Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 17:02:13 Player: f3-rnm Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (75) 375 Value Destroyed (2379) 2379 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1510) 1510 TOTAL SCORE: 10284 Bonus ------- Follower Combat Kills 880 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -270 Cogmind --------- Core Integrity 0/850 Matter 162/300 Energy 65/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array Launcher Guidance Computer Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Energy Well (350) Advanced Signal Interpreter Hacking Suite Advanced Hacking Suite Hacking Drone Bay Advanced Assault Cannon Rocket Launcher Guided Missile Launcher Powered Hammer CR-A16's Pointy Stick Self-destruct Interrupter (50) Self-destruct Interrupter (14) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Improved Gravmag System Makeshift Hover Unit > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Launcher Guidance Computer Reaction Control System Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Energy Well Advanced Signal Interpreter Hacking Suite Advanced Hacking Suite Hacking Drone Bay Advanced Assault Cannon Rocket Launcher Rocket Launcher Mini Grenade Launcher Heavy Rocket Launcher Powered Hammer CR-A16's Pointy Stick Self-destruct Interrupter Self-destruct Interrupter [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Launcher Guidance Computer Device Reaction Control System Storage Medium Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Impact Weapon Power Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . 2 . . . 2 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 1 . . . . . . 1 . . . . Utility 4 | . . 1 . . . 1 1 . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 85 | 6 3 3 7 1 . 15 3 10 2 4 1 . . 15 . 4 6 5 Power 8 | 1 1 . . . . 2 . 1 . . . . . 2 . . . 1 Engine 4 | 1 1 . . . . 1 . . . . . . . 1 . . . . Core 3 | . . . . . . 1 . . . . . . . 1 . . . 1 Reactor 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 32 | 2 . . 5 . . 8 2 4 . 1 . . . 7 . 1 1 1 Treads 12 | 2 . . 4 . . 5 1 . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . 1 Wheel 1 | . . . 1 . . . . . . . . . . . . . . . Hover 12 | . . . . . . 1 1 1 . 1 . . . 6 . 1 1 . Flight 6 | . . . . . . 2 . 3 . . . . . 1 . . . . Utility 28 | 1 2 2 . 1 . 2 . 4 2 2 1 . . 5 . 2 4 . Device 7 | . . . . . . 1 . 1 1 1 . . . 1 . 1 1 . Storage 4 | 1 1 . . 1 . . . . . 1 . . . . . . . . Processor 8 | . . 1 . . . . . 1 1 . . . . 1 . 1 3 . Hackware 2 | . . . . . . . . 1 . . . . . 1 . . . . Protection 7 | . 1 1 . . . 1 . 1 . . 1 . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 17 | 2 . 1 2 . . 3 1 1 . 1 . . . 1 . 1 1 3 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . 1 1 . . 3 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . . Launcher 6 | . . . 1 . . . . . . 1 . . . . . . 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 3 . 1 . . . . . 2 . . 4 . Parts Lost 30 | . 1 . . . . 2 1 3 . 1 1 . 2 10 . 1 . 8 Power 4 | . 1 . . . . 1 . . . . . . . 1 . . . 1 Propulsion 17 | . . . . . . 1 1 2 . . . . 2 7 . . . 4 Utility 5 | . . . . . . . . 1 . 1 . . . 1 . 1 . 1 Weapon 4 | . . . . . . . . . . . 1 . . 1 . . . 2 Highest Loss Streak 5 | . 1 . . . . 1 1 2 . 1 1 . 2 5 . 1 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 8 | 1 5 8 9 10 11 13 12 5 9 9 8 10 9 7 5 4 6 12 Power . | . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . . . Propulsion 1 | . 1 1 1 2 2 4 2 . 1 1 1 1 1 . . . . . Utility 4 | . 