Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.13 @ 15:27:39 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (372) 1860 Value Destroyed (13148) 13148 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (4316) 4316 TOTAL SCORE: 25304 Bonus ------- High Alert Combat Kills 2713 Follower Combat Kills 620 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -17 Cogmind --------- Core Integrity 1/1000 Matter 290/300 Energy 940/940 System Corruption 9% Temperature Cool (0) Movement Core (2250) Ox44 Location -5/Factory Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Damper Plating > --- WEAPON (3) ------- Axe > --- INVENTORY (20) --- Particle Reactor Advanced Cooling System Improved Coolant Injector Long-range Sensor Array Improved Target Analyzer Improved Focal Shield Relay Coupler [Sentry] (18) Mini Smartbomb Launcher Mini Smartbomb Launcher Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Long-range Sensor Array Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Improved Weapon Cycler > --- WEAPON ----------- Proton Cannon Compact HERF Cannon Advanced Plasma Cannon > --- INVENTORY -------- Micro Fission Core Particle Reactor Flexi-carbon Leg Biometal Leg Improved Cooling System Advanced Cooling System Improved Coolant Injector Long-range Sensor Array Improved Armor Integrity Analyzer Damper Plating Relay Coupler [Sentry] Relay Coupler [Sentry] Mini Smartbomb Launcher Mini Smartbomb Launcher Improved Remote Datajack Improved Remote Datajack Improved Remote Datajack [Rating: 88] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Force Rifle Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 8 | . . 1 . 2 1 . 2 . . . . 2 . . Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 379 | 6 16 37 28 25 28 13 60 7 15 3 25 68 8 40 Power 26 | 1 2 5 3 . 2 1 5 . . . 1 1 . 5 Engine 15 | 1 2 4 3 . 1 1 2 . . . 1 . . . Core 8 | . . 1 . . 1 . 2 . . . . 1 . 3 Reactor 3 | . . . . . . . 1 . . . . . . 2 Propulsion 68 | 2 2 10 7 7 7 1 3 2 3 . 3 7 2 12 Treads 33 | 1 1 10 7 7 3 1 2 1 . . . . . . Leg 28 | . . . . . . . . 1 3 . 3 7 2 12 Wheel 7 | 1 1 . . . 4 . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 104 | 1 3 5 2 5 7 . 19 5 4 . 10 32 1 10 Device 42 | . . 2 . . . . 4 2 2 . 7 20 . 5 Storage 12 | 1 3 1 2 . 1 . 1 . . . 1 2 . . Processor 10 | . . 1 . 1 3 . 1 . 1 . . 1 . 2 Hackware 17 | . . . . . . . 8 . . . . 7 1 1 Protection 23 | . . 1 . 4 3 . 5 3 1 . 2 2 . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 181 | 2 9 17 16 13 12 11 33 . 8 3 11 28 5 13 Energy Gun 41 | 1 6 6 5 3 4 . 6 . 1 1 3 1 . 4 Energy Cannon 25 | . . . . . . 1 4 . 1 . 4 10 3 2 Ballistic Gun 47 | 1 1 4 4 6 6 8 10 . 1 1 1 1 . 3 Ballistic Cannon 22 | . . 6 2 . 1 . 3 . 3 1 2 3 . 1 Launcher 11 | . 1 . . 4 1 . . . 2 . 1 2 . . Special Weapon 19 | . 1 1 2 . . . 7 . . . . 5 1 2 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . 3 . . 2 3 . . . . 6 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 3 . 1 1 . 2 . . . 2 1 . . Parts Lost 67 | . 6 4 2 3 1 3 8 . . . 2 10 2 26 Power 7 | . . 1 1 . 1 1 . . . . 1 1 . 1 Propulsion 16 | . 1 1 . 1 . . 3 . . . . 2 1 7 Utility 17 | . . . . 2 . . 3 . . . 1 4 . 7 Weapon 27 | . 5 2 1 . . 2 2 . . . . 3 1 11 Highest Loss Streak 8 | . 3 2 1 1 1 3 3 . . . 2 3 2 8 Average Slot Usage (%) 96 | . 99 99 99 99 99 91 91 88 93 84 99 99 93 94 Engine 4 | . 14 6 10 9 1 6 2 . . . 1 4 . . Core 1 | . . 4 . . 5 . 3 . . . . . 5 4 Treads 9 | . 18 20 22 17 9 7 5 1 5 . . . . . Leg 5 | . . . . . . . . . 1 20 20 17 16 16 Wheel 3 | . 10 . . . 12 7 6 6 5 . . . . . Device 8 | . . . . . . . 2 8 12 13 12 27 23 23 Storage 21 | . 27 28 33 27 23 23 20 17 13 13 13 11 17 17 Processor 11 | . . 1 . 8 15 15 20 20 20 26 20 11 11 14 Hackware 1 | . . . . . . . 5 . . . . 1 2 . Protection 3 | . . 1 . 9 6 7 4 6 6 . 5 3 . . Energy Gun 5 | . 15 10 4 . 2 . 3 13 12 1 5 1 . 1 Energy Cannon 2 | . . . . . . . 1 6 2 . 3 7 6 5 Ballistic Gun 10 | . 12 8 25 26 19 21 10 . . 1 5 . . 3 Ballistic Cannon 2 | . . 13 2 . . . . . 