Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 20:22:20 Player: st-3v1 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (148) 740 Value Destroyed (4954) 4954 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (896) 896 TOTAL SCORE: 10290 Bonus ------- High Alert Combat Kills 329 Follower Combat Kills 67 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 51/300 Energy 55/100 System Corruption 3% Temperature Cool (9) Movement Core (450) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (15) --- Experimental Sensor Array Improved Utility Shielding Layered Light Armor Plating Layered Medium Armor Plating Hacking Suite Gatling Laser Gatling Laser Gatling Laser Rocket Array Rocket Array Heavy Pick Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Airjet Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Enhanced Autogun Rocket Array > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Improved Sensor Array Improved Utility Shielding Improved Medium Armor Plating Layered Light Armor Plating Gatling Laser Gatling Laser Gatling Laser Gatling Laser Enhanced Autogun Enhanced Autogun Enhanced Autogun Rocket Array Spear [Rating: 53] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Slots Evolved 6 | . . . . . 4 . . 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . Utility 3 | . . . . . 2 . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 99 | 7 4 4 . 5 28 6 16 21 3 5 Power 10 | 1 . . . 1 3 . 2 2 1 . Engine 7 | 1 . . . 1 3 . 1 . 1 . Core 3 | . . . . . . . 1 2 . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 . 2 . 2 9 2 6 3 . . Treads 16 | 2 . 1 . 1 8 2 2 . . . Leg . | . . . . . . . . . . . Wheel 2 | . . 1 . 1 . . . . . . Hover 8 | . . . . . 1 . 4 3 . . Flight . | . . . . . . . . . . . Utility 29 | 2 1 . . 1 9 3 3 8 . 2 Device 13 | 1 . . . 1 3 2 2 3 . 1 Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . . . . 1 . . 2 . 1 Hackware 1 | . . . . . 1 . . . . . Protection 9 | . . . . . 4 1 1 3 . . Artifact . | . . . . . . . . . . . Weapon 34 | 2 3 2 . 1 7 1 5 8 2 3 Energy Gun 14 | 1 1 2 . . 4 . 3 2 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 8 | 1 . . . 1 2 . 1 3 . . Ballistic Cannon 2 | . . . . . 1 . . . . 1 Launcher 5 | . 1 . . . . 1 1 . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 1 . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 7 | . . . . . 4 . 3 . . . Parts Lost 30 | . . 3 . 2 6 . 2 6 . 11 Power 5 | . . . . 1 . . . 2 . 2 Propulsion 10 | . . 2 . 1 . . . 3 . 4 Utility 7 | . . . . . 3 . 1 1 . 2 Weapon 8 | . . 1 . . 3 . 1 . . 3 Highest Loss Streak 11 | . . 3 . 1 2 . 1 1 . 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | . 6 14 13 14 14 14 14 14 14 14 Power 1 | . . . . 2 2 2 . . . . Propulsion 2 | . 1 4 4 4 4 4 4 . . . Utility 3 | . 1 3 3 2 2 3 5 6 5 5 Weapon 5 | . 3 6 6 6 4 4 3 7 9 8 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . 2 . . 2 8 2 1 4 1 4 Power 2 | . . . . . . 2 . . . . Propulsion 3 | . 1 . . . 2 . . . . . Utility 10 | . 1 . . 2 1 . 1 3 . 2 Weapon 8 | . . . . . 4 . . 1 1 2 Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 93 | . 100 99 100 94 93 94 99 82 92 72 Engine 7 | . 14 14 14 8 7 9 8 . 6 4 Treads 21 | . 28 23 14 24 32 36 35 . . . Wheel 1 | . . 3 14 3 . . . . . . Hover 7 | . . . . . . . . 27 30 19 Device 11 | . 14 14 14 14 16 3 10 7 7 7 Storage 10 | . 14 14 14 14 9 9 9 7 7 7 Processor 7 | . . . . . . 