2 5 4 5 6 6 4 4 6 5 5 6 5 3 3 3 3 5 Weapon 2 | . 1 1 2 2 2 1 5 1 1 2 1 2 2 2 1 1 3 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . . . 2 . . 8 . 4 1 . 1 . 2 4 . 1 . 7 Power 3 | . . . . . . 1 . 1 . . . . . 1 . . . . Propulsion 4 | . . . . . . 4 . . . . . . . . . . . . Utility 15 | . . . 1 . . 3 . 1 1 . . . 2 2 . 1 . 4 Weapon 8 | . . . 1 . . . . 2 . . 1 . . 1 . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 90 85 99 100 100 90 80 41 52 62 87 84 72 58 53 64 72 67 Engine 4 | . 10 11 11 11 11 6 . 2 7 7 5 . . 1 . . . . Core 2 | . . . . . . 2 7 . . . 1 7 4 . . 3 5 4 Treads 12 | . 28 22 28 33 33 35 23 . . . . . . . . . . . Hover 11 | . . . . . . . . 8 15 17 30 30 24 16 13 15 25 17 Device 2 | . . . . . . . 3 1 2 5 2 . . 3 . 3 4 4 Storage 7 | . 14 11 11 11 11 9 7 2 7 7 12 15 15 6 . . 4 6 Processor 11 | . . 4 11 11 11 9 7 5 10 15 15 15 15 17 20 20 14 13 Hackware 1 | . . . . . . . . . . . . . . 1 6 6 6 6 Protection 7 | . 9 15 11 11 11 10 15 5 . . 6 7 4 3 6 6 6 4 Energy Gun 2 | . 28 19 3 . . . . 3 . . . . . . . . . . Ballistic Gun 5 | . . 2 17 22 22 17 14 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 7 6 7 7 4 2 . 1 . 3 Peak Build Rating 58 | 6 7 12 14 14 14 31 31 30 26 32 38 36 36 47 32 49 52 58 Average Rating 26 | 4 6 9 13 14 14 21 28 17 22 26 36 36 30 32 32 40 45 43 On Entrance 23 | . 6 7 12 14 14 14 28 29 20 26 32 36 36 21 32 32 44 52 Avg Prop Armor Cover (%) 9 | . . . 3 . . . . 18 . . . . . 16 . . 7 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 10 16 22 24 34 34 50 51 51 16 22 30 30 30 32 9 22 35 36 Greatest Support 92 | 40 40 40 60 60 60 92 69 69 16 32 32 32 32 32 19 28 31 40 Greatest Overweight (x) 7 | . . . . . . . . . . 1 . . 1 1 . 1 1 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 10 10 10 10 10 10 5 5 15 15 Average Capacity 10 | 7 8 10 10 11 15 15 15 6 10 10 10 10 10 8 5 5 13 15 Most Carried 15 | 3 8 10 10 11 11 15 13 13 10 10 10 10 10 10 5 5 15 15 Average Carried 9 | 1 5 8 9 10 11 13 12 5 9 9 8 10 9 7 5 4 7 14 Final Capacity 15 | 8 10 10 10 15 15 15 15 10 10 10 10 10 10 5 5 5 15 15 Final Carried 15 | 3 8 10 10 11 11 13 13 9 10 10 10 10 9 5 5 4 15 13 Class Distribution -------------------- 83% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 2166 | 192 73 50 198 . . 497 33 324 20 39 109 . 34 43 . 318 94 142 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2614 | 27 142 116 300 . . 821 112 51 85 . 206 . 47 140 . 81 . 486 Parts 143 | 3 14 7 29 . . 42 6 . 2 . 8 . . 11 . 4 . 17 Haulers Intercepted 3 | . . . . . . 3 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 3 7 . . . . 1 . 13 Prevented 11 | . . . . . . . . . . . 4 . . . . 2 . 5 Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 64 | . 7 2 10 . . 14 3 . 1 . 5 . . 5 . 2 . 15 Melee 1 | . . . . . . . . . 1 . . . . . . . . . Guns 25 | . 6 2 3 . . 13 1 . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . 2 . 1 . . AOE 33 | . . . 7 . . 1 2 . . . 5 . . 3 . . . 15 Classes Destroyed 15 | 1 2 1 2 . . 4 . 1 . . . . 1 1 . 1 . 1 Worker 1 | 1 . . . . . . . . . . . . . . . . . . Builder 2 | . . . 1 . . 1 . . . . . . . . . . . . Hauler 3 | . . . . . . 3 . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . Operator 3 | . . . . . . 1 . . 2 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 Swarmer 27 | . 5 . 4 . . 4 . . . . 3 . . 4 . . . 7 Grunt 23 | . 2 . 2 . . 8 3 . 1 . 2 . . . . . . 5 Brawler 2 | . . . 2 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 5 | . . 2 2 . . 1 . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . . 1 . 