Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 06:18:28 Player: lepire Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (143) 715 Value Destroyed (4082) 4082 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 9066 Bonus ------- High Alert Combat Kills 109 Cogmind --------- Core Integrity 707/850 Matter 59/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Transmission Jammer Advanced ECM Suite Gauss Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Coil Gun Mini Assault Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Transmission Jammer Advanced ECM Suite Gauss Cannon Advanced EMP Blaster [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Improved Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Slots Evolved 8 | . . . 2 . 2 2 . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . . 1 . . . 1 Utility 4 | . . . 2 . . 1 . . . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 81 | 3 9 3 18 5 15 13 2 4 2 7 Power 13 | . 1 . 2 . 5 3 . . 2 . Engine 3 | . . . 1 . 1 1 . . . . Core 10 | . 1 . 1 . 4 2 . . 2 . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 4 1 4 2 1 2 . 3 . 1 Treads 7 | 1 1 . 3 1 1 . . . . . Leg 1 | . . . . . . 1 . . . . Wheel 8 | 1 2 1 1 1 . 1 . . . 1 Hover . | . . . . . . . . . . . Flight 4 | . 1 . . . . . . 3 . . Utility 28 | 1 1 2 7 2 4 6 1 . . 4 Device 12 | 1 . 2 1 1 . 5 . . . 2 Storage 3 | . 1 . 1 . 1 . . . . . Processor 4 | . . . 1 . . . 1 . . 2 Hackware . | . . . . . . . . . . . Protection 9 | . . . 4 1 3 1 . . . . Artifact . | . . . . . . . . . . . Weapon 20 | . 3 . 5 1 5 2 1 1 . 2 Energy Gun 2 | . 1 . 1 . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 10 | . . . 3 . 4 1 . 1 . 1 Ballistic Cannon 5 | . 1 . 1 . . 1 1 . . 1 Launcher 2 | . . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . 2 . 2 1 . . . 1 Parts Lost 29 | . 1 2 5 . 4 7 7 . . 3 Power 5 | . . . 2 . 1 . 1 . . 1 Propulsion 8 | . 1 1 2 . 1 2 1 . . . Utility 11 | . . 1 . . 2 3 4 . . 1 Weapon 5 | . . . 1 . . 2 1 . . 1 Highest Loss Streak 7 | . 1 1 3 . 2 5 7 . . 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | 4 8 9 12 15 17 24 17 5 5 4 Power . | 1 1 1 . . 1 2 1 . . . Propulsion . | 2 2 1 . . . . . . . . Utility 9 | . 3 6 7 10 11 16 12 2 2 2 Weapon 3 | 1 1 . 3 4 4 5 4 1 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 32 | 8 . . 7 . . 3 12 . . 2 Power 2 | 1 . . 1 . . . . . . . Propulsion 4 | 4 . . . . . . . . . . Utility 19 | 1 . . 5 . . 2 10 . . 1 Weapon 7 | 2 . . 1 . . 1 2 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 92 97 99 96 85 51 14 44 58 Engine 2 | . 5 . . 11 . . 4 . . . Core 10 | . 8 14 9 . 16 14 3 1 13 13 Treads 7 | . 14 5 9 11 6 3 . . . . Wheel 10 | . 13 16 12 11 9 4 4 . . 5 Device 11 | . 13 12 11 11 8 14 9 . . 5 Storage 9 | . 14 14 11 11 9 7 4 . . . Processor 5 | . . . 11 11 4 . 3 . . 9 Protection 9 | . . . 10 10 13 13 4 . . . Energy Cannon 2 | . 4 14 3 . . . . . . . Ballistic Gun 13 | . 4 . 5 21 26 21 3 3 7 5 Ballistic Cannon 6 | . 11 14 12 . . . 7 . . 5 Peak Build Rating 55 | 7 12 13 23 26 39 48 47 20 25 55 Average Rating 26 | 6 9 11 19 25 35 43 25 10 24 48 On Entrance 19 | 6 7 10 13 22 26 39 47 2 20 25 Avg Prop Armor Cover (%) 7 | 3 9 12 7 7 5 4 4 . . 6 Naked Turns 58 | . . . . . . . 23 35 . . Heaviest Build 126 | 13 22 26 40 44 121 126 116 8 15 22 Greatest Support 32 | 20 20 32 32 23 12 20 10 18 18 28 Greatest Overweight (x) 37 | . 