Cogmind - Beta 12 --- EXPLORER MODE // 2023.05.09 @ 13:25:57 Player: viper Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (240) 1200 Value Destroyed (8312) 8312 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (277) 277 TOTAL SCORE: 15709 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 329 Friendly Fire -63 Cogmind --------- Core Integrity 1167/1300 Matter 434/550 Energy 390/390 System Corruption 10% Temperature Warm (159) Movement Walking (190) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Particle Reactor Micro Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY (10) ----- Experimental Coolant Injector Experimental Coolant Injector Huge Storage Unit Matter Compressor Advanced Terrain Scanner Weapon Mount Target Analyzer Improved Target Analyzer Hacking Suite System Shield > --- WEAPON (5) ------- Coil Gun KE Penetrator > --- INVENTORY (25) --- Light Ion Engine Neutrino Core Neutrino Core Micro Fission Core Flexi-carbon Leg Myomer Leg Myomer Leg Power Amplifier Advanced Heat Sink Advanced Heat Sink Flak Gun Flak Gun Coil Gun Coil Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Mass Driver Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Power Sword Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Experimental Coolant Injector Experimental Coolant Injector Huge Storage Unit Matter Compressor Advanced Terrain Scanner Weapon Mount Target Analyzer Improved Target Analyzer Hacking Suite System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Improved KE Penetrator Hardcell Cannon > --- INVENTORY -------- Neutrino Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Power Amplifier Advanced Heat Sink Advanced Heat Sink Flak Gun Flak Gun Coil Gun Coil Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator Railgun Mass Driver Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Power Sword Force Lance [Rating: 138] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Utility System Shield Device Advanced Terrain Scanner Storage Huge Storage Unit Processor Target Analyzer Hackware System Shield Protection Experimental Power Shielding Weapon Hypervelocity Gauss Rifle Energy Gun Medium Laser Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Slots Evolved 15 | . 1 2 2 2 2 2 . 2 . . 2 Power 2 | . . . . 1 . . . 1 . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 8 | . 1 1 . 1 2 . . 1 . . 2 Weapon 3 | . . . 1 . . 2 . . . . . Parts Attached 156 | 7 7 13 5 2 37 16 22 10 8 . 29 Power 26 | 1 1 1 1 1 7 2 2 4 . . 6 Engine 11 | 1 1 1 1 1 5 . . . . . 1 Core 10 | . . . . . 2 2 2 3 . . 1 Reactor 5 | . . . . . . . . 1 . . 4 Propulsion 37 | 2 1 5 2 . 10 5 2 2 1 . 7 Treads 9 | . . 3 2 . 4 . . . . . . Leg 28 | 2 1 2 . . 6 5 2 2 1 . 7 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 43 | 2 3 3 1 1 8 3 8 4 2 . 8 Device 25 | 1 2 . . . 4 3 5 3 1 . 6 Storage 10 | 1 1 2 1 . 1 . 2 1 . . 1 Processor 4 | . . . . . 1 . 1 . 1 . 1 Hackware 2 | . . 1 . 1 . . . . . . . Protection 2 | . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 50 | 2 2 4 1 . 12 6 10 . 5 . 8 Energy Gun 3 | 2 . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 37 | . 2 3 1 . 9 5 5 . 5 . 7 Ballistic Cannon 9 | . . . . . 2 1 5 . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 1 . 1 . . 2 Parts Lost 29 | . . 