9 9 20 15 15 Hackware 1 | . . . . . 7 . . . . . Protection 2 | . . . . . 1 9 7 1 7 3 Energy Gun 10 | . 11 13 14 14 13 8 13 3 . . Ballistic Gun 7 | . 14 13 14 14 3 . 2 5 9 5 Ballistic Cannon 1 | . . . . . . 8 2 . . . Peak Build Rating 53 | 7 10 10 11 13 32 29 35 51 53 49 Average Rating 24 | 5 7 9 10 12 27 27 26 39 48 37 On Entrance 21 | . 7 10 10 11 12 29 27 34 46 48 Avg Prop Armor Cover (%) 12 | . . 13 13 12 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 43 | 14 30 30 30 30 41 43 41 40 37 33 Greatest Support 89 | 40 40 40 10 40 89 89 83 35 34 34 Greatest Overweight (x) 2 | . . 2 2 2 . . . 1 1 1 Average Overweight (x) . | . . . 2 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 6 14 13 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 15 13 15 15 15 13 12 15 15 11 Class Distribution -------------------- 68% | Mutant 22% | Scavenger-Mutant 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Matter Collected 3086 | 272 120 132 . 117 536 331 413 748 334 83 Remotely . | . . . . . . . . . . . Salvage Created 4401 | 120 565 49 . 207 1094 301 601 911 277 276 Parts 259 | 9 35 . . 21 61 21 38 51 10 13 Haulers Intercepted 10 | . 2 . . . 3 . 3 2 . . Recyclers Shooed 5 | . 2 . . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 4 8 Prevented 3 | . . . . . . . . . 3 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Combat Hostiles Destroyed 107 | . 10 9 . 5 22 14 17 12 7 11 Melee 2 | . . 1 . . 1 . . . . . Guns 61 | . 5 4 . 5 21 3 12 9 1 1 Cannons 6 | . . . . . . 4 2 . . . AOE 38 | . 5 4 . . . 7 3 3 6 10 Classes Destroyed 17 | 2 7 1 . 1 4 . . 1 . 1 Worker 12 | . 3 . . 1 2 . 2 4 . . Builder 4 | . 1 . . 1 . . . 2 . . Tunneler 6 | 2 . . . 3 1 . . . . . Hauler 10 | . 2 . . . 3 . 3 2 . . Recycler 9 | 1 1 . . . 3 . . 4 . . Mechanic 3 | . 1 . . . . . 1 1 . . Operator 2 | . 1 . . . 1 . . . . . Watcher 2 | . . . . . 2 . . . . . Swarmer 28 | . 3 2 . 2 . 7 3 3 6 2 Grunt 42 | . 7 . . 2 8 4 12 5 . 4 Brawler 3 | . . . . 1 1 . . . . 1 Duelist 5 | . . . . . 2 . . . . 3 Protector 1 | . . . . . . . . . . 1 Sentry 10 | . . . . . 6 1 2 1 . . Hunter 8 | . . . . . 5 2 . . 1 . Programmer 3 | . . . . . . . . 3 . . Decomposer 7 | . . . . . . . . . 7 . Assembled 7 | . . 7 . . . . . . . . Best Kill Streak 10 | 2 10 4 . 5 5 5 3 7 3 10 Combat Bots Only 10 | . 5 4 . 2 5 5 3 3 3 10 Max Kills in Single Turn 4 | 1 3 1 . 2 2 3 3 2 3 4 Gunslinging 1 | . . . . 1 . . . . . . Exploded 4 | . 2 1 . . . 3 3 2 3 4 Melee 1 | . . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Hostile Shots Fired 463 | . 32 20 . 21 120 42 47 90 14 77 Missed 135 | . 8 2 . 6 27 14 9 45 4 20 Hits 328 | . 24 18 . 15 93 28 38 45 10 57 Melee 32 | . . 6 . . 6 . . . . 20 Projectile 296 | . 24 12 . 15 87 28 38 45 10 37 Critical Strikes 12 | . . . . . 3 . . 2 . 7 Actively Blocked 1 | . . . . . . . . . . 1 Damage Taken 5750 | . 410 251 . 170 1551 321 545 689 215 1598 Core 1096 | . 48 45 . 41 191 22 26 65 38 620 Absorbed by Shields 50 | . . . . . . 50 . . . . Redirected to Shielding 107 | . . . . . . . . 30 37 40 Regen/Repaired (Parts) 85 | . . . . . 74 . . 11 . . Core Remaining (%) 67 | 100 . . . 46 . . 56 . . . Volleys Fired 343 | 7 39 13 . 23 98 46 44 43 12 18 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 Hottest 130 | 60 60 85 . 88 130 102 130 130 50 80 Shots Fired 598 | 14 74 19 . 46 180 63 86 76 20 20 Gun 514 | 14 70 13 . 46 174 26 72 73 15 11 Cannon 57 | . . . . . 