Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.08 @ 18:57:46 Player: FResh Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (3684) 3684 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (198) 198 TOTAL SCORE: 6907 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 36/100 System Corruption 14% Temperature Critical (690) Movement Core (1700) Ox33 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Medium Reactive Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Improved Heat Sink Improved Heat Sink Coolant Injector Huge Storage Unit Improved Sensor Array Signal Interpreter Improved Medium Armor Plating Hacking Suite Plasma Cannon Plasma Cannon Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Medium Reactive Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Coolant Injector Huge Storage Unit Improved Sensor Array Improved Sensor Array Signal Interpreter Improved Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Hacking Suite Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Heavy Missile Launcher Great Axe [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 . 2 Utility 2 | . . . . 2 . Weapon 1 | . . . 1 . . Parts Attached 119 | . 8 5 35 43 28 Power 9 | . 1 1 2 4 1 Engine 9 | . 1 1 2 4 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 43 | . 4 2 16 15 6 Treads 30 | . 1 1 10 12 6 Leg . | . . . . . . Wheel 13 | . 3 1 6 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | . 2 1 7 9 10 Device 16 | . 1 1 4 6 4 Storage 2 | . 1 . 1 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 10 | . . . 2 2 6 Artifact . | . . . . . . Weapon 38 | . 1 1 10 15 11 Energy Gun 16 | . . . 6 10 . Energy Cannon 7 | . . . . . 7 Ballistic Gun 8 | . 1 1 3 2 1 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . 2 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 48 | . 2 2 6 14 24 Power 6 | . 1 1 . 2 2 Propulsion 18 | . 1 1 1 6 9 Utility 9 | . . . 2 . 7 Weapon 15 | . . . 3 6 6 Highest Loss Streak 10 | . 1 2 2 2 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 98 98 99 94 Engine 9 | . 14 14 11 8 6 Treads 23 | . 8 14 23 24 32 Wheel 5 | . 18 13 9 1 . Device 10 | . 4 12 7 13 11 Storage 11 | . 22 14 11 9 7 Processor 3 | . . . . 8 3 Protection 4 | . . . 3 5 6 Energy Gun 11 | . 1 . 16 25 . Energy Cannon 4 | . . . . . 13 Ballistic Gun 10 | . 26 28 16 . 5 Naked Turns . | . . . . . . Heaviest Build 136 | 11 31 28 103 120 136 Greatest Support 100 | 20 32 20 69 69 100 Greatest Overweight (x) 9 | . 2 2 9 5 3 Average Overweight (x) 1 | . . 1 2 1 1 Largest Inventory Capacity 25 | . 15 15 25 25 25 Average Capacity 22 | . 14 15 23 25 25 Most Carried 25 | . 15 15 25 25 25 Average Carried 20 | . 12 14 19 24 22 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 24 | 6 15 15 24 24 12 Class Distribution -------------------- 32% | Mutant 31% | Scavenger-Gunner 16% | Gunner 9% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 1887 | 197 176 72 473 541 428 Remotely . | . . . . . . Salvage Created 4248 | . 290 108 909 1791 1150 Parts 198 | . 23 6 46 85 38 Haulers Intercepted 4 | . . . 1 1 2 Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 79 | . 9 2 17 32 19 Melee 2 | . . . . . 2 Guns 56 | . 9 2 14 29 2 Cannons 9 | . . . . . 9 AOE 5 | . . . 3 2 . Classes Destroyed 15 | . 2 1 4 5 3 Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Tunneler 2 | . . 1 . . 1 Hauler 4 | . . . 1 1 2 Recycler 2 | . . . 1 1 . Watcher 4 | . . . 2 1 1 Swarmer 7 | . 3 . 2 2 . Grunt 41 | . 6 2 8 16 9 Brawler 2 | . . . . 1 1 Duelist 1 | . . . . . 1 Sentry 18 | . . . 7 8 3 Specialist 4 | . . . . 4 . Hunter 1 | . . . . . 1 Programmer 4 | . . . . . 4 Heavy 1 | . . . . 1 . Best Kill Streak 5 | . 3 1 4 5 4 Combat Bots Only 4 | . 3 1 4 3 4 Max Kills in Single Turn 3 | . 2 1 3 2 2 Gunslinging 1 | . 1 . . 1 . Exploded 2 | . . . 2 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 7384 | . 401 179 949 2450 3405 Core 1355 | . 