1 1 2 3 10 37 11 . . . Average Overweight (x) 2 | . . . 1 2 7 10 1 . . . Largest Inventory Capacity 25 | 8 10 10 15 15 25 25 25 5 5 5 Average Capacity 16 | 8 9 10 12 15 22 25 15 5 5 5 Most Carried 25 | 6 10 10 15 15 24 25 23 5 5 5 Average Carried 14 | 4 8 9 12 14 17 24 14 4 4 4 Final Capacity 25 | 8 10 10 15 15 25 25 5 5 5 5 Final Carried 24 | 6 7 10 15 15 24 23 5 5 5 4 Class Distribution -------------------- 45% | Mutant 18% | Scavenger-Mutant 18% | Tank 12% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Matter Collected 4249 | 256 235 183 1097 269 1052 1021 125 . . 11 Remotely . | . . . . . . . . . . . Salvage Created 5690 | 111 297 178 1547 279 1730 1548 . . . . Parts 300 | 6 19 5 95 16 75 84 . . . . Haulers Intercepted 13 | . 2 . 5 . 3 3 . . . . Recyclers Shooed 4 | 1 . . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Combat Hostiles Destroyed 99 | . 5 3 34 9 26 22 . . . . Guns 65 | . 2 . 9 7 26 21 . . . . Cannons 32 | . 3 3 25 . . 1 . . . . AOE 2 | . . . . 2 . . . . . . Classes Destroyed 17 | 2 3 2 6 1 2 1 . . . . Worker 3 | . . . . 2 . 1 . . . . Builder 5 | . . . 1 . 2 2 . . . . Tunneler 3 | 1 . 2 . . . . . . . . Hauler 13 | . 2 . 5 . 3 3 . . . . Recycler 14 | 1 . 2 2 1 4 4 . . . . Operator 1 | . . . 1 . . . . . . . Watcher 10 | . 2 . 5 . 1 2 . . . . Swarmer 18 | . . . 8 3 4 3 . . . . Grunt 49 | . 5 . 16 3 15 10 . . . . Brawler 1 | . . . . . 1 . . . . . Duelist 3 | . . . 2 . 1 . . . . . Protector 1 | . . . 1 . . . . . . . Sentry 13 | . . . 7 . 4 2 . . . . Demolisher 1 | . . 1 . . . . . . . . Hunter 3 | . . . . . 1 2 . . . . Programmer 5 | . . . . . . 5 . . . . Assembled 5 | . . 2 . 3 . . . . . . Best Kill Streak 6 | 2 2 2 6 3 6 4 . . . . Combat Bots Only 5 | . 2 1 5 3 4 4 . . . . Max Kills in Single Turn 2 | 1 1 1 2 2 2 2 . . . . Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . . . . 2 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Hostile Shots Fired 483 | . 22 10 114 15 65 167 5 20 20 45 Missed 150 | . 6 4 26 7 22 53 . 16 9 7 Hits 333 | . 16 6 88 8 43 114 5 4 11 38 Melee 18 | . . 1 8 4 . . 5 . . . Projectile 315 | . 16 5 80 4 43 114 . 4 11 38 AOE 5 | . . 5 . . . . . . . . Critical Strikes 17 | . . . 5 1 4 4 1 . 1 1 Damage Taken 4681 | . 198 199 923 374 519 1374 204 24 169 697 Core 748 | . 36 15 155 107 54 96 114 12 16 143 Absorbed by Shields 639 | . . . 311 107 196 25 . . . . Redirected to Shielding 10 | . . . 10 . . . . . . . Ignored by Resistances 74 | . . . . . 4 70 . . . . Regen/Repaired (Parts) 129 | . 18 . 77 . 34 . . . . . Core Remaining (%) 73 | 100 . 79 . 34 90 . . . 66 . Volleys Fired 413 | 13 32 37 117 21 78 96 6 . . 13 Largest 3 | 2 2 2 2 2 3 3 3 . . 2 Hottest 105 | 40 90 90 90 48 75 90 105 . . 70 Shots Fired 978 | 26 62 74 228 38 232 279 15 . . 24 Gun 676 | 26 31 . 68 34 231 270 5 . . 11 Cannon 297 | . 31 74 160 . . 9 10 . . 13 Launcher 5 | . . . . 4 1 . . . . . Special . | . . . . . . . . . . . Kinetic 859 | 26 36 37 177 34 231 279 15 . . 24 Thermal 114 | . 26 37 51 . . . . . . . Explosive 5 | . . . . 4 1 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 23 | 6 5 8 20 9 23 10 4 . . 5 Robot Miss Streak 5 | 2 4 4 5 2 3 3 2 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . . . . 5 2 . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . Shots Hit Robots 619 | 18 37 39 157 22 164 158 10 . . 