3 . . 14 . 3 . 1 . 8 Power 5 | . . . . . 2 . 1 . . . 2 Propulsion 4 | . . . . . 4 . . . . . . Utility 8 | . . 2 . . 5 . 1 . . . . Weapon 12 | . . 1 . . 3 . 1 . 1 . 6 Highest Loss Streak 4 | . . 1 . . 4 . 3 . 1 . 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 97 99 100 93 99 99 98 99 100 99 Engine 6 | . 11 10 7 14 11 . . . . . . Core 4 | . . . . . . 11 10 13 10 10 4 Reactor 1 | . . . . . . . . 1 5 5 8 Treads 9 | . . 7 33 28 16 . . . . . . Leg 13 | . 24 22 . . 3 21 22 19 20 20 17 Device 8 | . 25 6 . . 6 10 9 9 9 10 17 Storage 16 | . 12 28 25 21 18 11 9 10 10 10 9 Processor 3 | . . . . . . 5 7 10 10 10 9 Hackware 9 | . . 2 8 14 12 11 11 10 10 10 9 Protection 1 | . . . . . 4 . . . . . . Ballistic Gun 18 | . 20 14 25 21 13 26 20 . 23 25 19 Ballistic Cannon 3 | . . . . . 4 . 6 25 1 . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 167 | 18 29 40 101 106 122 141 150 163 163 145 167 Greatest Support 86 | 20 20 60 80 80 80 72 71 72 77 77 86 Greatest Overweight (x) 40 | 5 1 1 1 1 40 4 2 2 2 1 5 Average Overweight (x) 1 | . . . 1 1 1 1 1 2 1 1 1 Largest Inventory Capacity 25 | 10 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 9 11 15 24 25 25 25 25 25 25 25 25 Most Carried 25 | 4 8 13 14 13 25 25 25 25 25 25 25 Average Carried 16 | 1 6 8 12 12 14 21 23 24 24 25 24 Final Capacity 25 | 10 15 15 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 8 13 14 12 17 25 25 24 25 25 25 Class Distribution -------------------- 51% | Hacker-Gunner 17% | Hacker-Skirmisher 13% | Hacker-Mutant 9% | Hacker-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Extension Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Matter Collected 8803 | 247 269 451 562 74 2570 1064 1168 159 604 . 1635 Remotely . | . . . . . . . . . . . . Salvage Created 12121 | . 430 1461 815 155 3710 1094 1244 113 204 . 2895 Parts 646 | . 27 85 62 15 156 75 66 8 4 . 148 Haulers Intercepted 12 | . 2 2 1 . 3 . 3 . . . 1 Recyclers Shooed 23 | . . 4 1 . 13 . 1 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Combat Hostiles Destroyed 149 | . 6 21 13 4 48 18 7 4 4 . 24 Guns 126 | . 6 21 13 4 32 18 7 . 3 . 22 Cannons 23 | . . . . . 16 . . 4 1 . 2 Classes Destroyed 16 | . 6 6 2 1 . . . . 1 . . Worker 13 | . 1 1 1 . 5 2 1 . . . 2 Builder 19 | . . 3 2 . 4 1 3 . . . 6 Tunneler 3 | . . 1 . . 1 . 1 . . . . Hauler 12 | . 2 2 1 . 3 . 3 . . . 1 Recycler 22 | . 1 4 . . 6 . 3 . . . 8 Mechanic 3 | . . 1 . . 2 . . . . . . Operator 4 | . . . 2 2 . . . . . . . Watcher 18 | . 2 2 3 . 3 1 2 . . . 5 Swarmer 37 | . 4 2 1 3 9 6 3 3 . . 6 Grunt 51 | . 2 10 6 . 25 3 2 . 3 . . Brawler 2 | . . 1 . . 1 . . . . . . Duelist 4 | . . 2 1 . 1 . . . . . . Sentry 20 | . . 6 4 . 5 2 1 1 . . 1 Hunter 10 | . . . 1 . . 2 . . . . 7 Programmer 24 | . . . . 1 7 5 1 . . . 10 Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 10 | . 4 6 7 4 7 10 9 4 3 . 5 Combat Bots Only 8 | . 4 5 6 3 5 8 5 4 3 . 3 Max Kills in Single Turn 3 | . 2 1 2 1 3 2 2 1 1 . 2 Gunslinging 1 | . 1 . 1 . 1 1 . . . . 1 Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Damage Taken 7448 | . 60 566 358 93 2881 453 640 114 301 . 1982 Core 659 | . 14 102 21 9 318 22 40 . . . 133 Absorbed by Shields 137 | . . . . . . . 137 . . . . Redirected to Shielding 257 | . . . . . 257 . . . . . . Regen/Repaired (Parts) 488 | . 