Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.21 @ 22:06:15 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by PJ-NUQ(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (143) 715 Value Destroyed (4542) 4542 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2371) 2371 TOTAL SCORE: 11928 Bonus ------- High Alert Combat Kills 478 Follower Combat Kills 139 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -146 Cogmind --------- Core Integrity 0/650 Matter 290/300 Energy 27/1170 System Corruption 0% Temperature Cool (9) Movement Hovering (52) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source Zionite Light DM Reactor > --- PROPULSION (3) --- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II > --- UTILITY (9) ------ Power Amplifier Experimental Heat Sink Zionite Biocell Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Phase Shifter Hardened Medium Armor Plating Shield Generator > --- WEAPON (5) ------- Storm Laser Zionite Laser-M > --- INVENTORY (4) ---- Makeshift Salvage Targeting Computer Hardened Light Armor Plating Zionite Laser-M Peak State ------------ > --- POWER ------------ Makeshift Power Source Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II > --- UTILITY ---------- Power Amplifier Experimental Heat Sink Zionite Biocell Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Phase Shifter Zionite Light Carapace Shield Generator > --- WEAPON ----------- Storm Laser Zionite Laser-M > --- INVENTORY -------- Makeshift Salvage Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating Zionite Laser-M [Rating: 108] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Advanced Sensor Array Device Advanced Sensor Array Storage Compact Battery Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Cooled Particle Cannon Energy Gun AWS/Thermal Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Master Tearclaws Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 15 | 3 2 2 2 1 4 . . 1 . . Power 1 | . . . 1 . . . . . . . Propulsion 2 | 1 . . . 1 . . . . . . Utility 8 | 1 1 1 1 . 3 . . 1 . . Weapon 4 | 1 1 1 . . 1 . . . . . Parts Attached 83 | 5 13 6 5 1 12 9 1 10 3 18 Power 7 | 1 1 1 1 . . 2 . . . 1 Engine 5 | 1 . 1 1 . . 2 . . . . Core 1 | . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 17 | 2 2 2 . . 2 1 1 . 1 6 Treads 1 | . . . . . 1 . . . . . Leg 6 | . . 2 . . 1 1 1 . 1 . Wheel 2 | 2 . . . . . . . . . . Hover 8 | . 2 . . . . . . . . 6 Flight . | . . . . . . . . . . . Utility 33 | . 7 1 1 1 8 3 . 3 1 8 Device 13 | . 2 . . . 4 . . 2 1 4 Storage 4 | . . 1 1 . 1 . . . . 1 Processor 5 | . 3 . . . 2 . . . . . Hackware . | . . . . . . . . . . . Protection 11 | . 2 . . 1 1 3 . 1 . 3 Artifact . | . . . . . . . . . . . Weapon 26 | 2 3 2 3 . 2 3 . 7 1 3 Energy Gun 8 | . . 1 1 . 1 . . 1 1 3 Energy Cannon 5 | . . . 2 . . 2 . 1 . . Ballistic Gun 8 | 2 3 1 . . 1 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 12 | . . . . . . 2 . . 1 9 Parts Lost 1 | . . . . . . . . . . 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 92 99 93 85 92 93 94 93 89 83 Engine 9 | . 3 5 9 14 12 10 11 10 10 8 Core 1 | . 9 4 . . . . . . . . Leg 12 | . . 10 17 14 15 16 16 15 15 8 Wheel 1 | . 8 . . . . . . . . . Hover 3 | . 18 8 . . . . . . . 5 Device 11 | . 5 . . . 10 16 16 15 20 22 Storage 5 | . . 5 9 7 8 5 5 5 5 5 Processor 12 | . 13 19 17 14 6 11 11 10 10 10 Protection 9 | . 2 9 8 13 12 11 11 12 10 8 Energy Gun 4 | . . 