Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.16 @ 16:15:20 Player: Mau Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (43) 215 Value Destroyed (1251) 1251 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (712) 712 TOTAL SCORE: 6538 Bonus ------- High Alert Combat Kills 12 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 286/300 Energy 22/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Advanced Sensor Array Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Weapon Cycler Propulsion Shielding Propulsion Shielding Advanced Assault Cannon Peak State ------------ > --- POWER ------------ F-cell Engine Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Advanced Terrain Scanner Advanced Melee Analysis Suite Core Analyzer Microactuators > --- WEAPON ----------- Katana Heavy Pick > --- INVENTORY -------- Shock Rifle Advanced Assault Cannon Great Maul [Rating: 74] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Core Analyzer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Core Analyzer Hackware Relay Coupler [Swarmer] Weapon Katana Energy Gun EM Pulse Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power 1 | . . . . 1 . . . . . Propulsion 5 | . . 2 . . 1 1 1 . . Utility 4 | . . . . 1 1 1 1 . . Weapon . | . . . . . . . . . . Parts Attached 94 | 6 9 5 4 13 11 13 6 15 12 Power 18 | 1 . 1 . 2 3 4 1 3 3 Engine 9 | 1 . . . 1 1 . 1 3 2 Core 9 | . . 1 . 1 2 4 . . 1 Reactor . | . . . . . . . . . . Propulsion 38 | 2 7 2 4 7 2 3 2 8 1 Treads . | . . . . . . . . . . Leg 20 | 2 4 2 1 6 . . . 5 . Wheel . | . . . . . . . . . . Hover 4 | . 3 . . . . . . . 1 Flight 14 | . . . 3 1 2 3 2 3 . Utility 21 | 1 1 . . . 5 5 3 3 3 Device 13 | . 1 . . . 5 4 1 . 2 Storage 1 | 1 . . . . . . . . . Processor 4 | . . . . . . 1 2 . 1 Hackware 3 | . . . . . . . . 3 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 17 | 2 1 2 . 4 1 1 . 1 5 Energy Gun 5 | 2 . 2 . 1 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . 1 Launcher 1 | . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . 2 Impact Weapon 3 | . . . . 2 . . . 1 . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon 3 | . . . . . . 1 . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . 1 . . Parts Lost 51 | . . 5 1 8 1 7 4 9 16 Power 7 | . . . . 1 . 1 1 2 2 Propulsion 25 | . . 2 1 5 1 4 1 4 7 Utility 11 | . . . . 2 . 2 2 2 3 Weapon 8 | . . 3 . . . . . 1 4 Highest Loss Streak 10 | . . 4 1 5 1 7 2 7 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 68 | . 92 57 63 49 55 80 73 60 73 Engine 3 | . 13 . . . . 1 4 5 3 Core 3 | . . 3 11 1 3 9 5 . 2 Leg 13 | . 26 6 15 12 13 . . 14 20 Hover 1 | . 1 14 . . . . . . 1 Flight 10 | . . . 14 13 11 28 19 9 2 Device 9 | . 7 11 11 4 12 25 19 4 . Storage 3 | . 14 11 11 8 . . . . . Processor 6 | . . . . . . 5 9 11 16 Hackware 2 | . . . . . . . . 3 12 Energy Gun 2 | . 18 5 . . . . . . . Launcher 1 | . 9 5 . . . . . . . Impact Weapon 1 | . . . . 5 . . . 1 3 Slashing Weapon 2 | . . . . 2 7 6 5 1 . Piercing Weapon 1 | . . . . . . 2 5 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 13 16 13 11 16 18 25 31 20 21 Greatest Support 75 | 20 20 20 30 35 25 43 41 75 75 Greatest Overweight (x) 2 | . . 1 . . . . 1 2 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 5 Most Carried 8 | . 8 8 5 7 5 5 4 5 5 Average Carried 4 | . 2 6 3 5 4 4 3 3 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | . 8 3 5 5 5 4 3 5 5 Class Distribution -------------------- 61% | Mutant 22% | Scavenger-Mutant 16% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Matter Collected 1181 | 248 119 . 60 129 . 364 91 133 37 Remotely . | . . . . . . . . . . Salvage Created 1324 | . 208 26 60 293 . 235 288 193 21 Parts 84 | . 5 4 6 3 . 27 20 19 . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Combat Hostiles Destroyed 24 | . 5 2 3 4 . 2 3 5 . Melee 15 | . . . 3 2 . 2 3 5 . Guns 2 | . 2 . . . . . . . . AOE 5 | . 3 2 . . . . . . . Classes Destroyed 14 | . 3 2 1 3 . 2 2 1 . Worker 7 | . 