Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 15:28:00 Player: Somberlain Result: Destroyed by IB-8Y7(R) with Subdweller Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (962) 962 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3162 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 99/100 System Corruption 0% Temperature Cool (2) Movement Flying (32) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Improved Heat Sink Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Flight Unit Cryofiber Web Shock Rifle Gauss Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Cryofiber Web Advanced Beam Rifle Grenade Launcher Improved Datajack Great Maul [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 4 . . Weapon . | . . . . . . Parts Attached 40 | 6 1 . 29 3 1 Power 6 | 1 . . 5 . . Engine 3 | 1 . . 2 . . Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 7 | 2 1 . 4 . . Treads . | . . . . . . Leg 4 | 2 1 . 1 . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 16 | 1 . . 13 1 1 Device 7 | . . . 6 1 . Storage 2 | 1 . . 1 . . Processor 2 | . . . 2 . . Hackware 4 | . . . 4 . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | 2 . . 7 2 . Energy Gun 5 | 1 . . 4 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 13 | . . . 12 1 . Power 4 | . . . 3 1 . Propulsion 4 | . . . 4 . . Utility 2 | . . . 2 . . Weapon 3 | . . . 3 . . Highest Loss Streak 7 | . . . 7 1 . To Critical Strikes . | . . . . . . Average Backups 4 | . 1 3 4 5 5 Power . | . . . . . . Propulsion . | . . 1 . 1 1 Utility . | . . 1 . 1 1 Weapon 1 | . . 1 1 1 2 Tool/Special . | . . . . . . Unused Backups 5 | . . . 1 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility . | . . . . . . Weapon 1 | . . . 1 . . Tool/Special 2 | . . . . 1 1 Average Slot Usage (%) 77 | . 85 85 74 83 78 Engine 4 | . 14 14 4 . . Core 2 | . . . 2 7 . Leg 7 | . 28 28 7 . . Flight 7 | . . . 5 18 18 Device 13 | . . . 15 12 9 Storage 5 | . 14 14 6 . . Processor 10 | . . . 12 9 9 Hackware 9 | . . . 5 27 27 Energy Gun 7 | . 14 14 7 6 . Energy Cannon 2 | . . . 4 . . Ballistic Gun 3 | . 14 14 2 1 . Peak Build Rating 38 | 6 6 6 38 35 30 Average Rating 21 | 4 6 6 21 31 29 On Entrance 12 | . 6 6 6 30 27 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 31 | 14 14 14 31 10 8 Greatest Support 20 | 20 20 20 20 10 10 Greatest Overweight (x) 6 | . . . 6 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 5 5 Average Capacity 7 | 7 8 8 8 5 5 Most Carried 6 | . 3 3 6 5 5 Average Carried 4 | . 1 3 4 4 5 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 5 | . 3 3 5 5 5 Class Distribution -------------------- 57% | Mutant 30% | Hacker-Sprinter 7% | Hacker-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -8/Recycling Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Rec Matter Collected 734 | 148 72 . 476 27 11 Remotely . | . . . . . . Salvage Created 1194 | . 140 . 998 56 . Parts 61 | . 10 . 48 3 . Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Combat Hostiles Destroyed 22 | . 2 . 19 1 . Guns 15 | . 2 . 12 1 . Cannons 3 | . . . 3 . . AOE 2 | . . . 2 . . Classes Destroyed 10 | . 3 . 6 1 . Tunneler 1 | . 1 . . . . Hauler 2 | . . . 2 . . Recycler 2 | . . . 2 . . Operator 3 | . . . 3 . . Watcher 2 | . 1 . 1 . . Swarmer 6 | . . . 6 . . Grunt 10 | . 2 . 8 . . Duelist 1 | . . . 1 . . Sentry 4 | . . . 4 . . Hunter 1 | . . . . 1 . Best Kill Streak 11 | . 3 . 11 1 . Combat Bots Only 9 | . 1 . 9 1 . Max Kills in Single Turn 2 | . 1 . 2 1 . Gunslinging 1 | . . . 1 . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Hostile Shots Fired 222 | . 18 4 176 16 8 Missed 74 | . 4 . 59 7 4 Hits 148 | . 14 4 117 9 4 Projectile 148 | . 14 4 117 9 4 Critical Strikes 5 | . . . 5 . . Damage Taken 2044 | . 174 78 1568 139 85 Core 597 | . 36 . 492 53 16 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . 85 . . . Volleys Fired 109 | . 14 . 88 7 . Largest 2 | . 2 . 2 1 . Hottest 123 | . 70 . 123 50 . Shots Fired 183 | . 28 . 148 7 . Gun 133 | . 28 . 98 7 . Cannon 46 | . . . 46 . . Launcher 4 | . . . 4 . . Special . | . . . . . . Kinetic 32 | . 14 . 18 . . Thermal 140 | . 14 . 126 . . Explosive 4 | . . . 4 . . Electromagnetic 7 | . . . . 7 . Robot Hit Streak 23 | . 5 . 23 2 . Robot Miss Streak 5 | . 5 . 3 1 . Penetration Max . | . . . . . . Secondary Targets 7 | . 1 . 6 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 114 | . 14 . 96 4 . Core Hits 53 | . 8 . 43 2 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 5 | . . . 5 . . Burn 3 | . . . 3 . . Meltdown 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks 8 | . . . . 5 3 Impact 8 | . . . . 5 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2389 | . 221 . 2096 72 . Guns 1460 | . 221 . 1167 72 . Cannons 783 | . . . 783 . . Explosions 146 | . . . 146 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 228 | . 121 . 107 . . Thermal 1943 | . 100 . 1843 . . Explosive 146 | . . . 146 . . Electromagnetic 72 | . . . . 72 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 1 | . 1 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 283 | . 204 . 283 . . Average Temperature 89 | . 98 . 85 . . Received Heat Transfer 843 | . 93 . 