2 Programmer 2 | . . . . . . . . . . . . . . 1 . 1 . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . Martyr 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 1 5 2 8 . . 6 3 . 1 . 3 . . 4 . 1 . 8 Combat Bots Only 8 | . 5 2 7 . . 5 3 . 1 . 3 . . 4 . 1 . 8 Max Kills in Single Turn 4 | 1 2 1 4 . . 2 2 1 1 . 2 . 1 2 . 1 . 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . 1 2 . . . 2 . . 2 . . . 3 Melee 1 | . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 446 | . 45 9 29 . . 74 31 3 1 2 27 . 9 139 9 26 . 42 Missed 143 | . 17 2 7 . . 18 12 . . . 12 . 3 55 5 6 . 6 Hits 303 | . 28 7 22 . . 56 19 3 1 2 15 . 6 84 4 20 . 36 Melee 11 | . . . 1 . . 5 . 3 . 2 . . . . . . . . Projectile 292 | . 28 7 21 . . 51 19 . 1 . 15 . 6 84 4 20 . 36 Critical Strikes 13 | . . . 2 . . 3 2 3 . 1 1 . . 1 . . . . Actively Blocked 3 | . . . . . . . . 3 . . . . . . . . . . Damage Taken 4929 | . 259 92 371 . . 885 314 169 34 66 234 . 107 1322 45 265 . 766 Core 1273 | . 31 17 32 . . 73 13 104 18 44 65 . . 673 . 25 . 178 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 47 | . 5 . . . . . . 42 . . . . . . . . . . Regen/Repaired (Parts) 93 | . . . . . . . . 18 . . 38 . 9 28 . . . . Core Remaining (%) 85 | 100 87 . . . 87 86 . . . . . . 65 . . . . . Volleys Fired 176 | 2 21 6 17 . 1 52 9 17 . 1 12 . . 8 . 14 . 16 Largest 2 | 2 2 2 2 . 2 2 2 1 . 1 1 . . 1 . 1 . 2 Hottest 80 | 80 80 80 46 . 46 56 56 40 . 33 33 . . 40 . 40 . 72 Shots Fired 274 | 4 42 12 30 . 2 101 14 17 . 1 12 . . 8 . 14 . 17 Gun 212 | 4 42 12 26 . 2 99 10 17 . . . . . . . . . . Cannon 20 | . . . . . . . . . . . . . . 6 . 14 . . Launcher 42 | . . . 4 . . 2 4 . . 1 12 . . 2 . . . 17 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 157 | . . . 26 . 2 99 10 . . . . . . 6 . 14 . . Thermal 75 | 4 42 12 . . . . . 17 . . . . . . . . . . Explosive 27 | . . . 4 . . 2 4 . . . . . . . . . . 17 Electromagnetic 15 | . . . . . . . . . . 1 12 . . 2 . . . . Robot Hit Streak 18 | 1 9 3 18 . 1 17 4 3 . . 2 . . 3 . 2 . 2 Robot Miss Streak 5 | . 4 1 1 . 1 5 1 2 . . 1 . . 2 . 4 . 2 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 174 | 1 26 5 22 . 1 69 8 13 4 . 4 . 1 3 . 6 . 11 Core Hits 129 | 1 9 4 15 . . 35 8 1 1 . 11 . . 11 . 1 . 32 Critical Kills 2 | . . . . . . 1 1 . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . . . . . 1 . . . . 1 Critical Strikes 5 | . . . . . . 2 1 . . . . . 1 . . . . 1 Destroy 3 | . . . . . . 2 1 . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . 1 . . . . 1 Melee Attacks 34 | . . . . . . . . 2 6 1 1 . 3 8 . 4 1 8 Impact 34 | . . . . . . . . 2 6 1 1 . 3 8 . 4 1 8 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 2 1 . 1 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6449 | 10 323 53 801 . 18 1289 516 294 248 16 454 . 90 289 . 177 . 1871 Guns 2271 | 10 323 53 325 . 18 1191 184 167 . . . . . . . . . . Cannons 145 | . . . . . . . . . . . . . . 83 . 62 . . Explosions 2906 | . . . 476 . . 98 332 . . 16 383 . . 194 . . . 1407 Melee 1115 | . . . . . . . . 127 248 . 71 . 90 . . 115 . 464 Ramming 12 | . . . . . . . . . . . . . . 12 . . . . Kinetic 1863 | . . . 325 . 18 1191 184 . . . . . . 83 . 62 . . Thermal 631 | 10 323 53 . . . . . 167 . . 51 . . 27 . . . . Explosive 2313 | . . . 476 . . 98 332 . . . . . . . . . . 1407 Electromagnetic 515 | . . . . . . . . . . 16 332 . . 167 . . . . Impact 1115 | . . . . . . . . 127 248 . 71 . 90 . . 115 . 464 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 . . . . . . . 2 2 3 3 . Average Corruption 2 | . . . . . . 2 . . . . . . . 