14 Core Hits 246 | 4 15 9 64 16 66 69 2 . . 1 Critical Kills 3 | . . . . . 2 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 12 | . 1 . 6 . 2 3 . . . . Destroy 4 | . . . . . 2 2 . . . . Blast 8 | . 1 . 6 . . 1 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10803 | 140 523 694 2680 583 2823 2836 266 . . 258 Guns 7166 | 140 178 . 908 363 2699 2749 70 . . 59 Cannons 3293 | . 345 694 1772 . . 87 196 . . 199 Explosions 344 | . . . . 220 124 . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 9382 | 140 318 400 2102 363 2699 2836 266 . . 258 Thermal 1077 | . 205 294 578 . . . . . . . Explosive 344 | . . . . 220 124 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . 2 8 8 9 . Average Corruption 4 | . . . . . . 1 7 8 8 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . . . 4 4 5 1 . Message Errors 5 | . . . . . . 2 2 1 . . Matter Fused 2 | . . . . . . . 1 1 . . Heat Flow Errors 1 | . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 1 . . 1 . Data Loss (major) 3 | . . . . . . . 1 2 . . Misfires 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 53 | . 3 18 . . 17 . . . . 15 Projectiles 36 | . 3 18 . . . . . . . 15 Explosions 17 | . . . . . 17 . . . . . Melee . | . . . . . . . . . . . Knockbacks 19 | . 4 6 3 . . 3 . . . 3 Impact . | . . . . . . . . . . . Kinetic 17 | . 4 5 3 . . 2 . . . 3 Secondary 2 | . . 1 . . . 1 . . . . Self-Inflicted Damage 88 | . . . . 40 48 . . . . . Shots 3 | . . . . 2 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 414 | . 103 180 256 20 318 414 . 159 19 . Average Temperature 87 | . 32 59 56 8 108 119 . 91 9 . Received Heat Transfer 1243 | . 108 . 301 . 268 467 . . 99 . Effects 7 | . . . . . 3 4 . . . . Shutdowns 3 | . . . . . . 3 . . . . Energy Bleed 2 | . . . . . 2 . . . . . Interference 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 2311 | . 461 629 1221 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Maximum Alert Level 2 | . . . 2 1 1 1 . . . . Low Security (%) 76 | 100 100 100 36 98 70 89 100 100 100 100 Level 1 11 | . . . 16 1 29 10 . . . . Level 2 12 | . . . 46 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 544 | 5 57 20 544 200 270 227 68 70 114 46 Initial 200 | . . . . 200 . 100 68 . 27 46 Average 140 | 1 13 . 293 80 161 118 29 27 35 11 Influence Increases 3395 | 10 182 40 1158 184 756 794 2 90 127 52 Destroy 0b10 Robot/C 1860 | . 100 20 660 120 520 440 . . . . Destroy 0b10 Robot/NC 250 | 10 20 20 75 15 50 60 . . . . Destroy Leader 476 | . 28 . 170 10 118 150 . . . . Successful Hack 88 | . 4 . 10 . 12 49 . . 7 6 Disable Machine 180 | . . . 60 15 30 30 . . . 45 Destroy Structure 46 | . . . 3 24 11 5 2 . . 1 Partial Spotted 15 | . . . . . . . . . 15 . Lose Combat Pursuer 480 | . 30 . 180 . 15 60 . 90 105 . Influence Decreases 3395 | 10 182 40 644 698 534 820 198 30 83 156 Entered New Map 655 | . . . . 314 . 122 128 . 33 58 Time Decay 2510 | 10 172 40 604 384 494 628 20 30 50 78 Lost Part 230 | . 10 . 40 . 40 70 50 . . 20 Squads Dispatched 26 | . 1 1 3 . 3 12 . 2 2 2 Investigation 12 | . . 1 1 . 3 4 . . 2 1 Extermination 4 | . . . . . . 4 . . . . Reinforcement 8 | . 1 . 1 . . 3 . 2 . 1 Assault 1 | . . . 1 . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Distress Signals 13 | . 3 . 4 . 3 . . 1 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 167 | . 12 3 42 9 33 32 6 7 19 4 Peak Tracking Total 13 | . 