6 32 13 . . 6 Launcher 27 | . 4 6 . . . 5 1 3 5 3 Special . | . . . . . . . . . . . Kinetic 247 | 7 35 7 . 23 40 32 23 50 15 15 Thermal 282 | . . 6 . 23 140 26 62 23 . 2 Explosive 27 | . 4 6 . . . 5 1 3 5 3 Electromagnetic 42 | 7 35 . . . . . . . . . Robot Hit Streak 36 | 5 9 9 . 18 33 36 28 22 15 15 Robot Miss Streak 6 | 2 3 4 . 5 6 3 3 2 1 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 1 . 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . Shots Hit Robots 477 | 8 44 15 . 35 151 40 73 83 16 12 Core Hits 581 | 4 32 17 . 35 197 49 118 58 19 52 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 7 | . 1 . . . 1 1 . 3 1 . Burn 1 | . . . . . 1 . . . . . Blast 1 | . . . . . . 1 . . . . Corrupt 1 | . 1 . . . . . . . . . Smash 1 | . . . . . . . . 1 . . Impale 3 | . . . . . . . . 2 1 . Melee Attacks 67 | . 6 5 . . . . . 46 10 . Impact 29 | . 6 5 . . . . . 18 . . Slashing . | . . . . . . . . . . . Piercing 38 | . . . . . . . . 28 10 . Sneak Attacks 15 | . . . . . . . . 11 4 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12517 | 94 1075 407 . 465 2516 1280 1547 2543 809 1781 Guns 6787 | 86 466 100 . 465 2471 444 1180 1206 163 206 Cannons 541 | . . . . . . 276 209 . . 56 Explosions 3739 | . 596 234 . . . 560 157 252 421 1519 Melee 1383 | . . 73 . . . . . 1085 225 . Ramming 67 | 8 13 . . . 45 . 1 . . . Kinetic 2496 | 32 143 37 . 158 351 276 312 829 163 195 Thermal 4654 | . 199 63 . 307 2120 444 1077 377 . 67 Explosive 3540 | . 397 234 . . . 560 157 252 421 1519 Electromagnetic 377 | 54 323 . . . . . . . . . Impact 618 | . . 73 . . . . . 545 . . Slashing . | . . . . . . . . . . . Piercing 765 | . . . . . . . . 540 225 . Highest Corruption 13 | . . . . . 3 3 13 3 3 3 Average Corruption 4 | . . . . . 3 3 12 2 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 112 | . . . . . 30 23 36 5 14 4 Message Errors 27 | . . . . . 9 3 10 1 2 2 Matter Fused 17 | . . . . . 3 5 5 1 3 . Heat Flow Errors 11 | . . . . . 6 2 2 . . 1 Energy Discharges 15 | . . . . . 4 2 6 . 3 . Parts Rejected 2 | . . . . . 1 . 1 . . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 13 | . . . . . 3 4 3 . 3 . Data Loss (major) 9 | . . . . . . 2 4 2 1 . Misfires 8 | . . . . . 2 2 2 . 1 1 Alerts 5 | . . . . . 1 2 . 1 1 . Weapon Failures 4 | . . . . . . 1 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 530 | . . 8 . . . 21 . 344 155 2 Projectiles . | . . . . . . . . . . . Explosions 39 | . . 8 . . . 21 . 1 7 2 Melee 491 | . . . . . . . . 343 148 . Knockbacks 13 | . . . . . . 5 4 2 . 2 Impact 2 | . . . . . . . . 2 . . Kinetic 11 | . . . . . . 5 4 . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 407 | . 173 25 . . . . . . 70 139 Shots 18 | . 5 2 . . . . . . 5 6 Rammed 20 | 1 6 . . . 13 . . . . . Targets Rammed 22 | 1 6 . . . 14 . 1 . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . 1 . 1 . . . Highest Temperature 291 | 40 100 116 . 197 291 225 217 90 50 241 Average Temperature 52 | 18 29 42 . 58 83 64 38 23 24 77 Received Heat Transfer 1173 | . 111 60 . 63 252 60 297 132 . 198 Effects 4 | . . . . . 4 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . Impact Corruptions 8 | . . . . . . . . 8 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . . Heat Transferred 5878 | . 150 75 . 380 2783 560 1340 440 . 150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Maximum Alert Level 3 | . 1 . . . 