3 1 4 1 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 135 | 12 72 97 116 125 126 122 128 135 108 96 110 115 102 105 Greatest Support 64 | 16 40 40 40 40 64 28 28 28 60 60 60 60 60 63 Greatest Overweight (x) 8 | . 7 8 2 6 5 4 4 4 3 1 1 2 2 2 Average Overweight (x) 2 | . 3 2 2 2 3 4 3 3 2 1 1 1 1 1 Largest Inventory Capacity 28 | 6 20 26 28 28 28 28 28 28 20 20 20 20 20 20 Average Capacity 23 | 5 13 23 27 28 28 28 28 24 20 20 20 20 20 20 Most Carried 28 | 6 20 26 28 28 28 28 28 21 20 19 20 20 20 20 Average Carried 22 | 3 12 23 27 27 27 27 27 19 19 19 19 19 18 18 Final Capacity 28 | 6 20 26 28 28 28 28 28 20 20 20 20 20 20 20 Final Carried 28 | 6 20 26 28 28 28 28 21 20 19 19 20 16 18 11 Class Distribution -------------------- 44% | Hauler-Gunner 14% | Bothacker-Mutant 11% | Scavenger-Mutant 6% | Hauler-Mutant 5% | Bothacker-Gunner 5% | Mutant 5% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Gunner | -9/Materials Hauler-Gunner | -9/Storage Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Bothacker-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Matter Collected 10234 | 204 463 1360 744 1017 928 715 1573 119 358 . 541 1150 44 1018 Remotely . | . . . . . . . . . . . . . . . Salvage Created 17658 | 104 761 1828 1424 2527 1831 986 2311 111 494 . 825 2299 269 1888 Parts 891 | 10 39 127 104 142 86 60 119 7 14 . 36 63 4 80 Haulers Intercepted 20 | . 2 5 4 4 2 . 1 . . . . 2 . . Recyclers Shooed 15 | . 1 1 . 2 2 . 4 . . . . 2 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 1 10 . 24 . . . Prevented 22 | . . . . . . . . 5 3 . 14 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 270 | . 13 39 22 40 24 21 30 2 10 . 12 28 1 28 Melee 4 | . . . . . . . 2 . . . . 1 1 . Guns 159 | . 10 18 21 29 22 21 21 1 1 . 1 . . 14 Cannons 69 | . . 20 1 . 1 . 6 . 4 . 6 22 . 9 AOE 26 | . 3 1 . 9 1 . 1 1 4 . 2 3 . 1 Classes Destroyed 18 | 2 4 5 1 2 1 . 1 . . . . . 1 1 Worker 15 | . 2 4 . 4 2 . 2 . . . . . . 1 Builder 10 | . . 2 1 3 . . 4 . . . . . . . Tunneler 4 | 2 . . . . 1 . . . . . . . . 1 Hauler 20 | . 2 5 4 4 2 . 1 . . . . 2 . . Recycler 28 | 1 1 2 3 6 4 . 4 . . . . 4 . 3 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 6 | . . 3 1 2 . . . . . . . . . . Watcher 18 | . 2 3 1 3 3 . 4 . . . . 2 . . Swarmer 51 | . . 9 3 14 . 7 6 . 4 . . 3 . 5 Saboteur 3 | . . . . . . . 2 . . . . . . 1 Grunt 128 | . 13 19 7 15 16 5 10 . 5 . 8 17 . 13 Brawler 5 | . . . 1 . 1 . 1 . . . . 1 . 1 Duelist 10 | . . 1 1 1 1 1 2 . . . . 1 . 2 Protector 1 | . . . . 1 . . . . . . . . . . Sentry 43 | . . 10 10 8 3 6 4 . . . 1 1 . . Hunter 10 | . . . . 1 1 . 1 2 . . 3 . . 2 Programmer 18 | . . . . . 2 2 4 . 1 . . 5 . 4 Compactor 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 10 | 3 4 6 4 6 6 7 10 2 4 . 4 6 1 6 Combat Bots Only 7 | . 4 3 4 5 5 7 7 2 4 . 4 5 1 5 Max Kills in Single Turn 3 | 1 3 2 2 2 2 2 1 1 3 . 2 2 1 3 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . Exploded 3 | . 3 1 . 2 1 . 1 1 3 . 1 2 . 1 Melee 1 | . . . . . . . 1 . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Damage Taken 17583 | . 662 1613 704 1814 1270 1414 2305 141 313 . 575 2544 59 4169 Core 2280 | . 130 245 88 150 123 160 287 . 58 . 40 174 . 825 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 58 | 100 48 . 16 72 . 59 . . . . 54 . . . Volleys Fired 1018 | 9 63 117 57 94 84 46 144 3 82 . 25 147 10 137 Largest 3 | 2 2 3 3 3 3 3 3 3 3 . 3 3 2 3 Hottest 245 | 60 85 147 102 107 112 81 215 215 193 . 245 225 150 244 Shots Fired 2184 | 18 123 319 159 264 233 138 307 11 103 . 61 225 15 208 Gun 1500 | 18 122 168 147 255 224 137 245 6 23 . 26 13 . 116 Cannon 593 | . . 150 7 . 6 1 38 5 74 . 29 185 8 90 Launcher 28 | . 1 . . 9 3 . . . 6 . 6 3 . . Special 63 | . . 1 5 . . . 24 . . . . 24 7 2 Kinetic 1467 | 9 54 261 128 248 197 137 219 . 30 . 32 42 . 110 Thermal 432 | 9 68 53 23 7 19 1 32 3 64 . 16 86 . 51 Explosive 4 | . 1 . . . . . . . . . . 3 . . Electromagnetic 224 | . . 5 8 9 17 . 32 8 9 . 13 70 8 45 Robot Hit Streak 38 | 12 17 17 19 21 15 10 38 7 19 . 8 15 7 10 Robot Miss Streak 6 | 2 4 6 3 3 3 6 4 1 1 . 4 3 1 3 Penetration Max 3 | . . . . . 