Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.16 @ 13:29:20 Player: alice_fexa Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (80) 400 Value Destroyed (1717) 1717 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (4345) 4345 TOTAL SCORE: 18542 Bonus ------- Follower Combat Kills 245 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 279/300 Energy 78/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (15) ----- Experimental Signal Interpreter Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Precision Rocket Launcher > --- INVENTORY (4) ---- Improved Flight Unit Long-range Sensor Array Kinetic Spear Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Flight Unit Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Long-range Sensor Array Experimental Signal Interpreter Cloaking Device Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Mapper System Shield System Shield > --- WEAPON ----------- Scythe Axe > --- INVENTORY -------- Armored Huge Wheel Q-thruster Long-range Sensor Array Precision Rocket Launcher Kinetic Spear Kinetic Spear [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Scythe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Arm Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 4 2 . . . . 2 . . . . 1 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 117 | 6 16 7 . 1 32 13 . . . . 21 . 4 1 1 4 2 3 6 Power 18 | 1 3 2 . . 3 4 . . . . 4 . . . . 1 . . . Engine 7 | 1 3 2 . . 1 . . . . . . . . . . . . . . Core 11 | . . . . . 2 4 . . . . 4 . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 24 | 2 5 2 . . 9 2 . . . . 1 . 1 . . . . . 2 Treads 9 | 1 3 . . . 5 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 10 | 1 2 2 . . 4 . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . 2 . . . . 1 . 1 . . . . . 1 Utility 46 | 1 4 . . . 9 6 . . . . 14 . 1 1 . 3 2 3 2 Device 19 | . 2 . . . 3 2 . . . . 7 . . . . 2 . 1 2 Storage 5 | 1 2 . . . . 2 . . . . . . . . . . . . . Processor 4 | . . . . . 1 . . . . . 2 . 1 . . . . . . Hackware 16 | . . . . . 3 2 . . . . 5 . . 1 . 1 2 2 . Protection 2 | . . . . . 2 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 4 3 . 1 11 1 . . . . 2 . 2 . 1 . . . 2 Energy Gun 3 | . 1 . . . 2 . . . . . . . . . . . . . . Energy Cannon 2 | . 1 . . . 1 . . . . . . . . . . . . . . Ballistic Gun 10 | 2 2 3 . 1 2 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 3 1 . . . . 2 . 1 . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . Parts Lost 30 | . 2 1 . . 6 . . . . . 1 . 2 1 . 2 . 1 14 Power 3 | . . . . . 1 . . . . . . . . . . . . . 2 Propulsion 3 | . 1 . . . . . . . . . . . 1 . . . . . 1 Utility 18 | . . . . . 3 . . . . . 1 . 1 . . 2 . 1 10 Weapon 6 | . 1 1 . . 2 . . . . . . . . 1 . . . . 1 Highest Loss Streak 12 | . 1 1 . . 6 . . . . . 1 . 1 1 . 2 . 1 12 Average Slot Usage (%) 98 | . 96 100 100 100 98 94 100 100 100 100 100 100 98 98 93 100 100 99 87 Engine 3 | . 14 14 14 14 2 . . . . . . . . . . . . . . Core 5 | . . . . . 6 7 7 7 7 7 6 6 6 6 6 11 10 9 7 Treads 4 | . 14 14 14 14 9 1 . . . . . . . . . . . . . Wheel 4 | . 14 14 14 14 9 1 . . . . . . . . . . . . . Flight 7 | . . . . . . 11 15 15 15 15 13 13 13 13 13 11 10 9 7 Device 10 | . 1 . . . 9 15 15 15 15 15 13 13 13 13 13 17 15 18 19 Storage 12 | . 23 28 28 28 18 8 7 7 7 7 6 6 6 6 6 5 5 4 3 Processor 4 | . . . . . 4 7 7 7 7 7 6 6 11 8 6 5 5 4 4 Hackware 25 | . . . . . 