Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.13 @ 13:51:27 Player: woons Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (153) 765 Value Destroyed (5361) 5361 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 12523 Bonus ------- Follower Combat Kills 297 Cogmind --------- Core Integrity 0/1150 Matter 195/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Compact Battery (200) Improved Particle Charger Thermal Shield Heavy Laser Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Improved Gyrokinetic Inverter Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Energy Well Improved Target Analyzer Quantum Capacitor > --- WEAPON ----------- Heavy Laser Phase Gun Heavy Disruptor Cannon > --- INVENTORY -------- Armored Huge Wheel Antigrav System Improved Heat Sink Advanced Heat Sink Compact Battery Compact Battery Advanced Matter Compressor Advanced Signal Interpreter Improved Particle Charger Thermal Shield Improved Thermal Shield Heavy Laser Gauss Rifle KE Penetrator [Rating: 111] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Upp Slots Evolved 12 | . . 2 . 2 2 2 . 2 . . . . 2 . Power 2 | . . . . . . . . 1 . . . . 1 . Propulsion 4 | . . 2 . 1 . 1 . . . . . . . . Utility 4 | . . . . 1 1 1 . 1 . . . . . . Weapon 2 | . . . . . 1 . . . . . . . 1 . Parts Attached 264 | 10 5 16 1 7 17 49 13 5 16 76 14 9 25 1 Power 28 | 2 1 1 . . 2 5 1 2 4 6 3 . 1 . Engine 11 | 2 . 1 . . 2 1 . . 1 2 2 . . . Core 7 | . 1 . . . . . 1 1 . 3 1 . . . Reactor 10 | . . . . . . 4 . 1 3 1 . . 1 . Propulsion 76 | 2 . 8 1 3 6 14 8 . 2 17 6 1 8 . Treads 36 | 2 . 6 1 1 2 2 3 . 2 12 5 . . . Leg 22 | . . 1 . 1 . 10 5 . . 4 . . 1 . Wheel 9 | . . . . 1 4 2 . . . . 1 . 1 . Hover 6 | . . . . . . . . . . 1 . 1 4 . Flight 3 | . . 1 . . . . . . . . . . 2 . Utility 69 | 3 . 1 . 2 5 11 3 2 3 27 1 4 7 . Device 37 | 2 . . . . 1 6 2 . 3 15 1 4 3 . Storage 8 | 1 . . . . 1 . . . . 4 . . 2 . Processor 7 | . . 1 . . . 3 . . . 2 . . 1 . Hackware 3 | . . . . . . . . . . 2 . . 1 . Protection 14 | . . . . 2 3 2 1 2 . 4 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 91 | 3 4 6 . 2 4 19 1 1 7 26 4 4 9 1 Energy Gun 32 | 3 4 4 . . . 5 1 1 2 6 1 2 3 . Energy Cannon 14 | . . 2 . . 1 4 . . 2 3 . . 1 1 Ballistic Gun 29 | . . . . 2 2 4 . . 2 10 2 2 5 . Ballistic Cannon 9 | . . . . . . 6 . . . 3 . . . . Launcher 3 | . . . . . . . . . . 3 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . 1 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 4 . 1 . 3 . . 1 3 . . 2 . Corrupted Parts 9 | . . . . . . . 4 . . 2 . 1 2 . System Corruption 41 | . . . . . . . 24 . . 4 . 3 10 . Parts Lost 106 | 1 . . . 12 3 17 1 . 12 35 7 9 8 1 Power 15 | 1 . . . 1 . 2 . . 1 5 2 2 1 . Propulsion 38 | . . . . 5 2 6 1 . 4 10 3 3 3 1 Utility 20 | . . . . 3 1 3 . . 2 9 . 1 1 . Weapon 33 | . . . . 3 . 6 . . 5 11 2 3 3 . Highest Loss Streak 25 | 1 . . . 9 3 4 1 . 11 25 6 6 8 1 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . Average Slot Usage (%) 77 | . 98 96 100 65 66 82 94 98 60 69 82 67 63 35 Engine 2 | . 7 6 11 5 7 . . . . . 3 . . . Core 2 | . 7 3 . . . . 2 10 3 6 3 1 . . Reactor 1 | . . . . . . 5 3 . 3 . . . 1 . Treads 11 | . 28 38 44 20 5 2 2 17 12 12 10 2 . . Leg 6 | . . 2 . 3 . 15 31 17 6 2 6 1 1 2 Wheel 2 | . . . . 1 12 7 . . . . 1 5 4 1 Hover 1 | . . . . . . . . . . . . 3 10 5 Device 9 | . 14 . . . 2 10 6 5 7 11 10 15 11 7 Storage 7 | . 14 11 11 8 1 6 6 5 3 2 11 11 9 2 Processor 5 | . . 10 11 4 . 8 13 11 4 1 5 5 3 2 Hackware 1 | . . . . . . . . . . 4 5 . . 2 Protection 4 | . . . . 5 20 5 6 9 4 7 . . . . Energy Gun 5 | . 26 8 . . . 4 10 17 8 1 1 4 6 . Energy Cannon 2 | . . 