20 . 55 . 178 . . 235 . . . Core Remaining (%) 89 | 100 94 74 96 98 62 . 93 . . 100 . Volleys Fired 506 | . 29 100 42 9 181 28 32 5 11 . 69 Largest 5 | . 2 2 3 3 3 5 5 5 5 . 5 Hottest 285 | . 80 70 66 66 120 165 285 285 285 . 197 Shots Fired 1655 | . 58 197 126 27 529 139 159 25 54 . 341 Gun 1454 | . 58 197 126 27 419 139 138 . 35 . 315 Cannon 201 | . . . . . 110 . 21 25 19 . 26 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 1577 | . 36 141 126 27 529 139 159 25 54 . 341 Thermal 78 | . 22 56 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 42 | . 14 35 41 42 39 20 17 15 13 . 36 Robot Miss Streak 6 | . 1 2 5 1 6 4 3 3 2 . 3 Penetration Max 3 | . . . . . 2 1 3 . 1 . 1 Secondary Targets 29 | . 2 4 4 1 5 4 3 . 2 . 4 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . 1 . 1 Shots Hit Robots 1256 | . 49 164 101 24 445 86 100 9 40 . 238 Core Hits 603 | . 22 80 45 13 238 49 44 7 12 . 93 Critical Kills 66 | . . . . . 23 17 15 . . . 11 Critical Parts Destroyed 97 | . . 1 . . 29 21 19 . 4 . 23 Critical Strikes 189 | . . 4 . . 62 40 40 3 5 . 35 Burn 3 | . . 3 . . . . . . . . . Destroy 175 | . . 1 . . 57 40 39 . 4 . 34 Blast 11 | . . . . . 5 . 1 3 1 . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21128 | . 458 1628 1247 304 7166 670 1613 458 1198 . 6386 Guns 17117 | . 453 1618 1216 304 4882 670 1338 . 737 . 5899 Cannons 3851 | . . . . . 2276 . 236 458 461 . 420 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 160 | . 5 10 31 . 8 . 39 . . . 67 Kinetic 20133 | . 251 985 1216 304 7158 670 1574 458 1198 . 6319 Thermal 835 | . 202 633 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . 3 . . . 9 . 1 . . . 10 Average Corruption 4 | . 1 . . . 5 . 1 . . . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 112 | . 3 . . . 87 . 4 . . . 18 Message Errors 22 | . 1 . . . 17 . 1 . . . 3 Matter Fused 25 | . 1 . . . 21 . . . . . 3 Heat Flow Errors 3 | . . . . . 3 . . . . . . Energy Discharges 13 | . 1 . . . 6 . 2 . . . 4 Parts Rejected 2 | . . . . . 2 . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 27 | . . . . . 24 . . . . . 3 Data Loss (major) 2 | . . . . . 1 . . . . . 1 Misfires 4 | . . . . . 2 . 1 . . . 1 Alerts 4 | . . . . . 4 . . . . . . Weapon Failures 9 | . . . . . 6 . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 54 | . . . . . 17 . 14 7 . . 16 Projectiles 54 | . . . . . 17 . 14 7 . . 16 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 32 | . 1 . . . 25 . 1 1 . . 4 Impact 4 | . 1 . . . 1 . 1 . . . 1 Kinetic 27 | . . . . . 23 . . 1 . . 3 Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 24 | . . . . . 24 . . . . . . Shots 1 | . . . . . 1 . . . . . . Rammed 3 | . . . 1 . 2 . . . . . . Targets Rammed 18 | . 1 2 3 . 2 . 2 . . . 8 Kicked 13 | . 1 2 . . . . 2 . . . 8 Crushed 2 | . . . 2 . . . . . . . . Highest Temperature 567 | . 219 226 80 . 473 45 567 525 523 . 305 Average Temperature 115 | . 119 47 32 . 126 15 209 237 215 . 73 Received Heat Transfer 2740 | . 39 411 297 . 1455 90 129 9 145 . 165 Effects 47 | . . . . . 10 . 21 6 10 . . Shutdowns 18 | . . . . . 6 . 6 3 3 . . Energy Bleed 5 | . . . . . . . 4 . 1 . . Interference 5 | . . . . . 3 . 2 . . . . Matter Decay 2 | . . . . . . . 1 . 1 . . Short Circuit 3 | . . . . . . . 