Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.21 @ 13:51:13 Player: btmk16 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1333) 1333 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 3850 Bonus ------- High Alert Combat Kills 17 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Experimental Sensor Array Heavy Mass Driver Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Experimental Sensor Array Seismic Detector > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Improved Hover Unit Heat Sink High-powered Tractor Beam Improved EM Shotgun Rocket Launcher [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Cannon Heavy Mass Driver Launcher Shock Bomb Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 53 | . 9 19 2 12 11 Power 9 | . 1 5 1 1 1 Engine 6 | . 1 5 . . . Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 10 | . 2 5 . 3 . Treads 2 | . 2 . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 8 | . . 5 . 3 . Flight . | . . . . . . Utility 16 | . 4 4 1 3 4 Device 11 | . 3 2 1 2 3 Storage 2 | . 1 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 18 | . 2 5 . 5 6 Energy Gun 7 | . 2 4 . 1 . Energy Cannon 4 | . . 1 . 2 1 Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . . . . 1 4 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Corrupted Parts 2 | . . . . 2 . System Corruption 3 | . . . . 3 . Parts Lost 19 | . . 4 . 3 12 Power 2 | . . . . . 2 Propulsion 6 | . . 1 . 3 2 Utility 7 | . . 2 . . 5 Weapon 4 | . . 1 . . 3 Highest Loss Streak 8 | . . 2 . 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 99 97 99 86 59 Engine 6 | . 14 11 . . . Core 4 | . . . 10 9 8 Treads 7 | . 27 . . . . Hover 16 | . . 32 33 26 9 Device 16 | . 13 19 21 25 11 Storage 10 | . 14 10 11 9 8 Processor 2 | . . . . 1 8 Protection 1 | . . . . . 6 Energy Gun 15 | . 28 18 22 11 . Energy Cannon 1 | . . 3 . 3 . Ballistic Cannon 1 | . . . . . 6 Naked Turns 16 | . . . . . 16 Heaviest Build 39 | 12 32 20 18 22 39 Greatest Support 40 | 20 40 21 20 26 14 Greatest Overweight (x) 8 | . . 1 . 1 8 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 8 8 8 Average Capacity 9 | 8 14 8 8 8 7 Most Carried 15 | 6 15 14 8 8 8 Average Carried 8 | 6 11 7 7 7 7 Final Capacity 15 | 8 15 8 8 8 5 Final Carried 15 | 6 15 7 8 8 5 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Matter Collected 949 | 200 90 160 40 116 343 Remotely 324 | . . . . . 324 Salvage Created 1771 | 99 427 559 110 318 258 Parts 95 | . 18 39 7 24 7 Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Combat Hostiles Destroyed 39 | . 8 11 2 8 10 Guns 23 | . 8 6 2 7 . Cannons 8 | . . . . 1 7 AOE 7 | . . 4 . . 3 Classes Destroyed 8 | 2 3 2 . . 1 Tunneler 2 | 1 1 . . . . Hauler 3 | . 1 2 . . . Recycler 2 | 1 1 . . . . Watcher 2 | . . 1 . 1 . Swarmer 12 | . 3 3 . 4 2 Grunt 22 | . 5 5 2 3 7 Brawler 1 | . . . . . 1 Sentry 4 | . . 3 . 1 . Best Kill Streak 7 | 2 4 4 2 4 7 Combat Bots Only 7 | . 3 3 2 4 7 Max Kills in Single Turn 2 | 1 2 2 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Damage Taken 2472 | . 235 496 12 227 1502 Core 724 | . 44 126 . 48 506 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 29 | . . 29 . . . Core Remaining (%) 83 | 100 82 . 68 . . Volleys Fired 117 | 6 23 33 3 20 32 Largest 2 | 2 2 2 2 2 1 Hottest 108 | 100 100 101 90 108 75 Shots Fired 194 | 12 46 66 6 33 31 Gun 154 | 12 46 64 6 26 . Cannon 29 | . . 2 . 6 21 Launcher 11 | . . . . 1 10 Special . | . . . . . . Kinetic 18 | . . . . . 18 Thermal 57 | 12 30 15 . . . Explosive 8 | . . . . 1 7 Electromagnetic 111 | . 16 51 6 32 6 Robot Hit Streak 13 | 4 11 13 13 11 10 Robot Miss Streak 6 | 1 2 6 . 5 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 128 | 9 35 41 5 20 18 Core Hits 71 | 2 14 17 5 19 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | 3 2 2 . . 2 Burn 6 | 3 2 1 . . . Blast 2 | . . . . . 2 Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3295 | 116 534 824 104 389 1328 Guns 1568 | 116 511 558 104 279 . Cannons 967 | . . 44 . 106 817 Explosions 760 | . 23 222 . 4 511 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 749 | . . . . . 749 Thermal 731 | 116 319 296 . . . Explosive 391 | . . . . 4 387 Electromagnetic 1424 | . 215 528 104 385 192 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . 3 11 Average Corruption 3 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . 1 13 Message Errors 3 | . . . . . 3 Matter Fused 5 | . . . . 1 4 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 147 | . . 18 . . 129 Projectiles 122 | . . . . . 122 Explosions 25 | . . 18 . . 7 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 179 | . 11 38 . . 130 Shots 10 | . 1 2 . . 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 366 | 234 366 132 96 60 314 Average Temperature 89 | 113 99 42 51 19 159 Received Heat Transfer 837 | . 90 183 6 90 468 Effects 7 | . 2 . . . 5 Shutdowns 1 | . 1 . . . . Energy Bleed 2 | . 