1 3 2 3 . . Low Security (%) 56 | 100 94 100 . 100 94 . . 13 . . Level 1 9 | . 5 . . . 5 18 . 25 . . Level 2 31 | . . . . . . 66 100 59 . . Level 3 2 | . . . . . . 15 . 1 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 926 | 5 217 141 . 152 335 926 662 740 . . Initial 451 | . . 49 . . . 215 451 254 . . Average 255 | 1 74 26 . 47 37 579 588 440 . . Influence Increases 4523 | 15 409 139 . 362 723 711 491 1288 170 215 Destroy 0b10 Robot/C 2260 | . 200 60 . 220 440 280 340 380 140 200 Destroy 0b10 Robot/NC 255 | 15 45 . . 25 60 10 30 65 . 5 Destroy Leader 494 | . 44 10 . 40 160 30 66 104 30 10 Allied During Kill 21 | . . 4 . 17 . . . . . . Successful Hack 96 | . 10 . . . 14 14 12 46 . . Select Force Hacks 120 | . 60 . . . 30 . 30 . . . Disable Machine 75 | . 15 . . . . 45 . 15 . . Anti-Garrison Action 300 | . . . . . . 300 . . . . Destroy Structure 152 | . 35 35 . . 4 32 13 33 . . Partial Spotted 45 | . . . . . . . . 45 . . Lose Combat Pursuer 705 | . . 30 . 60 15 . . 600 . . Influence Decreases 4216 | 15 282 266 . 362 391 117 857 1203 502 221 Entered New Map 1277 | . . 78 . . . 117 475 306 240 61 Time Decay 2350 | 15 282 159 . 292 351 . 362 577 262 50 Search Patrol Dispatched 200 | . . . . . . . . 200 . . Lost Part 249 | . . 9 . 10 40 . 20 60 . 110 Lost Ally 140 | . . 20 . 60 . . . 60 . . Squads Dispatched 28 | . 4 . . . 7 . 3 13 . 1 Investigation 9 | . 2 . . . 2 . 1 4 . . Extermination 5 | . . . . . . . . 5 . . Reinforcement 11 | . 2 . . . 3 . 2 4 . . Assault 1 | . . . . . . . . . . 1 Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 2 . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Distress Signals 12 | . 3 . . . 4 . 2 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 185 | . 26 12 . 11 36 11 23 50 4 12 Peak Tracking Total 10 | . 4 4 . 4 4 4 4 10 1 9 Tactical Retreats 18 | . . 1 . 4 1 . . 12 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Traps Triggered 6 | . . . . . . 2 . 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Disabled 9 | . 1 . . . . 7 . 1 . . Max in Single Turn 1 | . 1 . . . . 1 . 1 . . Garrison Access 1 | . . . . . . . . 1 . . Garrison Relay 4 | . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Accessed 42 | . 6 . 1 . 11 2 6 14 2 . Terminals 23 | . 4 . . . 7 2 4 6 . . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 5 | . . . . . 1 . . 4 . . Recycling Units 4 | . 2 . . . 1 . 1 . . . Scanalyzers 3 | . . . . . 1 . 1 1 . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 103 | . 13 . 1 . 29 4 15 28 13 . Successful 54 | . 6 . 1 . 14 1 6 13 13 . Failed 48 | . 7 . . . 14 3 9 15 . . Catastrophic 5 | . . . . . . 1 1 3 . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 50 | . 13 . . . 19 . 10 8 . . Terminals 58 | . 11 . . . 21 4 10 12 . . Fabricators 4 | . . . . . . . . 4 . . Repair Stations 12 | . . . . . 3 . . 9 . . Recycling Units 5 | . 2 . . . 1 . 2 . . . Scanalyzers 8 | . . . . . 3 . 3 2 . . Garrison Access 2 | . . . . . 1 . . 1 . . Terminal Hacks 30 | . 3 . 1 . 6 1 2 4 13 . Record 13 | . . . 1 . . . . . 12 . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 5 | . 2 . . . 3 . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . Open Door 1 | . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . 1 1 . . Recycling Unit Index 1 | . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 5 | . . . . . . . . 5 . . Scan Component 4 | . . . . . . . . 