720 18 12 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 10 | . . . 10 . . Heat Transferred 3848 | . 296 . 3552 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Maximum Alert Level 1 | . . . 1 . . Low Security (%) 94 | 100 100 . 91 100 100 Level 1 5 | . . . 8 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 345 | . 35 . 345 146 23 Initial 146 | . . . 3 146 23 Average 54 | . 14 . 57 100 9 Influence Increases 891 | . 63 . 770 35 23 Destroy 0b10 Robot/C 440 | . 40 . 380 20 . Destroy 0b10 Robot/NC 50 | . 10 . 40 . . Destroy Leader 118 | . 12 . 96 10 . Successful Hack 5 | . . . . . 5 Disable Machine 60 | . . . 60 . . Destroy Structure 38 | . 1 . 29 5 3 Partial Spotted 30 | . . . 15 . 15 Lose Combat Pursuer 150 | . . . 150 . . Influence Decreases 886 | . 48 8 429 322 79 Entered New Map 252 | . . 8 4 202 38 Time Decay 514 | . 48 . 315 110 41 Lost Part 120 | . . . 110 10 . Squads Dispatched 3 | . 1 . 2 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Distress Signals 4 | . . . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 5 2 39 6 4 Peak Tracking Total 10 | . 1 2 10 5 5 Tactical Retreats 8 | . . . 7 . 1 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Rec Machines Disabled 4 | . . . 4 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Machines Accessed 8 | . . . 6 1 1 Terminals 7 | . . . 5 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 19 | . . . 15 1 3 Successful 10 | . . . 6 1 3 Failed 8 | . . . 8 . . Catastrophic 4 | . . . 4 . . Database Lockouts 1 | . . . 1 . . Manual 14 | . . . 11 1 2 Terminals 15 | . . . 11 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 2 1 3 Robot Analysis 1 | . . . 1 . . Open Door 1 | . . . . 1 . Level Access Points 1 | . . . . . 1 Branch Access Points 2 | . . . 1 . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 7 | . . . 5 1 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . . 2 . EXPLORE 2 | . . . . 2 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Active Infowar (turns) 331 | . . . 331 . . Terrain 331 | . . . 331 . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . 2 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Rec Turns Passed 1572 | 68 127 18 1020 236 103 Spaces Moved 1149 | 46 64 16 769 179 75 Core 46 | 1 . . 45 . . Treads . | . . . . . . Legs 347 | 45 64 16 222 . . Wheels 22 | . . . 22 . . Hover . | . . . . . . Flight 734 | . . . 480 179 75 Fastest Speed 32 | 50 120 120 32 32 32 Average Speed 77 | 118 120 120 84 32 32 Slowest Speed 350 | 120 120 120 350 32 32 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . 3 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 16 1 52 40 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . . 5 3 Terrain Destroyed 44 | . . . 36 5 3 Melee 8 | . . . . 5 3 Projectile 6 | . . . 6 . . AOE 30 | . . . 30 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Total 1625 | 56 85 15 982 340 147 Wait 280 | 5 5 . 61 141 68 Move 1137 | 45 63 15 763 176 75 Hop 3 | . . . 2 1 . Pick Up 14 | . 2 . 10 2 . Fast Attach 31 | 6 . . 22 2 1 Attach 11 | . . . 10 1 . Detach 6 | . . . 5 1 . Swap 5 | . 1 . 4 . . Drop 21 | . . . 17 4 . Fire 109 | . 14 . 88 7 . Melee 8 | . . . . 5 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 5) 182 | -10/Materials | Discovered new exit (range 11) 196 | -10/Materials | Entered Subcaves 202 | -10/Subcaves | Discovered new exit (range 11) 214 | -10/Subcaves | Entered Materials 214 | -8/Materials | Evolved 4 slots: Utility x4 335 | -8/Materials | Build established: Mutant 346 | -8/Materials | Central database locked down 712 | -8/Materials | Lost 7 parts (3p3n1w) 965 | -8/Materials | Core integrity fell below 50% 1015 | -8/Materials | Discovered new exit (range 15) 1032 | -8/Materials | Discovered new exit (range 5) 1055 | -8/Materials | Discovered new exit (range 14) 1118 | -8/Materials | Identified exit to Storage 1162 | -8/Materials | Core integrity fell below 20% 1204 | -8/Materials | Destroyed 9 combat bots 1234 | -8/Materials | Entered Storage 1469 | -8/Storage | Used back door to open Recycling access 1469 | -8/Storage | Discovered new exit (range 4) 1470 | -8/Storage | Entered Recycling 1571 | -8/Recycling | Identified exit to Factory 1573 | -8/Recycling | Destroyed by IB-8Y7(R) with Subdweller Machine Gun Last Messages --------------- 01469_ Connecting with Door Terminal... 01469_ Access granted. >>\\IAMDERELICT Access granted. 01469_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01494_ Acquired Imp. Light Armor Plating. 01571_ Connecting with Terminal... 01571_ Current location identified: Recycling >>Layout(Zone) Retrieving Zone 5O layout... Downloaded map data. >>Access(Branch) No branch access points found. >>Access(Main) Found 1 level access point to Factory: (5,77) Map updated. 01571_ Acquired 11 matter. 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"#####???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 30 Item Schematics ----------------- Cryofiber Web | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonRiotPrototype Manual? 0 Play Time 00:16:26 Cumulative 120.8 hours Start 2026.09.15 @ 15:12:36 End 2026.09.15 @ 15:28:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e19da2cd-da51-4991-9fd5-05cecd8ab897