1 2 2 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . 6 . . . . . . . 1 2 8 1 . Message Errors 4 | . . . . . . 1 . . . . . . . . . 3 . . Matter Fused 5 | . . . . . . 1 . . . . . . . 1 1 2 . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . 3 . . Parts Rejected 3 | . . . . . . 3 . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . 1 . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 644 | . . . 40 . . . . 47 80 . 65 . 90 . . 25 . 297 Projectiles 11 | . . . . . . . . . . . . . . . . 11 . . Explosions 62 | . . . 40 . . . . . . . . . . . . . . 22 Melee 571 | . . . . . . . . 47 80 . 65 . 90 . . 14 . 275 Knockbacks 3 | . . . . . . . . 2 1 . . . . . . . . . Impact 3 | . . . . . . . . 2 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 229 | . . . 80 . . . . . . . . . . 5 . . . 144 Shots 6 | . . . 2 . . . . . . . . . . . . . . 4 Rammed 5 | . . . . . . . . . . . . . . 5 . . . . Targets Rammed 5 | . . . . . . . . . . . . . . 5 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 222 | 18 209 114 39 . . 222 89 . . . . . . . . 145 . . Average Temperature 69 | 12 81 46 23 . . 96 49 . . . . . . . . 63 . . Received Heat Transfer 972 | . 48 36 108 . . 261 207 9 18 . . . . 213 24 12 . 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 2 . . . 1 . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . 1 Parts Fried 10 | . . . . . . . . 2 3 . 2 . 1 1 . 1 . . Impact Corruptions 28 | . . . . . . . . 2 4 . 4 . 8 . . 1 . 9 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 1406 | 25 725 125 . . . . . 481 . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 . . 2 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Maximum Alert Level 1 | . . . 1 . . 1 . . 1 . . . . . . . . . Low Security (%) 97 | 100 100 100 98 . 100 96 100 100 84 . . . . 100 . . . . Level 1 2 | . . . 1 . . 3 . . 15 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 225 | 5 120 60 206 . . 210 88 26 225 . . . . 169 . . . . Initial 150 | . 3 33 7 . . . 88 4 . . . . . 150 . . . . Average 53 | . 49 16 35 . . 91 52 2 97 . . . . 110 . . . . Influence Increases 3047 | 5 170 60 320 . . 440 74 66 342 121 208 . . 481 15 135 . 610 Destroy 0b10 Robot/C 1640 | . 140 40 240 . . 280 60 . 140 60 140 . . 100 . 40 . 400 Destroy 0b10 Robot/NC 65 | 5 . . 5 . . 30 . . 10 . . . . . . . . 15 Destroy Leader 296 | . 30 20 40 . . 66 . . 30 10 20 . . 20 . 20 . 40 Allied During Kill 362 | . . . 3 . . . . . 135 21 48 . . . . . . 155 Successful Hack 19 | . . . . . . . . . 12 . . . . 7 . . . . Disable Machine 75 | . . . . . . 15 . . 15 . . . . 45 . . . . Destroy Structure 140 | . . . 32 . . 19 14 66 . . . . . 9 . . . . Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 285 | . . . . . . 15 . . . 30 . . . 150 15 75 . . Influence Decreases 2704 | . 95 120 178 162 . 246 256 78 169 253 141 108 . 324 129 164 14 267 Entered New Map 602 | . 2 47 13 162 . . 106 8 . 65 9 108 . . 59 9 14 . Time Decay 1689 | . 83 73 145 . . 236 140 45 109 180 132 . . 214 70 155 . 107 Lost Part 220 | . 10 . . . . 10 10 10 . . . . . 100 . . . 80 Lost Ally 193 | . . . 20 . . . . 15 60 8 . . . 10 . . . 80 Squads Dispatched 12 | . 1 1 1 . . 3 . . 3 . . . . 2 . . . 1 Investigation 3 | . . . . . . 1 . . 1 . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . 1 . . . . Reinforcement 7 | . 1 1 . . . 2 . . 2 . . . . 1 . . . . Assault 1 | . . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 6 | . 2 . . . . 4 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 132 | . 10 5 10 . . 25 4 6 8 4 8 . 2 24 1 7 . 