13 22 12 1 2 . . 1 1 . . 1 2 Ballistic Gun 5 | . . . . 2 7 4 6 . . 9 3 9 6 5 Ballistic Cannon 2 | . . . . . . 4 2 . . 1 9 1 . . Naked Turns 124 | . . . . . . . . . 49 9 . . . 66 Heaviest Build 100 | 13 15 21 21 28 57 61 53 78 88 100 73 70 68 42 Greatest Support 200 | 40 40 86 86 86 66 90 99 90 200 185 126 28 30 25 Greatest Overweight (x) 13 | . . . . 9 3 1 1 . 1 13 2 3 4 1 Average Overweight (x) . | . . . . . . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 10 | 7 8 8 8 7 6 15 15 15 12 6 15 15 15 9 Most Carried 15 | 3 7 8 8 8 6 15 15 14 15 8 10 10 15 10 Average Carried 6 | 2 4 7 8 7 4 10 14 11 11 3 8 5 9 6 Final Capacity 15 | 8 8 8 8 5 15 15 15 15 5 15 15 15 15 5 Final Carried 15 | 3 7 8 8 5 6 15 15 13 5 5 10 5 10 5 Class Distribution -------------------- 45% | Mutant 30% | Scavenger-Gunner 12% | Scavenger-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Upp Matter Collected 5004 | 300 50 130 30 93 264 948 371 44 162 1308 741 256 299 8 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7885 | 105 367 360 190 884 167 1163 782 238 814 1683 543 264 299 26 Parts 366 | 5 13 23 9 51 15 57 55 8 12 88 15 8 6 1 Haulers Intercepted 8 | . . 2 . 1 . 1 1 . . 2 . . 1 . Recyclers Shooed 5 | . 3 . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 4 6 . 2 Prevented 4 | . . . . . . . . . . . . 3 . 1 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Upp Combat Hostiles Destroyed 106 | 4 3 4 4 12 3 26 8 4 3 21 7 4 2 1 Melee 5 | . . . . 1 1 2 . . . 1 . . . . Guns 59 | 4 3 2 . . 2 12 8 4 3 14 1 4 1 1 Cannons 39 | . . 2 4 11 . 11 . . . 5 6 . . . AOE 1 | . . . . . . . . . . 1 . . . . Classes Destroyed 20 | 3 3 3 1 2 1 2 2 . 1 1 1 . . . Worker 21 | 1 1 1 . 5 1 3 3 . . 6 . . . . Builder 9 | . . . . . 1 1 1 . . 5 . . 1 . Tunneler 2 | 1 . . . . . . 1 . . . . . . . Hauler 8 | . . 2 . 1 . 1 1 . . 2 . . 1 . Recycler 5 | . 3 . . 2 . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . Watcher 4 | . 2 1 . 1 . . . . . . . . . . Swarmer 18 | . 3 . . . 2 11 . . . . 1 . . 1 Grunt 37 | . . 1 2 6 . 10 2 4 . 7 3 2 . . Brawler 6 | . . . 2 2 . . . . . 2 . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 10 | . . 3 . 2 1 . 3 . . . 1 . . . Specialist 2 | . . . . . . . . . . 2 . . . . Hunter 16 | . . . . 2 . 2 . . . 6 2 2 2 . Programmer 7 | . . . . . . 2 1 . . 4 . . . . Behemoth 2 | . . . . . . . 2 . . . . . . . Compactor 3 | . . . . . . . . . 3 . . . . . Decomposer 7 | . . . . . . . . . . . 5 1 . 1 Samaritan 5 | . . . . . . . . . . . 4 1 . . Assembled 4 | 4 . . . . . . . . . . . . . . Best Kill Streak 10 | 5 3 2 2 10 2 7 6 3 1 5 4 1 1 1 Combat Bots Only 6 | 4 3 1 2 4 2 6 2 3 1 4 4 1 1 1 Max Kills in Single Turn 2 | 2 1 1 1 2 1 1 2 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . Melee 1 | . . . . 1 1 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Upp Damage Taken 19632 | 309 92 26 67 2199 480 3090 566 281 1797 6253 1233 766 1495 978 Core 3030 | 102 . 14 . 326 33 512 37 . 128 538 121 60 462 697 Absorbed by Shields 122 | . . . . . . . 122 . . . . . . . Regen/Repaired (Parts) 99 | . 99 . . . . . . . . . . . . . Core Remaining (%) 57 | 59 59 . 96 40 95 . 35 . . . . 15 . . Volleys Fired 471 | 15 25 14 8 62 20 62 39 9 27 119 23 23 19 6 Largest 3 | 2 2 2 2 2 1 3 3 3 3 3 3 3 3 3 Hottest 267 | 80 100 136 136 136 28 228 173 210 231 242 146 150 267 150 Shots Fired 1049 | 30 50 28 16 94 20 162 92 27 62 296 61 61 34 16 Gun 716 | 30 50 18 . 6 20 89 84 27 53 227 19 55 26 12 Cannon 330 | . . 10 16 88 . 73 8 . 9 66 42 6 8 4 Launcher 3 | . . . . . . . . . . 3 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 508 | . . . . 