Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.14 @ 17:18:34 Player: NeoBioHazard Result: Destroyed by as-12939 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (459) 459 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1109 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1350) Ox26 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Medium Storage Unit Huge Storage Unit Targeting Computer EM Pulse Gun Medium Laser Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Mace Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Medium Storage Unit Huge Storage Unit Targeting Computer EM Pulse Gun Medium Laser Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Mace [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Parts Attached 14 | 7 6 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | 1 . 1 Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | 1 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 8 | . . 8 To Critical Strikes 1 | . . 1 Average Backups 14 | 3 10 20 Power 2 | . 2 4 Propulsion 3 | . 2 5 Utility 2 | 1 1 3 Weapon 5 | 1 3 8 Tool/Special . | . . . Unused Backups 16 | . . 16 Power 3 | . . 3 Propulsion 5 | . . 5 Utility 2 | . . 2 Weapon 6 | . . 6 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 11 | . 12 11 Treads 24 | . 24 24 Storage 12 | . 12 12 Protection 11 | . 12 11 Ballistic Gun 36 | . 35 36 Peak Build Rating 10 | 7 10 10 Average Rating 9 | 3 8 9 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 93 | 19 93 93 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 27 | . 4 27 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 10 25 25 Average Capacity 23 | 5 23 25 Most Carried 24 | 5 20 24 Average Carried 15 | 3 10 22 Final Capacity 25 | 10 25 25 Final Carried 23 | 2 20 23 Class Distribution -------------------- 94% | Hacker-Tank 4% | Hacker-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 598 | 187 338 73 Remotely . | . . . Salvage Created 790 | . 628 162 Parts 57 | . 50 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 11 7 Guns 18 | . 11 7 Classes Destroyed 10 | . 8 2 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 4 | . 2 2 Demolisher 1 | . . 1 Subdweller 3 | . 3 . Assembled 4 | . . 4 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 140 | . 25 115 Missed 38 | . 5 33 Hits 102 | . 20 82 Melee 14 | . . 14 Projectile 88 | . 20 68 AOE 5 | . . 5 Critical Strikes 3 | . 1 2 Part Disruptions 1 | . . 1 Damage Taken 1090 | . 161 929 Core 256 | . . 256 Absorbed by Shields . | . . . Ignored by Resistances 660 | . 104 556 Core Remaining (%) 100 | 100 . . Volleys Fired 50 | . 34 16 Largest 3 | . 3 3 Hottest 80 | . 80 60 Shots Fired 145 | . 99 46 Gun 145 | . 99 46 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 139 | . 93 46 Thermal 6 | . 6 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 35 | . 35 16 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 5 | . 1 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 117 | . 79 38 Core Hits 51 | . 36 15 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1239 | . 789 450 Guns 1239 | . 789 450 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1185 | . 735 450 Thermal 54 | . 54 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 142 | . 142 78 Average Temperature 33 | . 35 29 Received Heat Transfer 161 | . 45 116 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 125 | . 125 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 67 | . 67 35 Initial . | . . . Average 3 | . 4 1 Influence Increases 392 | . 312 80 Destroy 0b10 Robot/C 220 | . 160 60 Destroy 0b10 Robot/NC 40 | . 40 . Destroy Leader 70 | . 50 20 Successful Hack 62 | . 62 . Influence Decreases 392 | . 312 80 Time Decay 377 | . 312 65 Lost Part 15 | . . 15 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 12 22 Peak Tracking Total 16 | . 3 16 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 3 | . . 3 Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 8 1 Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 40 | . 38 2 Successful 28 | . 27 1 Failed 12 | . 11 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 38 | . 36 2 Terminals 40 | . 38 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 18 | . 17 1 Robot Analysis 2 | . 2 . Prototype ID Bank 12 | . 11 1 Unreport Threat 1 | . 1 . Locate Traps 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 10 | . 10 . Botnet 5 | . 5 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 8 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3173 | 80 1836 1257 Spaces Moved 991 | 44 574 373 Core 4 | 3 . 1 Treads 987 | 41 574 372 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 296 | 152 290 322 Slowest Speed 1400 | 160 480 1400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 57 | 4 96 73 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1128 | 55 676 397 Wait 49 | . 