4 1 7 3 5 4 6 5 13 2 Tactical Retreats 15 | . 1 . 5 . 1 3 . 3 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Traps Triggered 6 | . . . 1 . 2 2 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Machines Disabled 12 | . . . 4 1 2 2 . . . 3 Max in Single Turn 1 | . . . 1 1 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Machines Accessed 36 | . 5 1 9 2 6 7 . 1 4 1 Terminals 21 | . 3 . 4 1 5 4 . 1 3 . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . 1 . 2 . 1 1 . . . . Recycling Units 5 | . 1 . 1 . . 1 . . 1 1 Scanalyzers 3 | . . . 2 . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 96 | . 12 1 24 5 19 20 . 1 10 4 Successful 43 | . 7 1 13 2 6 9 . . 2 3 Failed 52 | . 5 . 10 3 13 11 . 1 8 1 Catastrophic 7 | . 2 . . . 2 2 . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . Manual 44 | . 4 . 9 4 13 9 . 1 2 2 Terminals 56 | . 8 . 9 4 15 11 . 1 8 . Fabricators . | . . . . . . . . . . . Repair Stations 18 | . 3 . 7 . 4 4 . . . . Recycling Units 11 | . 1 . 1 . . 3 . . 2 4 Scanalyzers 9 | . . . 7 . . 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 1 1 . 2 1 2 . . 1 . Robot Analysis 1 | . . . . 1 . . . . . . Open Door 3 | . . 1 . 1 . . . . 1 . Repair Station Index 1 | . . . . . . 1 . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . 2 . 5 . 2 1 . . . . Scan Component 6 | . 1 . 3 . 1 1 . . . . Repair 4 | . 1 . 2 . 1 . . . . . Recycling Unit Hacks 6 | . 1 . 1 . . 1 . . 1 2 Report Inventory 5 | . 1 . 1 . . 1 . . 1 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 6 | . . . 4 . . 2 . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Retrieve Study 3 | . . . 1 . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . 3 . 3 3 . . . 1 Terminals 12 | . 3 . 3 . 3 3 . . . . Botnet 12 | . 3 . 3 . 3 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 4 . 8 1 6 6 . . 4 1 Full Trace Events 10 | . 1 . 1 . 2 3 . . 2 1 Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . 2 . . . . Parts Repaired 4 | . 1 . 2 . 1 . . . . . Time 134 | . 26 . 64 . 44 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Active Infowar (turns) 1345 | 46 636 385 . . . . . . . 278 Optics 207 | . . . . . . . . . . 207 Sensors 267 | . . . . . . . . . . 267 Terrain 50 | . . 50 . . . . . . . . Seismic 1017 | 46 636 335 . . . . . . . . ECM 2 | . . . . . . . . . . 2 Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Turns Passed 10363 | 114 663 1204 2821 1308 1507 2168 90 103 102 283 Spaces Moved 5670 | 46 383 927 1517 823 570 589 89 223 241 262 Core 196 | . . . . . . 6 78 112 . . Treads 586 | 46 118 . 388 3 . 31 . . . . Legs 66 | . . . . . . 66 . . . . Wheels 4403 | . 265 927 1129 820 570 486 11 . . 195 Hover . | . . . . . . . . . . . Flight 419 | . . . . . . . . 111 241 67 Fastest Speed 34 | 160 95 100 100 130 135 230 50 34 34 34 Average Speed 149 | 160 132 111 148 134 208 317 73 42 34 83 Slowest Speed 1900 | 160 240 115 240 240 240 1900 245 50 34 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . 1 15 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . Exploration Rate (%) 50 | 5 56 97 83 102 53 16 86 8 43 6 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 . . 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 46 | . . . . 30 10 2 2 . . 2 Melee . | . . . . . . . . . . . Projectile 6 | . . . . . . 2 2 . . 2 AOE 40 | . . . . 