16 28 30 30 30 30 40 40 33 37 40 35 42 42 36 Energy Gun 1 | . 1 3 . . 3 . . . . . . . . . . . . . . Ballistic Gun 6 | . 24 25 28 28 8 . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 7 15 15 15 15 13 13 12 11 6 11 10 9 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 10 40 39 37 39 47 45 18 18 18 18 21 21 26 21 21 28 28 29 30 Greatest Support 37 | 10 20 10 10 10 10 18 18 18 18 18 21 21 21 21 21 33 33 33 37 Greatest Overweight (x) 4 | . 3 3 3 3 4 4 . . . . . . 1 . . . . . . Average Overweight (x) . | . 1 3 3 3 4 . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 5 12 16 16 16 16 9 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 16 | 4 16 16 16 16 16 16 8 8 8 8 8 8 8 7 8 7 7 8 8 Average Carried 10 | 1 11 15 16 16 15 8 8 8 8 7 7 8 7 6 7 5 4 7 6 Final Capacity 16 | 6 16 16 16 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 16 | 4 16 16 16 16 16 8 8 8 8 8 8 8 7 7 8 5 7 8 3 Class Distribution -------------------- 36% | Wizard-Sprinter 25% | Scavenger-Mutant 17% | Mutant 16% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Hacker-Scout | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Arm Matter Collected 2113 | 203 378 175 . 10 865 137 . . . . 200 10 65 10 10 28 22 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2641 | . 448 225 . . 1040 204 . . . . 581 . 64 25 . 28 26 . . Parts 166 | . 24 23 . . 70 10 . . . . 34 . 2 1 . 1 1 . . Haulers Intercepted 12 | . 2 . . . 5 2 . . . . 3 . . . . . . . . Recyclers Shooed 4 | . 1 1 . . 1 . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 2 . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Arm Combat Hostiles Destroyed 37 | . 9 8 . . 16 . . . . . 1 . 3 . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Guns 26 | . 9 8 . . 9 . . . . . . . . . . . . . . Cannons 4 | . . . . . 4 . . . . . . . . . . . . . . AOE 6 | . . . . . 3 . . . . . . . 3 . . . . . . Classes Destroyed 14 | . 6 1 . . 5 1 . . . . 1 . . . . . . . . Worker 9 | . 1 . . . 3 . . . . . 3 . . . . 1 1 . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . Hauler 12 | . 2 . . . 5 2 . . . . 3 . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . Operator 8 | . 3 . . . 1 2 . . . . 2 . . . . . . . . Watcher 9 | . 1 . . . 4 1 . . . . 3 . . . . . . . . Swarmer 15 | . 3 6 . . 3 . . . . . . . 3 . . . . . . Grunt 14 | . 6 2 . . 6 . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 5 | . 5 3 . . 5 1 . . . . 1 . 3 1 . 1 1 . . Combat Bots Only 5 | . 5 3 . . 5 . . . . . 1 . 3 . . . . . . Max Kills in Single Turn 2 | . 1 1 . . 2 1 . . . . 1 . 2 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . . . . . 2 . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Arm Damage Taken 4830 | . 561 345 . . 1216 41 . . . 17 93 138 171 140 . 46 . 28 2034 Core 1895 | . 106 47 . . 161 33 . . . 17 16 78 47 90 . . . . 1300 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 38 70 . . . . 92 . . . . 72 100 100 . . Volleys Fired 193 | . 59 43 . . 88 . . . . . . . 2 . . . . . 1 Largest 2 | . 2 2 . . 2 . . . . . . . 1 . . . . . 1 Hottest 124 | . 85 85 . . 124 . . . . . . . 43 . . . . . 43 Shots Fired 374 | . 118 82 . . 171 . . . . . . . 2 . . . . . 1 Gun 331 | . 114 82 . . 135 . . . . . . . . . . . . . . Cannon 36 | . 4 . . . 32 . . . . . . . . . . . . . . Launcher 7 | . . . . . 4 . . . . . . . 2 . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 314 | . 111 71 . . 132 . . . . . . . . . . . . . . Thermal 53 | . 7 11 . . 