Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 00:37:57 Player: Turret Result: Destroyed by FF-VQN(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (348) 348 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 823 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Subdweller Power Source Subdweller Monowheel Improved Heat Sink Subdweller Optics Scrap Shield Scrap Shield Fragment (43) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Subdweller Shrapnel Launcher Enhanced Flamer > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner [Rating: 16] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Subdweller Monowheel Leg Aluminum Leg Wheel Subdweller Monowheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 9 9 9 Power 4 | 2 1 1 Engine 3 | 2 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 4 2 2 Treads . | . . . Leg 4 | 2 2 . Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 8 | 1 4 3 Device 4 | 1 2 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 4 | 1 4 5 Power 1 | . 1 1 Propulsion . | 1 . . Utility 2 | . 1 3 Weapon . | . . . Tool/Special . | . . . Unused Backups 5 | . . 5 Power 3 | . . 3 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 90 | . 95 88 Engine 8 | . 6 10 Core 4 | . 8 3 Leg 6 | . 8 5 Wheel 17 | . 16 18 Device 11 | . 17 8 Storage 4 | . . 7 Protection 7 | . 10 6 Energy Gun 2 | . . 3 Ballistic Gun 14 | . 28 8 Launcher 4 | . . 7 Special Weapon 5 | . . 8 Peak Build Rating 16 | 6 11 16 Average Rating 11 | 3 8 13 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 56 | 9 50 56 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 5 20 20 Average Capacity 9 | 5 5 12 Most Carried 8 | 3 6 8 Average Carried 5 | 1 4 6 Final Capacity 20 | 5 5 20 Final Carried 8 | 3 4 8 Class Distribution -------------------- 48% | Scavenger-Mutant 38% | Mutant 12% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 626 | 297 170 159 Remotely . | . . . Salvage Created 475 | 38 223 214 Parts 37 | 2 18 17 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 12 | . . 12 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | 1 5 7 Guns 11 | 1 5 5 Cannons 2 | . . 2 Classes Destroyed 5 | 1 3 1 Tunneler 1 | . 1 . Recycler 1 | . 1 . Swarmer 6 | . 3 3 Grunt 3 | 1 2 . Subdweller 4 | . . 4 Best Kill Streak 5 | 1 5 2 Combat Bots Only 2 | 1 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 129 | 6 53 70 Missed 38 | 1 16 21 Hits 91 | 5 37 49 Projectile 91 | 5 37 49 AOE 4 | . . 4 Damage Taken 1313 | 59 337 917 Core 273 | 24 90 159 Absorbed by Shields . | . . . Core Remaining (%) 90 | 90 . . Volleys Fired 51 | 4 21 26 Largest 2 | 2 2 2 Hottest 80 | 40 40 80 Shots Fired 94 | 8 42 44 Gun 86 | 8 42 36 Cannon . | . . . Launcher 1 | . . 1 Special 7 | . . 7 Kinetic 71 | 8 42 21 Thermal 23 | . . 23 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 1 3 12 Robot Miss Streak 5 | 3 4 5 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 50 | 3 17 30 Core Hits 22 | 2 10 10 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 763 | 44 327 392 Guns 729 | 44 327 358 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 478 | 44 327 107 Thermal 285 | . . 285 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | 12 3 4 Average Temperature 4 | 9 2 3 Received Heat Transfer 207 | 30 63 114 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 540 | . . 540 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | 20 90 . Initial 6 | . 6 . Average 34 | 1 45 . Influence Increases 289 | 20 169 100 Destroy 0b10 Robot/C 180 | 20 100 60 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 30 | . 20 10 Successful Hack 9 | . 9 . Lose Combat Pursuer 60 | . 30 30 Influence Decreases 289 | 10 130 149 Entered New Map 29 | . 4 25 Time Decay 230 | 10 106 114 Lost Part 30 | . 20 10 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | 1 8 18 Peak Tracking Total 5 | 1 4 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 3 2 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 13 3 Successful 12 | . 9 3 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 6 3 Record 4 | . 3 1 Open Door 1 | . . 1 Scanalyzer Index 1 | . 1 . Dispatch Records 1 | . 1 . Zone Layout 1 | . 1 . Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 6 | . 6 . Retrieved Matter 6 | . 6 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 569 | . 261 308 Terrain 387 | . 79 308 Seismic 182 | . 182 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 983 | 92 275 616 Spaces Moved 672 | 86 193 393 Core 41 | 22 6 13 Treads . | . . . Legs 138 | 12 71 55 Wheels 493 | 52 116 325 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 114 | 77 99 129 Slowest Speed 260 | 120 200 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 6 33 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 14 | . . 14 Melee . | . . . Projectile . | . . . AOE 14 | . . 14 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 794 | 100 237 457 Wait 6 | . . 6 Move 670 | 85 192 393 Hop . | . . . Pick Up 11 | . 4 7 Fast Attach 24 | 8 8 8 Attach 6 | . 2 4 Detach 8 | 2 3 3 Swap 1 | 1 . . Drop 13 | . 7 6 Fire 51 | 4 21 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 4 | . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Discovered new exit (range 14) 354 | -10/Materials | Discovered new exit (range 8) 368 | -10/Materials | Entered Subcaves 369 | -10/Subcaves | Approached by a straggling Scientist 430 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 464 | -10/Subcaves | Ambushed by swarm of Subdwellers 474 | -10/Subcaves | Core integrity fell below 50% 511 | -10/Subcaves | Lost 4 allies 549 | -10/Subcaves | Lost 4 parts (1p2n1u) 607 | -10/Subcaves | Core integrity fell below 20% 871 | -10/Subcaves | Released subatomizers from SUBCON Basin 982 | -10/Subcaves | Ambushed by Subdweller buried in earth 984 | -10/Subcaves | Destroyed by FF-VQN(R) with Subdweller Shrapnel Launcher Last Messages --------------- Subatomizers are really quite dangerous, especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! Released subatomizers from SUBCON Basin. V0-UHE(R): "LEAVESUB!" [Achievement: Do Not Disturb] 9K-Z1A(R): "ECOKILL!" FF-VQN(R): "ARGHSUB!" Enh. Flamer destroyed. Sub. Shrapnel Launcher destroyed. NC-89B(R): "ARGHSUB!" 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R ???? ## ??????????????? | | ??????????????#### ???? #?# ?????????????? | | ?????????????????### ???? #??# ?????????????? | | ???????????????????#??????" ??? ?????????????? | | ??????????????????????????"" #???? #????????????? | | ??????????????????????????# ##?????##????????????? | | ???????????????????????????##????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Survival Of The Most Covered Challenges ------------ None Game ------ Seed DisassembledZeronetStreamer Manual? 0 Play Time 00:20:50 Cumulative 3.7 hours Start 2025.10.27 @ 00:20:08 End 2025.10.27 @ 00:37:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 55a7b258-a1ca-4597-84cc-7210ae407010