Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.04 @ 22:09:53 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (3848) 3848 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (573) 573 TOTAL SCORE: 7846 Bonus ------- High Alert Combat Kills 573 Cogmind --------- Core Integrity 465/700 Matter 238/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (245) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Active Sensor Suite > --- WEAPON (3) ------- Improved EM Pulse Cannon Gauss Cannon Gauss Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Improved Treads Improved Treads Improved Treads Armored Treads Core Analyzer Armor Integrity Analyzer Transmission Jammer Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating System Restoration Module Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Heavy Ion Cannon Precision Assault Rifle Precision Assault Rifle Gauss Cannon Gauss Cannon Grenade Launcher Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Active Sensor Suite Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle Gauss Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Improved Treads Improved Treads Improved Treads Armored Treads Improved Heat Sink High-capacity Storage Unit Core Analyzer Armor Integrity Analyzer Transmission Jammer Hardened Heavy Armor Plating Hardened Heavy Armor Plating System Restoration Module Improved EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Heavy Ion Cannon Precision Assault Rifle Precision Assault Rifle Grenade Launcher Mini Grenade Launcher Heavy Flail [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Active Sensor Suite Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Light Cannon Energy Cannon Improved EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . 2 . . 1 Weapon 1 | . . . . . . 1 Parts Attached 107 | . 15 2 18 3 3 66 Power 6 | . 1 . 2 . . 3 Engine 6 | . 1 . 2 . . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 27 | . 3 2 5 . 2 15 Treads 24 | . . 2 5 . 2 15 Leg 3 | . 3 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | . 5 . 6 1 1 11 Device 11 | . 2 . 3 1 1 4 Storage 4 | . 3 . . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 9 | . . . 3 . . 6 Artifact . | . . . . . . . Weapon 50 | . 6 . 5 2 . 37 Energy Gun . | . . . . . . . Energy Cannon 9 | . . . 1 . . 8 Ballistic Gun 16 | . 1 . . . . 15 Ballistic Cannon 10 | . 3 . 3 1 . 3 Launcher 5 | . 2 . . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon 10 | . . . 1 . . 9 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 6 | . . . 3 . . 3 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 2 | . . . 1 . . 1 Weapon 3 | . . . 2 . . 1 Highest Loss Streak 3 | . . . 1 . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 97 100 94 100 100 85 Engine 9 | . 14 14 11 11 9 7 Treads 24 | . . 26 22 22 36 29 Leg 3 | . 28 1 . . . . Device 11 | . 11 14 14 11 18 10 Storage 9 | . 14 14 11 11 9 7 Protection 6 | . . . 13 22 9 5 Ballistic Gun 9 | . 9 . . . . 15 Ballistic Cannon 11 | . 18 28 19 21 18 3 Impact Weapon 1 | . . . 2 . . 1 Naked Turns . | . . . . . . . Heaviest Build 123 | 11 52 52 66 66 62 123 Greatest Support 96 | 20 20 40 46 46 92 96 Greatest Overweight (x) 2 | . 2 1 1 1 . 1 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 25 | . 20 20 20 20 20 25 Average Capacity 20 | . 12 20 20 20 20 22 Most Carried 25 | . 12 14 20 20 19 25 Average Carried 18 | . 9 11 19 20 18 22 Final Capacity 25 | 8 20 20 20 20 20 25 Final Carried 25 | 6 12 11 20 20 19 25 Class Distribution -------------------- 36% | Scavenger-Skirmisher 24% | Mutant 21% | Scavenger-Mutant 12% | Scavenger-Assassin 5% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 3584 | 200 335 168 720 64 78 2019 Remotely . | . . . . . . . Salvage Created 4152 | . 464 224 718 120 53 2573 Parts 218 | . 32 8 45 10 7 116 Haulers Intercepted 6 | . 2 . . . . 4 Recyclers Shooed 3 | . 2 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 93 | . 9 6 26 6 4 42 Guns 27 | . 5 . . . . 22 Cannons 58 | . 4 5 26 3 4 16 AOE 6 | . . 1 . 3 . 