30 10 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Total 6849 | 65 476 1025 1866 985 772 782 101 228 245 304 Wait 556 | . 41 52 171 125 87 66 . . . 14 Move 5630 | 45 382 926 1516 822 569 589 88 220 211 262 Hop 15 | . . . . . . . . 1 14 . Pick Up 56 | 2 4 5 20 1 12 7 1 2 1 1 Fast Attach 30 | 1 2 1 7 1 3 4 2 3 1 5 Attach 22 | . 2 1 7 . 4 4 . 2 . 2 Detach 3 | . . . 1 . . . . . . 2 Swap 60 | 2 8 2 12 10 14 9 2 . 1 . Drop 49 | 2 5 1 15 5 5 7 2 . 2 5 Fire 413 | 13 32 37 117 21 78 96 6 . . 13 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 115 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 8) 534 | -10/Materials | Repaired Seismic Detector 547 | -10/Materials | Discovered new exit (range 10) 669 | -10/Materials | Build established: Scavenger-Mutant 778 | -10/Materials | Entered Mines 785 | -10/Mines | Met a Derelict shopkeep closing up shop 858 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 861 | -10/Mines | Assembled infested the area 1272 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1275 | -10/Mines | Found Prototype Device 1346 | -10/Mines | Discovered new exit (range 16) 1499 | -10/Mines | Discovered new exit (range 5) 1542 | -10/Mines | Build established: Mutant 1982 | -10/Mines | Entered Materials 1982 | -9/Materials | Evolved 2 slots: Utility x2 2022 | -9/Materials | Build established: Scavenger-Mutant 2108 | -9/Materials | Central database locked down 2254 | -9/Materials | Repaired Lgt. Cannon+ 2473 | -9/Materials | Discovered new exit (range 7) 2656 | -9/Materials | Build established: Mutant 2867 | -9/Materials | Repaired Lgt. Nuclear Core 3126 | -9/Materials | Discovered new exit (range 7) 3816 | -9/Materials | Identified Exp. Sensor Array 4382 | -9/Materials | First assault squad dispatched 4451 | -9/Materials | Lost 3 parts (1p1n1w) 4515 | -9/Materials | Discovered new exit (range 10) 4803 | -9/Materials | Entered Mines 4808 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4846 | -9/Mines | Met a Derelict bent on vengeance 4893 | -9/Mines | Found DCF Scrap (13 items) 4955 | -9/Mines | Excavation squad dispatched 4955 | -9/Mines | A large section of the Mines collapsed 5013 | -9/Mines | Crushed by falling debris 5013 | -9/Mines | Core integrity fell below 50% 5015 | -9/Mines | Discovered new exit (range 9) 5116 | -9/Mines | Learned location of 1 exit from Lower Caves 5351 | -9/Mines | Identified exit to Materials 6111 | -9/Mines | Entered Materials 6111 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 6552 | -8/Materials | Discovered new exit (range 16) 6660 | -8/Materials | Build established: Tank 6850 | -8/Materials | Repaired Imp. Shield Generator 7618 | -8/Materials | Entered Factory 7618 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7938 | -7/Factory | Garrison activated, responded to threat 8424 | -7/Factory | Build established: Scavenger-Tank 8778 | -7/Factory | Lost 5 parts (1n3u1w) 9225 | -7/Factory | Discovered new exit (range 9) 9786 | -7/Factory | Sucked down chute 9786 | -7/Factory | Entered Waste 9801 | -7/Waste | EMP discharged 9810 | -7/Waste | Spotted C-40 Crusher 9817 | -7/Waste | Spotted C-40 Crusher 9825 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9827 | -7/Waste | Spotted C-40 Crusher 9828 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9831 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9834 