4 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 . 2 1 . . Insert Component 1 | . . . . . . . . 1 . . Retrieve Study 4 | . . . . . 2 . 2 . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . Unlock Access 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 11 | . 3 . . . 5 . 2 1 . . Terminals 6 | . 1 . . . 3 . 1 1 . . Assimilate 1 | . . . . . 1 . . . . . Botnet 5 | . 1 . . . 2 . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Patch 1 | . . . . . 1 . . . . . Recycling Units 4 | . 2 . . . 1 . 1 . . . Tunnel 4 | . 2 . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 3 . . . 7 2 5 13 . . Full Trace Events 4 | . . . . . 1 . . 3 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . Total Robot Build Rating 12 | . . . . . . . . 12 . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 2 . 2 . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 136 | . . . . . . . . 136 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . 15 . . . . Machine Destruction 15 | . . . . . . 15 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Total Allies 8 | . . 2 . 3 . . . 3 . . Largest Group 3 | . . 2 1 3 . . . 3 . . Highest-Rated Group 90 | . . 47 16 40 . . . 90 . . Highest-Rated Ally 31 | . . 31 16 16 . . . 30 . . Initial Warlord ECA Mod 8 | . . . . . . . 8 7 7 7 Total Orders . | . . . . . . . . . . . Ally Attacks 61 | . . 6 . 30 . . . 25 . . Total Damage 1064 | . . 43 . 236 . . . 785 . . Kills 14 | . . 1 . 6 . . . 7 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Active Infowar (turns) 7159 | 43 962 822 472 945 1621 . . 1628 579 87 Sensors 1549 | . . . . . 1 . . 882 579 87 Seismic 4865 | 43 962 822 472 945 1621 . . . . . Machine Analysis 1326 | . . . . . . . . 1326 . . ECM 24 | . . . . . . . . 24 . . Robot Analysis Total 5 | . 2 . . . 3 . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Turns Passed 9689 | 138 962 822 472 945 1848 1206 832 1768 579 117 Spaces Moved 6554 | 72 469 428 428 525 749 564 360 1883 950 126 Core 7 | 7 . . . . . . . . . . Treads 2812 | 65 469 251 . 356 749 564 358 . . . Legs . | . . . . . . . . . . . Wheels 774 | . . 177 428 169 . . . . . . Hover 2961 | . . . . . . . 2 1883 950 126 Flight . | . . . . . . . . . . . Fastest Speed 43 | 50 160 110 110 110 160 162 43 43 43 43 Average Speed 102 | 149 160 140 110 144 161 162 161 46 44 43 Slowest Speed 240 | 160 160 240 110 240 162 162 162 105 103 105 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 4 65 84 61 91 52 69 23 41 74 13 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 6 | . 2 . 1 . 1 . 1 . 1 . Known Exits Taken 3 | . . . . . 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched 4 | . . . . 1 . . . . 2 1 Spaces Dug 29 | . 4 . . . 2 . . 17 6 . Terrain Destroyed 270 | . 34 36 . . 2 14 10 32 98 44 Melee 27 | . 4 . . . . . . 17 6 . Projectile 7 | . . . . . 2 . 1 . . 4 AOE 236 | . 30 36 . . . 14 9 15 92 40 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Total 8804 | 86 600 621 429 674 1209 793 526 2630 1072 164 Wait 1456 | . 54 168 . 111 250 163 73 554 80 3 Move 6544 | 71 468 427 427 524 749 562 359 1882 949 126 Hop . | . . . . . . . . . . . Pick Up 76 | . 18 . 2 3 22 3 7 16 4 1 Fast Attach 41 | 7 . 1 . 1 9 2 3 14 . 4 Attach 30 | . . 2 . . 8 . 6 9 . 5 Detach 12 | . . . . . 4 . 3 5 . . Swap 114 | . 5 5 . 5 24 10 16 31 12 6 Drop 86 | . 4 . . 7 31 7 14 17 5 1 Fire 343 | 7 39 13 . 23 98 46 44 43 12 18 Melee 67 | . 