6 20 101 47 . 3 201 61 41 16 12 Thermal 479 | 30 50 22 16 88 . 56 45 18 43 90 . 7 10 4 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 62 | . . 6 . . . 5 . 9 16 5 . 13 8 . Robot Hit Streak 22 | 4 6 14 7 10 5 12 22 12 13 14 6 14 16 3 Robot Miss Streak 9 | 2 4 2 2 3 5 3 2 3 2 8 3 2 9 5 Penetration Max 2 | . . . . . . . . . . 1 . . 2 . Secondary Targets 8 | 2 1 . . . . . 3 1 . 1 . . . . Max Gunslinging Chain 1 | 1 1 . . . . . 1 1 . 1 . . . . Capacitor 6 | . . . . . . . . . . . . . 6 . Shots Hit Robots 686 | 17 28 24 10 65 16 108 75 20 50 168 40 41 16 8 Core Hits 331 | 9 12 12 4 33 11 53 40 13 25 72 22 13 9 3 Critical Kills 8 | . . . . . . . . . . 3 4 1 . . Critical Parts Destroyed 16 | . . . . . . . . . . 6 7 3 . . Critical Strikes 39 | . 1 . . . . 4 3 . 1 10 12 6 2 . Burn 10 | . 1 . . . . 1 3 . 1 . . 2 2 . Destroy 24 | . . . . . . . . . . 9 11 4 . . Blast 3 | . . . . . . 2 . . . . 1 . . . Sever 2 | . . . . . . 1 . . . 1 . . . . Melee Attacks 28 | . . . . . 6 11 . . . 3 8 . . . Impact . | . . . . . . . . . . . . . . . Slashing 28 | . . . . . 6 11 . . . 3 8 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 2 1 . . . . 7 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16427 | 211 360 420 203 1381 531 2909 1534 559 1088 4433 1249 758 609 182 Guns 9426 | 211 360 236 . 81 182 1271 1360 480 1042 2958 148 632 349 116 Cannons 4882 | . . 184 203 1289 . 1023 167 . 18 1074 579 96 184 65 Explosions 370 | . . . . . . . . 79 . 261 . 30 . . Melee 1555 | . . . . . 349 588 . . . 119 499 . . . Ramming 194 | . . . . 11 . 27 7 . 28 21 23 . 76 1 Kinetic 6381 | . . . . 81 182 1277 710 . 48 2510 727 487 243 116 Thermal 7304 | 211 360 329 203 1289 . 918 817 413 986 1494 . 113 106 65 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 993 | . . 91 . . . 99 . 146 26 289 . 158 184 . Impact . | . . . . . . . . . . . . . . . Slashing 1555 | . . . . . 349 588 . . . 119 499 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . 4 . 2 29 . . 10 10 12 13 13 Average Corruption 8 | . . . . 4 . 2 10 . . 7 10 9 10 13 Corruption Purged 7 | . . . . . . . . . . 5 . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 151 | . . . . 5 . 3 26 . . 25 48 28 12 4 Message Errors 38 | . . . . . . . 5 . . 9 15 7 2 . Matter Fused 34 | . . . . 3 . . 6 . . 4 9 6 5 1 Heat Flow Errors 22 | . . . . . . 2 1 . . 2 7 5 3 2 Energy Discharges 10 | . . . . . . . 2 . . 4 1 3 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 22 | . . . . . . . 6 . . 1 8 4 2 1 Data Loss (major) 4 | . . . . 1 . . . . . . 2 1 . . Misfires 3 | . . . . . . . 1 . . . 1 1 . . Alerts 6 | . . . . 1 . 1 . . . 2 2 . . . Misdirections 3 | . . . . . . . 3 . . . . . . . Weapon Failures 7 | . . . . . . . 2 . . 3 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 130 | . . . . . . 43 . . . 31 33 10 . 13 Projectiles 108 | . . . . . . 38 . . . 23 31 3 . 13 Explosions 15 | . . . . . . . . . . 8 . 7 . . Melee 7 | . . . . . . 5 . . . . 2 . . . Knockbacks 22 | . . . . . . 12 . . . 6 4 . . . Impact 2 | . . . . . . 2 . . . . . . . . Kinetic 17 | . . . . . . 9 . . . 5 3 . . . Secondary 3 | . . . . . . 1 . . . 1 1 . . . Self-Inflicted Damage 100 | . . . . . . 12 . . . 19 . 37 32 . Shots 3 | . . . . . . . . . . 2 . 1 . . Rammed 61 | . . . . 5 . 5 1 . 11 8 6 . 24 1 Targets Rammed 64 | . . . . 8 . 5 1 . 11 8 6 . 24 1 Kicked 1 | . . . . 1 . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . . Highest Temperature 688 | 108 316 198 192 358 86 688 172 426 533 419 217 194 390 225 Average Temperature 129 | 53 104 58 73 164 29 159 45 198 234 97 94 109 175 113 Received Heat Transfer 2397 | . . 