31 46 133 344 801 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . 69 66 37 . Volleys Fired 279 | . 47 11 57 105 59 Largest 3 | . 2 2 3 3 3 Hottest 240 | . 40 40 177 195 240 Shots Fired 738 | . 94 22 155 298 169 Gun 586 | . 94 22 154 296 20 Cannon 149 | . . . . . 149 Launcher 3 | . . . 1 2 . Special . | . . . . . . Kinetic 257 | . 94 22 99 12 30 Thermal 478 | . . . 55 284 139 Explosive 3 | . . . 1 2 . Electromagnetic . | . . . . . . Robot Hit Streak 35 | . 7 7 16 35 13 Robot Miss Streak 4 | . 4 1 3 3 4 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 1 . 1 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 489 | . 61 17 95 207 109 Core Hits 175 | . 22 8 42 73 30 Critical Kills 5 | . . . 1 . 4 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 28 | . . . 5 17 6 Burn 20 | . . . 4 16 . Meltdown 4 | . . . . . 4 Destroy 2 | . . . 1 . 1 Blast 1 | . . . . . 1 Sever 1 | . . . . 1 . Melee Attacks 15 | . . . . 7 8 Impact . | . . . . . . Slashing 15 | . . . . 7 8 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8993 | . 493 132 1391 3736 3241 Guns 5593 | . 493 132 1139 3532 297 Cannons 2757 | . . . . . 2757 Explosions 379 | . . . 252 127 . Melee 225 | . . . . 61 164 Ramming 39 | . . . . 16 23 Kinetic 1871 | . 493 132 576 189 481 Thermal 6479 | . . . 563 3343 2573 Explosive 379 | . . . 252 127 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 225 | . . . . 61 164 Piercing . | . . . . . . Highest Corruption 14 | . 2 2 . 2 14 Average Corruption 2 | . 2 2 . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 66 | . 4 3 . 31 28 Message Errors 12 | . 1 . . 5 6 Matter Fused 17 | . 2 . . 9 6 Heat Flow Errors 8 | . . 2 . 4 2 Energy Discharges 10 | . . . . 6 4 Parts Rejected 2 | . . 1 . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 9 | . 1 . . 3 5 Data Loss (major) 2 | . . . . 1 1 Misfires 2 | . . . . 1 1 Alerts 1 | . . . . 1 . Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 191 | . . . 75 . 116 Projectiles 80 | . . . . . 80 Explosions 75 | . . . 75 . . Melee 36 | . . . . . 36 Knockbacks 3 | . . . . . 3 Impact 1 | . . . . . 1 Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 86 | . . . 86 . . Shots 1 | . . . 1 . . Rammed 6 | . . . . 2 4 Targets Rammed 6 | . . . . 2 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 787 | . 36 247 522 689 787 Average Temperature 155 | . 11 80 117 160 220 Received Heat Transfer 2403 | . 186 102 336 864 915 Effects 56 | . . . 3 25 28 Shutdowns 12 | . . . 1 5 6 Energy Bleed 11 | . . . 1 5 5 Interference 13 | . . . . 6 7 Matter Decay 2 | . . . . 1 1 Short Circuit 2 | . . . . 2 . Damage (minor) 4 | . . . 1 1 2 Damage (major) 7 | . . . . 4 3 Damage (core) 5 | . . . . 1 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 7 | . . . . 1 6 Combat Hostiles 7 | . . . . 1 6 Parts Melted 41 | . . . 5 22 14 Heat Transferred 14654 | . . . 1628 8473 4553 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 501 | . 192 133 477 501 302 Initial 196 | . . . 51 196 130 Average 224 | . 62 89 271 382 155 Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 50 | . 100 100 38 5 64 Level 1 31 | . . . 40 47 35 Level 2 18 | . . . 20 47 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 3 . 2 4 10 Investigation 1 | . 1 . . . . Extermination 4 | . . . . . 4 Reinforcement 11 | . 2 . 2 4 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 12 | . 2 . 5 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 145 | . 20 4 28 51 42 Peak Tracking Total 12 | . 3 2 6 5 12 Tactical Retreats 15 | . 1 1 2 8 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 7 | . 2 . . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 14 | . . 1 3 4 6 Max in Single Turn 3 | . . . 3 2 2 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 15 | . 4 . 2 5 4 Terminals 15 | . 4 . 2 5 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 47 | . 16 . 3 23 5 Successful 21 | . 8 . 2 10 1 Failed 26 | . 8 . 