Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.08 @ 14:05:35 Player: TannHaals Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1484) 1484 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 3719 Bonus ------- Follower Combat Kills 110 Cogmind --------- Core Integrity 0/550 Matter 82/300 Energy 145/280 System Corruption 0% Temperature Cool (309) Location -8/Materials Parts ------- Power (1) Cooled Ion Engine Propulsion (3) Utility (3) Weapon (4) Inventory (4) Reinforced Ion Engine Disposable Heat Sink Large Storage Unit Particle Charger Peak State ------------ Power Ion Engine Propulsion Light Treads Light Treads Improved Treads Utility Large Storage Unit Core Shielding Weapon Shielding Weapon Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Autogun Inventory Reinforced Ion Engine Cooled Ion Engine Disposable Heat Sink Large Storage Unit Particle Charger Heavy Armor Plating Beam Rifle Light EM Pulse Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Core Shielding Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Parts Attached 63 | 6 21 3 26 7 Power 10 | 1 4 1 3 1 Engine 10 | 1 4 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 4 1 7 1 Treads 10 | . 2 . 7 1 Leg 1 | . . 1 . . Wheel 2 | 2 . . . . Hover 2 | . 2 . . . Flight . | . . . . . Utility 14 | 1 5 . 7 1 Device 1 | . 1 . . . Storage 5 | 1 1 . 3 . Processor 2 | . 2 . . . Hackware 1 | . . . 1 . Protection 5 | . 1 . 3 1 Artifact . | . . . . . Weapon 24 | 2 8 1 9 4 Energy Gun 13 | 1 7 . 4 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 8 | 1 . . 5 2 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 15 | . 2 . . 13 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 8 | . 2 . . 6 Highest Loss Streak 12 | . 1 . . 12 Average Slot Usage (%) 97 | . 98 98 98 76 Engine 12 | . 14 14 11 5 Treads 18 | . 21 . 19 20 Wheel 1 | . 5 . . . Hover 3 | . 1 24 . . Device 2 | . . 14 2 . Storage 9 | . 13 . 8 7 Processor 4 | . 12 . . . Protection 11 | . . 14 20 14 Energy Gun 17 | . 24 24 10 7 Ballistic Gun 12 | . 2 . 21 20 Naked Turns . | . . . . . Heaviest Build 35 | 10 15 12 35 35 Greatest Support 63 | 32 40 12 43 63 Greatest Overweight (x) 7 | . 4 1 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 4 10 10 Average Capacity 6 | 5 5 4 7 9 Most Carried 10 | 6 6 4 10 9 Average Carried 5 | 3 5 4 5 7 Final Capacity 10 | 6 4 4 10 4 Final Carried 9 | 4 4 4 9 4 Class Distribution -------------------- 49% | Mutant 32% | Scavenger-Tank 17% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 915 | 222 253 40 400 . Remotely . | . . . . . Salvage Created 1860 | . 671 67 764 358 Parts 113 | . 34 4 54 21 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 39 | . 16 1 17 5 Guns 35 | . 15 . 15 5 Cannons 3 | . . 1 2 . AOE 1 | . 1 . . . Classes Destroyed 9 | . 2 1 4 2 Worker 1 | . . 1 . . Hauler 1 | . . . 1 . Recycler 1 | . . . . 1 Watcher 7 | . 2 . 5 . Swarmer 5 | . . . 5 . Grunt 25 | . 16 1 7 1 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 7 | . . . 4 3 Best Kill Streak 8 | . 3 1 8 6 Combat Bots Only 6 | . 2 1 6 5 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3426 | . 881 17 602 1926 Core 770 | . 140 10 64 556 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . 40 84 . Volleys Fired 123 | . 58 4 43 18 Largest 4 | . 2 2 3 4 Hottest 130 | . 110 110 130 125 Shots Fired 301 | . 106 7 126 62 Gun 292 | . 105 6 120 61 Cannon 8 | . . 1 6 1 Launcher 1 | . 1 . . . Special . | . . . . . Kinetic 143 | . 18 . 80 45 Thermal 127 | . 58 7 46 16 Explosive 1 | . 1 . . . Electromagnetic 30 | . 29 . . 1 Robot Hit Streak 10 | . 10 10 10 10 Robot Miss Streak 8 | . 8 1 5 4 Penetration Max . | . . . . . Secondary Targets 5 | . 2 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 200 | . 84 4 72 40 Core Hits 109 | . 59 4 32 14 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2747 | . 1010 65 996 676 Guns 2561 | . 940 37 930 654 Cannons 91 | . . 17 52 22 Explosions 66 | . 66 . . . Melee . | . . . . . Ramming 29 | . 4 11 14 . Kinetic 1148 | . 94 . 578 476 Thermal 1147 | . 511 54 404 178 Explosive 66 | . 66 . . . Electromagnetic 357 | . 335 . . 22 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 2 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 7 | . 4 3 . . Message Errors 2 | . 2 . . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Targeting Errors 2 | . 2 . . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 12 | . 7 5 . . Shots 1 | . 1 . . . Rammed 10 | . 2 4 4 . Targets Rammed 10 | . 2 4 4 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 759 | . 373 12 185 759 Average Temperature 152 | . 105 8 50 425 Received Heat Transfer 1617 | . 489 . 165 963 Effects 29 | . 3 . . 26 Shutdowns 2 | . 1 . . 1 Energy Bleed 7 | . 2 . . 5 Interference 6 | . . . . 6 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 4 | . . . . 4 Damage (major) 5 | . . . . 5 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 2 2 Heat Transferred 2636 | . 