35 . . . . . . . . . . . . . . Explosive 7 | . . . . . 4 . . . . . . . 2 . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 9 5 . . 12 . . . . . . . . . . . . . . Robot Miss Streak 7 | . 3 6 . . 7 . . . . . . . 1 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 282 | . 73 40 . . 123 13 . . . . 27 . 2 1 . 1 2 . . Core Hits 141 | . 28 16 . . 67 6 . . . . 13 . 5 1 . 1 1 . 3 Critical Hits 5 | . 2 1 . . . 1 . . . . 1 . . . . . . . . Critical Kills 2 | . 1 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . Melee Attacks 314 | . . . . . 19 58 7 . . 1 115 45 22 1 3 1 8 13 21 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 314 | . . . . . 19 58 7 . . 1 115 45 22 1 3 1 8 13 21 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . 2 6 . . . . 13 . . 1 . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . 6 . . . . . . . . Damage Inflicted 7058 | . 795 366 . . 2259 909 . . . . 1745 . 472 129 . 112 132 . 139 Guns 2504 | . 742 366 . . 1396 . . . . . . . . . . . . . . Cannons 523 | . 53 . . . 470 . . . . . . . . . . . . . . Explosions 527 | . . . . . 175 . . . . . . . 229 . . . . . 123 Melee 3488 | . . . . . 218 909 . . . . 1745 . 243 129 . 112 132 . . Ramming 16 | . . . . . . . . . . . . . . . . . . . 16 Kinetic 2462 | . 689 298 . . 1475 . . . . . . . . . . . . . . Thermal 565 | . 106 68 . . 391 . . . . . . . . . . . . . . Explosive 527 | . . . . . 175 . . . . . . . 229 . . . . . 123 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3488 | . . . . . 218 909 . . . . 1745 . 243 129 . 112 132 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . . . . . . . . . . . . 3 Average Corruption 4 | . . . . . 4 . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 38 | . . . . . 38 . . . . . . . . . . . . . . Message Errors 10 | . . . . . 10 . . . . . . . . . . . . . . Matter Fused 6 | . . . . . 6 . . . . . . . . . . . . . . Heat Flow Errors 7 | . . . . . 7 . . . . . . . . . . . . . . Energy Discharges 3 | . . . . . 3 . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . 7 . . . . . . . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . Targeting Errors 4 | . . . . . 4 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 810 | . . . . . 101 144 . . . . 395 . 116 . . . 54 . . Projectiles 3 | . . . . . 3 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 807 | . . . . . 98 144 . . . . 395 . 116 . . . 54 . . Knockbacks 8 | . . . . . 8 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . 8 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . . . . . . . . . . . . . 38 Shots 1 | . . . . . . . . . . . . . . . . . . . 1 Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 92 324 . . 235 . . . . . . 59 . . . . . . . Average Temperature 93 | . 27 170 . . 67 . . . . . . 38 . . . . . . . Received Heat Transfer 1047 | . 216 18 . . 576 18 . . . . . 129 9 18 . 9 . 9 45 Effects 1 | . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 1221 | . 222 148 . . 851 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Arm Peak Influence 569 | . 218 166 . . 249 569 . . . . 402 . . . . 5 74 84 90 Average Influence 67 | . 55 61 . . 88 135 . . . . 38 . . . . 1 43 51 48 Maximum Alert Level 2 | . 1 . . . 1 2 . . . . 2 . . . . . . . . Low Security (%) 93 | 100 93 100 . 100 97 75 . . . . 96 . . . . 100 100 100 100 Level 1 1 | . 6 . . . 2 . . . . . 1 . . . . . . . . Level 2 4 | . . . . . . 24 . . . . 2 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . . . 5 3 . . . . 7 . . . . . . . 3 Investigation 8 | . 1 . . . 3 1 . . . . 3 . . . . . . . . Extermination 6 | . . . . . . 2 . . . . 4 . . . . . . . . Reinforcement 4 | . 2 . . . 2 . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Arm Distress Signals 6 | . 2 . . . 1 1 . . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 149 | . 21 9 . . 40 11 1 . . 7 14 10 12 4 . 1 4 3 12 Peak Tracking Total 12 | . 4 3 . . 6 5 3 . . 4 3 7 4 4 . 1 4 3 12 Tactical Retreats 25 | . 1 1 . . 1 5 1 . . 4 2 3 4 . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Arm Traps Triggered 7 | . 1 . . . 1 1 . . . . 2 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Arm Machines Disabled 8 | . . . . . 3 1 . . . . 1 . . . . . . . 3 Max in Single Turn 2 | . . . . . 1 1 . . . . 1 . . . . . . . 2 Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Arm Machines Accessed 67 | . 4 . 2 . 6 18 . 1 1 . 23 1 . 3 . 1 2 2 3 Terminals 50 | . 4 . . . 5 14 . . . . 19 . . . . 1 2 2 3 Fabricators 4 | . . . . . . 2 . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . 1 2 . . . . 1 . . . . . . . . Total Hacks 239 | . 16 . 2 . 16 68 . 1 1 . 85 1 . 22 . 2 8 7 10 Successful 168 | . 9 . 2 . 8 44 . 1 1 . 58 1 . 22 . 2 7 5 8 Failed 69 | . 7 . . . 7 24 . . . . 26 . . . . . 1 2 2 Catastrophic 14 | . 1 . . . 2 7 . . . . 4 . . . . . . . . Database Lockouts 2 | . . . . . 1 . . . . . 1 . . . . . . . . Manual 125 | . 11 . 1 . 7 30 . . . . 55 . . . . 1 5 6 9 Terminals 186 | . 16 . . . 14 58 . . . . 71 . . . . 2 8 7 10 Fabricators 17 | . . . . . . 7 . . . . 10 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . . . . . Garrison Access 6 | . . . . . 2 3 . . . . 1 . . . . . . . . Terminal Hacks 121 | . 5 . 2 . 6 29 . 1 1 . 35 1 . 22 . 2 7 5 5 Record 13 | . . . 1 . . . . . . . . . . 11 . . 1 . . Part Schematic 15 | . . . . . 1 1 . . 1 . 4 . . 8 . . . . . Prototype ID Bank 21 | . 2 . . . 2 6 . . . . 6 . . 3 . . 1 1 . Open Door 2 | . . . . . . . . 1 . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 6 | . . . . . . 1 . . . . 1 . . . . . 1 1 2 Terminal Index 2 | . . . . . . 1 . . . . 1 . . . . . . . . Fabricator Index 2 | . . . . . . 1 . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . Alert Level 9 | . 2 . . . . 2 . . . . 4 . . . . 1 . . . Unreport Threat 9 | . . . . . 2 3 . . . . 4 . . . . . . . . Locate Traps 11 | . 1 . . . . 3 . . . . 4 . . . . . 1 1 1 Recall Extermination 5 | . . . . . . 1 . . . . 4 . . . . . . . . Hauler Manifests 3 | . . . . . . 2 . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . 1 . . . . 1 . . . . . . . . Zone Layout 16 | . . . . . 1 5 . . . . 4 . . . . . 2 2 2 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 6 . . . . 6 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . 2 . . . . . . . . Build 8 | . . . . . . 4 . . . . 4 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 3 . . . . . . . . Insert Component 2 | . . . . . . . . . . . 2 . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . 1 . . . . . . . . Unauthorized Hacks 29 | . 4 . . . 1 8 . . . . 13 . . . . . . . 3 Terminals 24 | . 4 . . . 1 7 . . . . 9 . . . . . . . 3 Track 7 | . 3 . . . . 2 . . . . . . . . . . . . 2 Botnet 17 | . 1 . . . 1 5 . . . . 9 . . . . . . . 1 Fabricators 5 | . . . . . . 1 . . . . 4 . . . . . . . . Report 2 | . . . . . . 1 . . . . 1 . . . . . . . . Siphon 2 | . . . . . . . . . . . 2 . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 2 . . . 