1 13 4 Catastrophic 6 | . 3 . . 1 2 Database Lockouts . | . . . . . . Manual 31 | . 8 . 3 16 4 Terminals 47 | . 16 . 3 23 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 5 . . 5 1 Prototype ID Bank 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Unreport Threat 3 | . . . . 3 . Locate Traps 2 | . 2 . . . . Reprogram Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 3 . 2 5 . Terminals 10 | . 3 . 2 5 . Botnet 10 | . 3 . 2 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 . 1 5 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 7 | . . 7 . . . Total Damage 82 | . . 82 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 5804 | . 1079 297 729 1910 1789 Spaces Moved 2196 | 1 571 225 276 560 563 Core . | . . . . . . Treads 1365 | . 228 1 111 462 563 Legs 20 | 1 19 . . . . Wheels 811 | . 324 224 165 98 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 100 110 110 125 160 Average Speed 199 | 120 158 110 175 225 262 Slowest Speed 400 | 120 240 240 240 243 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 2 74 48 33 57 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 3 | . . . . 2 1 Terrain Destroyed 105 | . . . 50 11 44 Melee 3 | . . . . 2 1 Projectile 4 | . . . . . 4 AOE 98 | . . . 50 9 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 3028 | . 671 255 405 974 723 Wait 274 | . 22 12 11 198 31 Move 2191 | . 570 224 275 559 563 Hop . | . . . . . . Pick Up 86 | . 18 2 19 32 15 Fast Attach 6 | . . 1 . 2 3 Attach 46 | . 3 2 10 15 16 Detach 2 | . . . 2 . . Swap 67 | . 5 2 25 26 9 Drop 56 | . 6 1 6 28 15 Fire 279 | . 47 11 57 105 59 Melee 15 | . . . . 7 8 Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . . . . 2 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 763 | -10/Materials | Discovered new exit (range 8) 799 | -10/Materials | Identified exit to Mines 1080 | -10/Materials | Entered Mines 1129 | -10/Mines | Received a Mining Laser from a helpful Derelict 1255 | -10/Mines | Learned location of Zion (-6) 1298 | -10/Mines | Discovered new exit (range 10) 1377 | -10/Mines | Entered Materials 1377 | -9/Materials | Accompanied by 1 ally 1377 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1830 | -9/Materials | Discovered new exit (range 16) 2035 | -9/Materials | Discovered new exit (range 8) 2106 | -9/Materials | Entered another Materials area 2106 | -8/Materials | Evolved 2 slots: Utility x2 2562 | -8/Materials | Build established: Gunner 3520 | -8/Materials | Build established: Scavenger-Gunner 3933 | -8/Materials | Core integrity fell below 50% 3947 | -8/Materials | Discovered new exit (range 11) 4016 | -8/Materials | Entered Factory 4016 | -7/Factory | Evolved 2 slots: Propulsion x2 5007 | -7/Factory | Garrison activated, responded to threat 5314 | -7/Factory | Build established: Scavenger-Tank 5436 | -7/Factory | Core integrity fell below 50% 5468 | -7/Factory | Lost 10 parts (1p4n3u2w) 5673 | -7/Factory | Build established: Mutant 5782 | -7/Factory | Cargo convoy interrupted 5797 | -7/Factory | System corruption reached 10% 5804 | -7/Factory | Core integrity fell below 20% 5806 | -7/Factory | Core destroyed Last Messages --------------- 05795_ Penetrated by Slug. 05797_ Overheating: Huge Storage Unit damaged (-372). 05797_ Imp. Heat Sink destroyed. 05798_ Imp. Deuterium Engine destroyed. 05798_ Slug penetrates Wall. 05798_ Penetrated by Slug. 05801_ Overheating: Plasma Cannon damaged (-7). 05801_ Plasma Cannon destroyed. 05801_ Imp. Sensor Array destroyed. 05801_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05801_ Penetrated by Slug. 05801_ Plasma Cannon destroyed. 05803_ Dropped Aluminum Leg. 05804_ Dropped Hvy. Missile Launcher. 05804_ Dropped Med. Reactive Plating. 05804_ Slug penetrates Wall. 05805_ Overheating: Energy bleed (-9). 05805_ Slug penetrates Wall. 05806_ Overheating: Core damaged (-133). 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