9 12 783 96 489 81 135 . 594 144 36 . 18 Effects 35 | . . . . 5 . 14 . 1 10 4 . . 1 . Shutdowns 6 | . . . . . . . . 1 4 1 . . . . Energy Bleed 6 | . . . . 4 . 2 . . . . . . . . Interference 5 | . . . . 1 . . . . 2 2 . . . . Matter Decay 3 | . . . . . . 2 . . . 1 . . . . Short Circuit 3 | . . . . . . 3 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . Damage (major) 11 | . . . . . . 7 . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 7 | . . 1 . . . 1 . . . . . . 5 . Impact Corruptions 3 | . . . . . . . . . . . 2 . 1 . Robots Melted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Melted 14 | . . 1 . 5 . 2 2 . . 4 . . . . Heat Transferred 14912 | 475 1147 703 370 2331 . 2044 1750 696 2078 2515 . 370 333 100 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Upp Peak Influence 387 | 15 112 169 103 353 123 289 387 309 123 265 . . 74 . Initial 189 | . . 3 3 39 67 4 88 189 108 2 . . 25 . Average 74 | . 14 70 66 189 67 120 170 269 77 80 . . 39 . Maximum Alert Level 1 | . . . . 1 . 1 1 1 . 1 . . . . Low Security (%) 89 | 100 100 100 100 58 100 74 69 21 100 97 . . 100 . Level 1 10 | . . . . 41 . 25 30 78 . 2 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . 1 . 5 3 1 . 6 . . 1 . Investigation 3 | . 1 . . . . . 1 1 . . . . . . Extermination 4 | . . . . . . 1 . . . 2 . . 1 . Reinforcement 11 | . . . . 1 . 4 2 . . 4 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Upp Distress Signals 5 | . 1 . . 3 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 155 | 4 5 4 4 22 5 26 19 5 6 24 7 4 4 16 Peak Tracking Total 12 | 2 3 2 2 7 3 5 5 3 3 5 5 2 5 12 Tactical Retreats 8 | . . . . 1 . 1 1 1 . 2 . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Upp Traps Triggered 6 | . . . 1 . 2 1 . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 3 . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Upp Machines Disabled 9 | . . . . 2 . 4 . . . 2 . . 1 . Max in Single Turn 1 | . . . . 1 . 1 . . . 1 . . 1 . Energy Cycler 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Upp Machines Accessed 17 | . 2 2 1 1 . 3 2 2 . 4 . . . . Terminals 11 | . 1 2 . . . 2 2 1 . 3 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . . . Recycling Units 2 | . . . . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 38 | . 9 2 1 2 . 5 3 7 . 9 . . . . Successful 22 | . 7 2 1 1 . 5 1 1 . 4 . . . . Failed 16 | . 2 . . 1 . . 2 6 . 5 . . . . Catastrophic 3 | . . . . . . . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 23 | . 4 2 . . . 4 3 3 . 7 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 9 | . 5 . . . . . . 4 . . . . . . Recycling Units 3 | . . . . 2 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 14 | . 3 2 1 . . 4 1 . . 3 . . . . Record 6 | . 3 1 . . . . . . . 2 . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . Open Door 3 | . . . 1 . . 1 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 5 | . 4 . . . . . . 1 . . . . . . Scan Component 3 | . 2 . . . . . . 1 . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . 1 . . . . . . . . Retrieve Components 2 | . . . . 1 . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . . 2 1 2 . 4 . . . . Full Trace Events 4 | . 2 . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . 1 . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Upp Total Allies 2 | . . . . . . . 1 . . . 1 . . . Largest Group 1 | . . . . . . . 1 1 . . 1 . . . Highest-Rated Group 159 | . . . . . . . 159 137 . . 135 . . . Highest-Rated Ally 159 | . . . . . . . 159 137 . . 135 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . 42 . . . . . . . Total Damage 1175 | . . . . . . . 