1 1 . 2 . 2 . . 1 Builder 7 | . . . . 1 . 3 3 . . Tunneler 1 | . . . . . . . 1 . . Hauler 1 | . 1 . . . . . . . . Recycler 1 | . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . Watcher 1 | . . 1 . . . . . . . Swarmer 3 | . . . 3 . . . . . . Cutter 1 | . . . . . . 1 . . . Saboteur 2 | . . . . . . . . 2 . Grunt 15 | . 5 1 . 3 . 1 2 3 . Duelist 1 | . . 1 . . . . . . . Sentry 1 | . . . . . . . 1 . . Hunter 1 | . . . . 1 . . . . . Best Kill Streak 4 | . 4 4 3 3 . 4 3 3 1 Combat Bots Only 3 | . 2 2 3 3 . 1 1 3 . Max Kills in Single Turn 3 | . 3 2 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 1 . . . . . . . Melee 1 | . . . 1 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Damage Taken 4848 | . 148 570 223 669 96 584 228 581 1749 Core 1591 | . 49 176 69 165 15 110 21 235 751 Absorbed by Shields 38 | . . . . . 12 . 10 16 . Core Remaining (%) 78 | 100 80 . 38 70 97 87 . . . Volleys Fired 39 | . 16 13 . 2 . . . . 8 Largest 2 | . 2 2 . 1 . . . . 1 Hottest 80 | . 70 80 . 50 . . . . 5 Shots Fired 43 | . 17 16 . 2 . . . . 8 Gun 23 | . 13 8 . 2 . . . . . Cannon . | . . . . . . . . . . Launcher 12 | . 4 8 . . . . . . . Special 8 | . . . . . . . . . 8 Kinetic . | . . . . . . . . . . Thermal 3 | . . 3 . . . . . . . Explosive 12 | . 4 8 . . . . . . . Electromagnetic 20 | . 13 5 . 2 . . . . . Robot Hit Streak 5 | . 1 5 . 1 . . . . 2 Robot Miss Streak 4 | . 4 2 . 1 . . . . 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 74 | . 4 6 . 15 . 12 13 11 13 Core Hits 56 | . 10 12 9 2 . 6 6 7 4 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . 3 . . . . 1 Critical Strikes 8 | . . . . 4 . . 2 1 1 Smash 5 | . . . . 4 . . . . 1 Impale 3 | . . . . . . . 2 1 . Melee Attacks 72 | . . . . 17 . 16 15 15 9 Impact 20 | . . . . 13 . . . . 7 Slashing 13 | . . . . 4 . 5 4 . . Piercing 39 | . . . . . . 11 11 15 2 Sneak Attacks 18 | . . . . 5 . 7 6 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks 3 | . . . . . . . 3 . . Damage Inflicted 4462 | 2 511 647 42 923 . 814 758 373 392 Guns 117 | . 50 43 . 24 . . . . . Cannons . | . . . . . . . . . . Explosions 1065 | . 461 604 . . . . . . . Melee 3186 | . . . . 899 . 814 758 373 342 Ramming 94 | 2 . . 42 . . . . . 50 Kinetic . | . . . . . . . . . . Thermal 383 | . 200 183 . . . . . . . Explosive 704 | . 261 443 . . . . . . . Electromagnetic 95 | . 50 21 . 24 . . . . . Impact 1104 | . . . . 835 . . . . 269 Slashing 475 | . . . . 64 . 276 135 . . Piercing 1607 | . . . . . . 538 623 373 73 Highest Corruption 4 | . . . . . 3 2 2 2 4 Average Corruption 2 | . . . . . 2 2 1 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . . . . . . 1 6 5 Message Errors 4 | . . . . . . . 1 2 1 Matter Fused 1 | . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . 1 2 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1067 | . 130 . . 457 . 214 232 . 34 Projectiles . | . . . . . . . . . . Explosions 130 | . 130 . . . . . . . . Melee 937 | . . . . 457 . 214 232 . 34 Knockbacks 4 | . . . . 4 . . . . . Impact 4 | . . . . 4 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . . . 22 Shots . | . . . . . . . . . . Rammed 8 | . . . . . . . . . 8 Targets Rammed 29 | 1 . . 19 . . . . . 9 Kicked 21 | 1 . . 19 . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 359 | . 30 7 . . . 359 . 139 3 Average Temperature 150 | . 14 6 . . . 199 . 67 3 Received Heat Transfer 1323 | . 69 183 . 198 9 177 27 291 369 Effects 1 | . . . . . . 1 . . . Shutdowns 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . . 7 . . . . . Impact Corruptions 12 | . . . . 11 . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 250 | . 100 150 . . . . . . . Parts Sabotaged 2 | . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Peak Influence 493 | . 294 435 221 230 106 493 245 232 200 Initial 161 | . . 124 161 85 91 46 106 157 121 Average 165 | . 101 283 202 160 92 275 162 197 124 Maximum Alert Level 2 | . 1 2 1 1 . 2 1 1 1 Low Security (%) 70 | 100 83 40 33 57 100 34 73 57 99 Level 1 24 | . 