3 8 7 6 5 5 3 5 7 Energy Cannon 7 | . . . 6 14 12 11 16 12 6 2 Ballistic Gun 9 | . 28 32 15 . 2 4 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 7 17 24 52 52 61 63 60 65 63 61 Greatest Support 82 | 37 37 50 50 50 60 60 65 65 70 82 Greatest Overweight (x) 1 | . . 1 1 1 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 2 2 4 4 4 4 4 Average Capacity 2 | 1 2 2 2 2 2 3 4 4 4 4 Most Carried 4 | 2 2 2 2 2 2 4 4 4 4 4 Average Carried 2 | . 1 1 1 2 1 3 4 3 3 3 Final Capacity 4 | 2 2 2 2 2 2 4 4 4 4 4 Final Carried 4 | 2 2 2 2 2 2 4 4 4 4 3 Class Distribution -------------------- 41% | Scavenger-Mutant 21% | Scavenger-Tank 11% | Mutant 6% | Gunner 4% | Messiah-Tank 4% | Derelict-Gunner 3% | Scavenger-Skirmisher 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2279 | 250 506 812 30 51 179 103 15 133 30 170 Remotely 180 | . 180 . . . . . . . . . Salvage Created 4527 | . 488 688 648 154 1517 89 . 414 . 529 Parts 289 | . 31 59 38 4 95 4 2 33 . 23 Haulers Intercepted 2 | . 2 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 3 21 . . Prevented 3 | . . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 118 | . 11 23 17 3 36 2 1 17 . 8 Guns 66 | . 11 23 9 . 15 1 . 1 . 6 Cannons 20 | . . . . . 3 1 1 13 . 2 AOE 23 | . . . 5 1 15 . . 2 . . Classes Destroyed 19 | . 6 2 3 2 3 . . 2 . 1 Worker 4 | . . 4 . . . . . . . . Builder 4 | . 1 . . . 3 . . . . . Hauler 2 | . 2 . . . . . . . . . Recycler 7 | . . 4 . . 3 . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 5 | . 1 . . . 4 . . . . . Swarmer 37 | . 3 17 . . 7 . . 10 . . Grunt 47 | . 8 6 8 2 21 . . 2 . . Brawler 4 | . . . . 1 2 . . 1 . . Protector 1 | . . . . . 1 . . . . . Sentry 9 | . . . . . 5 1 1 2 . . Demolisher 1 | . . . 1 . . . . . . . Hunter 5 | . . . 5 . . . . . . . Programmer 4 | . . . 3 . . 1 . . . . Zionite 1 | . . . . 1 . . . . . . Z-Light 7 | . . . . . . . . . . 7 Master Thief 1 | . . . . . . . . 1 . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 12 | . 3 7 10 3 12 2 1 5 . 2 Combat Bots Only 10 | . 3 6 10 3 9 2 1 5 . 2 Max Kills in Single Turn 7 | . 1 2 3 2 7 1 1 1 . 2 Gunslinging 1 | . . 1 . . . . . . . . Exploded 5 | . . . 3 1 5 . . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 5522 | . 340 579 503 99 694 110 68 1161 . 1968 Core 3753 | . 272 406 361 52 491 81 28 768 . 1294 Absorbed by Shields 431 | . . . . . . . . . . 431 Redirected to Core 3265 | . 220 345 345 52 413 58 28 693 . 1111 Core Remaining (%) 90 | 100 . . . 70 100 . . . . . Volleys Fired 232 | . 61 61 4 1 27 4 2 46 . 26 Largest 4 | . 3 3 1 1 2 1 2 4 . 2 Hottest 323 | . 69 69 60 60 125 30 60 180 . 323 Shots Fired 565 | . 123 153 18 3 109 13 8 103 . 35 Gun 445 | . 123 153 14 1 88 12 4 22 . 28 Cannon 118 | . . . 4 2 21 1 4 79 . 7 Launcher 2 | . . . . . . . . 2 . . Special . | . . . . . . . . . . . Kinetic 267 | . 123 138 . . 4 2 . . . . Thermal 284 | . . 15 14 1 99 11 8 101 . 35 Explosive . | . . . . . . . . . . . Electromagnetic 14 | . . . 4 2 6 . . 2 . . Robot Hit Streak 21 | . 18 8 7 6 13 14 21 11 . 13 Robot Miss Streak 12 | . 8 4 1 . 2 . . 3 . 12 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 4 . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 Autonomous 126 | . . . 14 1 82 10 4 15 . . Shots Hit Robots 378 | . 71 80 15 2 86 13 7 70 . 34 Core Hits 203 | . 26 35 21 3 64 3 2 24 . 25 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13665 | . 838 1020 1669 442 5056 353 194 2249 . 1844 Guns 6784 | . 