Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 12:24:53 Player: nostromo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (691) 691 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2946 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 222/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Terrain Scan Processor Weapon Shielding Phasing AFG > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Kinecellerator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Terrain Scan Processor Weapon Shielding Phasing AFG > --- WEAPON ----------- Heavy Battle Rifle > --- INVENTORY -------- Kinecellerator Remote Datajack [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 25 | 6 . 8 4 1 6 Power 4 | 1 . 1 1 . 1 Engine 3 | 1 . 1 . . 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 4 | 2 . . 2 . . Treads 2 | 2 . . . . . Leg 2 | . . . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 . 4 . 1 2 Device 3 | . . 1 . 1 1 Storage 1 | 1 . . . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 9 | 2 . 3 1 . 3 Energy Gun 2 | 1 . . 1 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | 1 . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 15 | . . 5 2 . 8 Power 3 | . . 1 . . 2 Propulsion 4 | . . 1 1 . 2 Utility 3 | . . 1 . . 2 Weapon 5 | . . 2 1 . 2 Highest Loss Streak 8 | . . 2 1 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 85 82 97 100 97 Engine 3 | . 14 7 2 . . Core 6 | . . . 8 11 10 Treads 6 | . 28 18 . . . Leg 14 | . . . 18 22 21 Device 10 | . . 11 11 11 11 Storage 11 | . 14 11 11 11 10 Processor 15 | . . 4 22 22 22 Protection 2 | . . 7 . . . Energy Gun 9 | . 14 7 4 11 10 Energy Cannon 9 | . . 7 11 11 10 Ballistic Gun 3 | . 14 6 6 . . Peak Build Rating 24 | 6 6 10 14 18 24 Average Rating 13 | 4 6 8 12 16 18 On Entrance 9 | . 6 6 10 14 18 Naked Turns . | . . . . . . Heaviest Build 29 | 11 11 19 17 17 29 Greatest Support 40 | 40 40 40 20 20 20 Greatest Overweight (x) 8 | . . . 5 . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 5 8 8 8 8 Average Carried 7 | 2 2 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 5 6 8 8 1 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 469 | 227 42 115 75 10 . Remotely . | . . . . . . Salvage Created 847 | . 127 441 214 . 65 Parts 75 | . 10 50 12 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 3 14 5 . 1 Guns 13 | . 3 6 3 . 1 Cannons 7 | . . 5 2 . . AOE 3 | . . 3 . . . Classes Destroyed 4 | . 1 3 . . . Watcher 4 | . . 4 . . . Swarmer 10 | . . 10 . . . Grunt 10 | . 3 1 5 . 1 Sentry 3 | . . 3 . . . Best Kill Streak 4 | . 3 4 3 . 1 Combat Bots Only 4 | . 3 4 3 . 1 Max Kills in Single Turn 3 | . 1 3 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 185 | . 16 70 26 . 73 Missed 55 | . 4 13 10 . 28 Damage Taken 2044 | . 130 725 224 . 965 Core 410 | . 10 152 17 . 231 Absorbed by Shields . | . . . . . . Redirected to Shielding 67 | . . 51 . . 16 Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 95 | . 9 48 19 . 19 Largest 2 | . 2 2 2 . 2 Hottest 125 | . 60 100 125 . 125 Shots Fired 171 | . 18 92 38 . 23 Gun 119 | . 18 67 19 . 15 Cannon 47 | . . 24 19 . 4 Launcher 1 | . . 1 . . . Special 4 | . . . . . 4 Kinetic 68 | . 9 33 15 . 11 Thermal 55 | . . 24 23 . 8 Explosive 1 | . . 1 . . . Electromagnetic 43 | . 9 34 . . . Robot Hit Streak 10 | . 10 7 5 . 5 Robot Miss Streak 7 | . 1 7 2 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 100 | . 13 48 24 . 15 Core Hits 44 | . 6 23 10 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1728 | . 137 931 379 . 281 Guns 968 | . 137 399 187 . 245 Cannons 438 | . . 210 192 . 36 Explosions 320 | . . 320 . . . Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 561 | . 60 152 137 . 212 Thermal 615 | . . 304 242 . 69 Explosive 226 | . . 226 . . . Electromagnetic 324 | . 77 247 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . 9 . . . Projectiles . | . . . . . . Explosions 9 | . . 9 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 19 | . . 19 . . . Shots 1 | . . 1 . . . Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 70 | . 70 9 30 . 63 Average Temperature 20 | . 43 4 12 . 17 Received Heat Transfer 798 | . 72 225 147 . 354 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1260 | . . 