3 . . . . Damage (minor) 5 | . . . . . 1 . 3 . 1 . . Damage (major) 9 | . . . . . . . 2 3 4 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 2559 | . 450 2109 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Peak Influence 406 | . 216 378 406 157 270 344 224 116 . . 271 Initial 66 | . . 2 . 47 . 66 17 1 . . . Average 94 | . 70 133 122 45 80 125 80 12 . . 128 Maximum Alert Level 2 | . 1 1 2 . 1 1 1 . . . 1 Low Security (%) 86 | 100 90 80 81 100 88 81 78 100 . . 85 Level 1 13 | . 9 19 13 . 11 18 21 . . . 14 Level 2 . | . . . 4 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . . 2 1 1 9 2 1 . . . 7 Investigation 5 | . . 1 . . 2 . . . . . 2 Extermination 11 | . . . . 1 5 2 . . . . 3 Reinforcement 7 | . . 1 1 . 2 . 1 . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Distress Signals 8 | . 1 1 2 . 1 . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 220 | . 9 30 22 5 67 21 21 5 4 . 36 Peak Tracking Total 8 | . 6 6 5 2 5 4 8 5 3 . 6 Tactical Retreats 8 | . . 1 . . 5 . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Traps Triggered 17 | . 3 2 . . 7 2 2 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . Reprogrammed 14 | . . 4 6 . . . . 4 . . . Reused 3 | . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . 3 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Machines Disabled 14 | . . . . . 10 . 2 2 . . . Max in Single Turn 8 | . . . . . 8 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Machines Accessed 28 | . 5 4 4 1 4 1 5 2 . . 2 Terminals 21 | . 4 4 3 1 2 . 5 1 . . 1 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 5 | . 1 . 1 . 2 . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 98 | . 21 14 16 3 15 2 8 11 . . 8 Successful 77 | . 16 10 13 1 12 1 8 10 . . 6 Failed 21 | . 5 4 3 2 3 1 . 1 . . 2 Catastrophic 1 | . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 71 | . 17 14 14 3 7 . 8 4 . . 4 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 21 | . 4 . 2 . 8 . . 7 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 4 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 54 | . 12 10 11 1 4 . 8 4 . . 4 Record 10 | . 2 . 5 . . . . . . . 3 Part Schematic 2 | . . . . . 2 . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . Open Door 4 | . . . . . . . 4 . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 3 | . 1 1 . . . . 1 . . . . Emergency Access Points 2 | . . 1 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . Alert Level 4 | . 1 . . . 1 . 1 . . . 1 Locate Traps 5 | . . 2 1 1 . . . 1 . . . Disarm Traps 2 | . . 2 . . . . . . . . . Reprogram Traps 3 | . . 1 1 . . . . 1 . . . Dispatch Records 4 | . . 1 1 . . . 1 1 . . . Security Status 1 | . 1 . . . . . . . . . . Patrol Status 2 | . 1 . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Reinforcement Status 2 | . 1 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 20 | . 4 . 2 . 8 . . 6 . . . Scan Component 10 | . 2 . 1 . 4 . . 3 . . . Repair 10 | . 2 . 1 . 4 . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 2 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 5 4 3 1 3 . . 1 . . 2 Full Trace Events 7 | . 1 2 . . 2 . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . 1 Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 53 | . . . . . . 53 . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . Parts Repaired 9 | . 