838 1020 446 30 2081 320 111 426 . 1512 Cannons 2634 | . . . 16 5 549 33 83 1616 . 332 Explosions 4244 | . . . 1207 407 2423 . . 207 . . Melee . | . . . . . . . . . . . Ramming 3 | . . . . . 3 . . . . . Kinetic 1748 | . 838 804 . . 64 42 . . . . Thermal 7813 | . . 216 446 30 2679 311 194 2093 . 1844 Explosive . | . . . . . . . . . . . Electromagnetic 4101 | . . . 1223 412 2310 . . 156 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 22 | . 2 2 15 22 16 3 3 3 3 . Average Corruption 4 | . 2 2 5 18 9 3 3 3 3 . Corruption Purged . | . . . . . . . . . . . Effects 92 | . . 16 10 12 25 2 5 22 . . Message Errors 25 | . . 6 5 2 3 . 1 8 . . Matter Fused 14 | . . . 2 2 6 . 1 3 . . Heat Flow Errors 9 | . . 2 1 . 1 . 2 3 . . Energy Discharges 10 | . . 3 . 1 3 . 1 2 . . Data Loss (minor) 7 | . . 2 . 2 1 1 . 1 . . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 3 | . . . . 1 2 . . . . . Misdirections 8 | . . . 1 4 3 . . . . . Targeting Errors 8 | . . 3 1 . 3 . . 1 . . Weapon Failures 7 | . . . . . 2 1 . 4 . . Overload Shots 9 | . . . . . . . . 4 . 5 Overflow Damage 324 | . . . 10 38 175 . . 101 . . Projectiles 169 | . . . . . 68 . . 101 . . Explosions 155 | . . . 10 38 107 . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 193 | . . . 80 99 . . . 14 . . Shots 4 | . . . 1 1 . . . 2 . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 360 | . 30 260 181 26 360 10 226 281 . 180 Average Temperature 73 | . 6 43 52 17 113 6 103 107 . 62 Received Heat Transfer 1265 | . 132 90 6 . 270 36 18 146 . 567 Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . . 3 2 2 . . . . . Combat Hostiles 7 | . . . 3 2 2 . . . . . Parts Fried 18 | . . . 2 3 13 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 . . Combat Hostiles 2 | . . . . . 1 . . 1 . . Parts Melted 15 | . . . . . 3 3 . 2 . 7 Heat Transferred 10733 | . . 481 481 37 4041 407 259 3084 . 1943 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . 4 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . 3 . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Latent Energy Used 2170 | . . . 784 395 991 . . . . . LE Corruption 34 | . . . 12 6 16 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 1057 | . 262 514 . 100 1057 524 . . . . Average Influence 347 | . 133 372 . 70 524 489 . . . . Maximum Alert Level 3 | . 1 2 . . 3 2 . . . . Low Security (%) 37 | 100 76 7 . 100 31 . . . . . Level 1 24 | . 23 55 . . 6 11 . . . . Level 2 27 | . . 37 . . 26 88 . . . . Level 3 10 | . . . . . 35 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 3 1 . . 4 1 . 1 . . Investigation 3 | . 2 1 . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . 1 . . . 1 . . . . . Assault 3 | . . . . . 2 . . 1 . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . 1 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 149 | . 21 25 19 . 45 2 1 24 . 12 Peak Tracking Total 8 | . 4 4 8 . 8 2 1 5 . 6 Tactical Retreats 7 | . 2 1 2 . 1 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . 1 . . . 1 1 . . . . Indirectly 1 | . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 13 | . . 1 2 2 5 . . 2 . 1 Max in Single Turn 2 | . . 1 1 2 1 . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 25 | . 10 1 2 . 8 4 . . . . Terminals 16 | . 7 1 . . 6 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 82 | . 31 4 5 . 30 12 . . . . Successful 45 | . 20 . 5 . 15 5 . . . . Failed 37 | . 11 4 . . 15 7 . . . . Catastrophic 5 | . 