6 14 . . . . 17 . . . . . 1 1 1 Full Trace Events 3 | . . . . . 1 . . . . . 2 . . . . . . . . Feedback Events 2 | . . . . . 1 . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 1 . . 1 . 5 . . 8 . . . . . Parts Built 7 | . . . . . . 3 . . . . 4 . . . . . . . . Matter 1060 | . . . . . . 558 . . . . 502 . . . . . . . . Time 537 | . . . . . . 297 . . . . 240 . . . . . . . . Total Part Build Rating 22 | . . . . . . 6 . . . . 16 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Arm Total Allies 3 | . . . . 3 . . . . . . . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . 22 . . . . . . . . . . . . . . Total Damage 881 | . . . . . 881 . . . . . . . . . . . . . . Kills 7 | . . . . . 7 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Arm Robot Analysis Total 115 | . . . . . . . . . . . . . . 115 . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 1 3 . 1 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Arm Turns Passed 12091 | 41 986 834 322 184 2573 1379 294 105 204 197 3427 458 389 46 98 77 114 189 174 Spaces Moved 13833 | 36 615 616 231 148 1227 1851 400 314 604 440 4436 907 634 127 230 153 230 335 299 Core 37 | 1 . . . . . . . . . . . . . . . . . . 36 Treads 17 | . 17 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 2998 | 35 598 616 231 148 1227 141 . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 10781 | . . . . . . 1710 400 314 604 440 4436 907 634 127 230 153 230 335 261 Fastest Speed 32 | 50 80 110 110 110 120 32 32 32 32 32 32 32 32 32 32 32 32 32 32 Average Speed 49 | 79 103 110 110 110 120 39 32 32 32 32 32 32 32 32 32 32 32 32 35 Slowest Speed 242 | 80 180 110 110 110 120 242 32 32 32 32 35 32 102 32 32 32 32 32 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . 3 . . . . 18 . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 82 92 60 38 89 53 53 47 81 61 76 87 67 82 46 7 9 12 29 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 32 | . . . 1 . . . . . . . . . . 30 1 . . . . Known Exits Taken 14 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 23 | . . 2 . 1 . . . 1 1 3 . 9 3 . 3 . . . . Spaces Dug 216 | . . . . . 15 39 6 . . 1 71 37 15 . 3 . 6 11 12 Terrain Destroyed 268 | . . . . . 31 39 6 . . 1 71 37 39 . 3 . 6 11 24 Melee 216 | . . . . . 15 39 6 . . 1 71 37 15 . 3 . 6 11 12 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 52 | . . . . . 16 . . . . . . . 24 . . . . . 12 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Arm Total 18240 | 45 862 708 300 169 2142 2413 556 317 614 494 6280 1014 786 130 248 178 255 393 336 Wait 3611 | . 142 31 66 20 725 458 151 4 11 52 1703 69 130 . 14 2 13 19 1 Move 13766 | 35 614 615 230 147 1226 1844 399 313 603 439 4399 906 633 126 229 152 229 328 299 Hop 24 | . . . . . . 3 . . . . 18 . . . . . . 3 . Pick Up 94 | 4 16 4 2 . 23 14 . . . 1 18 . . 1 1 1 3 5 1 Fast Attach 29 | 6 4 . . . 4 3 . . . . 6 . 1 . 1 . . 3 1 Attach 33 | . 2 1 . . 9 5 . . . . 3 . 1 1 . 4 2 . 5 Detach 4 | . 1 . . . 1 . . . . . . . . . . . . . 2 Swap 55 | . 10 6 . 1 19 5 . . . . 12 . 2 . . . . . . Drop 110 | . 14 8 2 1 28 24 . . . 1 22 . . 1 . . . 5 4 Fire 193 | . 59 43 . . 88 . . . . . . . 2 . . . . . 1 Melee 283 | . . . . . 19 57 6 . . 1 99 39 17 1 3 1 8 12 20 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . 18 . 