6 5 . . . . . 46 10 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 22 | 1 6 . . . 14 . 1 . . . Escape Stasis 13 | . . . . . . . . 13 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Discovered new exit (range 16) 1101 | -10/Materials | Entered Mines 1310 | -10/Mines | Assembled infested the area 1566 | -10/Mines | Found a hidden stash of uninstalled traps 1720 | -10/Mines | Lost 3 parts (2n1w) 1891 | -10/Mines | Discovered new exit (range 13) 1902 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1903 | -10/Mines | Discovered new exit (range 5) 1923 | -10/Mines | Entered Exiles 1923 | -10/Exiles | Accompanied by 1 ally 1949 | -10/Exiles | Met 8R-AWN 1966 | -10/Exiles | Met EX-HEX 2013 | -10/Exiles | Met EX-DEC 2017 | -10/Exiles | Learned location of Zion (-7) 2035 | -10/Exiles | Met EX-BIN 2154 | -10/Exiles | Discovered new exit (range 12) 2395 | -10/Exiles | Entered Mines 2400 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2479 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2482 | -9/Mines | Found Prototype Device 2746 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2810 | -9/Mines | Build established: Scavenger-Mutant 2953 | -9/Mines | Discovered new exit (range 14) 2954 | -9/Mines | Learned Materials terminal intel 2989 | -9/Mines | Core integrity fell below 50% 3298 | -9/Mines | Build established: Mutant 3340 | -9/Mines | Entered Materials 3340 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3340 | -8/Materials | Identified Exp. Sensor Array 3341 | -8/Materials | Loaded intel: 12 terminal locations 3893 | -8/Materials | Discovered new exit (range 16) 3942 | -8/Materials | Build established: Scavenger-Mutant 4320 | -8/Materials | Build established: Mutant 4713 | -8/Materials | Central database locked down 5059 | -8/Materials | Garrison activated, responded to threat 5188 | -8/Materials | Identified exit to Garrison 5188 | -8/Materials | Entered Garrison 5218 | -8/Garrison | Discovered new exit (range 74) 5218 | -8/Garrison | Discovered new exit (range 48) 5218 | -8/Garrison | Discovered new exit (range 72) 5274 | -8/Garrison | Triggered checkpoint 5300 | -8/Garrison | Garrison Relay disabled 5402 | -8/Garrison | Triggered checkpoint 5409 | -8/Garrison | Triggered checkpoint 5588 | -8/Garrison | Triggered checkpoint 5690 | -8/Garrison | Garrison Relay disabled 5970 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6184 | -8/Garrison | Triggered checkpoint 6211 | -8/Garrison | Build established: Scavenger-Mutant 6242 | -8/Garrison | Garrison Relay disabled 6263 | -8/Garrison | Garrison Relay disabled 6394 | -8/Garrison | Entered Materials 6452 | -8/Materials | System corruption reached 10% 6817 | -8/Materials | Discovered new exit (range 16) 7226 | -8/Materials | Entered Factory 7226 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7227 | -7/Factory | Identified exit to Storage 7260 | -7/Factory | Identified exit to Lower Caves 7551 | -7/Factory | Build established: Mutant 7994 | -7/Factory | Fabricated L-41 Fighter? 