1 2 . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 46 | . 22 4 1 . 13 2 . . 4 . Terminals 63 | . 24 4 . . 27 8 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . 3 . . . 2 . . . . . Recycling Units 7 | . 4 . . . 1 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 24 | . 8 . 5 . 9 2 . . . . Record 4 | . . . 4 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 4 | . 3 . . . 1 . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 5 | . 2 . . . 3 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . Scan Component 2 | . 1 . . . 1 . . . . . Repair 2 | . 1 . . . 1 . . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . . . Report Inventory 3 | . 2 . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . 8 . . . 4 2 . . . . Terminals 11 | . 6 . . . 4 1 . . . . Track 1 | . . . . . 1 . . . . . Botnet 10 | . 6 . . . 3 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . Reject 2 | . 2 . . . . . . . . . Mask 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 7 1 . . 7 3 . . . . Full Trace Events 5 | . 3 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . Time 76 | . 26 . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Robots Rewired 4 | . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 15 | . . 2 . . . . . 4 9 . Largest Group 10 | . . 2 . . . . . 3 10 7 Highest-Rated Group 297 | . . 49 . . . . . 60 297 183 Highest-Rated Ally 39 | . . 31 . . . . . 32 39 36 Total Orders . | . . . . . . . . . . . Ally Attacks 87 | . . 7 . . . . . 17 . 63 Total Damage 1484 | . . 62 . . . . . 291 . 1131 Kills 10 | . . 1 . . . . . 2 . 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 4 | . 3 . . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 7430 | 57 892 1047 510 213 1068 385 383 1026 1310 539 Spaces Moved 5132 | 58 781 791 334 120 558 261 269 582 953 425 Core 21 | 20 . 1 . . . . . . . . Treads . | . . . . . . . . . . . Legs 3650 | . . 388 334 120 558 261 269 582 953 185 Wheels 205 | 38 167 . . . . . . . . . Hover 1256 | . 614 402 . . . . . . . 240 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 56 56 140 140 133 133 133 133 133 52 Average Speed 115 | 82 65 97 142 169 145 133 133 133 133 88 Slowest Speed 170 | 100 100 140 170 170 170 163 133 133 133 133 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 3 93 99 65 40 51 7 56 76 91 50 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 9 | . . 1 . 1 . . 1 2 4 . Spaces Dug 17 | . . . . . 17 . . . . . Terrain Destroyed 145 | . . . 24 27 75 . 1 16 . 2 Melee . | . . . . . . . . . . . Projectile 22 | . . . . . 7 . 1 12 . 2 AOE 123 | . . . 24 27 68 . . 4 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6231 | 64 1042 979 366 129 784 293 290 748 998 538 Wait 450 | . 154 77 7 . 120 3 14 25 33 17 Move 5122 | 57 780 790 333 119 557 260 268 581 952 425 Hop . | . . . . . . . . . . . Pick Up 37 | 2 4 4 5 . 7 4 . 5 2 4 Fast Attach 54 | 5 10 4 4 1 5 4 1 6 3 11 Attach 12 | . 1 1 . . 4 . . 3 . 3 Detach 2 | . . . . . . . . 1 1 . Swap 17 | . 2 1 1 . 3 5 . 1 . 4 Drop 71 | . 11 6 8 1 6 7 1 6 7 18 Fire 232 | . 61 61 4 1 27 4 2 46 . 26 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 30 | . . . . . . . . 30 . . Trap . | . . . . . . . . . . . Miscellaneous 203 | . 19 35 4 7 54 6 4 44 . 