18 Peak Tracking Total 10 | . 6 3 7 . . 5 4 4 5 3 4 . 2 10 1 3 . 6 Tactical Retreats 9 | . . . . . . 1 . . . 1 . . . 3 1 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 5 | . . . . . . 4 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 7 | . . . . . . 1 . . 1 . . . . 3 . . . 2 Max in Single Turn 2 | . . . . . . 1 . . 1 . . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 11 | . . 1 . 1 . . . . 2 . . 4 . 2 . . . 1 Terminals 5 | . . 1 . . . . . . 1 . . . . 2 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 44 | . . 1 . 1 . . . . 8 . . 27 . 3 . . . 4 Successful 35 | . . 1 . 1 . . . . 1 . . 27 . 1 . . . 4 Failed 9 | . . . . . . . . . 7 . . . . 2 . . . . Catastrophic 1 | . . . . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 4 | . . . . . . . . . 3 . . . . 1 . . . . Terminals 11 | . . 1 . . . . . . 3 . . . . 3 . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 5 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 34 | . . 1 . 1 . . . . . . . 27 . 1 . . . 4 Record 16 | . . . . 1 . . . . . . . 11 . . . . . 4 Part Schematic 8 | . . . . . . . . . . . . 8 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . . . 2 . . . . 1 . . . 1 Full Trace Events 2 | . . . . . . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 5 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . . . 8 . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 24 | . . . 1 . . . . 19 . . . . . . . . 4 . Largest Group 19 | . . . 1 . . . . 19 11 7 5 5 5 1 . . 4 4 Highest-Rated Group 465 | . . . 31 . . . . 465 308 195 144 144 144 25 . . 156 156 Highest-Rated Ally 41 | . . . 31 . . . . 36 31 31 31 31 31 25 . . 41 41 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 330 | . . . 4 . . . . 168 59 24 18 . 26 . . . . 31 Total Damage 8087 | . . . 83 . . . . 5165 964 478 251 . 455 . . . . 691 Kills 31 | . . . 2 . . . . 11 6 3 2 . . . . . . 7 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Active Infowar (turns) 2696 | . . . . . . 1 165 87 111 208 . . . 352 . 422 1053 297 Optics 2050 | . . . . . . . . . . . . . . 278 . 422 1053 297 Sensors 450 | . . . . . . . . . 111 208 . . . 131 . . . . Seismic 253 | . . . . . . 1 165 87 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 2 . . . . . . . 2 . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 7125 | 105 269 304 916 267 101 726 289 486 265 398 295 71 255 456 150 422 1053 297 Spaces Moved 6326 | 57 123 175 528 166 62 314 161 573 270 465 363 84 324 541 260 663 1002 195 Core 328 | 3 . . . . . . . 171 . . . . . 153 . . . 1 Treads 1588 | 54 123 175 528 166 62 314 161 5 . . . . . . . . . . Legs 17 | . . . . . . . . . . . . . . . . . . 17 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 4185 | . . . . . . . . 231 270 465 363 84 324 346 260 663 1002 177 Flight 208 | . . . . . . . . 166 . . . . . 42 . . . . Fastest Speed 32 | 50 160 160 160 160 160 160 160 32 66 63 63 63 63 40 56 52 52 50 Average Speed 92 | 154 160 160 160 160 160 160 160 51 66 65 63 63 74 62 56 55 94 110 Slowest Speed 400 | 160 160 160 160 160 160 160 160 160 66 136 63 63 156 156 56 111 111 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 32 20 89 53 23 33 7 96 5 70 52 69 55 17 51 73 90 35 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 5 | . . . . 1 . . . . . . . 1 . . . . 2 1 Known Exits Taken 9 | . . 1 . . . 1 . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . . . . . . . . . 1 1 . Scrap Searched 15 | . . . 2 . . . . . . 1 2 . 1 . 1 4 3 1 Spaces Dug 9 | . . . . . . . . . . . . . . 8 . 1 . . Terrain Destroyed 207 | . . . 