1 1 3 . . . 1 1 . 1 Secondary Targets 29 | . 1 . 3 8 5 8 1 . . . . . . 3 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . . . . . . 1 Shots Hit Robots 1483 | 14 79 192 103 182 164 96 242 7 32 . 29 171 16 156 Core Hits 691 | 3 36 87 53 98 81 54 108 4 18 . 24 60 3 62 Critical Hits 43 | . . 2 1 5 3 6 19 1 2 . 1 3 . . Critical Kills 13 | . . . 1 1 . 3 5 . . . 1 2 . . Critical Parts Destroyed 26 | . . 2 . 3 1 3 14 . 2 . . 1 . . Melee Attacks 59 | . . . 7 . . 4 5 . . . . 28 5 10 Impact . | . . . . . . . . . . . . . . . Slashing 59 | . . . 7 . . 4 5 . . . . 28 5 10 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . 2 5 1 Combat Hostiles 5 | . . . . . . . . . . . . . 5 . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 32462 | 131 1132 2768 1556 3849 2990 1901 4550 260 1029 . 1348 5851 284 4813 Guns 18051 | 131 1029 1421 1495 2771 2687 1901 3399 97 399 . 387 258 . 2076 Cannons 9929 | . . 1282 60 . 87 . 1053 35 257 . 457 4461 14 2223 Explosions 3277 | . 103 65 . 998 204 . 98 128 373 . 504 645 . 159 Melee 1088 | . . . . . . . . . . . . 487 270 331 Ramming 117 | . . . 1 80 12 . . . . . . . . 24 Kinetic 18220 | 77 547 2128 1377 2719 2393 1901 3116 . 384 . 371 1117 . 2090 Thermal 6506 | 54 482 569 103 252 285 . 672 178 203 . 314 1966 . 1428 Explosive 748 | . 103 . . . . . . . . . . 645 . . Electromagnetic 5783 | . . 71 75 798 300 . 762 82 442 . 663 1636 14 940 Impact . | . . . . . . . . . . . . . . . Slashing 1088 | . . . . . . . . . . . . 487 270 331 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . 3 . . 1 4 7 6 6 7 7 7 11 11 14 Average Corruption 6 | . 2 . . 1 3 6 3 6 6 7 7 4 11 11 Corruption Purged 5 | . . . . . . . . . . . . . . 5 Effects 331 | . 1 . . . 10 33 33 16 43 4 38 51 10 92 Message Errors 55 | . . . . . . 1 4 6 5 . 12 13 1 13 Matter Fused 59 | . 1 . . . 3 9 2 4 11 1 5 7 1 15 Heat Flow Errors 35 | . . . . . 1 4 4 . 4 . 7 3 5 7 Energy Discharges 34 | . . . . . 1 3 5 1 7 2 3 3 . 9 Parts Rejected 2 | . . . . . . . . . . . . 1 . 1 Data Loss (minor) 43 | . . . . . 1 3 10 2 4 1 4 9 1 8 Data Loss (major) 6 | . . . . . . . . 1 2 . 1 . . 2 Misfires 18 | . . . . . . 3 . 2 2 . 4 2 2 3 Alerts 2 | . . . . . . . . . . . . 1 . 1 Misdirections 8 | . . . . . . . . . . . . 1 . 7 Targeting Errors 51 | . . . . . 2 9 5 . 5 . 2 8 . 20 Weapon Failures 18 | . . . . . 2 1 3 . 3 . . 3 . 6 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 650 | . . . . 28 10 . 40 . 15 . 26 409 . 122 Projectiles 390 | . . . . . 10 . 33 . 15 . 8 202 . 122 Explosions 178 | . . . . 26 . . 7 . . . 18 127 . . Melee 82 | . . . . 2 . . . . . . . 80 . . Knockbacks 49 | . . 17 . . . . 14 . 3 . . 9 . 6 Impact . | . . . . . . . . . . . . . . . Kinetic 42 | . . 16 . . . . 11 . 3 . . 7 . 5 Secondary 7 | . . 1 . . . . 3 . . . . 2 . 1 Self-Inflicted Damage 111 | . 36 40 . 15 20 . . . . . . . . . Shots 7 | . 1 1 . 4 1 . . . . . . . . . Rammed 7 | . . . . 6 1 . . . . . . . . . Targets Rammed 10 | . . . 1 6 1 . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . 2 Crushed 1 | . . . 1 . . . . . . . . . . . Highest Temperature 489 | . 108 299 104 377 257 489 344 90 237 . 327 233 146 345 Average Temperature 78 | . 36 102 21 65 67 150 72 46 66 . 105 60 47 69 Received Heat Transfer 5280 | . 354 534 219 702 456 315 546 . 87 . 36 810 . 1221 Effects 21 | . . 4 . 2 2 4 1 . . . 4 3 . 1 Shutdowns 3 | . . . . 1 . 2 . . . . . . . . Energy Bleed 8 | . . 4 . . . 2 . . . . 1 . . 1 Interference 9 | . . . . . 2 . 1 . . . 3 3 . . Short Circuit 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . 1 . . 1 . 1 . 3 4 . 3 Combat Hostiles 10 | . . . . 1 . . . . 1 . 3 2 . 3 Parts Fried 31 | . . . . 9 1 . 4 1 4 . 5 5 . 2 Impact Corruptions 2 | . . . . 1 . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 12 | . 2 . . . . . . . . . 1 1 . 8 Heat Transferred 9956 | 125 1087 1334 222 461 581 . 901 174 296 . 483 2042 . 2250 Parts Sabotaged 4 | . . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 1 . 3 1 . 2 1 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Peak Influence 1524 | 15 288 653 323 841 834 1206 865 . . . . 