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 4 exits: [*Res] / *Arm / Tes x2) -3/Armory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 15) 121 | -10/Materials | Discovered new exit (range 16) 208 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 783 | -10/Materials | Discovered new exit (range 11) 1028 | -10/Materials | Entered Mines 1134 | -10/Mines | Core integrity fell below 50% 1373 | -10/Mines | Discovered new exit (range 13) 1473 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1611 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1857 | -10/Mines | Discovered new exit (range 5) 1862 | -10/Mines | Entered Exiles 1892 | -10/Exiles | Met 8R-AWN 1909 | -10/Exiles | Met EX-HEX 1937 | -10/Exiles | Met EX-BIN 1952 | -10/Exiles | Aligned with FarCom system 1953 | -10/Exiles | Given EX-Vault access code 1979 | -10/Exiles | Opened EX-Vault 1987 | -10/Exiles | Found Supersonic Drone Bay 1992 | -10/Exiles | Found Deploy-a-Sentry 2016 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2027 | -10/Exiles | Exiles lab attacked by MAIN.C 2052 | -10/Exiles | Learned location of Zion (-7) 2087 | -10/Exiles | Discovered new exit (range 10) 2184 | -10/Exiles | Stole two prototypes: Supersonic Drone Bay, Deploy-a-Sentry 2184 | -10/Exiles | Entered Mines 2297 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2352 | -9/Mines | Discovered new exit (range 7) 2368 | -9/Mines | Entered Materials 2368 | -8/Materials | Accompanied by 3 allies 2368 | -8/Materials | Evolved 4 slots: Utility x4 2664 | -8/Materials | Build established: Scavenger-Mutant 2742 | -8/Materials | DAS Turret deployed 2921 | -8/Materials | Discovered new exit (range 16) 3587 | -8/Materials | Lost 6 parts (1p3u2w) 3913 | -8/Materials | Central database locked down 4024 | -8/Materials | Discovered new exit (range 14) 4514 | -8/Materials | Discovered new exit (range 10) 4533 | -8/Materials | Identified exit to Factory 4822 | -8/Materials | Discovered exit to Factory (range 5) 4941 | -8/Materials | Entered Factory 4941 | -7/Factory | Evolved 2 slots: Utility x2 4943 | -7/Factory | FarCom data flow suspended 4954 | -7/Factory | Discovered new exit (range 3) 4957 | -7/Factory | Identified exit to Lower Caves 5099 | -7/Factory | Fabricated Imp. Flight Unit? 5219 | -7/Factory | Fabricated Imp. Flight Unit (x1) 5341 | -7/Factory | Fabricated Imp. Flight Unit (x1) 5439 | -7/Factory | Local fabrication network quarantined 5546 | -7/Factory | Build established: Hacker-Sprinter 5885 | -7/Factory | Discovered new exit (range 5) 5987 | -7/Factory | Identified exit to Factory 6320 | -7/Factory | Entered Lower Caves 6610 | -7/Lower Caves | Discovered new exit (range 16) 6614 | -7/Lower Caves | Identified exit to Lower Caves 6614 | -7/Lower Caves | Entered another Lower Caves area 6707 | -7/Lower Caves | Discovered new exit (range 15) 6718 | -7/Lower Caves | Identified exit to Zion 6719 | -7/Lower Caves | Entered Zion 6774 | -7/Zion | Learned Factory security intel 6774 | -7/Zion | Received a visual enhancement algorithm 6921 | -7/Zion | Discovered new exit (range 8) 6923 | -7/Zion | Identified exit to Proximity Caves 6923 | -7/Zion | Entered Proximity Caves 6938 | -6/Proximity Caves | Learned Factory emergency access door positions 6945 | -6/Proximity Caves | Learned Factory stockpile data 7113 | -6/Proximity Caves | Learned Factory emergency access door positions 7118 | -6/Proximity Caves | Discovered exit to Factory (range 7) 7120 | -6/Proximity Caves | Entered Factory 7120 | -6/Factory | Evolved 2 slots: Utility x2 7243 | -6/Factory | Fabricated Adv. Sensor Array (x1) 7318 | -6/Factory | Fabricated Adv. Sensor Array (x1) 7417 | -6/Factory | Build established: Wizard-Sprinter 7458 | -6/Factory | Discovered new exit (range 8) 7856 | -6/Factory | Discovered new exit (range 6) 7856 | -6/Factory | Identified exit to Lower Caves 7856 | -6/Factory | Identified exit to Extension 8769 | -6/Factory | Fabricated Imp. Hacking Suite? 