41 . . 18 18 . . . 2 . . 9 . 8 . 111 Melee 8 | . . . . . . . . . . . . . . 8 . . . . Projectile 9 | . . . . . . . . . . . . . . 1 . 8 . . AOE 190 | . . . 41 . . 18 18 . . . 2 . . . . . . 111 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Total 7267 | 67 154 187 570 168 62 442 179 747 344 551 414 101 337 629 263 697 1105 250 Wait 435 | . . . 8 . . 14 . 115 62 75 26 18 . 31 4 1 75 6 Move 6309 | 56 122 174 527 165 61 313 161 572 269 464 362 83 323 540 259 662 1001 195 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 78 | 3 7 2 4 1 . 17 2 8 3 . 3 . 1 6 . 3 11 7 Fast Attach 58 | 6 . 3 1 . . 6 . 9 2 4 1 . . 14 . 3 8 1 Attach 34 | . 2 . 1 . . 6 3 2 . 1 3 . . 4 . 4 1 7 Detach 9 | . . . . . . 2 1 . . 1 1 . 1 2 . 1 . . Swap 35 | . 1 . 6 1 . 12 3 1 . 2 3 . . 2 . 2 . 2 Drop 94 | . 1 2 6 1 . 20 . 21 2 2 2 . 9 9 . 3 8 8 Fire 176 | 2 21 6 17 . 1 52 9 17 . 1 12 . . 8 . 14 . 16 Melee 34 | . . . . . . . . 2 6 1 1 . 3 8 . 4 1 8 Ram 5 | . . . . . . . . . . . . . . 5 . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 487 | -9/Materials | Identified exit to Mines 679 | -9/Materials | Entered Mines 791 | -9/Mines | Learned location of 1 exit from Materials 976 | -9/Mines | Discovered new exit (range 13) 1065 | -9/Mines | Discovered new exit (range 15) 1223 | -9/Mines | Learned Materials emergency access door positions 1324 | -9/Mines | Met a Derelict testing a Signal Generator 1455 | -9/Mines | Build established: Scavenger-Mutant 1462 | -9/Mines | Destroyed 7 combat bots 1589 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1589 | -9/Mines | Discovered new exit (range 5) 1595 | -9/Mines | Entered Exiles 1639 | -9/Exiles | Met 8R-AWN 1661 | -9/Exiles | Met EX-HEX 1709 | -9/Exiles | Met EX-BIN 1743 | -9/Exiles | Met EX-DEC 1749 | -9/Exiles | Learned location of Zion (-6) 1848 | -9/Exiles | Discovered new exit (range 10) 1862 | -9/Exiles | Entered Mines 1942 | -8/Mines | Discovered new exit (range 12) 1963 | -8/Mines | Entered Materials 1963 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1964 | -8/Materials | Identified exit to Factory 2396 | -8/Materials | Build established: Mutant 2665 | -8/Materials | Discovered exit to Factory (range 15) 2689 | -8/Materials | Entered Factory 2689 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2978 | -7/Factory | Sucked down chute 2978 | -7/Factory | Entered Waste 3006 | -7/Waste | Spotted C-40 Crusher 3020 | -7/Waste | Spotted C-40 Crusher 3038 | -7/Waste | Spotted C-40 Crusher 3040 | -7/Waste | Spotted C-40 Crusher 3063 | -7/Waste | Spotted C-40 Crusher 3065 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3066 | -7/Waste | Crushed by Compactor (1 part destroyed) 3082 | -7/Waste | Warlord forces began an assault 3091 | -7/Waste | Allies destroyed C-40 Crusher 3102 | -7/Waste | Allies destroyed C-40 Crusher 3102 | -7/Waste | Allies destroyed C-40 Crusher 3110 | -7/Waste | Allies destroyed C-40 Crusher 3122 | -7/Waste | Lost 3 allies 3131 | -7/Waste | Spotted C-40 Crusher 3145 | -7/Waste | Allies destroyed C-40 Crusher 3176 | -7/Waste | Lost 3 allies 3189 | -7/Waste | Allies destroyed C-40 Crusher 3201 | -7/Waste | Discovered new exit (range 15) 3464 | -7/Waste | Entered Factory 3464 | -7/Factory | Accompanied by 11 allies 3592 | -7/Factory | Discovered new exit (range 15) 3611 | -7/Factory | Discovered new exit (range 13) 3629 | -7/Factory | Identified exit to Lower Caves 3729 | -7/Factory | Entered Lower Caves 3729 | -7/Lower Caves | Accompanied by 7 allies 4104 | -7/Lower Caves | Discovered