Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 21:34:19 Player: dwarfinator Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (528) 2640 Value Destroyed (24993) 24993 Prototype IDs (98) 1960 Alien Tech Used (5) 1000 Bonus (24686) 24686 TOTAL SCORE: 65979 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7169 Follower Combat Kills 447 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -130 Cogmind --------- Core Integrity 748/1600 Matter 82/300 Energy 758/1100 System Corruption 17% Temperature Cool (0) Movement Walking (180) Ox1 Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Enhanced Armored Heavy Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (16) ----- 2N-1CE's Frost Array Advanced Coolant Injector High-capacity Storage Unit Assembled Biocell Array Surveybot 24 Chip Assembled Combat Suite Launcher Loader Improved Transmission Jammer Graphene Brace Ghost Barrier > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (20) --- Quantum Reactor Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Seismic Detector Long-range Tractor Beam Drone Bay (1/2) Subatomic Replicator HERF Cannon Enhanced Nova Cannon Micro-nuke Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Advanced Heavy Siege Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents 2N-1CE's Frost Array High-capacity Storage Unit Assembled Biocell Array Assembled Combat Suite Quantum Capacitor Improved Transmission Jammer Assembled Alloy Armor Phase Armor Advanced Shield Generator Ghost Barrier Drone Bay GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Sigix Broadsword > --- INVENTORY -------- Enhanced Armored Heavy Treads Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Improved Terrain Scanner Surveybot 24 Chip Seismic Detector Precision Matter Filter Energy Filter Improved Particle Charger Launcher Loader Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Micro-nuke Launcher Sigix Containment Pod [Rating: 236] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Medium Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys II Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Mapper Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Battle Rifle Ballistic Cannon AWS/Autocannon Launcher Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . . . . . 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 1 . . 2 . . . . 1 . . . . . . . 2 . . . . 2 2 . 2 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 515 | 7 11 13 3 3 23 29 1 22 . 1 4 7 28 7 20 4 3 13 36 4 20 3 2 8 1 19 19 52 24 48 80 Power 10 | 1 1 1 . . . 2 . . . . . . 1 . . . . 2 2 . . . . . . . . . . . . Engine 4 | 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . 1 . . . . . . 1 . . . . 2 1 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 41 | 2 1 . 1 1 1 . . . . 1 . . . 2 . . . 3 5 . 5 . . . . . 3 13 1 1 1 Treads 20 | 2 1 . 1 1 . . . . . . . . . . . . . 3 2 . 3 . . . . . . 4 1 1 1 Leg 16 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . 3 9 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Flight 3 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Utility 312 | 2 3 5 1 1 4 10 . 10 . . . 7 11 4 10 1 2 2 18 2 14 3 1 8 1 18 16 31 20 36 71 Device 250 | 1 1 3 . . 3 4 . 6 . . . 6 4 3 8 1 1 1 10 2 12 3 1 5 . 13 14 29 18 34 67 Storage 14 | 1 1 1 1 . . . . . . . . 1 1 . . . 1 . 1 . . . . 1 . 2 . 1 . . 2 Processor 9 | . . . . . 1 . . 1 . . . . 2 . 1 . . . . . 1 . . . 1 . . . 1 . 1 Hackware 8 | . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . 2 . 1 . . Protection 29 | . 1 1 . 1 . 6 . 3 . . . . . 1 . . . 1 7 . 1 . . 2 . 3 . 1 . 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 152 | 2 6 7 1 1 18 17 1 12 . . 4 . 16 1 10 3 1 6 11 2 1 . 1 . . 1 . 8 3 11 8 Energy Gun 10 | 1 . 2 . . 2 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . Energy Cannon 36 | . . . . . . . . 4 . . . . 6 . 5 2 1 . 4 1 . . . . . . . 2 2 5 4 Ballistic Gun 20 | 1 3 1 . . 5 2 . 3 . . . . . . . 1 . 3 . . . . . . . . . 1 . . . Ballistic Cannon 11 | . . . . 1 1 8 . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 32 | . 2 4 . . 5 1 . . . . 1 . 1 1 1 . . . 2 . . . 1 . . 1 . 4 1 4 3 Special Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Slashing Weapon 34 | . 1 . . . 4 3 1 5 . . 1 . 8 . 4 . . 1 1 1 1 . . . . . . . . 2 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . 1 . . 2 . . . . . . . . 1 . . . . 9 . 1 . . 3 . . . 13 1 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Lost 32 | . 2 . . 1 . . . . . . . 1 1 . 1 1 . . 6 . . . 3 . . 1 . 3 3 . 9 Power 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 21 | . 1 . . . . . . . . . . 1 1 . 1 . . . 3 . . . 3 . . 1 . 2 2 . 6 Weapon 8 | . . . . 1 . . . . . . . . . . . 1 . . 3 . . . . . . . . 1 1 . 1 Highest Loss Streak 7 | . 2 . . 1 . . . . . . . 1 1 . 1 1 . . 3 . . . 3 . . 1 . 1 2 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 100 100 98 66 55 63 66 69 68 70 68 65 65 65 65 52 66 85 92 87 88 86 66 88 87 86 83 83 73 79 Engine 1 | . 13 14 14 14 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 2 9 7 7 7 7 7 6 6 6 6 6 8 6 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 6 5 5 5 5 5 5 4 4 3 4 3 Treads 7 | . 28 28 28 28 . . . . . . . . . . . . . 17 13 6 2 5 5 5 5 5 1 . 2 4 4 Leg 7 | . . . . . . . . . . . . . . . . . . . 6 20 20 17 17 16 17 15 17 17 10 8 8 Flight 1 | . . . . . 8 9 9 7 7 6 7 7 6 5 6 6 6 . . . . . . . . . . . . . . Device 15 | . 13 7 14 7 7 10 18 16 15 15 15 22 13 12 13 19 14 9 9 12 12 11 10 18 15 23 21 27 30 25 31 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 6 8 13 11 11 11 8 11 10 9 8 7 8 8 Processor 2 | . . . . . 7 . . 4 7 7 7 7 6 6 6 6 6 . . . 3 5 4 . 1 5 4 4 4 . 2 Hackware 4 | . . . . . . . . . . . . . 12 13 12 6 6 6 6 6 5 5 4 . . . 6 . 3 4 4 Protection 4 | . . 6 . 6 . 6 . 6 7 7 7 . . . . . . 5 9 6 5 5 5 7 11 5 4 4 4 4 5 Energy Cannon 6 | . . . . . . . . . . . . . . . . . 1 . 8 13 16 17 16 2 17 15 13 11 12 5 5 Ballistic Gun 1 | . 13 . . . 4 . . . . . . . . . . . 1 4 5 . . . . . . . . . . . . Launcher 2 | . . 18 14 14 2 1 9 7 7 7 5 7 5 5 6 4 . . . . . . . . . . . 2 . . . Slashing Weapon 2 | . . . . . 4 1 9 6 7 7 7 7 5 6 5 6 2 1 1 6 . . . . . . . . . 2 3 Peak Build Rating 236 | 7 8 16 17 18 60 80 68 82 80 80 77 80 100 94 100 93 89 96 133 124 150 150 150 142 141 163 173 180 191 222 236 Average Rating 114 | 5 7 9 14 17 53 73 68 78 79 74 74 76 94 92 94 89 81 83 106 123 147 149 146 112 140 153 165 169 181 208 221 On Entrance 93 | . 7 8 11 17 18 60 68 68 80 80 75 77 76 93 94 88 83 80 96 123 124 150 150 104 140 140 158 164 170 180 221 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 12 18 54 51 55 57 127 58 59 59 59 59 62 66 60 59 59 68 123 151 133 138 142 142 137 137 140 147 153 156 184 183 Greatest Support 138 | 40 40 40 40 40 59 59 59 59 59 59 59 59 59 59 59 59 59 138 129 90 110 90 90 110 90 110 115 115 83 60 100 Greatest Overweight (x) 35 | . . 1 1 1 1 2 . . . . . 1 1 4 1 . 1 . 35 1 2 1 1 1 1 1 1 5 4 4 3 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . 1 1 1 1 . 1 1 1 1 1 2 1 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 20 19 20 20 20 20 19 Most Carried 20 | 6 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 16 20 20 20 20 20 20 Average Carried 18 | 2 9 15 19 19 19 19 20 19 19 16 16 18 19 19 19 19 19 19 19 20 19 19 19 10 15 19 19 19 19 19 18 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 20 20 20 20 20 20 20 20 16 18 20 20 20 20 20 20 20 20 20 20 20 15 14 16 20 18 20 20 20 14 Class Distribution -------------------- 22% | Hacker-Mutant 20% | Hacker-Golem 20% | Mutant 14% | Golem 7% | Alien-Mutant 4% | Machinist-Bomber 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Machinist-Bomber | -6/Deep Caves Hacker-Mutant | -5/Proximity Caves Hacker-Golem | -5/Factory Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Hacker-Golem | -3/Research Golem | -3/Testing Hacker-Golem | -2/Research Alien-Mutant | -2/Quarantine Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Matter Collected 10030 | 270 139 163 50 75 197 999 182 1205 35 506 152 264 641 148 299 182 35 130 977 30 220 62 68 . 114 234 196 678 277 688 814 Remotely 153 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153 Salvage Created 23019 | 40 506 70 . 50 166 658 458 1434 30 470 182 347 705 288 572 151 . 94 711 146 1679 743 776 . 415 2081 1050 1586 1931 2093 3587 Parts 1131 | 4 38 3 . 1 20 47 47 95 . 17 3 18 28 . 41 6 . . 8 13 113 27 20 . 27 112 42 68 95 83 155 Haulers Intercepted 13 | . 2 . . . 1 . 3 2 . . . . 4 . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 11 | . 1 . . . . . . 2 . . . . 1 . . . . . . . 4 . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . . . . . 6 . 8 . . . 4 9 . . 13 . 27 15 . 25 . . . . . . Prevented 5 | . . . . . . . . . . 2 . 1 . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 428 | . 13 . . 2 8 28 11 25 . 18 4 14 5 1 9 7 . . 47 4 20 12 16 . 9 34 10 22 27 32 50 Melee 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Guns 13 | . 11 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Cannons 216 | . . . . . 1 25 . . . . . . . . . 1 . . . 4 17 12 12 . 9 31 10 10 24 22 38 AOE 188 | . 2 . . 2 7 3 11 23 . 18 4 14 5 1 8 6 . . 42 . 3 . 4 . . 3 . 12 2 8 10 Classes Destroyed 29 | 1 5 . . . 3 5 1 3 . 1 . 1 . 1 . . . . 4 1 1 . . . . . . 1 . 1 . Worker 35 | . 1 . . . . . 3 15 . . . . 3 . 4 . . . . . 1 . . . . 3 . 3 . . 2 Builder 27 | . . . . . 1 . 1 8 . . . . 4 . 1 . . . . . 1 . . . . . 3 3 . . 5 Tunneler 12 | 2 . 1 . . . . . 3 . . . . . . 2 . . . . . 3 . . . . 1 . . . . . Hauler 13 | . 2 . . . 1 . 3 2 . . . . 4 . . . . . . . . . . . . . 1 . . . . Recycler 22 | . . . . . . . . 8 . . . . 1 . 2 . . . . . 3 . . . . . . 3 . . 5 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 . Operator 5 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 1 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 22 | . 1 . . . . . 2 4 . . . . . . 2 . . . . . 2 . . . . 4 . 1 3 1 2 Swarmer 100 | . 6 . . . 7 7 2 3 . 8 . 7 4 . 3 7 . . . . 4 1 8 . 5 9 . 5 6 . 8 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Grunt 140 | . 7 . . 2 . 11 5 18 . 7 . 4 2 . 1 . . . . . 4 10 3 . . 13 4 11 13 14 11 Brawler 8 | . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 1 1 Duelist 9 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . 2 2 2 Protector 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Sentry 23 | . . . . . 1 3 3 . . 1 . . . . . . . . . . 3 1 1 . . 2 2 1 . . 5 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hunter 29 | . . . . . . 2 1 . . 1 . . . . 1 . . . . 2 3 . . . 4 2 2 . . 4 7 Programmer 46 | . . . . . . . . 1 . . . 2 . . 4 . . . . . 4 . . . . 7 2 2 5 6 13 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Behemoth 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Z-Technician 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 6 | . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 42 | . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . Golem 7 | . . . . . . . . . . . . . . . . . . . 4 . . . 3 . . . . . . . . Best Kill Streak 32 | 1 6 1 . 2 5 5 16 21 . 6 5 8 6 1 6 4 . . 32 2 6 5 4 . 5 11 8 9 7 8 10 Combat Bots Only 31 | . 5 . . 2 4 5 6 5 . 6 4 8 3 1 3 4 . . 31 2 4 5 4 . 5 8 6 5 7 7 9 Max Kills in Single Turn 14 | 1 1 1 . 2 2 1 2 3 1 2 2 4 3 1 3 2 . . 14 1 3 1 2 . 1 4 1 5 1 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 14 | . 1 . . 2 2 1 2 3 . 2 2 4 3 1 2 2 . . 14 . 3 . 2 . . 2 . 3 1 3 3 Melee 1 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Hostile Shots Fired 1475 | . 55 . . 4 16 74 3 15 . 4 1 9 13 . 8 7 3 . 117 12 87 50 46 . 51 128 38 97 111 115 411 Missed 472 | . 12 . . . 7 25 2 8 . . . 5 9 . 1 2 2 . 24 . 27 15 14 . 24 51 16 33 30 30 135 Damage Taken 17510 | . 467 . . 89 93 642 36 125 . 90 43 57 364 . 263 82 20 . 3328 223 829 338 234 . 372 1169 313 1004 1446 1458 4425 Core 2274 | . 173 . . 14 49 70 . . . . . . 77 . 16 37 . . 166 22 82 41 9 . 79 112 11 98 104 371 743 Absorbed by Shields 2663 | . . . . . . . . . . . . . . . . . . . . . 134 248 160 . . . . 269 208 429 1215 Reduced by Siege Mode 361 | . . . . . . . . . . . . . . . . . . . 45 . . . . . . . . 58 98 54 106 Redirected to Core 767 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 344 423 Redirected to Shielding 270 | . . . . . . . . 53 . 48 . 8 . . . . . . . . . . . . 103 58 . . . . . Ignored by Resistances 2702 | . . . . . . . . . . . . . . . . . . . . . 199 115 83 . 78 253 67 237 323 374 973 Regen/Repaired (Parts) 2797 | . . . . . . . . 48 . . . . 67 . 1052 . . . . . 673 . . . . 21 . . . 246 690 Core Remaining (%) 73 | 100 . . . 25 . . 78 . . . . 100 . . . . . . . 62 . . . . 78 90 . 91 . 67 46 Volleys Fired 1287 | 2 54 12 . 3 43 34 20 60 . 33 5 9 28 3 18 4 . . 36 13 60 21 25 . 15 112 79 148 109 139 202 Largest 3 | 1 2 2 . 1 3 1 1 1 . 1 1 1 1 1 1 1 . . 3 2 3 3 3 . 3 3 3 2 2 1 3 Hottest 150 | 50 70 70 . 30 124 50 46 90 . 46 46 46 90 46 113 113 . . 150 50 75 75 75 . 75 75 75 100 120 120 120 Shots Fired 1732 | 2 105 13 . 3 55 103 20 60 . 33 5 9 28 3 18 4 . . 64 25 129 64 68 . 45 156 105 154 111 140 210 Gun 175 | 2 102 13 . . 5 26 . 2 . . . . . . . . . . 25 . . . . . . . . . . . . Cannon 1322 | . . . . . 30 70 . 13 . . . . 21 . 5 1 . . 21 25 129 64 66 . 45 154 105 143 109 127 194 Launcher 225 | . 3 . . 3 10 7 20 45 . 33 5 9 7 3 13 3 . . 18 . . . 2 . . 2 . 11 2 13 16 Special 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 193 | . 51 1 . . 30 84 . 2 . . . . . . . . . . 24 . . . . . . . . 1 . . . Thermal 1276 | 2 51 12 . . 10 . . 13 . . . . 21 . 5 1 . . 5 25 129 64 66 . 45 154 105 138 109 127 194 Explosive 225 | . 3 . . 3 10 7 20 45 . 33 5 9 7 3 13 3 . . 18 . . . 2 . . 2 . 11 2 13 16 Electromagnetic 38 | . . . . . 5 12 . . . . . . . . . . . . 17 . . . . . . . . 4 . . . Robot Hit Streak 29 | 2 6 6 . 8 6 10 4 5 . 5 . . 9 4 . 7 . . 11 3 16 12 22 . 24 29 16 29 18 19 17 Robot Miss Streak 4 | . 4 1 . . 1 3 . 1 . . . . 1 . . . . . 3 1 2 2 3 . 3 3 1 2 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 636 | . . . . . . . . . . . . . . . . . . . . . . . . . . 