1008 148 1073 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 352 | . 177 156 352 210 Average Influence 138 | . 73 98 205 112 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 72 | . . . . . Level 1 27 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 5 1 4 4 Investigation 4 | . 1 1 2 . Extermination . | . . . . . Reinforcement 7 | . 4 . 2 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . 2 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 28 1 29 15 Peak Tracking Total 9 | . 3 . 4 9 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 10 | . 4 1 5 . Terminals 7 | . 3 1 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 40 | . 12 3 25 . Successful 32 | . 11 2 19 . Failed 8 | . 1 1 6 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 8 3 10 . Fabricators . | . . . . . Repair Stations 11 | . . . 11 . Recycling Units 4 | . 4 . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 14 | . 7 2 5 . Record 5 | . 4 1 . . Prototype ID Bank 1 | . 1 . . . Alert Level 3 | . . 1 2 . Unreport Threat 2 | . 2 . . . Transport Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . . 10 . Scan Component 5 | . . . 5 . Repair 5 | . . . 5 . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 2 | . 2 . . . Process 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 1 5 . Full Trace Events 4 | . 2 1 1 . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . . 5 . Time 130 | . . . 130 . Parts Recycled 2 | . 2 . . . Recycled Matter 196 | . 196 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 16 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 22 | . . 15 7 . Total Damage 283 | . . 187 96 . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3161 | 77 1129 324 1478 153 Spaces Moved 1884 | 62 621 444 711 46 Core 16 | 4 3 . . 9 Treads 1130 | . 427 . 666 37 Legs 70 | . . 25 45 . Wheels 203 | 58 145 . . . Hover 465 | . 46 419 . . Flight . | . . . . . Fastest Speed 50 | 50 56 56 150 150 Average Speed 128 | 96 141 61 159 186 Slowest Speed 400 | 100 250 150 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 78 76 47 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 4 . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . 4 . . . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . 4 . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2381 | 79 772 488 967 75 Wait 199 | 2 35 29 131 2 Move 1880 | 61 620 443 710 46 Hop . | . . . . . Pick Up 64 | 10 19 1 33 1 Fast Attach 5 | . 2 2 1 . Attach 34 | 6 9 . 13 6 Detach 1 | . 1 . . . Swap 24 | . 10 1 12 1 Drop 41 | . 16 4 20 1 Fire 123 | . 58 4 43 18 Melee . | . . . . . Ram 4 | . . 4 . . Kick . | . . . . . Crush 6 | . 2 . 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 7) 787 | -10/Materials | Discovered new exit (range 8) 886 | -10/Materials | Discovered new exit (range 15) 1178 | -10/Materials | Core integrity fell below 50% 1207 | -10/Materials | Entered Mines 1209 | -10/Mines | Learned location of Zion (-7) 1209 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1286 | -10/Mines | Learned location of Recycling (-8) 1340 | -10/Mines | Discovered new exit (range 15) 1472 | -10/Mines | Discovered new exit (range 8) 1531 | -10/Mines | Entered Materials 1531 | -9/Materials | Accompanied by 1 ally 1531 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1924 | -9/Materials | Build established: Scavenger-Tank 1939 | -9/Materials | Discovered new exit (range 16) 2233 | -9/Materials | Repaired Lgt. Treads? 2278 | -9/Materials | Repaired Weapon Shielding? 2340 | -9/Materials | Repaired Core Shielding 2368 | -9/Materials | Repaired Lgt. Treads 2695 | -9/Materials | Repaired Ion Engine 2738 | -9/Materials | Discovered new exit (range 7) 2870 | -9/Materials | Build established: Tank 2919 | -9/Materials | Discovered new exit (range 7) 3009 | -9/Materials | Entered another Materials area 3009 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3142 | -8/Materials | Core integrity fell below 50% 3159 | -8/Materials | Core integrity fell below 20% 3162 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hvy. Assault Rifle destroyed. Overheating: Matter decay (-11). Autogun destroyed. Overheating: Energy bleed (-11). Overheating: Lrg. Storage Unit damaged (-78). Overheating: Lrg. Storage Unit damaged (-120). Overheating: Lrg. Storage Unit damaged (-28). Overheating: Core damaged (-71). Core Shielding destroyed. Overheating: Lrg. Storage Unit damaged (-12). Overheating: Core damaged (-88). Overheating: Lgt. EM Pulse Cannon damaged (-12). Overheating: Lrg. Storage Unit damaged (-3). Lgt. EM Pulse Cannon destroyed. Overheating: Hvy. Armor Plating damaged (-109). Dropped Lrg. Storage Unit. Power failure, Cld. Ion Engine shutdown. K-01 Serf collects debris. Hvy. Armor Plating destroyed. Overheating: Energy bleed (-33). 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