1056 1524 1270 Average Influence 474 | 4 116 250 182 326 537 1003 619 . . . . 441 789 1094 Maximum Alert Level 4 | . 1 2 1 3 3 4 3 . . . . 3 4 4 Low Security (%) 30 | 100 95 48 57 20 . . . . . . . 44 . . Level 1 17 | . 4 37 42 53 3 . . . . . . 2 20 . Level 2 28 | . . 13 . 16 76 18 78 . . . . 29 33 . Level 3 17 | . . . . 9 19 30 21 . . . . 23 17 61 Level 4 6 | . . . . . . 51 . . . . . . 27 38 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 76 | . 3 3 4 5 11 . 15 . . . . 20 . 15 Investigation 22 | . 3 . 3 . 3 . 2 . . . . 8 . 3 Extermination 12 | . . . . . 2 . 5 . . . . 3 . 2 Reinforcement 16 | . . 3 1 4 1 . 1 . . . . 4 . 2 Assault 11 | . . . . 1 2 . 4 . . . . 1 . 3 Garrison 15 | . . . . . 3 . 3 . . . . 4 . 5 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 1 . 1 Haulers Reinforced 3 | . . . . . . . . . . . . 2 . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Distress Signals 15 | . 1 1 . 4 1 . 3 . . . . 5 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 468 | . 27 57 30 60 40 21 75 2 12 . 14 68 6 56 Peak Tracking Total 13 | . 5 4 5 6 8 6 6 2 4 . 5 8 2 13 Tactical Retreats 37 | . 2 2 2 2 1 1 8 . 2 . 2 9 . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Traps Triggered 14 | . 3 1 . . . 1 4 . . . . 4 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . 1 1 . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Machines Disabled 26 | . . 2 5 2 5 2 2 . . . . 7 . 1 Max in Single Turn 2 | . . 1 1 2 2 1 2 . . . . 1 . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Machines Accessed 72 | . 8 9 10 3 9 . 8 1 . 4 . 14 . 6 Terminals 46 | . 5 8 9 3 2 . 6 1 . . . 9 . 3 Fabricators 5 | . . . . . 2 . 1 . . . . 1 . 1 Repair Stations 3 | . 1 . . . 1 . . . . . . 1 . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . Scanalyzers 3 | . . 1 . . 1 . . . . . . . . 1 Garrison Access 8 | . . . 1 . 2 . 1 . . . . 3 . 1 Total Hacks 237 | . 24 31 36 12 28 . 21 4 . 25 . 37 . 19 Successful 132 | . 12 16 20 9 13 . 9 2 . 25 . 19 . 7 Failed 104 | . 12 15 15 3 15 . 12 2 . . . 18 . 12 Catastrophic 17 | . 1 3 . 1 2 . . . . . . 7 . 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 105 | . 16 15 26 10 9 . 3 3 . . . 14 . 9 Terminals 146 | . 16 29 33 12 4 . 15 4 . . . 24 . 9 Fabricators 18 | . . . . . 7 . 4 . . . . 3 . 4 Repair Stations 11 | . 2 . . . 7 . . . . . . 2 . . Recycling Units 7 | . 6 . . . 1 . . . . . . . . . Scanalyzers 8 | . . 2 . . 3 . . . . . . . . 3 Garrison Access 22 | . . . 3 . 6 . 2 . . . . 8 . 3 Terminal Hacks 67 | . 1 11 12 5 . . 5 2 . 25 . 5 . 1 Record 12 | . . . . . . . . 1 . 11 . . . . Part Schematic 7 | . . . . . . . . . . 7 . . . . Robot Schematic 5 | . . . . . . . . 1 . 4 . . . . Robot Analysis 3 | . . 2 1 . . . . . . . . . . . Prototype ID Bank 11 | . 1 2 3 1 . . 1 . . 3 . . . . Open Door 2 | . . . 2 . . . . . . . . . . . Branch Access Points 3 | . . 1 . . . . 1 . . . . 1 . . Terminal Index 2 | . . 1 . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Unreport Threat 6 | . . 2 1 . . . 2 . . . . 1 . . Locate Traps 5 | . . 1 2 1 . . . . . . . 1 . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . 1 . . Zone Layout 5 | . . 1 1 2 . . . . . . . 1 . . Fabricator Hacks 7 | . . . . . 2 . 2 . . . . 2 . 1 Load Schematic 3 | . . . . . 1 . 1 . . . . 1 . . Build 4 | . . . . . 1 . 1 . . . . 1 . 1 Repair Station Hacks 9 | . 2 . . . 5 . . . . . . 2 . . Scan Component 5 | . 1 . . . 3 . . . . . . 1 . . Repair 4 | . 1 . . . 2 . . . . . . 1 . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . . . . Retrieve Components 3 | . 2 . . . 1 . . . . . . . . . Scanalyzer 6 | . . 2 . . 2 . . . . . . . . 2 Insert Component 3 | . . 1 . . 1 . . . . . . . . 1 Analyze 3 | . . 1 . . 1 . . . . . . . . 1 Garrison Access Hacks 7 | . . . 1 . 1 . 1 . . . . 3 . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . Coupler Status 5 | . . . . . . . 1 . . . . 3 . 1 Unauthorized Hacks 33 | . 7 3 7 4 2 . 1 . . . . 7 . 2 Terminals 23 | . 5 3 7 4 . . . . . . . 3 . 1 Track 6 | . 2 . 3 1 . . . . . . . . . . Assimilate 4 | . . . . 