2 . 1 . 3 . . 3 . . . Time 338 | . 52 . 32 . 116 . . 138 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Total Allies 5 | . . . . . . . 5 . . . . Largest Group 4 | . . . . . . . 4 1 . . . Highest-Rated Group 199 | . . . . . . . 199 153 . . . Highest-Rated Ally 159 | . . . . . . . 159 153 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . 41 . . . . Total Damage 1002 | . . . . . . . 1002 . . . . Kills 10 | . . . . . . . 10 . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Turns Passed 12543 | 90 654 1208 1150 565 3477 1309 1360 473 1099 54 1104 Spaces Moved 4413 | 57 347 490 384 215 958 517 542 99 447 29 328 Core 25 | 24 . . . . 1 . . . . . . Treads 1549 | . . 159 384 215 791 . . . . . . Legs 2839 | 33 347 331 . . 166 517 542 99 447 29 328 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 170 250 250 250 190 190 260 190 190 190 Average Speed 228 | 135 145 183 250 250 284 211 208 260 233 190 236 Slowest Speed 2050 | 300 190 250 250 250 2050 400 260 260 260 190 470 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 79 53 33 6 28 13 55 4 54 6 12 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 129 | . . . . . 76 9 8 6 7 . 23 Melee . | . . . . . . . . . . . . Projectile 48 | . . . . . 8 . 8 6 7 . 19 AOE 65 | . . . . . 65 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Total 5757 | 67 445 624 483 225 1318 654 685 300 475 28 453 Wait 533 | . 56 14 46 . 104 73 59 181 . . . Move 4402 | 56 346 489 383 214 957 516 541 98 446 28 328 Hop . | . . . . . . . . . . . . Pick Up 77 | 4 5 3 3 . 25 13 13 2 3 . 6 Fast Attach 38 | 6 2 5 1 . 12 2 . 4 1 . 5 Attach 60 | 1 1 3 2 2 18 6 11 2 5 . 9 Detach 9 | . . 1 . . 2 1 . . 4 . 1 Swap 58 | . 4 5 2 . 7 8 11 4 2 . 15 Drop 51 | . 1 2 1 . 10 7 11 4 3 . 12 Fire 506 | . 29 100 42 9 181 28 32 5 11 . 69 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 13 | . 1 2 . . . . 2 . . . 8 Crush 5 | . . . 3 . 2 . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / War) -3/Research History --------- Turn | Location | Event 9 | -11/Junkyard | Identified exit to Materials 9 | -11/Junkyard | Discovered exit to Materials (range 16) 91 | -11/Junkyard | Entered Materials 91 | -10/Materials | Evolved 1 slot: Utility x1 125 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Hacker-Mutant 351 | -10/Materials | Repaired Aluminum Leg 378 | -10/Materials | Repaired Ion Engine 641 | -10/Materials | Identified exit to Materials 641 | -10/Materials | Discovered exit to Materials (range 16) 745 | -10/Materials | Entered another Materials area 745 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1168 | -9/Materials | Identified exit to Mines 1168 | -9/Materials | Discovered exit to Mines (range 16) 1916 | -9/Materials | Identified exit to Materials 1916 | -9/Materials | Discovered exit to Materials (range 15) 1953 | -9/Materials | Entered another Materials area 1953 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2039 | -8/Materials | Repaired Imp. Ion Engine 2250 | -8/Materials | Build established: Hacker-Gunner 3060 | -8/Materials | Identified exit to Factory 3060 | -8/Materials | Discovered exit to Factory (range 3) 3103 | -8/Materials | Entered Factory 3103 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3405 | -7/Factory | Identified exit to Factory 3405 | -7/Factory | Discovered exit to Factory (range 15) 3668 | -7/Factory | Entered another Factory area 3668 | -6/Factory | Evolved 2 slots: Utility x2 3972 | -6/Factory | Build established: Hacker-Skirmisher 4314 | -6/Factory | Lost 3 parts (1p1u1w) 4599 | -6/Factory | Build established: Hacker-Tank 5057 | -6/Factory | Repaired Imp. Ion Engine 5084 | -6/Factory | Repaired Lgt. Ion Engine 5146 | -6/Factory | Identified exit to Factory 5461 | -6/Factory | Lost 4 parts (2n2u) 5735 | -6/Factory | Build established: Hacker-Skirmisher 6856 | -6/Factory | Identified exit to Lower Caves 6856 | -6/Factory | Discovered exit to Lower Caves (range 4) 6947 | -6/Factory | Repaired Aluminum Leg 7145 | -6/Factory | Entered another Factory area 7145 | -5/Factory | Evolved 2 slots: Weapon x2 7259 | -5/Factory | Fabricated Adv. Cooling System (x1) 7302 | -5/Factory | Build established: Hacker-Gunner 8145 | -5/Factory | Destroyed 8 combat bots 8433 | -5/Factory | Identified exit to Extension 8433 | -5/Factory | Discovered exit to Extension (range 11) 8454 | -5/Factory | Entered Extension 8891 | -5/Extension | Rescued a captive Derelict 8892 | -5/Extension | Rescued a captive Derelict 8964 | -5/Extension | Identified exit to Cetus 9005 | -5/Extension | Rescued a captive Derelict 9054 | -5/Extension | Rescued a captive Derelict 9097 | -5/Extension | Rescued A7 9110 | -5/Extension | Spotted B-75 Beast 9119 | -5/Extension | Spotted B-75 Beast 9155 | -5/Extension | Allies destroyed B-75 Beast 9162 | -5/Extension | Allies destroyed B-75 Beast 9179 | -5/Extension | Disrupted transfer network 9187 | -5/Extension | Lost 3 parts (1p1u1w) 9746 | -5/Extension | Identified exit to Factory 9746 | -5/Extension | Discovered exit to Factory (range 16) 9814 | -5/Extension | Entered Factory 9814 | -4/Factory | Accompanied by 1 ally (A7) 9814 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9952 | -4/Factory | Repaired Carbon-fiber Leg 10004 | -4/Factory | Repaired Adv. Terrain Scanner 10055 | -4/Factory | Repaired Arm. Leg 10172 | -4/Factory | Identified exit to Upper Caves 10172 | -4/Factory | Discovered exit to Upper Caves (range 12) 10287 | -4/Factory | Entered Upper Caves 10311 | -4/Upper Caves | Spotted B-86 Titan 10325 | -4/Upper Caves | Destroyed B-86 Titan 11158 | -4/Upper Caves | Identified exit to Upper Caves 11158 | -4/Upper Caves | Discovered exit to Upper Caves (range 8) 11386 | -4/Upper Caves | Entered another Upper Caves area 11423 | -4/Upper Caves | Identified exit to Research 11423 | -4/Upper Caves | Discovered exit to Research (range 10) 11426 | -4/Upper Caves | Identified exit to Warlord 11440 | -4/Upper Caves | Entered Research 11440 | -3/Research | Evolved 2 slots: Utility x2 11749 | -3/Research | Build established: Scavenger-Gunner 12275 | -3/Research | Found Prototype Processor 12276 | -3/Research | Identified Exp. Target Analyzer 12360 | -3/Research | Lost 3 parts (1p2w) 12501 | -3/Research | System corruption reached 10% 12544 | -3/Research | Self-destructed Last Messages --------------- 12536_ H-77 Assassin suffers critical hit (Destroy). 12536_ Destroyed Coil Gun. 12536_ Slug penetrates Wall. 12537_ 4K8PA3:WCNGZWFCCI WND 12537_ Slug penetrates Wall. 12537_ Lgt. Antimatter Reactor destroyed. 