1175 . . . . . . . Kills 9 | . . . . . . . 9 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Upp Turns Passed 11525 | 2430 482 495 287 467 589 1222 659 283 252 1598 1217 787 638 119 Spaces Moved 5542 | 600 209 249 155 154 394 795 411 145 134 693 707 420 329 147 Core 293 | 14 . . . 25 . . . . 95 29 . . . 130 Treads 2721 | 586 209 249 155 128 81 3 27 145 39 587 512 . . . Legs 975 | . . . . 1 . 395 384 . . 77 . . 101 17 Wheels 1404 | . . . . . 313 397 . . . . 195 388 111 . Hover 149 | . . . . . . . . . . . . 32 117 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 100 93 93 120 160 50 50 130 115 111 50 Average Speed 137 | 157 160 160 160 165 115 110 123 160 82 152 151 129 151 66 Slowest Speed 700 | 160 160 160 160 500 240 240 240 160 240 700 160 250 370 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 69 47 25 31 22 8 16 55 7 75 16 81 57 8 28 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . . . 3 . . . Spaces Dug 8 | . . . . . 1 . . . . 7 . . . . Terrain Destroyed 90 | . . . . . 1 8 . . . 54 15 5 2 5 Melee 1 | . . . . . 1 . . . . . . . . . Projectile 88 | . . . . . . 8 . . . 54 15 4 2 5 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Fac Was Fac Upp Upp Fac Upp Total 8470 | 2051 306 323 179 267 499 1020 493 177 213 960 786 614 427 155 Wait 1925 | 1424 64 19 13 34 52 53 15 10 14 38 17 162 10 . Move 5529 | 599 208 248 154 153 393 794 410 145 133 692 706 419 328 147 Hop . | . . . . . . . . . . . . . . . Pick Up 61 | 2 2 5 1 1 4 25 2 1 3 6 4 . 5 . Fast Attach 156 | 9 3 9 . 6 12 16 9 2 9 59 8 . 14 . Attach 71 | . 1 1 . 1 5 22 1 2 7 11 4 7 8 1 Detach 56 | 1 2 4 . 1 3 12 2 3 4 10 3 1 10 . Swap 37 | 1 1 6 1 . . 11 3 1 . 6 2 2 3 . Drop 67 | . . 17 2 1 4 9 11 4 5 8 . . 6 . Fire 471 | 15 25 14 8 62 20 62 39 9 27 119 23 23 19 6 Melee 28 | . . . . . 6 11 . . . 3 8 . . . Ram 38 | . . . . . . 5 . . . 8 . . 24 1 Kick 1 | . . . . 1 . . . . . . . . . . Crush 25 | . . . . 7 . . 1 . 11 . 6 . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . 5 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/Extension -5/Factory -5/Waste -5/Factory -5/Upper Caves (discovered 2 exits: [*Upp] / [*Fac]) -5/Upper Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 2182 | -11/Junkyard | Assembled infested the area 2431 | -11/Junkyard | Entered Materials 2432 | -10/Materials | Build established: Mutant 2542 | -10/Materials | Repaired Sml. Laser 2570 | -10/Materials | Repaired Sml. Laser 2671 | -10/Materials | Discovered new exit (range 11) 2853 | -10/Materials | Discovered new exit (range 5) 2913 | -10/Materials | Entered another Materials area 2913 | -9/Materials | Evolved 2 slots: Propulsion x2 3198 | -9/Materials | Discovered new exit (range 5) 3408 | -9/Materials | Entered Mines 3424 | -9/Mines | Met a Derelict bent on vengeance 3568 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3624 | -9/Mines | Discovered new exit (range 9) 3639 | -9/Mines | Learned location of Storage (-7) 3695 | -9/Mines | Entered Materials 3695 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4023 | -8/Materials | Lost 9 parts (1p5n2u1w) 4131 | -8/Materials | Discovered new exit (range 16) 4148 | -8/Materials | Core integrity fell below 50% 4162 | -8/Materials | Entered Factory 4162 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4207 | -7/Factory | Discovered new exit (range 15) 4404 | -7/Factory | Lost 3 parts (2n1u) 4581 | -7/Factory | Discovered new exit (range 15) 4751 | -7/Factory | Entered another Factory area 4751 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4950 | -6/Factory | Lost 3 parts (2u1w) 4996 | -6/Factory | Lost 4 parts (1p3w) 5534 | -6/Factory | Core integrity fell below 50% 5564 | -6/Factory | Lost 4 parts (2n1u1w) 5641 | -6/Factory | Lost 4 parts (3n1w) 5915 | -6/Factory | Build established: Scavenger-Gunner 5966 | -6/Factory | Discovered new exit (range 6) 5973 | -6/Factory | Entered Extension 6063 | -6/Extension | Spotted B-75 Beast 6229 | -6/Extension | Rescued A7 6289 | -6/Extension | System corruption reached 10% 6455 | -6/Extension | Energy Cycler disabled 6455 | -6/Extension | Rescued a captive Derelict 6457 | -6/Extension | Rescued a captive Derelict 6458 | -6/Extension | Rescued a captive Derelict 6458 | -6/Extension | Rescued a captive Derelict 6460 | -6/Extension | Rescued a captive Derelict 6461 | -6/Extension | Rescued a captive Derelict 6522 | -6/Extension | Spotted B-75 Beast 6526 | -6/Extension | Destroyed B-75 Beast 6529 | -6/Extension | Discovered new exit (range 20) 6553 | -6/Extension | Destroyed B-75 Beast 6632 | -6/Extension | Entered Factory 6632 | -5/Factory | Accompanied by 1 ally (A7) 6632 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6915 | -5/Factory | Sucked down chute 6915 | -5/Factory | Entered Waste 6920 | -5/Waste | Found Prototype Slashing Weapon 6934 | -5/Waste | Spotted C-40 Crusher 6949 | -5/Waste | Spotted C-40 Crusher 6952 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6964 | -5/Waste | Crushed by Compactor (1 part destroyed) 6967 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6973 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6975 | -5/Waste | Destroyed C-40 Crusher 6996 | -5/Waste | Identified Nanosword 7010 | -5/Waste | Destroyed C-40 Crusher 7046 | -5/Waste | Spotted C-40 Crusher 7054 | -5/Waste | Crushed by Compactor (1 part destroyed) 7063 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7066 | -5/Waste | Crushed by Compactor (1 part destroyed) 7069 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7078 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7078 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7079 | -5/Waste | Destroyed C-40 Crusher 7084 | -5/Waste | Spotted C-40 Crusher 7092 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7102 | -5/Waste | Crushed by Compactor (1 part destroyed) 7109 | -5/Waste | Crushed by Compactor (1 part destroyed) 7118 | -5/Waste | Released all parts (5) 7129 | -5/Waste | Spotted C-40 Crusher 7140 | -5/Waste | Lost 11 parts (1p3n2u5w) 7159 | -5/Waste | Discovered new exit (range 11) 7167 | -5/Waste | Entered Factory 7906 | -5/Factory | Build established: Scavenger-Tank 8306 | -5/Factory | System corruption reached 10% 8402 | -5/Factory | Core integrity fell below 50% 8426 | -5/Factory | Lost 25 parts (3p7n6u9w) 8630 | -5/Factory | Lost 3 parts (1p1n1u) 8729 | -5/Factory | Discovered new exit (range 6) 8765 | -5/Factory | Entered Upper Caves 9075 | -5/Upper Caves | Build established: Scavenger-Mutant 9118 | -5/Upper Caves | Lost 6 parts (2p3n1w) 9145 | -5/Upper Caves | AD-0RF showed up to help 9147 | -5/Upper Caves | AD-0RF revealed a hidden path 9449 | -5/Upper Caves | Build established: Scavenger-Gunner 9577 | -5/Upper Caves | Learned Factory stockpile data 9608 | -5/Upper Caves | Learned location of Warlord (-4) 9726 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9779 | -5/Upper Caves | Discovered new exit (range 11) 9982 | -5/Upper Caves | Entered another Upper Caves area 10148 | -5/Upper Caves | Core integrity fell below 20% 10277 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 10705 | -5/Upper Caves | Learned 4 Factory zone layouts 10746 | -5/Upper Caves | Discovered