1 . . . . . . . 2 . 1 Botnet 12 | . 2 3 4 2 . . . . . . . 1 . . Disrupt 1 | . 1 . . . . . . . . . . . . . Fabricators 4 | . . . . . 2 . . . . . . 1 . 1 Prioritize 4 | . . . . . 2 . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . 3 . . Eject 4 | . . . . . . . 1 . . . . 3 . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 61 | . 7 9 9 3 8 . 7 1 . . . 11 . 6 Full Trace Events 12 | . . . 1 . 3 . . . . . . 5 . 3 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 1 . 4 . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . Matter 285 | . . . . . . . . . . . . 285 . . Time 152 | . . . . . . . . . . . . 152 . . Total Robot Build Rating 10 | . . . . . . . . . . . . 10 . . Part Schematics Acquired 10 | . . 1 . . 1 . . . . 7 . . . 1 Parts Built 5 | . . . . . 2 . 1 . . . . . . 2 Matter 687 | . . . . . 212 . 219 . . . . . . 256 Time 350 | . . . . . 106 . 116 . . . . . . 128 Total Part Build Rating 31 | . . . . . 12 . 3 . . . . . . 16 Parts Repaired 4 | . 1 . . . 2 . . . . . . 1 . . Time 161 | . 26 . . . 91 . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . 5 . . . 1 . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . 1 . . . . . . . . 1 Part Schematics Acquired 3 | . . 1 . . 1 . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . . Robots Hacked 36 | . . . . . . . 16 . . . . 13 6 1 Non-combat 12 | . . . . . . . 6 . . . . 6 . . Combat 24 | . . . . . . . 10 . . . . 7 6 1 Robot Hacks Applied 38 | . . . . . . . 17 . . . . 13 7 1 parse_system 1 | . . . . . . . . . . . . . 1 . no_distress 2 | . . . . . . . . . . . . 2 . . find_chute 1 | . . . . . . . . . . . . 1 . . drop_inventory 2 | . . . . . . . 2 . . . . . . . ignore_parts 1 | . . . . . . . . . . . . 1 . . map_route 4 | . . . . . . . 3 . . . . 1 . . relay_feed 1 | . . . . . . . 1 . . . . . . . ignore_targets 6 | . . . . . . . . . . . . . 6 . spike_heat 2 | . . . . . . . 2 . . . . . . . overwrite_iff 5 | . . . . . . . 3 . . . . 2 . . formatsys_low 2 | . . . . . . . 1 . . . . 1 . . formatsys_high 11 | . . . . . . . 5 . . . . 5 . 1 Relay Couplers Released 27 | . . . . . . 8 7 . . . . 12 . . Ejected 15 | . . . . . . . 3 . . . . 12 . . Machine Destruction 8 | . . . . . . 8 . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . Attached 16 | . . . . . . . 8 . . . . 6 1 1 Robots Rewired 1 | . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Total Allies 24 | . . . 1 1 . . 9 . . . 1 10 . 2 Largest Group 2 | . . . 1 1 . . 2 . . . 1 2 . 1 Highest-Rated Group 94 | . . . 8 10 . . 76 . . . 94 83 . 49 Highest-Rated Ally 94 | . . . 8 10 . . 47 . . . 94 42 . 49 Total Orders 12 | . . . . . . . 8 . . . . 1 . 3 GOTO 5 | . . . . . . . 2 . . . . 1 . 2 FOLLOW 2 | . . . . . . . 1 . . . . . . 1 AID 3 | . . . . . . . 3 . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . Ally Attacks 118 | . . . 6 . . . 46 . . . 10 53 . 3 Total Damage 3356 | . . . 70 . . . 1154 . . . 226 1810 . 96 Kills 21 | . . . . . . . 8 . . . 1 11 . 1 Allies Corrupted 1 | . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 3 | . . 2 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Turns Passed 19911 | 80 1262 2398 1794 1915 1328 798 2566 549 1239 119 1254 2793 243 1573 Spaces Moved 9863 | 39 718 969 747 709 660 443 1408 379 783 76 729 1322 120 761 Core 1 | 1 . . . . . . . . . . . . . . Treads 2560 | . 142 880 747 709 82 . . . . . . . . . Legs 3057 | . . . . . . . . . 49 76 729 1322 120 761 Wheels 4245 | 38 576 89 . . 578 443 1408 379 734 . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 150 200 200 130 140 130 130 130 150 150 150 150 146 Average Speed 156 | 98 131 190 200 213 137 140 139 135 131 150 150 153 153 150 Slowest Speed 280 | 100 160 240 200 280 197 140 140 140 150 150 150 180 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 84 82 89 64 19 52 31 63 72 73 78 28 87 16 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . 2 . . . . . . . . 1 . . . . Known Exits Taken 8 | . . 1 1 . 1 . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . Scrap Searched 6 | . . . . . . . . 3 2 . 