30 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 10 | -11/Scrapyard | Upgraded with Utility slot (x1) 10 | -11/Scrapyard | Upgraded with Weapon slot (x1) 58 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 15) 358 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Identified exit to Materials 786 | -10/Materials | Discovered new exit (range 10) 796 | -10/Materials | Identified exit to Mines 826 | -10/Materials | Repaired Lgt. Armor Plating 830 | -10/Materials | Discovered exit to Materials (range 16) 865 | -10/Materials | Reached level 2 869 | -10/Materials | Upgraded with Utility slot (x1) 869 | -10/Materials | Upgraded with Weapon slot (x1) 950 | -10/Materials | Entered Mines 1046 | -10/Mines | Reached level 3 1119 | -10/Mines | Discovered exit to Materials (range 6) 1119 | -10/Mines | Discovered exit to Materials (range 14) 1180 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1202 | -10/Mines | Build established: Gunner 1213 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1214 | -10/Mines | Upgraded with Weapon slot (x1) 1231 | -10/Mines | Learned location of Storage (-9) 1384 | -10/Mines | Reached level 4 1404 | -10/Mines | Upgraded with Utility slot (x1) 1553 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1555 | -10/Mines | Discovered new exit (range 5) 1559 | -10/Mines | Identified exit to Exiles 1954 | -10/Mines | Build established: Scavenger-Mutant 1997 | -10/Mines | Entered Exiles 2062 | -10/Exiles | Met 8R-AWN 2086 | -10/Exiles | Met EX-HEX 2128 | -10/Exiles | Met EX-BIN 2146 | -10/Exiles | Aligned with FarCom system 2148 | -10/Exiles | Given EX-Vault access code 2184 | -10/Exiles | Opened EX-Vault 2200 | -10/Exiles | Found Latent Energy Streamer 2233 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2243 | -10/Exiles | Exiles lab attacked by MAIN.C 2286 | -10/Exiles | Found AWS/Thermal 2291 | -10/Exiles | Found Gui. Plasma Cannon 2360 | -10/Exiles | Reached level 5 2361 | -10/Exiles | Upgraded with Power slot (x1) 2361 | -10/Exiles | Upgraded with Utility slot (x1) 2378 | -10/Exiles | System corruption reached 10% 2381 | -10/Exiles | Destroyed 7 combat bots 2437 | -10/Exiles | Destroyed 10 combat bots 2490 | -10/Exiles | Discovered new exit (range 12) 2505 | -10/Exiles | Identified exit to Mines 2507 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, AWS/Thermal, Gui. Plasma Cannon 2507 | -10/Exiles | Entered Mines 2509 | -9/Mines | Reached level 6 2537 | -9/Mines | Upgraded with Propulsion slot (x1) 2703 | -9/Mines | Discovered new exit (range 11) 2719 | -9/Mines | Identified exit to Materials 2720 | -9/Mines | Entered Materials 2722 | -8/Materials | Reached level 7 2731 | -8/Materials | Upgraded with Utility slot (x1) 2964 | -8/Materials | Discovered new exit (range 16) 3080 | -8/Materials | Garrison activated, responded to threat 3092 | -8/Materials | Reached level 8 3094 | -8/Materials | Upgraded with Weapon slot (x1) 3152 | -8/Materials | Reached level 9 3179 | -8/Materials | Destroyed 8 combat bots 3331 | -8/Materials | Repaired Power Amplifier 3428 | -8/Materials | System corruption reached 10% 3450 | -8/Materials | Destroyed 7 combat bots 3514 | -8/Materials | Reached level 10 3516 | -8/Materials | Upgraded with Utility slot (x1) 3520 | -8/Materials | First assault squad dispatched 3586 | -8/Materials | Destroyed 9 combat bots 3695 | -8/Materials | Reached level 11 3697 | -8/Materials | Upgraded with Utility slot (x1) 3765 | -8/Materials | Discovered new exit (range 17) 3787 | -8/Materials | Identified exit to Factory 3788 | -8/Materials | Entered Factory 3790 | -7/Factory | FarCom data flow suspended 3790 | -7/Factory | Reached level 12 4054 | -7/Factory | Discovered new exit (range 11) 4067 | -7/Factory | Identified exit to Lower Caves 4173 | -7/Factory | Entered Lower Caves 4206 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4306 | -7/Lower Caves | Encountered a Warlord checkpoint 4367 | -7/Lower Caves | Learned Factory emergency access door positions 4545 | -7/Lower Caves | Discovered new exit (range 10) 4555 | -7/Lower Caves | Identified exit to Lower Caves 4556 | -7/Lower Caves | Entered another Lower Caves area 4558 | -7/Lower Caves | Reached level 13 4643 | -7/Lower Caves | Learned 4 Factory zone layouts 4657 | -7/Lower Caves | Learned Factory garrison access intel 4877 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4918 | -7/Lower Caves | Spotted RA-7X2(f) 4919 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 4920 | -7/Lower Caves | Encountered a Master Thief 4922 | -7/Lower Caves | Destroyed RA-7X2(f) 4939 | -7/Lower Caves | Spotted CI-OZD(f) 4940 | -7/Lower Caves | Encountered a Master Thief 4940 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 4957 | -7/Lower Caves | Spotted UA-QMY(f) 4958 | -7/Lower Caves | Encountered a Master Thief 4961 | -7/Lower Caves | Spotted BZ-ZA0(f) 4962 | -7/Lower Caves | Encountered a Master Thief 4966 | -7/Lower Caves | AWS/Thermal stolen by Master Thief 4969 | -7/Lower Caves | Gui. Plasma Cannon stolen by Master Thief 5221 | -7/Lower Caves | Reached level 14 5250 | -7/Lower Caves | Upgraded with Utility slot (x1) 5377 | -7/Lower Caves | Encountered a Warlord checkpoint 5447 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5549 | -7/Lower Caves | Discovered new exit (range 9) 5560 | -7/Lower Caves | Identified exit to Zion 5561 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5582 | -7/Lower Caves | Entered Zion 5582 | -7/Zion | Accompanied by 1 ally 5625 | -7/Zion | System corruption cleaned by Quarantine Array 5638 | -7/Zion | Build established: Scavenger-Tank 5723 | -7/Zion | Learned location of Warlord (-5) 5767 | -7/Zion | Discovered new exit (range 17) 5794 | -7/Zion | Identified exit to Proximity Caves 5976 | -7/Zion | Loaded intel: 4 derelict terminal locations 6029 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6076 | -7/Zion | Found Prototype Energy Gun 6076 | -7/Zion | Identified Storm Laser 6191 | -7/Zion | Visited the Megawrench Repair Shop 6191 | -7/Zion | Megawrench repaired 10 parts 6226 | -7/Zion | Gained Derelict followers 6271 | -7/Zion | Opened final containment barrier to the Deep Caves 6294 | -7/Zion | Discovered new exit (range 3) 6294 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6296 | -7/Zion | Identified exit to Deep Caves 6467 | -7/Zion | Learned Factory repair station intel 6599 | -7/Zion | Given A8's code to call for help 6723 | -7/Zion | Imprinted 6725 | -7/Zion | Declared Zion's savior 6892 | -7/Zion | Entered Deep Caves 6892 | -7/Deep Caves | Accompanied by 10 allies 6894 | -7/Deep Caves | Reached level 15 7009 | -7/Deep Caves | Build established: Messiah-Tank 7050 | -7/Deep Caves | Z-Facility disabled 7063 | -7/Deep Caves | Attacked by Z-Imprinter 7080 | -7/Deep Caves | Core integrity fell below 50% 7090 | -7/Deep Caves | Core integrity fell below 20% 7090 | -7/Deep Caves | Destroyed Z-Imprinter 7168 | -7/Deep Caves | Found Prototype Protection 7168 | -7/Deep Caves | Identified Zio. Weapon Casing 7431 | -7/Deep Caves | Destroyed by PJ-NUQ(z) with Zionite Laser-S Last Messages --------------- 07315_ Acquired Zio. Glidesys I. 07317_ Acquired 10 matter. 