12539_ Slug penetrates Wall. 12540_ Slug penetrates R-10 Processor. 12540_ Slug penetrates Wall. 12540_ Slug penetrates R-10 Processor. 12540_ R-10 Processor destroyed. 12540_ Slug penetrates Wall. 12540_ H-77 Assassin suffers critical hit (Destroy). 12540_ Destroyed Myomer Leg. 12540_ K-01 Serf collects debris. 12542_ KE Penetrator destroyed. 12543_ Slug penetrates Wall. 12543_ Coil Gun destroyed. 12543_ Railgun destroyed. 12544_ Wall collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??+????????? ????????????##"?????????????????????? | | ?????????????????????????![%*#?#?????????????????? | | ??? ????????????????????%!|!#???????????????????? | | ? ???????????? ??#????#[!! # ???????? ?????????? | | ??????????????? ???#? ??+ +???????????????????? | | ?? ???? ?? ???? ? ?? # #???? ??????????????? | | ??????????? ??? ??#????# #?????? ??? ????????? | | ???????? ?? ????? ??# ######??????????????? | | #????????? ? ????? ? ?# [%[ ??????? ???????? | | ?#????#?#??#????#?#?? ??# =[ ???????? ???????? | | ?????#####??#?#???##???## k ? ? ??? ?????????? | | ??????#?#??????#??#?????# h ?? ??????????????? | | #??#?################???# ;#?+???????? ???????? | | ?#?????#?# #????# u#???? ?? ??? ??? ???? | | ?#?#?#?### #????# #????? ? ?#?????????? | | ?#?????#?# #????# # ?? ???????????????? | | #?###???## #?#### #?? ????????????? ??? | | #???##???# ##?#?#== #???????????????????? | | ?##?##???# #??#?#=[*%###???##??#??? ???? | | ?????##?##! ! #?#??#=%%*#??? ? ?????? ??????? | | ##?#?##??#!! ##?#?#@!! # ? ? ? #?????????? | | ##############+##########gg= # ?""??????????????? | | *!= !%! !! g #???????? ?????T????? | | [!%*=!!%%%% % g #????" ????????????? | | ! !%! !% #??????????? ???????? | | =%! !!* % + ????????????? | | ##############/########## # #?????#???? | | ## # ?#???# ###?#####???????????? | | ## # ??#?## #? ? ?????? ????????? | | # # #?#?## #????????????#??????? | | # # #??### #???"??????? ???????? | | + # #????# # ???? ?????????????? | | # # #??#?# +??"?"??????????????? | | ## [ # #??### #????? ?????????????? | | ?# ! /# !##???# #? ?"???????????????? | | ?# !/# ?? #????# #???? ? ???????????? | | ## ########?#??#?# # ????????????? ????? | | ?######## ## ? ? ????# #??##???????????????? | | #####????###? ?? ? ?? ?# #?#????##?????#?????? | | =##?#????????? ? ???+ #????????? ?? +?????? | | #????##?#?? ? ? ? ??# ##?????????? #?????? | | !##???????? ?? ??? ???# #?????????? #?????? | | " #?#??#?####????#?##??# ########## #?????? | | " ####?##!############## #?????? | | " #########!%[%! # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 240 Energy Generation 62 Energy Capacity 725 Matter Stores 850 Matter Capacity 850 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 90 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Adv. Sensor Array | -6/Factory | Hacked Hyp. Mass Driver | -6/Factory | Hacked Carbon-fiber Leg | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingMappingDoomcannon Manual? 0 Play Time 01:21:34 Cumulative 1472.6 hours Start 2023.05.08 @ 18:34:18 End 2023.05.09 @ 13:25:57 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 877 Rogue 62 Adventurer 0 Explorer 815 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fbca573-dfac-4697-b07d-d653c85a6f65