1 . . . Spaces Dug 65 | . . 1 2 . . . 5 . 29 . 2 24 . 2 Terrain Destroyed 275 | . 8 3 2 11 7 . 59 8 67 . 8 87 . 15 Melee 23 | . . . 2 . . . 5 . . . . 16 . . Projectile 112 | . . 1 . . 2 . 1 . 63 . 8 28 . 9 AOE 140 | . 8 2 . 11 5 . 53 8 4 . . 43 . 6 Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Total 12696 | 59 921 1285 909 908 928 545 1799 408 891 81 847 1896 166 1053 Wait 915 | . 81 101 32 31 122 15 120 6 6 . 48 268 16 69 Move 9850 | 38 717 968 746 708 660 441 1407 378 782 75 728 1322 119 761 Hop . | . . . . . . . . . . . . . . . Pick Up 193 | 6 27 25 12 17 13 9 25 6 2 . 8 25 5 13 Fast Attach 78 | 6 4 10 2 3 10 2 9 2 2 3 3 9 1 12 Attach 103 | . 7 8 2 9 6 4 19 2 1 . 3 19 5 18 Detach 11 | . 3 . . . . . 2 1 . . 1 2 1 1 Swap 199 | . 5 20 24 13 12 7 32 3 12 . 19 40 2 10 Drop 214 | . 14 36 21 19 20 9 26 7 4 3 12 26 2 15 Fire 1018 | 9 63 117 57 94 84 46 144 3 82 . 25 147 10 137 Melee 59 | . . . 7 . . 4 5 . . . . 28 5 10 Ram 1 | . . . . . 1 . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 2 Crush 7 | . . . 1 6 . . . . . . . . . . Escape Stasis 31 | . . . . . . 8 8 . . . . 10 . 5 Rewire 14 | . . . 5 8 . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 336 | -10/Materials | Lost 3 parts (1n2w) 382 | -10/Materials | Discovered new exit (range 13) 574 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Core integrity fell below 50% 1150 | -10/Materials | Repaired Hcp. Storage Unit 1290 | -10/Materials | Discovered new exit (range 10) 1343 | -10/Materials | Entered another Materials area 1343 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1580 | -9/Materials | Discovered new exit (range 16) 1821 | -9/Materials | Discovered new exit (range 5) 1864 | -9/Materials | Identified exit to Mines 2072 | -9/Materials | Discovered new exit (range 3) 2075 | -9/Materials | Identified exit to Materials 2564 | -9/Materials | Build established: Hauler-Gunner 3150 | -9/Materials | Identified exit to Storage 3218 | -9/Materials | Discovered exit to Materials (range 16) 3339 | -9/Materials | Core integrity fell below 50% 3626 | -9/Materials | Discovered exit to Materials (range 10) 3741 | -9/Materials | Entered Storage 3980 | -9/Storage | Used back door to open Recycling access 3980 | -9/Storage | Discovered new exit (range 5) 5321 | -9/Storage | Core integrity fell below 20% 5336 | -9/Storage | Central database locked down 5519 | -9/Storage | Discovered exit to Materials (range 9) 5535 | -9/Storage | Entered Materials 5535 | -8/Materials | Evolved 2 slots: Utility x2 6402 | -8/Materials | Discovered new exit (range 16) 7097 | -8/Materials | Discovered new exit (range 16) 7135 | -8/Materials | First assault squad dispatched 7450 | -8/Materials | Entered Factory 7450 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7598 | -7/Factory | Repaired Hrd. Medium Armor Plating 7652 | -7/Factory | Repaired Broken Arm. Treads 7671 | -7/Factory | Discovered new exit (range 20) 7853 | -7/Factory | Garrison activated, responded to threat 8250 | -7/Factory | First assault squad dispatched 8316 | -7/Factory | Fabricated Wave Gun? 8778 | -7/Factory | Identified exit to Garrison 8778 | -7/Factory | Entered Garrison 8864 | -7/Garrison | Triggered checkpoint 8960 | -7/Garrison | Triggered checkpoint 8972 | -7/Garrison | Triggered checkpoint 9019 | -7/Garrison | Destroyed 7 combat bots 9022 | -7/Garrison | Lost 3 parts (1p2w) 9080 | -7/Garrison | Discovered new exit (range 9) 9100 | -7/Garrison | Installed Relay Interface Framework 9134 | -7/Garrison | Triggered checkpoint 9163 | -7/Garrison | Garrison Relay disabled 9307 | -7/Garrison | Garrison Relay disabled 9576 | -7/Garrison | Entered Factory 9576 | -6/Factory | Evolved 2 slots: Utility x2 9782 | -6/Factory | Fabricated Enh. Autogun (x1) 9844 | -6/Factory | Build established: Bothacker-Gunner 9926 | -6/Factory | First assault squad dispatched 9952 | -6/Factory | Garrison activated, responded to threat 10078 | -6/Factory | Discovered new exit (range 17) 10101 | -6/Factory | Identified exit to Lower