2 Classes Destroyed 14 | . 5 . 2 . . 7 Worker 2 | . . . 1 . 1 . Builder 1 | . . . . . . 1 Hauler 6 | . 2 . . . . 4 Recycler 6 | . 1 1 1 . . 3 Mechanic 4 | . 1 . . . . 3 Operator 2 | . . . . . . 2 Watcher 1 | . . . . . . 1 Swarmer 16 | . 3 . 6 3 4 . Grunt 53 | . 6 6 13 3 . 25 Duelist 2 | . . . . . . 2 Sentry 13 | . . . 7 . . 6 Hunter 2 | . . . . . . 2 Programmer 6 | . . . . . . 6 Heavy 1 | . . . . . . 1 Best Kill Streak 5 | . 3 3 5 3 5 5 Combat Bots Only 5 | . 2 2 5 3 4 4 Max Kills in Single Turn 3 | . 1 1 1 3 2 2 Gunslinging . | . . . . . . . Exploded 3 | . . 1 . 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 4100 | . 256 169 1152 24 121 2378 Core 458 | . 26 40 122 13 22 235 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 780 | . . . . . . 780 Core Remaining (%) 83 | 100 . 73 . 66 96 . Volleys Fired 267 | . 40 18 72 4 10 123 Largest 3 | . 2 2 2 2 2 3 Hottest 165 | . 70 70 70 70 70 165 Shots Fired 622 | . 77 36 141 7 20 341 Gun 290 | . 58 . . . . 232 Cannon 324 | . 16 36 141 6 20 105 Launcher 8 | . 3 . . 1 . 4 Special . | . . . . . . . Kinetic 588 | . 74 36 141 6 20 311 Thermal 8 | . . . . . . 8 Explosive 8 | . 3 . . 1 . 4 Electromagnetic 18 | . . . . . . 18 Robot Hit Streak 25 | . 6 8 6 9 4 25 Robot Miss Streak 4 | . 4 2 3 . 2 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . . . . . . 5 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 395 | . 38 24 88 5 11 229 Core Hits 175 | . 24 9 35 6 5 96 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 3 | . 1 . . . . 2 Critical Strikes 20 | . 2 1 2 1 2 12 Destroy 5 | . 1 . . . . 4 Blast 15 | . 1 1 2 1 2 8 Melee Attacks 48 | . . . 3 . . 45 Impact 48 | . . . 3 . . 45 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 1 . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8661 | . 579 494 1703 287 235 5363 Guns 3380 | . 375 . . . . 3005 Cannons 4226 | . 170 419 1536 88 212 1801 Explosions 628 | . . 57 . 199 . 372 Melee 287 | . . . 139 . . 148 Ramming 140 | . 34 18 28 . 23 37 Kinetic 7053 | . 545 419 1536 88 212 4253 Thermal 233 | . . 57 . . . 176 Explosive 530 | . . . . 199 . 331 Electromagnetic 418 | . . . . . . 418 Impact 287 | . . . 139 . . 148 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged 3 | . . . . . . 3 Corruption Blocked . | . . . . . . . Effects 16 | . . . . . . 16 Message Errors 4 | . . . . . . 4 Matter Fused 5 | . . . . . . 5 Energy Discharges 2 | . . . . . . 2 Data Loss (major) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 166 | . . 2 5 18 . 141 Projectiles 60 | . . 2 5 . . 53 Explosions 18 | . . . . 18 . . Melee 88 | . . . . . . 88 Knockbacks 35 | . 4 2 15 1 2 11 Impact 2 | . 2 . . . . . Kinetic 31 | . 2 2 13 1 2 11 Secondary 2 | . . . 2 . . . Self-Inflicted Damage 27 | . 5 22 . . . . Shots 2 | . 1 1 . . . . Rammed 11 | . . 2 4 1 1 3 Targets Rammed 25 | . 11 2 5 1 1 5 Kicked 11 | . 11 . . . . . Crushed 3 | . . . 1 . . 2 Highest Temperature 246 | . 6 5 36 6 . 246 Average Temperature 52 | . 6 2 13 4 . 63 Received Heat Transfer 1425 | . 114 87 414 15 . 795 Effects 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 3 | . . . . . . 3 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 372 | . . 100 . . . 272 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 1220 | . 251 144 406 330 291 1220 Initial 157 | . . 39 49 157 128 132 Average 327 | . 104 106 161 231 257 476 Maximum Alert Level 4 | . 1 . 2 1 1 4 Low Security (%) 48 | . 86 100 71 35 15 27 Level 1 19 | . 13 . 24 64 84 15 Level 2 19 | . . . 4 . . 34 Level 3 11 | . . . . . . 20 Level 4 . | . . . . . . 1 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 2 . 4 . . 17 Investigation 7 | . . . 1 . . 6 Extermination 6 | . . . . . . 6 Reinforcement 8 | . 2 . 3 . . 3 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses 4 | . . . . . . 4 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 8 | . 3 . 3 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | . 24 4 41 3 7 57 Peak Tracking Total 6 | . 3 2 6 3 5 5 Tactical Retreats 8 | . 2 . 3 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 3 | . . 