66 53 132 107 126 152 Autonomous 70 | . . . . . . 70 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1010 | 2 60 10 4 2 14 51 6 43 1 15 2 6 17 3 11 4 . 3 41 7 71 39 41 . 25 92 55 72 81 81 151 Core Hits 895 | 2 30 3 . 4 15 23 33 93 1 33 16 19 25 1 24 8 . 1 84 5 41 19 34 . 11 60 25 67 49 66 103 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Critical Strikes 17 | . 2 1 . . 1 5 . 1 . . . 1 . . . . . . 3 . . . . . . . . . . 2 1 Burn 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Destroy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Blast 6 | . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Sever 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 259 | . 8 . 4 . 16 3 7 80 1 14 2 9 32 1 42 3 . 4 8 1 5 . . . . . . . . . 19 Impact 8 | . . . . . . . . . . . . . . . . . . 1 7 . . . . . . . . . . . . Slashing 245 | . 8 . . . 16 3 7 80 1 14 . 9 32 1 42 3 . 3 1 1 5 . . . . . . . . . 19 Piercing 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sneak Attacks 63 | . 1 . 4 . 2 . 4 22 1 11 2 1 5 . 6 1 . . . . 1 . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 82547 | 25 822 126 . 176 834 4395 2173 7987 61 3734 1091 1896 2085 486 2202 758 . 206 7820 291 4073 1901 2433 . 1340 5595 2673 6186 4826 6029 10323 Guns 1086 | 25 596 126 . . 68 . . 7 . . . . . . . . . . 264 . . . . . . . . . . . . Cannons 39092 | . . . . . 182 4057 . . . . . . 126 . . 39 . . 384 291 3494 1901 2000 . 1340 4859 2673 3032 4209 3382 7123 Explosions 35887 | . 157 . . 176 465 338 1866 5945 . 2927 1019 1656 1196 486 1419 618 . . 6868 . 460 . 424 . . 715 . 3111 617 2633 2791 Melee 6306 | . 69 . . . 119 . 307 2035 61 807 72 240 763 . 783 101 . 206 304 . 92 . . . . . . . . . 347 Ramming 176 | . . . . . . . . . . . . . . . . . . . . . 27 . 9 . . 21 . 43 . 14 62 Kinetic 4767 | . 257 . . . 182 4057 . 7 . . . . . . . . . . 264 . . . . . . . . . . . . Thermal 37057 | 25 339 126 . . 49 . . . . . . . 126 . . 39 . . 2120 291 3494 1901 2000 . 1340 4912 2673 2908 4209 3382 7123 Explosive 33137 | . 157 . . 176 416 338 1866 5945 . 2927 1019 1656 1196 486 1419 618 . . 4748 . 460 . 424 . . 637 . 2984 617 2633 2415 Electromagnetic 1104 | . . . . . 68 . . . . . . . . . . . . . 384 . . . . . . 25 . 251 . . 376 Impact 218 | . . . . . . . . . . . . . . . . . . . 218 . . . . . . . . . . . . Slashing 6016 | . 69 . . . 119 . 307 2035 61 807 . 240 763 . 783 101 . 206 86 . 92 . . . . . . . . . 347 Piercing 72 | . . . . . . . . . . . 72 . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 5 5 5 1 1 1 1 1 4 4 . . . . . . 1 1 1 1 4 1 . 3 5 7 17 Average Corruption 2 | . . . . . 3 5 5 1 1 1 1 1 4 3 . . . . . . 1 1 1 1 1 1 . 2 4 5 7 Corruption Purged 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 229 | . . . . . 9 36 4 5 3 3 1 1 7 3 . . . . . . 3 23 10 9 12 4 . 13 18 18 47 Message Errors 59 | . . . . . 2 10 . 1 1 2 . . 2 1 . . . . . . . 6 2 1 5 1 . 4 2 6 13 Matter Fused 47 | . . . . . 2 9 . 1 . . . . 2 1 . . . . . . . 6 . 3 1 1 . 4 3 5 9 Heat Flow Errors 27 | . . . . . . 5 1 . . . 1 1 . . . . . . . . . 2 1 2 2 . . . 6 1 5 Energy Discharges 31 | . . . . . 1 5 1 1 1 . . . 2 . . . . . . . . 2 2 1 1 . . 1 3 2 8 Parts Rejected 5 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 Data Loss (minor) 18 | . . . . . 1 3 . . 1 . . . . 1 . . . . . . . 3 1 1 2 . . . 1 . 4 Data Loss (major) 15 | . . . . . 1 1 2 . . 1 . . 1 . . . . . . . 1 1 1 . . . . 2 . 1 3 Misfires 11 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . 1 2 . 1 2 1 1 Alerts 5 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Weapon Failures 8 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5195 | . . . . . 27 493 152 470 . 439 . 219 206 . 175 16 . 105 1006 . 184 150 102 . 35 250 91 150 189 132 604 Projectiles 1776 | . . . . . . 489 . . . . . . 11 . . . . . . . 79 150 19 . 35 197 91 53 163 96 393 Explosions 1980 | . . . . . 11 4 99 211 . 156 . 183 . . 49 16 . . 838 . 43 . 83 . . 53 . 97 26 36 75 Melee 1439 | . . . . . 16 . 53 259 . 283 . 36 195 . 126 . . 105 168 . 62 . . . . . . . . . 136 Knockbacks 13 | . . . . . . 11 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Kinetic 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 717 | . . . . 38 . . 23 10 . 74 . . . . . 9 . . 431 . . . . . . . . . . . 132 Shots 14 | . . . . 3 . . 1 1 . 1 . . . . . 1 . . 3 . . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 2 1 5 . 1 5 Kicked 19 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 2 1 5 . 1 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 311 | 10 220 96 . 20 311 294 236 250 . 36 243 96 264 . 132 66 . . 253 . 4 162 97 141 259 28 . 208 237 168 234 Average Temperature 67 | 7 64 38 . 12 48 95 120 44 . 11 106 22 89 . 37 27 . . 94 . 2 49 39 66 117 8 . 71 67 63 74 Received Heat Transfer 2334 | . 186 . . 30 36 189 9 54 . 9 . . . . 36 . 9 . 498 . 90 132 60 . . 150 21 207 264 99 255 Effects 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 36 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 5 11 15 Total Turns 843 | . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . 93 85 114 517 Longest Duration 311 | . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . 35 30 20 311 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Parts Melted 31 | . 2 . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 4 1 1 . 12 7 Heat Transferred 21790 | 74 1147 444 . . 50 . . . . . . . 200 . . 37 . . . 175 1925 975 1175 . 600 2375 1450 1423 2074 2812 4854 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 9 | . . . . . . . . . . 2 . . . . . . . . . . . . 7 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Peak Influence 2123 | 10 290 117 . 65 324 1611 1641 1892 . . . . 219 50 252 . . . . . 506 . . . . 1069 777 952 979 1364 2123 Initial 785 | . 6 112 . . . 204 785 746 . . . . 78 26 35 . . . . . . . . . . . 554 371 485 417 751 Average 540 | 4 174 60 . 45 76 897 1206 1105 . . . . 85 35 92 . . . . . 256 . . . . 484 599 621 740 846 1198 Maximum Alert Level 5 | . 1 . . . 1 5 5 5 . . . . 1 . 1 . . . . . 2 . . . . 3 3 3 3 4 5 Low Security (%) 36 | 100 51 100 . 100 92 . . . . . . . 97 100 89 . . . . . 39 . . . . 31 . . . . . Level 1 8 | . 48 . . . 7 16 . . . . . . 2 . 10 . . . . . 31 . . . . 18 . 6 . . . Level 2 18 | . . . . . . 18 . . . . . . . . . . . . . . 29 . . . . 26 95 59 27 33 . Level 3 25 | . . . . . . 37 50 72 . . . . . . . . . . . . . . . . . 24 4 34 72 47 51 Level 4 6 | . . . . . . 14 24 15 . . . . . . . . . . . . . . . . . . . . . 19 22 Level 5 3 | . . . . . . 12 25 11 . . . . . . . . . . . . . . . . . . . . . . 9 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 109 | . 4 . . . 2 . 3 16 . . . . 6 . 12 . . . . . 7 . . . . 11 4 7 7 8 22 Investigation 19 | . 2 . . . . . . 6 . . . . 2 . 5 . . . . . 1 . . . . 1 1 . . 1 . Extermination 27 | . . . . . . . . 1 . . . . . . 5 . . . . . 3 . . . . 4 2 2 3 2 5 Reinforcement 30 | . 2 . . . 2 . 2 6 . . . . 4 . 2 . . . . . 3 . . . . 2 1 2 . 2 2 Assault 29 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . 3 . 3 4 3 12 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . 1 2 . . . . 1 . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . 3 . . . . 3 . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Distress Signals 18 | . 4 . . . 1 . 2 3 . . . . 1 . 3 . . . . . 2 . . . . 1 . . . . 1 Communications Jammed 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 16 13 2 24 49 Distress Signals 118 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 16 12 2 24 47 Times Spotted 545 | . 19 4 . 3 11 31 7 31 . 7 1 10 13 1 12 5 3 . 61 3 25 16 20 . 9 42 13 32 43 47 76 Peak Tracking Total 23 | . 5 2 . 3 7 6 5 8 . 7 4 8 3 1 2 3 2 . 23 2 4 5 4 . 3 5 3 5 6 5 10 Tactical Retreats 33 | . 3 . . . 1 6 1 3 . . . . 2 . 1 . . . 2 . 1 . 2 . . . . . 4 . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Traps Triggered 17 | . . . . . 1 5 . . . . . . 3 . 2 . . . . . . . . . . . 2 . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Installed 9 | . . . . 5 . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . 3 3 3 3 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Machines Disabled 97 | . . . . . 3 11 6 19 . 2 1 . 1 . 1 . . 3 2 . 6 . . . . 9 1 13 1 12 6 Max in Single Turn 5 | . . . . . 1 2 2 5 . 1 1 . 1 . 1 . . 1 2 . 1 . . . . 5 1 3 1 1 2 Garrison Access 9 | . . . . . . . 1 1 . . . . 4 . 1 . . . . . . . . . . 1 . . . 1 . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Machines Accessed 128 | . 6 . 2 . 9 3 3 16 . 1 4 1 22 . 18 . 1 . . 1 9 . 1 4 . 7 5 4 2 6 3 Terminals 67 | . 4 . . . 5 3 3 6 . 1 . 1 13 . 9 . 1 . . 1 3 . . . . 2 4 2 2 5 2 Fabricators 19 | . . . . . . . . 5 . . . . 4 . 4 . . . . . 4 . . . . 1 . 1 . . . Repair Stations 10 | . . . . . 1 . . 1 . . . . 1 . 3 . . . . . 2 . . . . 1 . 1 . . . Recycling Units 9 | . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . 2 1 . . . 1 Scanalyzers 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . . 1 . . . . 4 . 1 . . . . . . . . . . 1 . . . 1 . Total Hacks 399 | . 14 . 2 . 24 6 8 40 . 4 29 1 87 . 77 . 1 . . 1 26 . 1 17 . 14 9 5 14 11 8 Successful 227 | . 8 . 2 . 14 1 4 15 . 4 29 1 44 . 50 . 1 . . 1 17 . 1 17 . 4 2 . 7 3 2 Failed 170 | . 6 . . . 9 5 4 25 . . . . 42 . 27 . . . . . 9 . . . . 10 7 5 7 8 6 Catastrophic 32 | . 1 . . . 1 2 . 5 . . . . 5 . 1 . . . . . 2 . . . . 3 2 2 5 2 1 Database Lockouts 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 148 | . 10 . 1 . 16 . 5 15 . . . . 43 . 25 . . . . . 4 . . . . 4 3 2 11 2 7 Terminals 209 | . 9 . . . 17 6 8 15 . 4 . 1 60 . 34 . 1 . . 1 11 . . . . 3 8 3 14 10 4 Fabricators 51 | . . . . . . . . 12 . . . . 13 . 15 . . . . . 8 . . . . 2 . 1 . . . Repair Stations 33 | . . . . . 1 . . 2 . . . . 4 . 13 . . . . . 7 . . . . 5 . 1 . . . Recycling Units 23 | . 5 . . . 5 . . 5 . . . . . . . . . . . . . . . . . 3 1 . . . 4 Scanalyzers 18 | . . . . . . . . 4 . . . . . . 14 . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . 1 . . 2 . . . . 10 . 1 . . . . . . . . . . 1 . . . 1 . Terminal Hacks 114 | . 4 . 2 . 3 1 2 2 . 4 29 1 20 . 13 . 1 . . 1 4 . 1 17 . . 2 . 5 2 . Record 21 | . . . 1 . . . . . . 4 7 1 . . . . 1 . . 1 . . . 5 . . . . . 1 . Part Schematic 18 | . 1 . . . . . . . . . 13 . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 8 | . . . . . . . . . . . 6 . 2 . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . . . 1 . . . . . . . 1 . 1 . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Branch Access Points 5 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . Emergency Access Points 4 | . . . . . . . . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Alert Level 6 | . . . . . . . . . . . . . 4 . 1 . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Locate Traps 13 | . . . . . 2 . 2 1 . . . . 4 . 3 . . . . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . 3 . . . . 6 . 7 . . . . . 5 . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . . . 1 . . . . 3 . 3 . . . . . 3 . . . . . . . . . . Build 10 | . . . . . . . . 1 . . . . 3 . 4 . . . . . 2 . . . . . . . . . . Repair Station Hacks 23 | . . . . . . . . 2 . . . . 3 . 9 . . . . . 7 . . . . 2 . . . . . Scan Component 13 | . . . . . . . . 1 . . . . 2 . 5 . . . . . 4 . . . . 1 . . . . . Repair 10 | . . . . . . . . 1 . . . . 1 . 4 . . . . . 3 . . . . 1 . . . . . Recycling Unit Hacks 8 | . 2 . . . 2 . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 Scanalyzer 12 | . . . . . . . . 1 . . . . . . 11 . . . . . . . . . . . . . . . . Insert Component 5 | . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . Analyze 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . . 1 . . . . 4 . 1 . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . 1 . . . . 4 . 1 . . . . . . . . . . . . . . 1 . Unauthorized Hacks 41 | . 2 . . . 8 . 2 4 . . . . 11 . 9 . . . . . 1 . . . . 1 . . 2 . 1 Terminals 31 | . . . . . 7 . 2 . . . . . 10 . 8 . . . . . 1 . . . . 1 . . 2 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 6 | . . . . . 3 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Botnet 7 | . . . . . 2 . . . . . . . 2 . 2 . . . . . 1 . . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Operators 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 13 | . . . . . 1 . . . . . . . 7 . 5 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 5 . . . 7 3 3 13 . . . 1 18 . 17 . 1 . . . 7 . . . . 6 5 4 2 3 3 Full Trace Events 14 | . . . . . . 1 . 4 . . . . 1 . 4 . . . . . 1 . . . . 1 1 . . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . 1 . . 6 . 2 . . . . 3 . . . . . . . . . . . . . Robots Built 9 | . . . . . . . . 3 . . . . 4 . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 250 | . . . . . . . . 116 . . . . 67 . . . . . . . 67 . . . . . . . . . . Total Robot Build Rating 33 | . . . . . . . . 9 . . . . 16 . . . . . . . 8 . . . . . . . . . . Part Schematics Acquired 35 | . 1 . . . . . . . . . 13 . . . 4 . . 13 . . . . . 4 . . . . . . . Parts Built 11 | . . . . . . . . . . . . . 3 . 6 . . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 417 | . . . . . . . . . . . . . 137 . 211 . . . . . 69 . . . . . . . . . . Total Part Build Rating 73 | . . . . . . . . . . . . . 18 . 37 . . . . . 18 . . . . . . . . . . Parts Repaired 10 | . . . . . . . . 1 . . . . 1 . 4 . . . . . 3 . . . . 1 . . . . . Time 667 | . . . . . . . . 38 . . . . 78 . 340 . . . . . 155 . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 10 . . . 4 . . 2 . . . . . . . . . . . . . . . . . 3 . . . . 6 Parts Scanalyzed 5 | . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . parse_system 5 | . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . 16 2 . . . . . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 18 | . . . . . . 16 2 . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Total Allies 17 | . . . . . 1 . . 6 . . . . 4 . 3 . . . . . 2 1 . . . . . . . . . Largest Group 4 | . . . . . 1 . . 3 . . . . 4 . 3 . . . . . 2 2 . . . . . . . . . Highest-Rated Group 93 | . . . . . 10 . . 48 . . . . 48 . 93 . . . . . 74 49 . . . . . . . . . Highest-Rated Ally 37 | . . . . . 