8026 | -7/Factory | Search patrols dispatched 8046 | -7/Factory | Build established: Scout 8426 | -7/Factory | Search patrols dispatched 8562 | -7/Factory | Repaired Broken Exp. Sensor Array 8784 | -7/Factory | Cargo convoy interrupted 8835 | -7/Factory | Discovered new exit (range 10) 8881 | -7/Factory | Found Rocket Array 8883 | -7/Factory | Found Rocket Array 8994 | -7/Factory | Entered Lower Caves 9041 | -7/Lower Caves | Build established: Mutant 9176 | -7/Lower Caves | Met a Warlord Commander 9177 | -7/Lower Caves | Learned location of Warlord (-4) 9178 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9261 | -7/Lower Caves | Spotted B-75 Beast 9502 | -7/Lower Caves | Discovered new exit (range 5) 9504 | -7/Lower Caves | Identified exit to Lower Caves 9505 | -7/Lower Caves | Encountered a Warlord checkpoint 9573 | -7/Lower Caves | Entered another Lower Caves area 9582 | -7/Lower Caves | Identified exit to Factory 9635 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9665 | -7/Lower Caves | Destroyed 10 combat bots 9666 | -7/Lower Caves | Core integrity fell below 50% 9674 | -7/Lower Caves | Core integrity fell below 20% 9690 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 09671_ Lgt. Nuclear Core+ destroyed. 09673_ Acquired Gatling Laser. 09673_ Gatling Laser destroyed. 09674_ Penetrated by Slug. 09677_ L-41 Fighter destroyed. 09678_ Enh. Autogun severed. 09678_ Acquired Enh. Autogun. 09679_ F 4PLHSD<3HBPNWKAWOEHND 09681_ Imp. Melee Analysis Suite fries itself beyond repair. 09681_ Penetrated by Slug. 09682_ Destroyed Microactuators. 09683_ Axe fries itself beyond repair. 09684_ Penetrated by Slug. 09685_ Destroyed Axe. 09686_ Carbon-fiber Leg fries itself beyond repair. 09687_ The unstable cave ceiling collapses. 09687_ Penetrated by Slug. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# | | ?????????????????????????????????????## ### | | ??????????????????????????????????????# #?# | | ??????????????????????????????????????# ### | | ?????????????????????????????????????## # | | ?????????????????????????????????????# | | ?????????????????????????????????????# # # # | | ????????????????????????## #######??# # # | | ????????????????????????? #### ## | | ?????????????????????????#####??# # # | | ???????????????????????? """""?# ## # ## | | ???????????????????????? ?# ### ### | | ???????????????????????? [#### ##?# | | ???????????????????????# # ! ##??# | | ??????????????????????? %# [ ##??## | | ??????????????????????? l# ### #??## | | ???????????????????????# # ## #?## ##??# | | ???????????????????????# #??## ####### | | ???????????????????????# Y #" ##???# | | ??????????????????????## ## #????# " | | ??????????????????????# l #????# """" | | ?????????????????????## ####????# " | | ?????????????????????# % ##??????# " | | ???????????????????### % #??????# """ | | ??????????????????## %<% # #??????# """" # | | ??????????????????# @% #??????### "" # | | ??????????????????# #????????# # | | ??????????????????# ### ###????????# # | | ??????????????????# ???# #?????????########## | | ??????????????????# ????# #??????????????????? | | ??????????????????##?????## ##??????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Repaired ---------- Exp. Sensor Array | 62% | -7/Factory | Broken Studied --------- Spread Laser | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Overachiever Challenges ------------ None Game ------ Seed SkeletonLaserProcessor Manual? 0 Play Time 01:32:26 Cumulative 105.3 hours Start 2026.08.24 @ 23:59:46 End 2026.08.25 @ 20:22:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/1/0/0/0/0/1/0/1 Lore% 71 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f88aacd-c63a-4d71-aa24-f463a794edcc