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9845 | -7/Waste | Spotted C-40 Crusher 9852 | -7/Waste | Spotted C-40 Crusher 9853 | -7/Waste | Crushed by Compactor (1 part destroyed) 9859 | -7/Waste | Spotted C-40 Crusher 9871 | -7/Waste | Discovered new exit (range 10) 9876 | -7/Waste | Entered Factory 9884 | -7/Factory | Lost 7 parts (1p1n4u1w) 9976 | -7/Factory | Discovered new exit (range 7) 9979 | -7/Factory | Entered Storage 10076 | -7/Storage | Discovered new exit (range 16) 10081 | -7/Storage | Entered Factory 10081 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10138 | -6/Factory | Build established: Mutant 10364 | -6/Factory | Self-destructed Last Messages --------------- 10347_ Slug penetrates H-66 Slayer. 10347_ Slug penetrates Subcomponent Replicator. 10348_ Penetrated by Slug. 10350_ Slug penetrates H-66 Slayer. 10350_ Slug penetrates Subcomponent Replicator. 10350_ Subcomponent Replicator disabled. 10350_ H-66 Slayer knocked back. 10352_ Penetrated by Slug. 10355_ Exp. Sensor Array destroyed. 10356_ Penetrated by Slug. 10356_ Slug penetrates H-66 Slayer. 10356_ H-66 Slayer knocked back. 10358_ Penetrated by Slug. 10359_ Slug penetrates H-66 Slayer. 10359_ H-66 Slayer knocked back. 10359_ Penetrated by Slug. 10359_ Coil Gun destroyed. 10362_ Penetrated by Slug. 10362_ Mic. Nuclear Core destroyed. 10363_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ????????????#####+###########????????????????????? | | ????????????# ]#????????????????????? | | ????????????#"" """ #????????????????????? | | ????????????#"Y """"" [#????????????????????? | | ????????????#"" == """"" #????????????????????? | | ????????????# = #????????????????????? | | ????????????#] """% """ #????????????????????? | | ????????????# """"" """"" #????????????????????? | | ????????????# """ h h " #????????????????????? | | ########????# % % @ #????????????????????? | | #????# % #????????????????????? | | = ##########+#####+#####????????????????????? | | # #?????????????????????? | | # #?????????????????????? | | [ # #?????????????????????? | | + #?????????????????????? | | # #?????????????????????? | | # ######### #?????????????????????? | | ######## #???????# #?????????????????????? | | #???????# #??????#??????????????? | | #???????# # ???? #??????????????? | | #???????# # ???? +??????????????? | | #???????# # """" #??????????????? | | #???????# # """" #??????????????? | | ##+###########???????# # """" #??????#???????? | | #????????????# # """" #????? ###+##### | | *#????????????# # """" #???? | | """ #????????????# # """" #???? | | """ #????????????# #%"" " #??? | | """ ###########??# # #?? ??? | | """ # ??# # #?? ?????? | | # ?# # #? #???????? | | ! # ?# ###+##### #???????? | | # # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -10/Materials Lgt. Cannon | 72% | -9/Materials Lgt. Nuclear Core | 12% | -9/Materials Imp. Shield Generator | 15% | -8/Materials Studied --------- Lgt. Cannon | -9/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Arm. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearGodMeganuke Manual? 0 Play Time 01:49:43 Cumulative 91.9 hours Start 2025.11.08 @ 00:55:52 End 2025.11.08 @ 06:18:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 75 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef04e442-2418-46ed-a033-ef9754ed47cc