Caves 10273 | -6/Factory | Spotted B-75 Beast 11082 | -6/Factory | Build established: Bothacker-Mutant 11130 | -6/Factory | Discovered new exit (range 78) 11764 | -6/Factory | Build established: Hauler-Gunner 11880 | -6/Factory | Destroyed 7 combat bots 11882 | -6/Factory | Lost 3 parts (1n1u1w) 12142 | -6/Factory | Entered Lower Caves 12143 | -6/Lower Caves | Encountered a Warlord checkpoint 12621 | -6/Lower Caves | Identified exit to Lower Caves 12691 | -6/Lower Caves | Entered another Lower Caves area 12784 | -6/Lower Caves | Learned Factory interactive machine intel 13088 | -6/Lower Caves | Spotted B-75 Beast 13624 | -6/Lower Caves | Build established: Hauler-Mutant 13919 | -6/Lower Caves | Discovered new exit (range 5) 13929 | -6/Lower Caves | Identified exit to Data Miner 13930 | -6/Lower Caves | Entered Data Miner 13930 | -6/Data Miner | Discovered new exit (range 6) 13950 | -6/Data Miner | Met Data Miner 13986 | -6/Data Miner | Learned location of Section 7 (-2) 13986 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14008 | -6/Data Miner | Received God Mode back door access code from Data Miner 14047 | -6/Data Miner | Identified exit to Proximity Caves 14049 | -6/Data Miner | Entered Proximity Caves 14261 | -5/Proximity Caves | Escorted by Enhanced Grunt 14298 | -5/Proximity Caves | Found Prototype Device 14298 | -5/Proximity Caves | Identified Exp. Thermal Shield 14338 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 14700 | -5/Proximity Caves | Build established: Scavenger-Mutant 14708 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15028 | -5/Proximity Caves | Build established: Scavenger-Gunner 15253 | -5/Proximity Caves | Discovered new exit (range 7) 15297 | -5/Proximity Caves | Identified exit to Factory 15303 | -5/Proximity Caves | Entered Factory 15303 | -5/Factory | Evolved 2 slots: Utility x2 15304 | -5/Factory | Loaded intel: 48 interactive machine locations 15832 | -5/Factory | Incoming investigation squad redirected 16117 | -5/Factory | Repaired Proton Missile Launcher 16179 | -5/Factory | Build established: Bothacker-Mutant 16291 | -5/Factory | Garrison activated, responded to threat 16528 | -5/Factory | Fabricated H-66 Slayer? 16601 | -5/Factory | Local fabrication network quarantined 16647 | -5/Factory | Incoming investigation squad redirected 16717 | -5/Factory | Identified exit to Upper Caves 16717 | -5/Factory | Identified exit to Extension 17015 | -5/Factory | Spotted B-75 Beast 17156 | -5/Factory | Incoming investigation squad redirected 17336 | -5/Factory | Incoming investigation squad redirected 17460 | -5/Factory | Found Prototype Launcher 17460 | -5/Factory | Identified Mni. Smartbomb Launcher 17467 | -5/Factory | Found Mni. Smartbomb Launcher 17703 | -5/Factory | First assault squad dispatched 17795 | -5/Factory | Incoming assault squad redirected 17895 | -5/Factory | P-70 Sage assimilated allied Veteran 6a 17909 | -5/Factory | System corruption reached 10% 17939 | -5/Factory | Lost 3 parts (2n1u) 18021 | -5/Factory | Garrison activated, responded to threat 18096 | -5/Factory | Sucked down chute 18096 | -5/Factory | Entered Waste 18111 | -5/Waste | Spotted C-40 Crusher 18131 | -5/Waste | Spotted C-40 Crusher 18138 | -5/Waste | Destroyed C-40 Crusher 18150 | -5/Waste | Found Damper Plating 18158 | -5/Waste | Spotted C-40 Crusher 18171 | -5/Waste | Spotted C-40 Crusher 18186 | -5/Waste | Spotted C-40 Crusher 18188 | -5/Waste | Spotted C-40 Crusher 18189 | -5/Waste | Build established: Scavenger-Mutant 18211 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18311 | -5/Waste | Discovered new exit (range 10) 18323 | -5/Waste | Identified exit to Factory 18339 | -5/Waste | Entered Factory 18639 | -5/Factory | First assault squad dispatched 18686 | -5/Factory | Fabricated Particle Reactor (x2) 19497 | -5/Factory | Garrison activated, responded to threat 19527 | -5/Factory | Discovered exit to Upper Caves (range 13) 19552 | -5/Factory | Core integrity fell below 50% 19674 | -5/Factory | Lost 4 parts (1u3w) 19805 | -5/Factory | Garrison activated, responded to threat 19867 | -5/Factory | Lost 4 parts (2n1u1w) 19876 | -5/Factory | Core integrity fell below 20% 19912 | -5/Factory | Self-destructed Last Messages --------------- 19854_ Acquired Core Shielding. 