1 . . . 1 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 5 | . . 4 . 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | 1 . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | 3 2 . . . . Heat Transferred 2137 | 555 1086 496 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 3 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Peak Influence 440 | 10 181 437 167 391 440 Initial 254 | . 6 50 117 65 254 Average 214 | 7 65 246 166 252 334 Maximum Alert Level 2 | . . 2 . 1 2 Low Security (%) 43 | 100 100 23 100 27 . Level 1 51 | . . 62 . 72 94 Level 2 5 | . . 14 . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 2 . 3 . Investigation 4 | . 1 1 . 2 . Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Distress Signals 6 | . 1 4 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 16 19 1 19 18 Peak Tracking Total 9 | . 4 6 1 6 9 Tactical Retreats 7 | . 2 2 . 3 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Traps Triggered 5 | . 1 1 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Machines Accessed 9 | . 1 3 . 4 1 Terminals 6 | . 1 2 . 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 19 | . 2 5 . 9 3 Successful 11 | . 2 5 . 3 1 Failed 8 | . . . . 6 2 Catastrophic 3 | . . . . 2 1 Database Lockouts . | . . . . . . Manual 8 | . . 2 . 6 . Terminals 14 | . 2 3 . 6 3 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 2 1 . 1 1 Branch Access Points 2 | . . 1 . 1 . Alert Level 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . 2 . . . Terminals 2 | . . 2 . . . Track 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Turns Passed 2321 | 31 611 562 151 343 623 Spaces Moved 1415 | 11 245 307 261 361 230 Core 32 | . . . . . 32 Treads 239 | . 239 . . . . Legs 17 | 11 6 . . . . Wheels . | . . . . . . Hover 1127 | . . 307 261 361 198 Flight . | . . . . . . Fastest Speed 48 | 120 120 52 52 48 50 Average Speed 101 | 120 159 52 52 70 211 Slowest Speed 450 | 120 160 116 52 116 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 2 44 22 47 32 38 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 21 | . . . . 11 10 Terrain Destroyed 90 | . 3 14 . 11 62 Melee . | . . . . . . Projectile 12 | . . . . . 12 AOE 78 | . 3 14 . 11 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Total 2087 | 16 420 639 270 417 325 Wait 420 | . 128 265 . 13 14 Move 1410 | 10 244 306 260 360 230 Hop . | . . . . . . Pick Up 27 | . 8 7 2 5 5 Fast Attach 20 | . 5 7 2 5 1 Attach 17 | . . 6 . 3 8 Detach 6 | . 3 . 1 . 2 Swap 17 | . 4 6 . 4 3 Drop 27 | . 5 9 2 7 4 Fire 117 | 6 23 33 3 20 32 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 26 | . . . . . 26 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 10) 541 | -10/Materials | Discovered new exit (range 11) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 840 | -9/Materials | Repaired Imp. Hover Unit 1119 | -9/Materials | Identified exit to Mines 1205 | -9/Materials | Entered Mines 1243 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1249 | -9/Mines | Met a Derelict bent on vengeance 1282 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1282 | -9/Mines | Discovered new exit (range 5) 1309 | -9/Mines | Discovered new exit (range 13) 1322 | -9/Mines | Discovered new exit (range 8) 1340 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1341 | -9/Mines | Found Prototype Device 1356 | -9/Mines | Entered Materials 1356 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1357 | -8/Materials | Identified Exp. Sensor Array 1694 | -8/Materials | Discovered new exit (range 11) 1697 | -8/Materials | Identified exit to Garrison 1699 | -8/Materials | Entered Garrison 1711 | -8/Garrison | Learned Materials security intel 1772 | -8/Garrison | Triggered checkpoint 1815 | -8/Garrison | Lost 4 parts (1p1n2w) 1935 | -8/Garrison | Build established: Scavenger-Mutant 2136 | -8/Garrison | Heavy support dispatched to Materials 2186 | -8/Garrison | Triggered checkpoint 2263 | -8/Garrison | Core integrity fell below 50% 2263 | -8/Garrison | System corruption reached 10% 2308 | -8/Garrison | Core integrity fell below 20% 2322 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02286_ G-47 Trooper destroyed. 02287_ Acquired 42 matter. 02289_ Overheating: System interference. 02289_ Heat Sink temporarily disabled. 02289_ Hpw. Tractor Beam temporarily disabled. 02289_ Heat Sink temporarily disabled. 02292_ Hpw. Tractor Beam destroyed. 02294_ System corrupted: Matter fused (-5). 02298_ S-10 Pest destroyed. 02298_ Slug penetrates Wall. 02300_ Destroyed Lgt. Ion Engine. 02300_ S-10 Pest destroyed. 02301_ Acquired 7 matter. 02302_ Heat Sink destroyed. 02303_ Slug penetrates S-10 Pest. 02303_ Destroyed Flight Unit. 02303_ S-10 Pest destroyed. 02303_ Hvy. Mass Driver destroyed. 02305_ Relay Coupler [Grunt] fries itself. 02306_ Dropped Sml. Storage Unit. 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