Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.06.08 @ 00:06:40 Player: JunConst Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (450) 450 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2050 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 286/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Reactive Plating > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (8) ---- Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Advanced Targeting Computer Advanced Target Analyzer Relay Coupler [Swarmer] (95) Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Tactical Coordination Suite > --- WEAPON ----------- Heavy Beamcaster Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Relay Coupler [Swarmer] Field Recycling Unit [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Tactical Coordination Suite Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Protection Propulsion Shielding Weapon Heavy Battle Rifle Energy Gun Heavy Beamcaster Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 3 | . 1 2 . . . Power 1 | . 1 . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 22 | 7 1 1 . 6 7 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . . 2 1 Treads . | . . . . . . Leg 5 | 2 . . . 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 . . . 1 2 Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | 1 . . . . 1 Artifact . | . . . . . . Weapon 10 | 2 . 1 . 3 4 Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . . . 2 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . . . 8 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . . . 5 Average Slot Usage (%) 80 | . 100 90 90 84 63 Engine 17 | . 25 20 20 20 9 Leg 20 | . 25 20 20 21 16 Device 5 | . . . . 9 3 Storage 10 | . 12 10 10 10 10 Processor 1 | . . . . . 5 Protection 2 | . 12 10 10 . 1 Energy Gun 1 | . . . . 1 2 Ballistic Gun 17 | . 25 20 20 20 10 Launcher 1 | . . 10 10 1 . Slashing Weapon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 34 | 18 21 24 24 34 34 Greatest Support 33 | 20 20 20 20 33 33 Greatest Overweight (x) 7 | . 1 1 1 1 7 Average Overweight (x) 1 | . 1 1 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 4 2 6 7 8 8 Average Carried 6 | 1 1 4 6 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 2 6 7 8 6 Class Distribution -------------------- 66% | Hacker-Mutant 17% | Hacker-Tank 15% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 629 | 143 84 167 . 15 220 Remotely . | . . . . . . Salvage Created 444 | . 27 131 . . 286 Parts 33 | . 3 13 . . 17 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 9 | . . 2 . . 7 Melee 2 | . . . . . 2 Guns 7 | . . 2 . . 5 Classes Destroyed 6 | . 1 2 . . 3 Builder 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 3 | . . . . . 3 Grunt 2 | . . . . . 2 Sentry 2 | . . 2 . . . Hunter 2 | . . . . . 2 Best Kill Streak 3 | . 1 2 . . 3 Combat Bots Only 3 | . . 1 . . 3 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1429 | . . 26 . . 1403 Core 401 | . . 9 . . 392 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 47 | . 4 5 . . 38 Largest 3 | . 2 3 . . 3 Hottest 147 | . 40 70 . . 147 Shots Fired 76 | . 8 15 . . 53 Gun 71 | . 8 10 . . 53 Cannon . | . . . . . . Launcher 5 | . . 5 . . . Special . | . . . . . . Kinetic 65 | . 8 10 . . 47 Thermal 6 | . . . . . 6 Explosive 5 | . . 5 . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 2 10 . . 16 Robot Miss Streak 2 | . 1 1 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 64 | . 5 10 . . 49 Core Hits 24 | . 2 8 . . 14 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 9 | . . . . . 9 Impact . | . . . . . . Slashing 9 | . . . . . 9 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1303 | . 39 224 . . 1040 Guns 823 | . 39 119 . . 665 Cannons . | . . . . . . Explosions 105 | . . 105 . . . Melee 375 | . . . . . 375 Ramming . | . . . . . . Kinetic 756 | . 39 119 . . 598 Thermal 67 | . . . . . 67 Explosive 105 | . . 105 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 375 | . . . . . 375 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 411 | . . 48 . . 411 Average Temperature 148 | . . 25 . . 178 Received Heat Transfer 405 | . . 18 . . 387 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 111 | . . . . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 92 | . 7 92 25 . . Initial 25 | . . 1 25 . . Average 19 | . 3 34 25 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 15 | . 1 4 . . 10 Peak Tracking Total 3 | . 1 3 . . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 3 | . 1 2 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 3 8 . . . Successful 10 | . 3 7 . . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . 6 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 1 . . . Record 3 | . 3 . . . . Prototype ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . . 6 . . . Process 1 | . . 1 . . . Report Inventory 2 | . . 2 . . . Retrieve Matter 2 | . . 2 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2221 | 62 135 165 124 1120 615 Spaces Moved 1342 | 51 81 96 83 733 298 Core 75 | 19 . . . . 56 Treads . | . . . . . . Legs 1267 | 32 81 96 83 733 242 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 150 150 150 120 120 Average Speed 150 | 93 150 150 150 149 163 Slowest Speed 400 | 120 150 150 150 150 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 18 15 28 72 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 4 | 1 1 1 . 1 . Unknown Exits Taken 1 | . . . 1 . . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 33 | . . 33 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 33 | . . 33 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1469 | 65 87 106 83 760 368 Wait . | . . . . . . Move 1337 | 50 80 95 82 732 298 Hop . | . . . . . . Pick Up 35 | 8 2 5 1 12 7 Fast Attach . | . . . . . . Attach 21 | 7 1 1 . 5 7 Detach 1 | . . . . . 1 Swap 1 | . . . . 1 . Drop 18 | . . . . 10 8 Fire 47 | . 4 5 . . 38 Melee 9 | . . . . . 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Evolved 1 slot: Power x1 195 | -10/Materials | Identified exit to Materials 195 | -10/Materials | Discovered exit to Materials (range 3) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 353 | -9/Materials | Identified exit to Mines 353 | -9/Materials | Discovered exit to Mines (range 7) 363 | -9/Materials | Entered Mines 443 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 463 | -9/Mines | Identified exit to Materials 463 | -9/Mines | Discovered exit to Materials (range 16) 487 | -9/Mines | Entered Zion 504 | -7/Zion | Build established: Hacker-Tank 633 | -7/Zion | Identified exit to Proximity Caves 633 | -7/Zion | Discovered exit to Proximity Caves (range 14) 895 | -7/Zion | Build established: Hacker-Mutant 1088 | -7/Zion | Visited the Megawrench Repair Shop 1190 | -7/Zion | Given A8's code to call for help 1376 | -7/Zion | Learned Factory trap positions 1607 | -7/Zion | Entered Proximity Caves 1722 | -6/Proximity Caves | Build established: Hacker-Gunner 1912 | -6/Proximity Caves | Core integrity fell below 50% 1948 | -6/Proximity Caves | Lost 5 parts (2p2n1w) 2061 | -6/Proximity Caves | Core integrity fell below 20% 2065 | -6/Proximity Caves | Build established: Hacker-Mutant 2220 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2222 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Penetrated by Slug. Phasing Sabre destroyed. Slug penetrates H-66 Slayer. H-66 Slayer destroyed. Acquired 4 matter. Dropped Gauss Rifle. Acquired Gauss Rifle. Acquired 10 matter. Acquired Targeting Computer. Dropped Targeting Computer. Searching scrap... Found Reactive Plating. Found 22 Matter. Acquired Reactive Plating. Discarded Adv. Melee Analysis Suite. Acquired derelict log, extracted data. World map updated: -6/Factory. Acquired Dirty Bomb Trap. Slug penetrates M-22 Extractor. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 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