16 30 66 42 . 39 26 42 . Level 2 5 | . . 28 . . . 25 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 2 1 . 1 1 3 1 . 2 Investigation 3 | . 1 . . . . 1 . . 1 Extermination 1 | . . . . . 1 . . . . Reinforcement 7 | . 1 1 . 1 . 2 1 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Distress Signals 6 | . . 1 . 2 . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 8 15 3 13 2 37 7 7 34 Peak Tracking Total 17 | . 3 13 3 7 2 12 3 4 17 Tactical Retreats 16 | . 1 . . 1 . 6 1 1 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Traps Triggered 13 | . 1 . . 1 . . 2 8 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Machines Disabled 6 | . 3 2 . . . . . 1 . Max in Single Turn 2 | . 2 2 . . . . . 1 . Garrison Relay 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Machines Accessed 2 | . . . . . . 1 1 . . Terminals 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 3 | . . . . . . 2 1 . . Successful 2 | . . . . . . 1 1 . . Failed 1 | . . . . . . 1 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . . . . 3 3 . . Terminals 2 | . . . . . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . 1 . . . Terminals 1 | . . . . . . 1 . . . Assimilate 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . . . 2 2 . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 3 | . . . . . . . . . 3 Non-combat 2 | . . . . . . . . . 2 Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 4 | . . . . . . . . . 4 parse_system 2 | . . . . . . . . . 2 no_distress 1 | . . . . . . . . . 1 broadcast_data 1 | . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . 4 . Attached 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Turns Passed 3046 | 63 378 188 99 346 362 404 225 453 528 Spaces Moved 3523 | 45 259 178 147 280 386 1060 359 310 499 Core 64 | 6 . . . . . . . 3 55 Treads . | . . . . . . . . . . Legs 1148 | 39 246 42 20 120 221 . . 178 282 Wheels . | . . . . . . . . . . Hover 311 | . 13 136 . . . . . . 162 Flight 2000 | . . . 127 160 165 1060 359 129 . Fastest Speed 22 | 50 56 56 34 34 32 22 31 31 40 Average Speed 63 | 110 116 71 45 70 87 29 32 83 89 Slowest Speed 195 | 120 120 120 120 120 120 34 115 195 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . 2 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 4 58 17 25 28 10 35 10 40 18 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 96 | . 25 71 . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 96 | . 25 71 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Total 4164 | 55 316 223 173 390 407 1132 442 468 558 Wait 243 | 4 22 28 . 72 7 33 45 26 6 Move 3507 | 44 258 177 142 277 385 1059 358 308 499 Hop 3 | . . . 2 1 . . . . . Pick Up 33 | . 6 . 4 6 . 4 . 9 4 Fast Attach 46 | 6 2 . . 3 8 8 4 8 7 Attach 36 | . 2 5 4 7 2 3 1 7 5 Detach 16 | . 4 . 2 2 2 . . . 6 Swap 12 | . 5 . . 3 1 2 1 . . Drop 16 | . 1 . . . 2 8 . . 5 Fire 39 | . 16 13 . 2 . . . . 8 Melee 67 | . . . . 17 . 15 11 15 9 Ram 8 | . . . . . . . . . 8 Kick 21 | 1 . . 19 . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis 117 | . . . . . . . 22 95 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 12) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x2 607 | -9/Materials | Lost 4 parts (2n2w) 620 | -9/Materials | Discovered new exit (range 10) 630 | -9/Materials | Entered Mines 642 | -9/Mines | Core integrity fell below 50% 725 | -9/Mines | Discovered new exit (range 12) 729 | -9/Mines | Entered Materials 729 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 941 | -8/Materials | Lost 5 parts (4n1u) 1051 | -8/Materials | Discovered new exit (range 11) 1075 | -8/Materials | Entered Factory 1075 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1098 | -7/Factory | Lost 3 parts (1p1n1u) 1417 | -7/Factory | Discovered new exit (range 15) 1437 | -7/Factory | Entered another Factory area 1437 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1636 | -6/Factory | Spotted B-75 Beast 