594 518 . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 224 | . 70 224 157 . . Initial 42 | . . 29 42 . . Average 91 | . 11 112 109 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 90 | 100 100 84 100 . . Level 1 9 | . . 15 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 5 23 5 . 5 Peak Tracking Total 4 | . 3 4 3 . 4 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . . 3 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 13 | . . 13 . . . Successful 13 | . . 13 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 10 | . . 10 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Record 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Process 1 | . . 1 . . . Scanalyzer 10 | . . 10 . . . Insert Component 5 | . . 5 . . . Analyze 5 | . . 5 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 5 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 5 . . . Part Schematics Acquired 5 | . . 5 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat . | . . . . . . Combat 2 | . . . . . 2 Robot Hacks Applied 2 | . . . . . 2 parse_system 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 2 Highest-Rated Group 152 | . . . . 152 78 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 6 | . . . . . 6 Total Damage 155 | . . . . . 155 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3495 | 60 224 952 266 1315 678 Spaces Moved 2280 | 41 107 478 116 1025 513 Core 19 | 16 . . 2 . 1 Treads 610 | 25 107 478 . . . Legs 1651 | . . . 114 1025 512 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 Average Speed 130 | 117 160 160 124 120 121 Slowest Speed 450 | 160 160 160 300 120 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 19 44 26 85 64 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . 14 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | . . 14 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2635 | 53 144 577 199 1112 550 Wait 200 | . 26 32 53 78 11 Move 2275 | 40 106 477 115 1024 513 Hop . | . . . . . . Pick Up 28 | 7 3 8 6 4 . Fast Attach 4 | 1 . 2 1 . . Attach 20 | 5 . 6 3 . 6 Detach 1 | . . . . . 1 Swap 1 | . . . . 1 . Drop 9 | . . 2 2 5 . Fire 95 | . 9 48 19 . 19 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 16) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 469 | -9/Materials | Discovered new exit (range 15) 714 | -9/Materials | Discovered new exit (range 12) 1237 | -9/Materials | Entered Mines 1495 | -9/Mines | Discovered new exit (range 13) 1496 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1503 | -9/Mines | Entered Zion 1568 | -7/Zion | Build established: Scavenger-Mutant 1624 | -7/Zion | Given A8's code to call for help 1838 | -7/Zion | Learned location of Warlord (-5) 1934 | -7/Zion | Found Prototype Device 2243 | -7/Zion | Met Imprinter 2271 | -7/Zion | Imprinted 2273 | -7/Zion | Declared Zion's savior 2570 | -7/Zion | Discovered new exit (range 18) 2818 | -7/Zion | Entered Proximity Caves 2818 | -6/Proximity Caves | Accompanied by 2 allies 3104 | -6/Proximity Caves | Spotted B-75 Beast 3454 | -6/Proximity Caves | Core integrity fell below 50% 3466 | -6/Proximity Caves | Identified Phasing AFG 3479 | -6/Proximity Caves | Core integrity fell below 20% 3496 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- significantly in the negative, which may be okay for now but be prepared to manage it more closely. G-50 Soldier destroyed. Imp. Melee Analysis Suite fries itself beyond repair. Aluminum Leg destroyed. Carbon-fiber Leg fries itself beyond repair. Hvy. Battle Rifle destroyed. Lgt. Angular Momentum Engine fries itself beyond repair. Ion Engine destroyed. Jacked G-50 Soldier... >>parse_system Reading system data... Jacked G-50 Soldier... Command string: //4x44 No effect. Jacked G-50 Soldier... 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Battery | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Nuclear Pulse Thruster | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Tourist Challenges ------------ None Game ------ Seed PhaseMakeshiftChronowheel Manual? 0 Play Time 00:40:53 Cumulative 3.6 hours Start 2024.10.13 @ 11:37:21 End 2024.10.13 @ 12:24:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f6ea77d-7ce8-4882-80aa-2dc7ea0264dc