10 . . 16 . . . . 12 . 31 . . . . . 37 37 . . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 99 | . . . . . . . . . . . . . . . 2 . 5 . 53 . . . . . . . . 2 6 4 27 STAY 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . ROAM 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 FOLLOW 7 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 1 EXPLORE 24 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 4 2 14 RETURN 48 | . . . . . . . . . . . . . . . 2 . 5 . 26 . . . . . . . . 1 2 2 10 Ally Attacks 248 | . . . . . . . . 21 . . . . 15 . 23 . 39 . 134 . 8 8 . . . . . . . . . Total Damage 3947 | . . . . . . . . 248 . . . . 201 . 451 . 711 . 2100 . 45 191 . . . . . . . . . Kills 39 | . . . . . . . . 3 . . . . 2 . 3 . 4 . 23 . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Robot Analysis Total 10 | . 3 . . . 1 . . . . . . . 1 . 1 . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . . 1 3 . 3 . . . 2 1 1 . 2 . 1 2 . . . . . . . . Drone Launches 67 | . . . . . . . . . . . . . . . 2 . 7 2 31 . . . . . . . . 2 4 2 17 Drone Recoveries 62 | . . . . . . . . . . . . . . . 2 . 7 . 31 . . . . . . . . 2 3 2 15 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Turns Passed 33924 | 118 705 793 1421 570 570 1381 279 1225 160 768 108 555 1520 383 2061 139 286 2347 3197 413 1288 2314 1055 1189 865 1386 1189 1266 1032 1250 2091 Spaces Moved 22308 | 60 296 353 584 229 554 1135 432 1685 306 1278 170 952 2362 608 2337 235 457 1656 1184 200 528 937 516 306 288 553 383 455 302 392 575 Core 11 | 9 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Treads 3522 | 51 296 353 584 229 . . . . . . . . . . . . . 1192 710 . . . . . . . . 16 70 . 21 Legs 5800 | . . . . . . . . . . . . . . . . . . . 472 200 528 937 516 306 288 553 383 439 232 392 554 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Flight 12974 | . . . . . 554 1135 432 1685 306 1278 170 952 2362 607 2337 235 457 464 . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 50 50 50 50 50 50 50 50 50 50 50 50 50 50 166 183 183 183 183 140 183 183 183 176 176 180 150 Average Speed 110 | 143 160 208 240 240 51 104 50 50 50 50 50 51 50 57 50 50 50 133 183 183 186 183 183 147 183 183 184 187 209 210 189 Slowest Speed 1800 | 160 160 240 240 240 150 250 50 50 50 50 50 150 150 250 150 50 150 166 1800 183 235 183 183 183 183 183 186 490 270 270 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . 1 . 1 1 . . . 1 9 . 4 . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 5 64 51 70 53 49 91 56 44 49 99 77 92 63 95 55 41 55 86 83 51 20 97 77 62 49 30 12 73 14 75 30 Regions Visited 31 Branch Regions 18 Pre-discovered Areas 16 | . 2 1 1 . . . . . 2 1 1 1 . . 2 . . 2 . . . . . 3 . . . . . . . Known Exits Taken 17 | . . . . . 1 . . 1 1 1 1 1 . . 1 1 1 . . 1 1 1 . . 1 1 1 . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 . . . . . . . . . . 1 1 . . . 1 1 . . . 1 . . . Scrap Searched 20 | . . 1 . 1 . . . . 1 1 . 2 . . . 2 2 4 . 2 . 2 2 . . . . . . . . Spaces Dug 427 | . 1 . . 7 63 . 1 30 . . . . 28 1 29 2 . . 40 10 17 . 26 . . 34 19 43 21 13 42 Terrain Destroyed 2868 | . 9 . . 24 102 358 271 297 . 423 38 116 87 37 166 59 . . 111 18 49 23 61 . 20 134 91 108 45 108 113 Melee 107 | . 1 . . . 13 . 1 25 . . . . 19 1 24 2 . . . 1 4 . . . . . . . . . 16 Projectile 436 | . . . . . 12 20 . 13 . . . . 16 . 5 . . . 5 17 37 23 18 . 20 50 40 66 22 24 48 AOE 2325 | . 8 . . 24 77 338 270 259 . 423 38 116 52 36 137 57 . . 106 . 8 . 43 . . 84 51 42 23 84 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Total 30256 | 87 416 396 610 248 732 1303 460 1878 311 1349 187 994 2614 637 3142 247 515 1760 2153 220 718 1494 576 1052 595 865 837 862 700 806 1492 Wait 4969 | 13 33 2 . 1 76 19 1 14 3 23 . 4 106 . 698 . 48 40 807 . 69 515 21 704 281 114 311 124 233 181 528 Move 22239 | 59 295 352 583 228 551 1131 429 1682 305 1277 169 949 2343 607 2328 234 456 1655 1183 199 527 936 515 305 287 552 382 454 301 391 574 Hop 17 | . . . . . 1 . 1 1 . . . 1 9 . 4 . . . . . . . . . . . . . . . . Pick Up 313 | 6 10 11 7 4 9 15 . 7 1 . 3 6 22 7 14 . . 12 26 . 8 7 5 13 5 30 12 21 11 11 30 Fast Attach 150 | 7 . 2 . 1 7 10 1 7 . 1 . 1 3 4 5 2 2 2 17 3 4 . 1 5 . 4 5 26 3 15 12 Attach 115 | . 2 . 1 1 3 10 . 3 . . 3 2 3 1 4 2 . 8 9 . 2 . . 4 . 5 11 14 3 5 19 Detach 86 | . . 1 . . 2 10 . 3 . . 3 2 . 1 5 2 3 2 7 . 6 . 1 . . 7 5 6 2 3 15 Swap 254 | . 9 11 2 1 13 9 . 12 . . 1 4 22 2 11 . 1 3 10 1 14 3 1 . 1 10 3 13 18 29 50 Drop 449 | . 5 5 13 4 11 26 1 9 1 1 1 4 23 11 13 . 5 6 46 3 19 12 6 21 6 29 28 51 20 31 38 Fire 1287 | 2 54 12 . 3 43 34 20 60 . 33 5 9 28 3 18 4 . . 36 13 60 21 25 . 15 112 79 148 109 139 202 Melee 259 | . 8 . 4 . 16 3 7 80 1 14 2 9 32 1 42 3 . 4 8 1 5 . . . . . . . . . 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 19 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 2 1 5 . 1 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . 36 . . . . . . 19 . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap 12 | . . . . 5 . . . . . . . 3 4 . . . . . . . . . . . . . . . . . . Miscellaneous 31 | . . . . . . . . . . . . . . . . . . 28 3 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x3 / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 4) 603 | -10/Materials | Core integrity fell below 50% 712 | -10/Materials | Discovered new exit (range 8) 824 | -10/Materials | Entered Mines 887 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 891 | -10/Mines | Found Prototype Device 891 | -10/Mines | Identified Exp. Sensor Array 984 | -10/Mines | Assembled infested the area 1035 | -10/Mines | Met 8R-AWN 1137 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1397 | -10/Mines | Discovered new exit (range 5) 1485 | -10/Mines | Discovered new exit (range 6) 1617 | -10/Mines | Entered Exiles 1675 | -10/Exiles | Welcomed by 8R-AWN 1716 | -10/Exiles | Met EX-HEX 1853 | -10/Exiles | Met EX-DEC 1899 | -10/Exiles | Learned location of Zion (-6) 2139 | -10/Exiles | Met EX-BIN 2194 | -10/Exiles | Aligned with FarCom system 2197 | -10/Exiles | Given EX-Vault access code 2252 | -10/Exiles | Opened EX-Vault 2271 | -10/Exiles | Found AWS/Autocannon 2279 | -10/Exiles | Found Flying Fortress v7 2287 | -10/Exiles | Found Chronowheel 2338 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2487 | -10/Exiles | Discovered new exit (range 14) 2554 | -10/Exiles | Build established: Scavenger-Mutant 2799 | -10/Exiles | Learned about 8R-AWN's background 3038 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Chronowheel, AWS/Autocannon 3038 | -10/Exiles | Entered Mines 3078 | -9/Mines | Learned Materials interactive machine intel 3243 | -9/Mines | Discovered new exit (range 5) 3337 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3419 | -9/Mines | Build established: Mutant 3441 | -9/Mines | Found a hidden stash of uninstalled traps 3516 | -9/Mines | Discovered new exit (range 9) 3608 | -9/Mines | Entered Materials 3608 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3609 | -8/Materials | Loaded intel: 19 interactive machine locations 4130 | -8/Materials | Central database locked down 4172 | -8/Materials | Identified exit to Garrison 4178 | -8/Materials | Entered Garrison 4208 | -8/Garrison | Triggered checkpoint 4237 | -8/Garrison | Garrison Relay disabled 4408 | -8/Garrison | Phase Generator disabled 4465 | -8/Garrison | Triggered checkpoint 4601 | -8/Garrison | Discovered new exit (range 12) 4640 | -8/Garrison | Discovered new exit (range 16) 4640 | -8/Garrison | Discovered new exit (range 64) 4640 | -8/Garrison | Discovered new exit (range 59) 4741 | -8/Garrison | Garrison Relay disabled 4903 | -8/Garrison | Build established: Skirmisher 5181 | -8/Garrison | Garrison Relay disabled 5229 | -8/Garrison | Spotted B-75 Beast 5231 | -8/Garrison | Destroyed B-75 Beast 5387 | -8/Garrison | Garrison Relay disabled 5440 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5511 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5559 | -8/Garrison | Build established: Mutant 5559 | -8/Garrison | Entered Materials 5832 | -8/Materials | Discovered new exit (range 10) 5838 | -8/Materials | Entered Factory 5838 | -7/Factory | Evolved 2 slots: Utility x2 5840 | -7/Factory | FarCom data flow suspended 5845 | -7/Factory | Discovered new exit (range 4) 5902 | -7/Factory | Identified exit to Storage 5902 | -7/Factory | Identified exit to Lower Caves 6568 | -7/Factory | Discovered new exit (range 15) 6604 | -7/Factory | Repaired Imp. Propulsion Shielding? 6638 | -7/Factory | First assault squad dispatched 6710 | -7/Factory | Fabricated G-47 Trooper? 7063 | -7/Factory | Entered Lower Caves 7081 | -7/Lower Caves | Met a Warlord Commander 7082 | -7/Lower Caves | Learned location of Warlord (-4) 7083 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7084 | -7/Lower Caves | Found Encrypted Comm Array 7174 | -7/Lower Caves | Discovered new exit (range 12) 7179 | -7/Lower Caves | Identified exit to Lower Caves 7223 | -7/Lower Caves | Entered another Lower Caves area 7223 | -7/Lower Caves | Spotted VI-4F7(f) 7224 | -7/Lower Caves | Spotted 3G-50G(f) 7225 | -7/Lower Caves | Encountered a Master Thief 7225 | -7/Lower Caves | Encountered a Master Thief 7226 | -7/Lower Caves | AWS/Autocannon stolen by Master Thief 7227 | -7/Lower Caves | Chronowheel stolen by Master Thief 7460 | -7/Lower Caves | Identified exit to Factory 7497 | -7/Lower Caves | Discovered new exit (range 8) 7609 | -7/Lower Caves | Attracted the attention of an 0b10 base 7647 | -7/Lower Caves | Learned Factory emergency access door positions 7838 | -7/Lower Caves | Learned Extension stockpile data 7991 | -7/Lower Caves | Identified exit to Data Miner 7991 | -7/Lower Caves | Entered Data Miner 7991 | -7/Data Miner | Discovered new exit (range 6) 8001 | -7/Data Miner | Met Data Miner 8013 | -7/Data Miner | Learned location of Section 7 (-2) 8013 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8021 | -7/Data Miner | Received God Mode back door access code from Data Miner 8046 | -7/Data Miner | Destroyed Data Miner 8048 | -7/Data Miner | Found Ghost Barrier 8050 | -7/Data Miner | Found System Mapper 8060 | -7/Data Miner | Data Conduit disabled 8099 | -7/Data Miner | Identified exit to Proximity Caves 8099 | -7/Data Miner | Entered Proximity Caves 8222 | -6/Proximity Caves | Learned Factory non-interactive machine intel 8234 | -6/Proximity Caves | Learned 12 Factory zone layouts 8278 | -6/Proximity Caves | Destroyed 8 combat bots 8625 | -6/Proximity Caves | Discovered exit to Factory (range 13) 8654 | -6/Proximity Caves | Entered Factory 8654 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8657 | -6/Factory | Loaded intel: 220 non-interactive machine locations 8813 | -6/Factory | Repaired Broken Smartbomb Launcher 8945 | -6/Factory | Build established: Hacker-Mutant 8970 | -6/Factory | Identified exit to Lower Caves 9138 | -6/Factory | Discovered new exit (range 9) 9189 | -6/Factory | Central database locked down 9253 | -6/Factory | Learned Hub_04(d) terminal intel 9296 | -6/Factory | Discovered new exit (range 5) 9303 | -6/Factory | Discovered new exit (range 8) 9307 | -6/Factory | Identified exit to Factory 9327 | -6/Factory | Fabricated S-27 Virus (x4) 9352 | -6/Factory | Learned Extension emergency access door positions 9387 | -6/Factory | Learned Hub_04(d) trap positions 9413 | -6/Factory | Learned location of 1 exit from Upper Caves 9428 | -6/Factory | Learned location of 2 exits from Factory 9487 | -6/Factory | Learned Extension garrison access intel 9529 | -6/Factory | Learned Hub_04(d) emergency access door positions 9571 | -6/Factory | Fabricated Arm. Medium Treads? 9671 | -6/Factory | Fabricated Combat Drone Bay? 9820 | -6/Factory | Crushed by falling debris 10174 | -6/Factory | Manually triggered Chute Trap 10174 | -6/Factory | Sucked down chute 10174 | -6/Factory | Entered Waste 10174 | -6/Waste | The area was eerily silent 10205 | -6/Waste | Found Adv. Powered Armor 10255 | -6/Waste | Discovered new exit (range 12) 10404 | -6/Waste | A Compactor rumbled back to life 10404 | -6/Waste | Spotted C-40 Crusher 10422 | -6/Waste | Destroyed C-40 Crusher 10556 | -6/Waste | Identified exit to Factory 10557 | -6/Waste | Entered Factory 10674 | -6/Factory | Discovered exit to Factory (range 6) 10730 | -6/Factory | Repaired Imp. Heavy Treads 10817 | -6/Factory | Repaired Broken Micro-nuke Launcher 10905 | -6/Factory | Repaired Adv. Powered Armor? 11036 | -6/Factory | Repaired Broken Adv. Myomer Leg 11444 | -6/Factory | Cargo convoy interrupted 11607 | -6/Factory | Fabricated Imp. Plasma Cutter? 12098 | -6/Factory | Fabricated Rnf. Fission Core? 12367 | -6/Factory | Learned Hub_04(d) non-interactive machine intel 12377 | -6/Factory | Fabricated Combat Drone Bay? 12399 | -6/Factory | Learned location of Lower Caves (-6) 12428 | -6/Factory | Learned Hub_04(d) security intel 12429 | -6/Factory | Learned 4 Proximity Caves zone layouts 12430 | -6/Factory | Learned 4 Hub_04(d) zone layouts 12431 | -6/Factory | Learned location of 3 exits from Factory 12444 | -6/Factory | Loaded intel: 26 terminal locations 12466 | -6/Factory | Learned 2 Upper Caves zone layouts 12509 | -6/Factory | Fabricated Micro-nuke Launcher (x1) 12597 | -6/Factory | Joined by Warlord Muscle squad 12618 | -6/Factory | Entered Lower Caves 12619 | -6/Lower Caves | Identified exit to Lower Caves 12713 | -6/Lower Caves | Learned Factory terminal intel 12754 | -6/Lower Caves | Learned Factory trap positions 12757 | -6/Lower Caves | Entered another Lower Caves area 12774 | -6/Lower Caves | Spotted B-75 Beast 12861 | -6/Lower Caves | Learned Factory stockpile data 13034 | -6/Lower Caves | Discovered new exit (range 10) 13041 | -6/Lower Caves | Identified exit to Zion 13043 | -6/Lower Caves | Entered Zion 13070 | -6/Zion | Discovered new exit (range 11) 13153 | -6/Zion | Learned 4 Factory zone layouts 13402 | -6/Zion | Found Exp. Core