07329_ Used Protomatter to restore core integrity (+129, depleted) 07392_ Zio. Glidesys I melted. 07392_ G1-EH4(z) destroyed. 07392_ Zio. Weapon Casing melted. 07392_ Zio. Light DM Reactor melted. 07392_ 7G-2F0(z) destroyed. 07394_ Zio. Light Carapace destroyed. 07403_ 7S-VME(z) heat short circuits Broken Zio. Glidesys I. 07411_ 7S-VME(z) heat damages Broken Zio. Glidesys I, Zio. Biocell, Zio. Weapon Casing, Exp. Heat Sink. 07411_ 7S-VME(z) overheating. 07412_ Melted Zio. Light DM Reactor. 07412_ 7S-VME(z) overheating. 07414_ Zio. Laser-S melted. 07414_ 7S-VME(z) destroyed. 07424_ Destroyed Zio. Light Carapace. 07426_ 3W-LT5(z) destroyed. 07429_ 25-LJU(l) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????##;#??????????????????????? | | ???????????????????????# !#????###############???? | | ???????????????????????# !#?#### ##??? | | ???????????????????????#!@### #??? | | ??????????????????######z### #### | | ??????????????????# ;=!"" ## | | ?????????????# ## %!!! | | ??????? !%!% | | ??????? =*z% | | ??????? | | ???????? | | ???????? """"" """""" | | ????????? """""""""""""" | | ????????? """""""""""""" | | ????????? """""""""""""" | | ?????????? """"""""""" | | ????????? """??""""""""" | | ???????? """??""""""""" | | ??????? """""""""""""" | | ??????? """"""""""""" | | ??????# """"""""" " " | | ??????# """""""""% % | | ????? """""""" | | ????? """""""" % | | ????? """"""""" | | ???? """"""""""" / | | ?????# """""""""""""% | | ?????# """""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 43 Energy Capacity 1220 Matter Stores 500 Matter Capacity 500 Sight Range 17 Robot Scan Range 24 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 625 Weapon Shielding 100 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 8 Recoil Reduction 1 Defensive Hacking 5 Item Schematics ----------------- System Backup Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? The One Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Levels Raised 14 | . 1 2 1 1 5 1 . 2 . 1 XP Earned 24466 | 3000 1505 3539 1740 1000 7245 2033 600 2288 557 959 XP Spent 23975 | 2550 1650 2870 1925 900 7490 2100 . 2990 . 1500 Upgrades 37 | 7 3 4 3 2 5 6 . 4 . 3 Power Slot 1 | . . . 1 . . . . . . . Propulsion Slot 2 | 1 . . . 1 . . . . . . Utility Slot 8 | 1 1 1 1 . 3 . . 1 . . Weapon Slot 4 | 1 1 1 . . 1 . . . . . Core Integrity 1 | . . . 1 . . . . . . . Heat Dissipation 6 | . 1 1 . . 1 . . 3 . . Mass Support 2 | 1 . 1 . . . . . . . . Inventory Capacity 4 | 2 . . . . . 2 . . . . Sight Range 1 | . . . . 1 . . . . . . Sensor Range 4 | . . . . . . 4 . . . . Ranged Accuracy 3 | . . . . . . . . . . 3 Hack Defense % 1 | 1 . . . . . . . . . . Protomatter Created 1958 | . 154 286 250 54 743 41 64 257 . 109 Integrity Restored 4110 | . 341 644 79 162 1075 121 68 948 . 672 Core 3093 | . 272 406 58 162 684 81 28 730 . 672 Parts 1017 | . 69 238 21 . 391 40 40 218 . . Protomatter Decayed 773 | . 36 76 306 . 218 . 88 . . 49 Game ------ Seed RecyclingAnalysisShifter Manual? 0 Play Time 01:59:35 Cumulative 98.1 hours Start 2020.07.21 @ 19:36:53 End 2020.07.21 @ 22:06:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0 Lore% 66 Gallery% 57 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42cb44cd-02d1-4893-8fc7-4be954c29cf8