8841 | -6/Factory | Fabricated Imp. Hacking Suite? 9030 | -6/Factory | Local fabrication network quarantined 9167 | -6/Factory | System Shield fried by hacking feedback 9569 | -6/Factory | Discovered new exit (range 6) 9571 | -6/Factory | Identified exit to Factory 9801 | -6/Factory | Central database locked down 10353 | -6/Factory | Found Prototype Processor 10353 | -6/Factory | Identified Exp. Signal Interpreter 10547 | -6/Factory | Entered Lower Caves 10632 | -6/Lower Caves | Ambushed by wild Derelicts 10639 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10697 | -6/Lower Caves | Learned Factory terminal intel 10916 | -6/Lower Caves | Spotted B-75 Beast 10987 | -6/Lower Caves | Spotted 33-11Z(f) 10988 | -6/Lower Caves | Encountered a Master Thief 11004 | -6/Lower Caves | Discovered new exit (range 7) 11005 | -6/Lower Caves | Identified exit to Lower Caves 11005 | -6/Lower Caves | Entered another Lower Caves area 11135 | -6/Lower Caves | Spotted B-75 Beast 11200 | -6/Lower Caves | Learned Factory stockpile data 11393 | -6/Lower Caves | Discovered new exit (range 5) 11394 | -6/Lower Caves | Identified exit to Data Miner 11394 | -6/Lower Caves | Entered Data Miner 11394 | -6/Data Miner | Discovered new exit (range 6) 11399 | -6/Data Miner | Met Data Miner 11410 | -6/Data Miner | Learned location of Section 7 (-2) 11410 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11415 | -6/Data Miner | Received God Mode back door access code from Data Miner 11425 | -6/Data Miner | Destroyed Data Miner 11429 | -6/Data Miner | Found Prototype Hackware 11430 | -6/Data Miner | Interfaced with the Data Conduit 11440 | -6/Data Miner | Identified exit to Proximity Caves 11440 | -6/Data Miner | Entered Proximity Caves 11459 | -5/Proximity Caves | Learned Factory terminal intel 11531 | -5/Proximity Caves | Discovered exit to Factory (range 7) 11538 | -5/Proximity Caves | Entered Factory 11538 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11541 | -5/Factory | Loaded intel: 263 machine locations 11542 | -5/Factory | Loaded intel: 20 terminal locations 11562 | -5/Factory | Identified exit to Factory 11577 | -5/Factory | Identified System Mapper 11615 | -5/Factory | Entered another Factory area 11615 | -4/Factory | Evolved 2 slots: Utility x2 11616 | -4/Factory | Loaded intel: 274 machine locations 11617 | -4/Factory | Loaded intel: 19 terminal locations 11647 | -4/Factory | Identified exit to Research 11647 | -4/Factory | Identified exit to Upper Caves 11728 | -4/Factory | Spotted B-86 Titan 11729 | -4/Factory | Entered Research 11729 | -3/Research | Evolved 2 slots: Utility x2 11730 | -3/Research | Loaded intel: 112 machine locations 11741 | -3/Research | Identified exit to Armory 11741 | -3/Research | Identified exit to Testing 11857 | -3/Research | Discovered new exit (range 9) 11918 | -3/Research | Entered Armory 11919 | -3/Armory | Loaded intel: 100 machine locations 12058 | -3/Armory | Intercept squad dispatched 12061 | -3/Armory | Spotted Tracker 12062 | -3/Armory | Spotted Tracker 12073 | -3/Armory | Spotted Combat Programmer 12081 | -3/Armory | Core integrity fell below 50% 12083 | -3/Armory | Spotted Combat Programmer 12088 | -3/Armory | Core integrity fell below 20% 12092 | -3/Armory | Destroyed by Combat Programmer with EMDS Last Messages --------------- 12072_ Imp. Hacking Suite destroyed. 