new exit (range 13) 4111 | -7/Lower Caves | Identified exit to Lower Caves 4127 | -7/Lower Caves | Entered another Lower Caves area 4127 | -7/Lower Caves | Accompanied by 5 allies 4171 | -7/Lower Caves | Learned Factory terminal intel 4340 | -7/Lower Caves | Learned Factory trap positions 4388 | -7/Lower Caves | Discovered new exit (range 14) 4395 | -7/Lower Caves | Identified exit to Data Miner 4422 | -7/Lower Caves | Entered Data Miner 4422 | -7/Data Miner | Accompanied by 5 allies 4422 | -7/Data Miner | Discovered new exit (range 6) 4434 | -7/Data Miner | Met Data Miner 4450 | -7/Data Miner | Learned location of Section 7 (-2) 4450 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4458 | -7/Data Miner | Received God Mode back door access code from Data Miner 4474 | -7/Data Miner | Identified exit to Proximity Caves 4493 | -7/Data Miner | Entered Proximity Caves 4493 | -6/Proximity Caves | Accompanied by 5 allies 4598 | -6/Proximity Caves | Spotted B-75 Beast 4673 | -6/Proximity Caves | Spotter reported a threat 4741 | -6/Proximity Caves | Lost 4 allies 4744 | -6/Proximity Caves | Discovered new exit (range 4) 4746 | -6/Proximity Caves | Identified exit to Factory 4748 | -6/Proximity Caves | Entered Factory 4748 | -6/Factory | Accompanied by 1 ally 4748 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4749 | -6/Factory | Loaded intel: 83 trap records 4750 | -6/Factory | Loaded intel: 26 terminal locations 5103 | -6/Factory | Lost 3 parts (2n1u) 5114 | -6/Factory | Identified exit to Lower Caves 5143 | -6/Factory | Core integrity fell below 50% 5152 | -6/Factory | Discovered new exit (range 22) 5187 | -6/Factory | Lost 5 parts (4n1w) 5204 | -6/Factory | Entered Lower Caves 5222 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5247 | -6/Lower Caves | Learned Factory security intel 5349 | -6/Lower Caves | Discovered new exit (range 6) 5351 | -6/Lower Caves | Identified exit to Lower Caves 5354 | -6/Lower Caves | Entered another Lower Caves area 5426 | -6/Lower Caves | Core integrity fell below 20% 5466 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5510 | -6/Lower Caves | Encountered a Warlord checkpoint 5559 | -6/Lower Caves | Learned Factory trap positions 5619 | -6/Lower Caves | P-60 Hacker assimilated allied XG-MQV(M) 5774 | -6/Lower Caves | Discovered new exit (range 5) 5776 | -6/Lower Caves | Entered Zion 5827 | -6/Zion | Discovered new exit (range 22) 5837 | -6/Zion | Found Prototype Launcher 5837 | -6/Zion | Identified Gui. Missile Launcher 5857 | -6/Zion | System corruption cleaned by Quarantine Array 5888 | -6/Zion | Found Prototype Processor 5888 | -6/Zion | Identified Exp. Targeting Computer 5892 | -6/Zion | Found Prototype Processor 5892 | -6/Zion | Identified Exp. Armor Integrity Analyzer 5894 | -6/Zion | Found Prototype Processor 5894 | -6/Zion | Identified Exp. Core Analyzer 5968 | -6/Zion | Found CR-A16's Pointy Stick 6232 | -6/Zion | Given the Hacking Drone Bay 6232 | -6/Zion | Found Prototype Device 6324 | -6/Zion | Identified exit to Deep Caves 6360 | -6/Zion | Learned Factory terminal intel 6525 | -6/Zion | Met Imprinter 6543 | -6/Zion | Imprinted 6545 | -6/Zion | Declared Zion's savior 6829 | -6/Zion | Entered Proximity Caves 6829 | -5/Proximity Caves | Accompanied by 4 allies 6939 | -5/Proximity Caves | Attracted the attention of an 0b10 base 6951 | -5/Proximity Caves | Learned Factory emergency access door positions 6961 | -5/Proximity Caves | Destroyed 8 combat bots 6962 | -5/Proximity Caves | Spotter reported a threat 7021 | -5/Proximity Caves | Spotter reported a threat 7096 | -5/Proximity Caves | Lost 5 parts (1p3n1u) 7126 | -5/Proximity Caves | Destroyed self with Mini Grenade Launcher Last Messages --------------- 07077_ Acquired 39 matter. 