Analyzer 14884 | -6/Zion | Build established: Machinist-Mutant 15056 | -6/Zion | Discovered new exit (range 5) 15285 | -6/Zion | Met Imprinter 15288 | -6/Zion | Build established: Machinist-Bomber 15383 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15390 | -6/Zion | Entered Deep Caves 15390 | -6/Deep Caves | Accompanied by 2 allies 15666 | -6/Deep Caves | Attacked by Z-Imprinter 15684 | -6/Deep Caves | Allies destroyed Z-Imprinter 15750 | -6/Deep Caves | Found Prototype Protection 15750 | -6/Deep Caves | Identified Zio. Weapon Casing 15802 | -6/Deep Caves | Found Prototype Device 15802 | -6/Deep Caves | Identified Zio. Metafield Generator 15902 | -6/Deep Caves | Z-Facility disabled 16218 | -6/Deep Caves | Discovered new exit (range 6) 16541 | -6/Deep Caves | Lost 3 parts (1u2w) 16659 | -6/Deep Caves | Exposed GOLEM chamber 16660 | -6/Deep Caves | Triggered Deep Caves wall 16701 | -6/Deep Caves | Spotted AG-61512 16712 | -6/Deep Caves | Destroyed AG-61512 16749 | -6/Deep Caves | Destroyed AS-62982 16750 | -6/Deep Caves | Spotted AG-74750 16768 | -6/Deep Caves | Destroyed 31 combat bots 16801 | -6/Deep Caves | Destroyed AS-77886 16822 | -6/Deep Caves | Destroyed 12 combat bots 16836 | -6/Deep Caves | Build established: Machinist-Mutant 16880 | -6/Deep Caves | Destroyed AG-74750 16934 | -6/Deep Caves | Found GOLEM Unit 16977 | -6/Deep Caves | Found GOLEM Unit 16984 | -6/Deep Caves | Found GOLEM Unit 16990 | -6/Deep Caves | Found GOLEM Unit 17334 | -6/Deep Caves | Build established: Hacker-Golem 18155 | -6/Deep Caves | Build established: Hacker-Mutant 18396 | -6/Deep Caves | Spotted AG-32974 18486 | -6/Deep Caves | Found Surveybot 24 Chip 18491 | -6/Deep Caves | Found Surveybot 24 Scanner 18587 | -6/Deep Caves | Entered Proximity Caves 18638 | -5/Proximity Caves | Learned location of 1 exit from Factory 18855 | -5/Proximity Caves | Spotted B-75 Beast 19000 | -5/Proximity Caves | Entered Factory 19000 | -5/Factory | Evolved 2 slots: Utility x2 19001 | -5/Factory | Identified exit to Upper Caves 19002 | -5/Factory | Identified exit to Factory 19002 | -5/Factory | Identified exit to Extension 19004 | -5/Factory | Loaded intel: 110 trap records 19006 | -5/Factory | Loaded intel: 28 terminal locations 19096 | -5/Factory | Repaired Adv. Powered Armor? 19171 | -5/Factory | Repaired Arm. Medium Treads 19296 | -5/Factory | Build established: Hacker-Golem 19476 | -5/Factory | Repaired Micro-nuke Launcher? 19482 | -5/Factory | Fabricated Rnf. Quantum Reactor? 20114 | -5/Factory | Fabricated P-60 Hacker? 20288 | -5/Factory | Entered Upper Caves 20288 | -5/Upper Caves | Accompanied by 2 allies 20288 | -5/Upper Caves | Spotted WP-4FM(f) 20288 | -5/Upper Caves | Spotted FK-FZH(f) 20289 | -5/Upper Caves | Identified exit to Upper Caves 20289 | -5/Upper Caves | Allies destroyed FK-FZH(f) 20290 | -5/Upper Caves | Encountered a Master Thief 20308 | -5/Upper Caves | Allies destroyed WP-4FM(f) 20519 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20523 | -5/Upper Caves | Hacker 6b assimilated hostile S-27 Virus 20622 | -5/Upper Caves | Learned Factory terminal intel 22602 | -5/Upper Caves | Entered another Upper Caves area 22865 | -5/Upper Caves | Discovered exit to Factory (range 9) 22929 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23147 | -5/Upper Caves | Learned Factory trap positions 23193 | -5/Upper Caves | Spotted B-75 Beast 23199 | -5/Upper Caves | Destroyed B-75 Beast 23292 | -5/Upper Caves | Found DCF Scrap (11 items) 23454 | -5/Upper Caves | Learned Factory emergency access door positions 23575 | -5/Upper Caves | Spotted EB-304(f) 23575 | -5/Upper Caves | Spotted A2-2N0(f) 23576 | -5/Upper Caves | Spotted UE-1S7(f) 23576 | -5/Upper Caves | Spotted AD-GS7(f) 23577 | -5/Upper Caves | Encountered a Master Thief 23577 | -5/Upper Caves | Encountered a Master Thief 23577 | -5/Upper Caves | Encountered a Master Thief 23577 | -5/Upper Caves | Encountered a Master Thief 23579 | -5/Upper Caves | Rnf. Quantum Reactor stolen by Master Thief 23581 | -5/Upper Caves | Surveybot 24 Scanner stolen by Master Thief 23584 | -5/Upper Caves | Adv. Powered Armor stolen by Master Thief 23587 | -5/Upper Caves | Adv. Hardlight Generator stolen by Master Thief 23611 | -5/Upper Caves | Lost 3 parts (3u) 23633 | -5/Upper Caves | Discovered new exit (range 14) 23657 | -5/Upper Caves | Entered Zhirov 23657 | -5/Zhirov | Discovered new exit (range 3) 23686 | -5/Zhirov | Met Zhirov 23711 | -5/Zhirov | Learned location of Quarantine (-2) 23711 | -5/Zhirov | Learned location of Testing (-3) 23711 | -5/Zhirov | Learned location of Command (-1) 23736 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23759 | -5/Zhirov | Found Alien Artifact 23759 | -5/Zhirov | Identified Integrated Reactor 23759 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23781 | -5/Zhirov | Found Alien Artifact 24201 | -5/Zhirov | Build established: Golem 24846 | -5/Zhirov | Entered Proximity Caves 25242 | -4/Proximity Caves | Discovered exit to Factory (range 8) 25711 | -4/Proximity Caves | Entered Factory 25711 | -4/Factory | Evolved 2 slots: Utility x2 25712 | -4/Factory | Identified exit to Research 25713 | -4/Factory | Loaded intel: 106 trap records 25715 | -4/Factory | Loaded intel: 26 terminal locations 25792 | -4/Factory | Repaired Imp. Transmission Jammer 26218 | -4/Factory | Found Quantum Capacitor 26225 | -4/Factory | Found Launcher Loader 26229 | -4/Factory | Found Quantum Capacitor 26545 | -4/Factory | Destroyed 8 combat bots 26680 | -4/Factory | Spotted B-86 Titan 26828 | -4/Factory | Destroyed 8 combat bots 26904 | -4/Factory | Spotted B-86 Titan 26961 | -4/Factory | First assault squad dispatched 27097 | -4/Factory | Entered Research 27097 | -3/Research | Evolved 2 slots: Utility x2 27201 | -3/Research | Found Quantum Capacitor 27682 | -3/Research | Identified exit to Armory 27682 | -3/Research | Identified exit to Testing 28022 | -3/Research | Build established: Hacker-Golem 28286 | -3/Research | Entered Testing 28339 | -3/Testing | Found Prototype Hackware 28388 | -3/Testing | Found Prototype Device 28388 | -3/Testing | Identified 2N-1CE's Frost Array 28499 | -3/Testing | Spotted Striker 28499 | -3/Testing | Spotted Striker 28536 | -3/Testing | First assault squad dispatched 28612 | -3/Testing | Build established: Golem 28758 | -3/Testing | Crushed by falling debris 29201 | -3/Testing | Found Prototype Ballistic Cannon 29201 | -3/Testing | Identified Omega Cannon 29354 | -3/Testing | Spotted PG-EBP5X9EFLL 29385 | -3/Testing | Discovered new exit (range 8) 29552 | -3/Testing | Entered Research 29552 | -2/Research | Evolved 2 slots: Utility x2 29624 | -2/Research | Discovered new exit (range 31) 29717 | -2/Research | Identified exit to Access 29755 | -2/Research | Identified Ghost Barrier 29757 | -2/Research | Identified exit to Quarantine 29802 | -2/Research | First assault squad dispatched 30056 | -2/Research | Build established: Hacker-Golem 30185 | -2/Research | Destroyed 7 combat bots 30584 | -2/Research | Entered Quarantine 30625 | -2/Quarantine | Found Quantum Capacitor 30693 | -2/Quarantine | Found Alien Artifact 30693 | -2/Quarantine | Identified Phase Armor 30774 | -2/Quarantine | Found Alien Artifact 30774 | -2/Quarantine | Identified Core Reset Matrix 30774 | -2/Quarantine | Identified Transdimensional Reconstructor 30774 | -2/Quarantine | Used Core Reset Matrix 30778 | -2/Quarantine | Detected hypermatrix surge 30778 | -2/Quarantine | Sensed 14 artifacts in vicinity 30871 | -2/Quarantine | Cryocooling Duct disabled 30886 | -2/Quarantine | Ambient heat levels rising (+20) 30886 | -2/Quarantine | Non-combat units ordered to evacuate 30923 | -2/Quarantine | Found Sigix Broadsword 30986 | -2/Quarantine | Found Subatomic Replicator 31084 | -2/Quarantine | First assault squad dispatched 31230 | -2/Quarantine | Found Core Stripper 31275 | -2/Quarantine | Build established: Alien-Mutant 31375 | -2/Quarantine | Met incapacitated Sigix Warrior 31375 | -2/Quarantine | Lockdown squad dispatched 31379 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 31383 | -2/Quarantine | Unlocked Sigix quarantine chamber 31397 | -2/Quarantine | Found Sigix Containment Pod 31473 | -2/Quarantine | Spotted Lightning 31473 | -2/Quarantine | Spotted Lightning 31475 | -2/Quarantine | Spotted Lightning 31482 | -2/Quarantine | Destroyed Lightning 31483 | -2/Quarantine | Destroyed Lightning 31486 | -2/Quarantine | Destroyed Lightning 31638 | -2/Quarantine | Destroyed 7 combat bots 31683 | -2/Quarantine | Discovered exit to Access (range 14) 31716 | -2/Quarantine | Found Transdimensional Reconstructor 31834 | -2/Quarantine | Entered Access 31834 | -1/Access | Evolved 2 slots: Utility x2 32084 | -1/Access | First assault squad dispatched 32357 | -1/Access | Build established: Hacker-Golem 32684 | -1/Access | Build established: Alien-Mutant 32954 | -1/Access | Destroyed 9 combat bots 33419 | -1/Access | Destroyed 7 combat bots 33423 | -1/Access | Warped through subspace 33586 | -1/Access | High security lockdown imminent 33666 | -1/Access | High security lockdown engaged 33688 | -1/Access | Found Quantum Capacitor 33746 | -1/Access | System corruption reached 10% 33876 | -1/Access | Spotted B-99 Colossus 33876 | -1/Access | Spotted B-99 Colossus 33908 | -1/Access | Core integrity fell below 50% 33920 | -1/Access | Discovered new exit (range 3) 33925 | *** | Destroyed 0b10! Last Messages --------------- 33897_ Slug penetrates Reinforced Barrier. 33900_ Sealed Heavy Doors breached. 33900_ Penetrated by Slug. 33900_ Slug penetrates Sealed Heavy Doors. 33900_ Penetrated by Slug. 33900_ Slug penetrates Sealed Heavy Doors. 33904_ Asb. Flux Generator destroyed. 33904_ Slug penetrates Sealed Heavy Doors. 33904_ Penetrated by Slug. 33904_ Slug penetrates Sealed Heavy Doors. 33906_ Acquired 2 matter. 33907_ Adv. Heavy Siege Treads destroyed. 33907_ Penetrated by Slug. 33907_ Slug penetrates Sealed Heavy Doors. 33909_ B-99 Colossus exits siege mode. 33911_ Slug penetrates Sealed Heavy Doors. 33915_ System corrupted: Energy discharge (-288). 33918_ Main Access Shell breached. 33920_ EXIT=FOUND [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????#???????#### #""""" | | ????????????????????????????????????##### #""""" | | ????????????????????????????????????##### #""""" | | ????????????????????????????????????##### #""""" | | ?????????????????????????????????????#### #""""" | | ?????????????????????????????????????#### #""""" | | ?????????????????????????????????????#### + | | ?????????????????????????????????????#### # | | ?????????????????????????????????????#### # | | ?????????????????????????????????????#### ####### | | ?????????????????????????????????????### ###### | | ?????????????????????????????????????? | | ???????????????????????????????????? ? | | ???????????????????????????????????##### ###### | | ?????????????????????????????????########+####### | | ????????????????????????????????#### # | | ???????????????????????????????##### # | | ??????????????????????????????"?#### "" # | | ??????????????????????????????"##### """ # | | ?????????????????????????????""##### T" # | | ?????????????????????????????"""#### """ # | | ???????????????????????????? ##### "" # | | ????????????????????????????? ##### # | | ???????????????????????"""""" ##### # | | ???????????????????????" " ##### # | | ???????????????????????" @" " ##### # | | ???????????????????????" "" " ##### # | | ???????????????????????" " #############"###"# | | ????????????????????# "" """ ################### | | ????????????????????# ################### | | ????????????????????#"""""" """################### | | ????????????????????#""""""" ""########### ####### | | ???????????????????##"""""""" "################### | | ??????????????????###"""""""" "######### ######### | | ??????????????????### %################### | | ????????????????? ### % ####### ######### | | ????????????????? ### %###### ########## | | ???????????????? ### %##### ########### | | ???????????????? ### %#### ############ | | ???????????????? ?### %%### ############# | | ????????????????? ### % ## ############## | | ???????????????? ###### #""#"################# | | ???????????????? ###### # % ######### | | ???????????????? ###### # ######### | | ?????????????????####### + % ######### | | ???????????????? ###### # ######### | | ????????????????? ###### # ######### | | ???????????????? #"#####"#############? | | ????????????????? ######++############# ### ?? | | ????????????????? # ###### ### ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 100 Energy Generation 67 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1250 Resistance: KI 30 Resistance: TH 20 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 90 Phase Shifting 8 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 22 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory S-27 Virus | x4 | -6/Factory | Preloaded Arm. Medium Treads | x2 | -6/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory | Authchip Imp. Plasma Cutter | x2 | -6/Factory Rnf. Fission Core | x2 | -6/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory Micro-nuke Launcher | x1 | -6/Factory Rnf. Quantum Reactor | x2 | -5/Factory | Preloaded P-60 Hacker | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Phase Armor Core Reset Matrix Sigix Broadsword Transdimensional Reconstructor Achievements -------------- Are We The Baddies? Full Golem Payload Armed That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed ThrusterImpactGuard Manual? 0 Play Time 16:21:41 Cumulative 287.2 hours Start 2025.02.09 @ 11:43:49 End 2025.02.19 @ 21:34:19 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 37 Adventurer 3 Explorer 0 Win Type 3 Total 11 Types 8/0/1/1/0/0/0/0/1 Lore% 55 Gallery% 79 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 556a58e7-3331-4100-977b-f5d248de355b