1787 | -6/Factory | Search patrols dispatched 1837 | -6/Factory | Discovered new exit (range 15) 1841 | -6/Factory | Entered another Factory area 1841 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1870 | -5/Factory | Lost 7 parts (1p4n2u) 1902 | -5/Factory | Identified exit to Garrison 2066 | -5/Factory | Entered Garrison 2098 | -5/Garrison | Triggered checkpoint 2129 | -5/Garrison | Spotted B-75 Beast 2132 | -5/Garrison | Triggered checkpoint 2132 | -5/Garrison | Triggered checkpoint 2244 | -5/Garrison | Triggered checkpoint 2295 | -5/Garrison | Lost 7 parts (2p3n2u) 2325 | -5/Garrison | Garrison Relay disabled 2355 | -5/Garrison | Discovered new exit (range 12) 2376 | -5/Garrison | Installed Relay Interface Framework 2519 | -5/Garrison | Entered Factory 2581 | -5/Factory | Build established: Scavenger-Mutant 2909 | -5/Factory | Core integrity fell below 50% 2942 | -5/Factory | Lost 10 parts (2p5n3w) 2991 | -5/Factory | Core integrity fell below 20% 3047 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03026_ An alarm sounds. 03026_ ALERT: Alarm triggered, dispatching investigation squad. 03027_ U-05 Engineer lays Concrete. 03033_ W-25 Informer sends out distress signal. 03034_ K-01 Serf destroyed. 03034_ Slug penetrates Wall. 03035_ Slammed into Y-64 Sentinel. 03035_ Destabilizing: System corrupted (+2). 03036_ Slammed into Y-64 Sentinel. 03038_ Slammed into A-15 Conveyor. 03038_ Linear Gravjet broken. 03038_ Destabilizing: Short circuit. 03039_ Imp. Plasma Cutter destroyed. 03040_ Slammed into U-05 Engineer. 03041_ Core Analyzer destroyed. 03044_ Subcomponent Replicator disabled. 03044_ Slug penetrates A-15 Conveyor. 03046_ Broken Linear Gravjet destroyed. 03047_ Penetrated by Slug. 03047_ Subcomponent Replicator disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# """ """ """ #?? | | ?????????????????????????????????# """ """ """ #?? | | ?????????????????????????????????# """ """ """ # | | ?????????????????????????????????# # | | ?????????????????????????????????# ! # | | ?????????????????????????????????#] % # | | ?????????????????????????????????########+###### | | ?????????????????????????????????# #???# | | ?????????????????????????????????# !#???# | | ?????????????????????????????????# """" #???# | | ?????????????????????????????????#!! """" #???# | | ?????????????????????????????????#!! 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"""" """"" #????# ! | | ?????????? !!! t"""""@"" "" #????+ | | ?????????? !!! #????# #######/ | | ?????????? !! wu ###### #?????# | | ?????????? #?????# | | ??????????? w ! #?????# | | ??????????? ##+######## w #?????# | | ????????????????????????# #?????# | | ????????????????????????# ####### | | ????????????????????????# s + | | ????????????????????????# A ####### | | ????????????????????????# ###+##?????# | | ????????????????????????# g s # ?????## | | ????????????????????????# # """ ????? | | ????????????????????????# g # """ ??? | | ????????????????????????# # """ #?? | | ????????????????????????# #### # // #?? | | ????????????????????????# #??# # // #?? | | ????????????????????????# #??# # / #?? | | ????????????????????????# #??# # #?? | | ????????????????????????# #??#/############? | | ??????????????????????### #### #? | | ??????????????? / #? | | ???????????????????######### #### ! #? | | ?????????????????########### #??# #? | | ?????????????????# # #??# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 38 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 73 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 6 Relay Coupler Types 3 Relay Coupler Value 83 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! True Hacker Challenges ------------ None Game ------ Seed CentriumShadeCalibrator Manual? 0 Play Time 01:19:01 Cumulative 15.0 hours Start 2022.07.16 @ 14:58:07 End 2022.07.16 @ 16:15:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b237fb2-5635-4f27-8d69-47194e421258