46 3 Move 989 | 43 573 373 Hop . | . . . Pick Up 22 | 5 14 3 Fast Attach 8 | 4 4 . Attach 4 | 3 . 1 Detach . | . . . Swap 6 | . 5 1 Drop . | . . . Fire 50 | . 34 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Identified exit to Materials 26 | -11/Scrapyard | Discovered exit to Materials (range 15) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Evolved 1 slot: Weapon x1 283 | -10/Materials | Identified exit to Materials 283 | -10/Materials | Discovered exit to Materials (range 11) 460 | -10/Materials | Build established: Hacker-Tank 527 | -10/Materials | Identified exit to Mines 527 | -10/Materials | Discovered exit to Mines (range 14) 681 | -10/Materials | Derelicts attacked the area 1195 | -10/Materials | Discovered exit to Materials (range 13) 1476 | -10/Materials | Identified exit to Subcaves 1516 | -10/Materials | Learned location of 2 exits from Subcaves 1546 | -10/Materials | Learned location of 1 exit from Recycling 1565 | -10/Materials | Learned 4 Recycling zone layouts 1574 | -10/Materials | Learned 4 Recycling zone layouts 1575 | -10/Materials | Learned 2 Mines zone layouts 1576 | -10/Materials | Learned Storage emergency access door positions 1588 | -10/Materials | Learned Storage trap positions 1917 | -10/Materials | Entered Mines 1923 | -10/Mines | Met a Derelict bent on vengeance 1965 | -10/Mines | Learned 4 Materials zone layouts 2138 | -10/Mines | Found a hidden stash of uninstalled traps 2548 | -10/Mines | Discovered exit to Materials (range 6) 2994 | -10/Mines | Discovered exit to Materials (range 10) 3112 | -10/Mines | Assembled infested the area 3167 | -10/Mines | Core integrity fell below 50% 3171 | -10/Mines | Core integrity fell below 20% 3174 | -10/Mines | Destroyed by as-12939 with Assembled Rifle Last Messages --------------- 03153_ U-05 Engineer destroyed. 03154_ Lgt. Armor Plating destroyed. 03156_ as-42882 destroyed. 03158_ Critical hit (Destroy). 03158_ Ion Engine destroyed. 03159_ Destroyed Asb. Hover Unit. 03159_ as-95125 destroyed. 03160_ Acquired 14 matter. 03160_ Assault Rifle destroyed. 03160_ Lgt. Treads destroyed. 03161_ Knocked back. 03163_ Assault Rifle destroyed. 03163_ Knocked back. 03166_ Lgt. Armor Plating destroyed. 03166_ System corrupted by crushing effect (+2). 03166_ as-80724 destroyed. 03169_ Knocked back. 03171_ Lgt. Assault Rifle destroyed. 03171_ System corrupted by crushing effect (+3). 03172_ as-02351 destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????###???????????????????????????????? | | ?????????## ##?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????? ??????????????????????????????? | | ????????### #??????????????????????????????? | | ????????#T# ######?????????????????????????? | | ????????# #??????????????###????????? | | ????????# #????????????? ##???????? | | ????????# """ #????????????? ##??????? | | ????????# """ < #???????????? #??????? | | ????????# """ #???????##??# #?????? | | ????????# #????### ### ??????? | | ????????# """ """ #????# aa ??????? | | #???????# """ """ #????# a % ????????? | | #???????# """ """ #??### aa #??????????? | | #??###??# #?## % a#???????????? | | #?## ### ### % #???????????? | | ### ######## #### !%|%a #????????????? | | ?# ##????# #??# #=% #????????????? | | ?# #????# #?## ## #????????????? | | ?# #????# ### ## #????#####???? | | ?# #????# ## ## aaa #????????????? | | ??# #?????# ## @ ##????????????? | | ??### ##?????# ### ##?????????????? | | ????# #??????#### ##### #?????????????? | | ????# #???????## #??## #?????????????? | | ##### #????#### #???####?????????????? | | #????# ##????????????????????? | | ##### ###### ## ##?????????????????????? | | #???# ## ## ### ##??????????????????????? | | #???# # #?####???????????????????????? | | #??## #????????????????????????????? | | #?## % #????????????????#####???????? | | ??# % #?????????????#### ##??????? | | ??# #????????????## #??????? | | ??# #???????###### #??????? | | ?## #???????# ## #####??????? | | ## #???????# ##??????????? | | #???????## ##???????????? | | ##????????# ##????????????? | | # ######????????## ##?????????????? | | ## #????????????## ##??????????????? | | ### #??????????### ##???????????????? | | # ##?# #??????????## ##?####???????????? | | # #??# ?????????? ##?## ##??????????? | | # #??# ??????????????????????????????????? | | # ########?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreaterMyomerMesh Manual? 0 Play Time 00:12:22 Cumulative 295.6 hours Start 2026.10.14 @ 17:03:45 End 2026.10.14 @ 17:18:34 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 509 Rogue 330 Adventurer 15 Explorer 164 Win Type - Total 36 Types 34/0/0/1/0/0/0/0/0/1 Lore% 67 Gallery% 68 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da6e8728-161a-462e-8ea6-ee5d78d979a5