new exit (range 15) 10769 | -5/Upper Caves | Entered Factory 10769 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 10942 | -4/Factory | Found Quantum Capacitor 11183 | -4/Factory | Lost 8 parts (1p3n1u3w) 11187 | -4/Factory | System corruption reached 10% 11317 | -4/Factory | Discovered new exit (range 15) 11370 | -4/Factory | Found Prototype Hackware 11370 | -4/Factory | Identified Exp. System Shield 11407 | -4/Factory | Entered Upper Caves 11441 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11460 | -4/Upper Caves | Released all parts (13) 11464 | -4/Upper Caves | Core integrity fell below 50% 11472 | -4/Upper Caves | Learned Research stockpile data 11516 | -4/Upper Caves | Core integrity fell below 20% 11526 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11460_ Released Myomer Leg. 11460_ Released Impulse Thruster. 11460_ Released Adv. Heat Sink. 11460_ Released Imp. Gyrokinetic Inverter. 11460_ Released Railgun. 11460_ Released Hpw. Shotgun. 11460_ Released Antigrav System. 11460_ Released Imp. Heat Sink. 11460_ Released Adv. Heat Sink. 11460_ Released Lrg. Storage Unit. 11460_ Released Hvy. Plasma Cannon. 11460_ Slammed into S-27 Virus. 11460_ Penetrated by Slug. 11460_ S-27 Virus destroyed. 11465_ System corrupted: Heat flow error (+220). 11465_ Lgt. Nuclear Core fries itself beyond repair. 11472_ Acquired derelict log, extracted data. Data stored: Research stockpile data. 11491_ System corrupted: Component data lost. 11507_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ????????????????????????????# ????## ## | | ????????????????????????????# ????# | | ???????????????????????????## ???## #### | | ??????????????????????????## ???# ##?## | | ??????????????????????????# #???# ##?# | | ???????????????????????????# ##?## ## | | ????????????????????????????# ### ### | | ??????????????????????###???# ##?### | | ?????????????????????## ##??# #######????## | | ?????????????????????# ##?### ##??????????## | | ????????????????????## ##?## #???????????## | | ???????????????????## ### #????????????? | | ??????????????????## #????????????? | | ?????????????????## s# #??????????? | | ?????????????????# s########### #?????????? | | ?????????????????# ## #??????? ##??????????? | | ?????????????????##??# ss #??????? ##???????????? | | ?????????????????????# ##??????##????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????## #######??????????????? | | ???????????????????????# #?????????? | | ???????????????????????## #######??????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #???????????????? | | ???????????????????????? ### ??????????? | | ???????????????????????? #?????? ?????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ?????????????????????? #?????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????? ????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ### ##???????????????? | | ????????????????????? ???# ##????????????????? | | ????????????????????? #???? ???????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 38 Energy Capacity 920 Matter Stores 300 Matter Capacity 700 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 20 Armor Coverage 600 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 40 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Please Form A Line Prison Break Sniper Streaker Challenges ------------ None Game ------ Seed DrainedPowerTendrils Manual? 0 Play Time 02:07:32 Cumulative 14.3 hours Start 2023.07.13 @ 11:44:54 End 2023.07.13 @ 13:51:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7776ff1e-c309-415f-bb70-360047fb652f