 1 . . 2 . . . . . Track 1 | . . . . 1 . . . . . Assimilate 1 | . . . . 1 . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . Tunnel 2 | . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 3 . 7 3 3 . . . . Full Trace Events 2 | . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . Time 132 | . . . 100 32 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . 3 . 1 . 2 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . Machine Destruction 2 | . . . . . 2 . . . . Programmers 3 | . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Total Allies 3 | . . . . 1 . . . 2 . Largest Group 2 | . . . . 1 . . . 2 2 Highest-Rated Group 188 | . . . . 10 . . . 188 188 Highest-Rated Ally 94 | . . . . 10 . . . 94 94 Total Orders . | . . . . . . . . . . Ally Attacks 49 | . . . . . . . . . 49 Total Damage 803 | . . . . . . . . . 803 Kills 6 | . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 1 2 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Turns Passed 12072 | 58 260 332 1890 980 2008 757 1455 2141 2191 Spaces Moved 6262 | 38 169 293 976 378 811 486 869 1379 863 Core 8 | 4 . . . 4 . . . . . Treads 7 | . . . 5 2 . . . . . Legs 4613 | . . . . 207 809 486 869 1379 863 Wheels 1634 | 34 169 293 971 165 2 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 100 90 140 153 153 153 110 Average Speed 139 | 85 90 90 118 144 162 153 153 153 124 Slowest Speed 550 | 90 90 90 200 550 210 153 153 153 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 4 30 53 75 28 17 62 86 88 73 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 9 | . . 1 1 . 1 1 . 5 . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 10 | . . 1 . . . 2 5 2 . Spaces Dug 32 | . . . 2 6 . . 7 . 17 Terrain Destroyed 123 | 4 6 14 6 17 21 2 8 . 45 Melee 24 | . . . . . . . 7 . 17 Projectile 25 | . . . 6 . 10 2 1 . 6 AOE 74 | 4 6 14 . 17 11 . . . 22 Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Total 8600 | 54 221 324 1328 638 1248 492 976 1412 1907 Wait 1366 | . 10 . 63 81 208 . 77 11 916 Move 6253 | 37 168 292 975 377 810 485 868 1378 863 Hop . | . . . . . . . . . . Pick Up 102 | 6 6 2 22 26 24 2 4 4 6 Fast Attach 68 | 7 . . 11 17 6 . 3 6 18 Attach 40 | . . . 7 8 20 . . . 5 Detach 9 | . . . 1 2 1 . 1 . 4 Swap 95 | . 2 4 20 11 21 1 7 2 27 Drop 117 | 1 3 3 24 26 18 1 6 11 24 Fire 518 | 3 32 23 205 89 133 3 3 . 27 Melee 24 | . . . . . . . 7 . 17 Ram 1 | . . . . . 1 . . . . Kick 2 | . . . . . 2 . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . . 4 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 8) 319 | -10/Materials | Entered Mines 320 | -10/Mines | Build established: Mutant 349 | -10/Mines | Discovered new exit (range 4) 394 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 552 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 555 | -10/Mines | Learned location of Mines (-8) 558 | -10/Mines | Found Prototype Device 643 | -10/Mines | Discovered new exit (range 4) 651 | -10/Mines | Entered Materials 651 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 799 | -9/Materials | Discovered new exit (range 7) 1003 | -9/Materials | Discovered new exit (range 15) 1075 | -9/Materials | Destroyed 10 combat bots 1084 | -9/Materials | Lost 3 parts (1p2n) 1098 | -9/Materials | Build established: Scavenger-Mutant 1234 | -9/Materials | Discovered new exit (range 6) 1461 | -9/Materials | Identified exit to Mines 1461 | -9/Materials | Identified exit to Storage 1745 | -9/Materials | Build established: Hauler-Mutant 1939 | -9/Materials | Identified Exp. Sensor Array 2017 | -9/Materials | Core integrity fell below 50% 2251 | -9/Materials | First assault squad dispatched 2502 | -9/Materials | Repaired Exp. Sensor Array 2541 | -9/Materials | Entered another Materials area 2541 | -8/Materials | Evolved 2 slots: Utility x2 2586 | -8/Materials | Repaired Arm. Wheel 2941 | -8/Materials | First assault squad dispatched 3080 | -8/Materials | Lost 6 parts (1p3n2u) 3293 | -8/Materials | Discovered new exit (range 5) 3483 | -8/Materials | Build established: Scavenger-Mutant 3521 | -8/Materials | Entered Factory 3521 | -7/Factory | Evolved 2 slots: Utility x2 4132 | -7/Factory | Garrison activated, responded to threat 4527 | -7/Factory | Lost 3 parts (2n1u) 4721 | -7/Factory | First assault squad dispatched 4825 | -7/Factory | Core integrity fell below 50% 4847 | -7/Factory | System corruption reached 10% 4912 | -7/Factory | Lost 8 parts (4n2u2w) 4968 | -7/Factory | Discovered new exit (range 15) 5004 | -7/Factory | Identified exit to Factory 5017 | -7/Factory | Identified exit to Lower Caves 5529 | -7/Factory | Entered Lower Caves 5707 | -7/Lower Caves | Build established: Hauler-Mutant 5870 | -7/Lower Caves | Learned location of Zion (-7) 5870 | -7/Lower Caves | Discovered new exit (range 5) 6283 | -7/Lower Caves | Identified exit to Lower Caves 6286 | -7/Lower Caves | Entered another Lower Caves area 6293 | -7/Lower Caves | Discovered exit to Factory (range 11) 6768 | -7/Lower Caves | Learned 12 Factory zone layouts 7355 | -7/Lower Caves | Encountered a Warlord checkpoint 7424 | -7/Lower Caves | Learned Factory garrison access intel 7477 | -7/Lower Caves | Build established: Hauler-Assassin 7486 | -7/Lower Caves | Discovered new exit (range 12) 7740 | -7/Lower Caves | Identified exit to Zion 7741 | -7/Lower Caves | Entered Zion 7862 | -7/Zion | Discovered new exit (range 11) 8069 | -7/Zion | Learned location of Extension (-5) 8127 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8361 | -7/Zion | Given A8's code to call for help 8366 | -7/Zion | Learned 8 Factory zone layouts 8384 | -7/Zion | Learned location of Quarantine (-2) 8412 | -7/Zion | Learned location of Warlord (-4) 9444 | -7/Zion | Found Prototype Device 9444 | -7/Zion | Identified Phasing AFG 9833 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9842 | -7/Zion | Opened final containment barrier to the Deep Caves 9843 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9865 | -7/Zion | Discovered new exit (range 5) 9868 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9871 | -7/Zion | Identified exit to Deep Caves 9882 | -7/Zion | Entered Deep Caves 9882 | -7/Deep Caves | Accompanied by 2 allies 10113 | -7/Deep Caves | Z-Facility disabled 10150 | -7/Deep Caves | Attacked by Z-Imprinter 10169 | -7/Deep Caves | Core integrity fell below 20% 10172 | -7/Deep Caves | Allies destroyed Z-Imprinter 10361 | -7/Deep Caves | Found Prototype Protection 10361 | -7/Deep Caves | Identified Zio. Weapon Casing 10381 | -7/Deep Caves | Found Zio. Weapon Casing 10426 | -7/Deep Caves | Build established: Hauler-Mutant 10483 | -7/Deep Caves | Found Zio. Weapon Casing 11430 | -7/Deep Caves | Build established: Hauler-Assassin 11656 | -7/Deep Caves | Discovered new exit (range 4) 11980 | -7/Deep Caves | Build established: Hauler-Mutant 12058 | -7/Deep Caves | Spotted as-04239 12073 | -7/Deep Caves | Destroyed by as-04239 with Assembled Focal Cannon Last Messages --------------- 10541_ Acquired 20 matter. 10684_ Acquired 8 matter. 10869_ Dropped Zio. Light DM Reactor. 10869_ Acquired Zio. Light DM Reactor. 11656_ EXIT=FOUND 11703_ as-85380 destroyed. 11715_ Acquired 9 matter. 11754_ as-15793 destroyed. 11757_ Enhanced Grunt knocked back. 11757_ as-29590 knocked back. 11764_ as-29590 destroyed. 11765_ Acquired 7 matter. 12025_ Mic. Nuclear Core destroyed. 12032_ Zio. Light Carapace destroyed. 12059_ as-04239: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 12061_ Machine disabled. 12061_ Enhanced Grunt destroyed. 12061_ Dropped Zio. Biocell. 12062_ Dropped Imp. Medium Armor Plating. 12062_ Acquired Zio. Biocell. Map ----- +----------------------------------------------------+ | ???????? ?? ??#?###?##### # ##?#?###? | | ?????????????????? ## " ##?###?? | | ???????? ? ?????###### #??###### | | ????????? ???? ??#???### ########?##?# | | ??? ?????????? ??##?## ####?#?##?####? | | ??????? ?? ??? ##??## ##?#?####?# ### | | ???????????? ? ?#????# ####???### # | | ???????????????? ?????# #?#???## | | ?? ??? ????? ? ? ?????# #?##?## | | ???????? ?? ? ????#?#?# ##??## | | ??????????????? ???##### #" ##### | | ?????????=? ? ?????????####### ### | | ????????? ?? ???????###### | | ??????? ! ? ?????#??#?# | | ??????? ? ???###?## # | | ?????? ! * ???##?##" ### # | | ?????? * ???????## #?## | | ????? ???????# #### | | ????? ######## #### | | ????? * #?#### | | ????? G #????## ### # | | ????? #####?####?## # | | ?????? ## ]## #??????#?# # | | ?????? ?# =%! " #????????? | | ??????? ??# !! """ #????????? | | ??????? # # ??## @ " ?????? | | ???????### ?#?## ????#### ####??????? | | ???????????????##???#???## ##;;####?????????? ## | | ?????????????????????????####??##??????????????##? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 27 Energy Capacity 1100 Matter Stores 306 Matter Capacity 350 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 500 Resistance: KI 10 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed MasterGhostPrototype Manual? 0 Play Time 01:12:59 Cumulative 291.8 hours Start 2019.11.18 @ 01:55:12 End 2019.11.18 @ 03:08:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdb346e7-3ed5-49ed-a044-ba17abfc238a