12073_ Penetrated by EMDS Slug. 12074_ Adv. Weight Redist. System destroyed. 12075_ Penetrated by EMDS Slug. 12076_ Gravity Neutralizing Apparatus destroyed. 12076_ System Mapper destroyed. 12079_ Gravity Neutralizing Apparatus destroyed. 12079_ W-44 Eye sends out distress signal. 12084_ EMDS Slug penetrates Wall. 12084_ C-30 ARC bursts open, deploying its payload. 12084_ H-77 Assassin unfolds itself. 12084_ Penetrated by Slug. 12084_ Slug penetrates Wall. 12085_ Penetrated by EMDS Slug. 12085_ Penetrated by Slug. 12085_ Slug penetrates W-44 Eye. 12090_ Transport Mainframe disabled. 12091_ Penetrated by EMDS Slug. 12091_ Imp. Hacking Suite destroyed. 12092_ Penetrated by EMDS Slug. 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" ps " ##### ]]] # | | ???"???"????????""""p " + ?# ]]] # | | ???"""""?????# """" p#???# ]]] # | | ?????????????# #???# + | | ?????????????# ! @ = #???# # | | ?????????????######## # # ##???# # ###### | | """""?????????????????###?#####????# # #????? | | "???"??????????????????????????????# # =#????? | | "???"??????????????????????????????# #=!#?#### | | "???"??????????????????????????????# #=/#?# | | "???"??????????????????????????????# # /#?#^ | | "???"??????????????????????????????####### #?# | | "???"??????????????????????????????### #?# #?#^ | | "???"??????????????????????????????# ##### #?# | | "???"??????????????????????????????# !## ### | | """""??????????????????????????????#!] Y# ##= | | ???????????????????????????????????#!] # T ## ^ | | ???????????????????????????????????# Y+ "" ## | | ???????????????????????????????????# # ## | | ???????????????????????????????????# "" ####### | | ???????????????????????????????????# "T #???### | | ???????????????????????????????????# "" #???#"##+# | | ???????????????????????????????????# #???## | | ???????????????????????????????????###+##??##"""" | | ???????????????????????????????????# #?## #""" | | ???????????????????????????????????# ###"##""" | | ???????????????????????????????????# || # #""" | | ???????????????????????????????????# || # = #""" | | ???????????????????????????????????# || + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 21 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 84 Defensive Hacking 30 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Adv. Sensor Array | -7/Factory | Hacked Ripper | -7/Zion | Free Impulse Thruster | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Gravity Neutralizing Apparatus | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Adv. Sensor Array | x1 | -6/Factory Adv. Sensor Array | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionPointTreads Manual? 0 Play Time 02:00:49 Cumulative 754.9 hours Start 2020.04.15 @ 16:26:38 End 2020.04.16 @ 13:29:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 666 Rogue 626 Adventurer 40 Explorer 0 Win Type - Total 67 Types 48/2/14/2/0/0/1 Lore% 92 Gallery% 94 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7daae37-e35b-49e8-864c-d54b13137b6e