07083_ Targeting Computer fries itself beyond repair. 07096_ Slug penetrates D9-5SX(M). 07104_ D9-5SX(M) destroyed. 07104_ Slug penetrates G8-AIB(M). 07104_ G8-AIB(M) destroyed. 07107_ Dropped Powered Hammer. 07107_ A4-SXO(M) destroyed. 07108_ Acquired Powered Hammer. 07111_ Dropped Gui. Missile Launcher. 07113_ Acquired Gui. Missile Launcher. 07117_ Rocket Launcher destroyed. 07117_ Penetrated by Slug. 07119_ Hvy. Rocket Launcher destroyed. 07119_ Destroyed Hvy. Rocket Launcher. 07120_ Hvy. Assault Rifle fries itself beyond repair. 07122_ N-01 Spotter is scanning... 07122_ N-01 Spotter destroyed. 07123_ Penetrated by Slug. 07126_ H-66 Slayer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#####??????????????????????????????????????? | | ??????# ###????????????????????????????????????? | | ?????## #######??????????????????????????????? | | ????## [ #??????????????????????????????? | | ????# = = #???????????????????????????????????? | | ????# ####???????????????????????????????????? | | ???## #????????????????????????????????????? | | ???# ###???????????????????????????????????? | | ???## # ##??????????????????????????????????? | | ????# # #?###??????????????????????????????? | | ????## ### ## ??????????????????????????????? | | ?????### #??# """??????????????????????????????? | | ???##### ###?" %"#?????????????????????????????? | | ??## # #??" ???????????????????????????? | | ??# #??" "####????????????????????????? | | ### ##?? ""### ####????????????????????? | | ##?? ##### ###??????????????????? | | """ ##?# #???# @ #??????????????????? | | """ *! [### #??# #?????????????????? | | """ =%[## #### #?????????????????? | | ! =% #?????????????????? | | ## % !!] [ ????????????????? | | ?# ####### %= #?????????? | | ?# %## ### #?????## = % #???????????? | | ?# ## #?## #?????? $ #???????????? | | ?## ## #?# #????# % #???????????? | | ??# ## ###????# # #???????????? | | ??# ###### #??????# ## ##???????????? | | ??# #????# #??????# ?## ######????????????? | | ??# #????# #??????# ???# #?????????????????? | | ??# #????# ??????# ?????#####?????????????????? | | ??# #????## ??????# ???????????????????????????? | | ??# #?????## ?????? ???????????????????????????? | | ??# ##?????? ?????? #???????????????????????????? | | ?## #?????? ??????#????????????????????????????? | | ?# ##????? ???????????????????????????????????? | | ## #????? ???????????????????????????????????? | | #????? ??????????????????????????????????? | | ##????? ??????????????????????????????????? | | ##?????? ??????????????????????????????????? | | ### ##???????#???????????????????????????????????? | | #?###????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Core Shielding 30 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 6 Launcher Accuracy 20 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Drone Bay | -6/Zion | Archive Fission Core | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveInterdictionFlamer Manual? 0 Play Time 00:47:41 Cumulative 458.4 hours Start 2026.04.15 @ 16:13:28 End 2026.04.15 @ 17:02:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 368 Adventurer 36 Explorer 0 Win Type - Total 18 Types 9/0/9/0/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e15a0fde-7b9e-42fd-8e4c-9184fea85322