19857_ 0G%LOAVR3>1MA=35V:F MA7,WUW NJT5PG: 19859_ Acquired 32 matter. 19860_ Acquired 53 matter. 19870_ Sneak attack on A-15 Conveyor. 19871_ A-15 Conveyor calls for reinforcements. 19871_ ALERT: Hostile activity reported, dispatching reinforcements to area. 19872_ SAA=5F9KFSQ#BU/JJC%Q%IOVLLRDM15FAN 19874_ Weapon Cycler destroyed. 19876_ Adv. Assault Cannon destroyed. 19876_ Lgt. Antimatter Reactor destroyed. 19878_ Imp. Armor Integrity Analyzer destroyed. 19880_ Flexi-carbon Leg destroyed. 19882_ Carbon-fiber Leg destroyed. 19883_ S-27 Virus destroyed. 19892_ Core Shielding destroyed. 19893_ System corrupted: Carbon-fiber Leg rejected. 19894_ Biometal Leg destroyed. 19898_ System corrupted: Axe targeting data glitched. Map ----- +----------------------------------------------------+ | # # # ! #??????"" """ + ## | | # ###### "" #?? # % ## | | +^ == + T" #???###########+##=## | | # *[!###### """ "" #?????????#! #*#??####### | | ##+##%#????# """ #?????????# #%#???????# | | ! ##*#????# """ #?????????# = "" #%#########* | | [##*#????# #?????????# Y" + % !=%! | | ## #????# #######???# "" # #####+###! | | ! ##*#????####+###+## #???# # # *%/ # | | ## #??????#!%! ############ + =%!## | | ##!##?????# # ""=#? | | ="% ####### ############ # "" #? | | !% % ##### #??????????# # T" #? | | =% %###### #???#######??????????# # "" #? | | ###"[%"#????# #????????????????????# # "" #? | | ##*##????# ^ ??????##########??# # #? | | ##=# ????# #?????# * #??# ##+##+###? | | ##=# ????# #?????#= * " " #??# ##%#??? | | " ##=# ????# #?????# """" #??# ## #??? | | "" #" # ????# #?????# """" #??# ##### #??? | | S" ## # ???# ###???# """" #### #???# #??? | | "" ## #?"?? + #???# """" + #???# #??? | | "" ## #?"???# #???# """" # #???# #??? | | ## #?????# #####g """" # #???# #??? | | #+### #???########### t ; # #???? ???? | | % ## #####=! # @########## #???? ???? | | *% /= # ssg########## ##### ???? | | ##/##### + g # | | #### ## # ##############+########### # | | #### ""## # #??????????# #????????? | | ???# ""## # #??????????# """ #????????? | | ???# T"## #|#??????????# "G #????????? | | ???# ""## # #??????????# """ #????????? | | ???# ! ""############=#??????????# #????????? | | ???# #??????????# ########???# ! #????????? | | #### """ #??????????# #???########????????? | | # """ #??????????# #???????????????????? | | # """ #??????????# ^" " #???????????????????? | | # #??????????# " " #???????????????????? | | "" # !#??????????# " " #???????????????????? | | "" #######??????????# " " ##???????????????????? | | "" #????????????????#^ " " #??#######???????????? | | "" #????????????????# " " #? ???????????? | | "" #????????#######?# " " #? ???????????? | | "" #????????# ### " " # ????????????? | | #????????# " " # """""""""??????????? | | #????????# + #????????? | | #????????# ! ! # """""""""??????????? | | ####????????# ######## ## ????????????? | | #######?????## %#########+#??#######????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 23 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EM 90 Core Shielding 20 Weapon Cycling 30 Evasion (%) 40 Targeting Accuracy 16 Armor Integrity Analysis 50 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Biometal Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -6/Lower Caves | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Wave Gun | x2 | -7/Factory | Preloaded Enh. Autogun | x1 | -6/Factory H-66 Slayer | x2 | -5/Factory Particle Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronScatterFacilitator Manual? 0 Play Time 02:39:59 Cumulative 381.8 hours Start 2020.05.10 @ 18:17:15 End 2020.05.13 @ 15:27:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 82 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fa97983-911b-496c-9bbe-f52fb39b1abd