3 . . . . Triggered . | . . . . . . . Most Traps Carried 4 | . . 4 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 7 | . . 2 1 . 1 3 Max in Single Turn 2 | . . 2 1 . 1 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 21 | . 3 . 5 . 2 11 Terminals 14 | . 3 . 4 . 2 5 Fabricators 3 | . . . . . . 3 Repair Stations 3 | . . . 1 . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 55 | . 10 . 10 . 7 28 Successful 32 | . 7 . 4 . 4 17 Failed 23 | . 3 . 6 . 3 11 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 18 | . 6 . 4 . 5 3 Terminals 37 | . 10 . 9 . 7 11 Fabricators 6 | . . . . . . 6 Repair Stations 11 | . . . 1 . . 10 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 18 | . 7 . 3 . 4 4 Part Schematic 5 | . 1 . . . 3 1 Robot Schematic 2 | . 2 . . . . . Robot Analysis 2 | . 1 . . . 1 . Prototype ID Bank 4 | . 2 . 1 . . 1 Terminal Index 1 | . . . . . . 1 Unreport Threat 2 | . . . 2 . . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks 3 | . . . . . . 3 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 8 | . . . . . . 8 Scan Component 4 | . . . . . . 4 Repair 4 | . . . . . . 4 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 2 | . . . 1 . . 1 Terminals . | . . . . . . . Fabricators 1 | . . . . . . 1 Haulers 1 | . . . . . . 1 Repair Stations 1 | . . . 1 . . . Mechanics 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . . 2 Used 1 | . . . . . . 1 Hacking Detections 16 | . 3 . 3 . 2 8 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . Robots Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 81 | . . . . . . 81 Total Robot Build Rating 1 | . . . . . . 1 Part Schematics Acquired 5 | . 1 . . . 3 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . . . 4 Time 146 | . . . . . . 146 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 14 | . . . . . . 14 Highest-Rated Ally 14 | . . . . . . 14 Total Orders 1 | . . . . . . 1 AID 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 7939 | . 1009 614 1495 258 228 4335 Spaces Moved 3133 | 1 504 225 500 100 120 1683 Core . | . . . . . . . Treads 2628 | . . 225 500 100 120 1683 Legs 505 | 1 504 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 240 240 240 160 160 Average Speed 205 | 120 164 240 240 240 160 204 Slowest Speed 260 | 120 260 240 240 240 160 247 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 2 66 66 61 21 21 50 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 72 | . 20 . 1 12 . 39 Terrain Destroyed 111 | . 20 17 1 12 . 61 Melee 35 | . . . 1 . . 34 Projectile 14 | . . . . . . 14 AOE 62 | . 20 17 . 12 . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 4011 | . 609 264 648 110 136 2244 Wait 296 | . 14 6 15 2 . 259 Move 3127 | . 503 224 499 99 119 1683 Hop . | . . . . . . . Pick Up 64 | . 11 4 23 . 2 24 Fast Attach 17 | . 3 . 2 . . 12 Attach 19 | . . 2 8 . 2 7 Detach 1 | . . . . . . 1 Swap 71 | . 12 . 8 3 1 47 Drop 71 | . 15 5 13 1 1 36 Fire 267 | . 40 18 72 4 10 123 Melee 48 | . . . 3 . . 45 Ram . | . . . . . . . Kick 11 | . 11 . . . . . Crush 14 | . . 2 5 1 1 5 Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap 3 | . . 3 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Build established: Scavenger-Mutant 946 | -10/Materials | Discovered new exit (range 15) 1010 | -10/Materials | Entered Mines 1094 | -10/Mines | Found a hidden stash of uninstalled traps 1200 | -10/Mines | Learned Materials emergency access door positions 1605 | -10/Mines | Discovered new exit (range 8) 1624 | -10/Mines | Entered Materials 1624 | -9/Materials | Evolved 2 slots: Utility x2 1692 | -9/Materials | Discovered new exit (range 6) 2278 | -9/Materials | Build established: Mutant 3119 | -9/Materials | Entered Mines 3254 | -9/Mines | Discovered new exit (range 4) 3314 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3336 | -9/Mines | Discovered new exit (range 6) 3377 | -9/Mines | Entered Materials 3377 | -8/Materials | Evolved 2 slots: Propulsion x2 3519 | -8/Materials | Discovered new exit (range 5) 3605 | -8/Materials | Entered Factory 3605 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3748 | -7/Factory | Repaired Hrd. Light Armor Plating 3902 | -7/Factory | Build established: Tank 4042 | -7/Factory | Lost 3 parts (1p1u1w) 4090 | -7/Factory | Found Prototype Device 4090 | -7/Factory | Identified Active Sensor Suite 4378 | -7/Factory | Discovered new exit (range 11) 4395 | -7/Factory | Identified exit to Factory 4511 | -7/Factory | Build established: Scavenger-Skirmisher 4603 | -7/Factory | Discovered exit to Factory (range 11) 6377 | -7/Factory | Repaired Arm. Treads 6416 | -7/Factory | Repaired Arm. Treads 6456 | -7/Factory | Repaired Hrd. Medium Armor Plating 7168 | -7/Factory | Fabricated M-13 Machinist? 7605 | -7/Factory | First assault squad dispatched 7940 | -7/Factory | Self-destructed Last Messages --------------- 07912_ K-01 Serf collects debris. 07916_ G-47 Trooper knocked back. 07916_ K-01 Serf collects debris. 07919_ Destroyed Aluminum Leg. 07919_ G-47 Trooper knocked back. 07919_ K-01 Serf collects debris. 07922_ G-47 Trooper destroyed. 07923_ K-01 Serf collects debris. 07925_ Acquired 5 matter. 07926_ K-01 Serf collects debris. 07928_ A-02 Transporter calls for reinforcements. 07928_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07929_ K-01 Serf collects debris. 07930_ A-02 Transporter destroyed. 07932_ K-01 Serf collects debris. 07936_ Acquired 25 matter. 07936_ K-01 Serf collects debris. 07938_ Acquired 66 matter. 07938_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | T"" # """ #????????# """ """ ! | | # """ ##??????#######+##### | | # """ ????? ###+##########??? | | ???? ########## | | ???? # | | ???? """ !! # | | ### ?????? """ !! # | | ??# ##+##?????????# """ # | | ??# ## #?????????????# " # | | ??# ## #?????????????# !! "" # | | ??# ## #?????????????# !! G # | | ??# ## #?????????????# "" + | | ??? #??? #?????????????# " # | | ??? #??????????????????# # | | ??? #??????????????????## * # | | ??? ??????????????? #####+#+########## | | ???? ??????????????????? # | | ??????????????????????????? ?# """"""""" | | ????????????????????????????????# ! | | ????????????????????????????????# """"""""" | | ????????????????????????????????# | | ????????????????????????????????# ""T"" | | ???????????????h?????#########??# """"" | | ???????????????????# # !% ###############+###+# | | ???????????? ! ####; !!! ####T ## ##??? | | ???????????# % [% @ !! ??? | | ???????????#[ [ k%[!! ?? | | ???????????# k ! k[ #??? | | ???????????# ##### /%= * #############? | | ???????????###???????# #; %; ? | | ?????????????????????### #### ; % """""" # | | ???????????????????????# #??# =; ! """""" # | | ???????????????????????# #??# ^^%+% """""" # | | ???????????????????????# #??#^ %; """""" # | | ???????????????????????# #??# # # | | ??????????????????????? ??# ; """""" # | | ??????????????????????# ??# r # """""" # | | ??????????????????????# ??# # """""" # | | ??????????????????????# ??# # """""" + | | ??????????????????????# ??# # # | | ???????????????????????## ##??# # # | | ????????????????????????? ????# #########+#### | | ##+#####??????????????????????# # #??? | | ????????????????????# # #??? | | #?????????????????k??????# #= = #??# | | #???????????????????????## #% #??# | | #???????????????????????## =+== #??# | | #???????????????????????## # [ #??# | | ######???????????????????????##% =[ # #??# | | ?????????????????????????????## %=# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lgt. EM Pulse Cannon | -8/Materials | Hacked Adv. System Restoration Module | -7/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked M-13 Machinist | -10/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageChipMagmablaster Manual? 0 Play Time 00:40:07 Cumulative 758.9 hours Start 2023.02.04 @ 21:25:40 End 2023.02.04 @ 22:09:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1173 Rogue 1173 Adventurer 0 Explorer 0 Win Type - Total 72 Types 43/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a8cd470-1ee6-40c5-86b3-252e8517864b