Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 17:59:10 Player: Amberulez Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1210) 1210 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2880 Bonus ------- None Cogmind --------- Core Integrity 21/400 Matter 234/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (130) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (4) ------ Structural Scanner Hardened Light Armor Plating > --- WEAPON (2) ------- Particle Cannon Heavy Assault Rifle > --- INVENTORY (5) ---- Hacking Suite Improved EM Shotgun Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Treads Titanium Leg Small Storage Unit Weight Redist. System Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Light EM Pulse Cannon Particle Cannon Particle Cannon Particle Cannon Advanced Beam Cannon Light Cannon Flail [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Hardened Medium Armor Plating Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 55 | 6 12 1 32 4 Power 6 | 1 3 . 2 . Engine 6 | 1 3 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 . 5 . Treads 2 | 2 . . . . Leg 5 | . . . 5 . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 4 . 14 1 Device 4 | . 1 . 3 . Storage 3 | 1 . . 2 . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 10 | . 2 . 7 1 Artifact . | . . . . . Weapon 20 | 2 3 1 11 3 Energy Gun 4 | 1 . . 3 . Energy Cannon 13 | . 3 1 7 2 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 15 | . 3 . 8 4 Power 4 | . 1 . 2 1 Propulsion 3 | . 1 . 2 . Utility 3 | . . . 1 2 Weapon 5 | . 1 . 3 1 Highest Loss Streak 4 | . 2 . 4 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 95 100 94 54 Engine 8 | . 14 14 10 . Treads 1 | . 7 . . . Leg 10 | . . . 19 11 Wheel 8 | . 20 28 1 . Device 4 | . 1 . 2 11 Storage 8 | . 14 14 11 . Processor 2 | . 1 14 2 . Protection 14 | . 7 . 27 11 Energy Gun 4 | . 3 . 7 2 Energy Cannon 12 | . 14 28 9 8 Ballistic Gun 4 | . 9 . . 8 Peak Build Rating 25 | 6 10 10 25 22 Average Rating 13 | 4 8 10 21 10 On Entrance 9 | . 6 10 10 22 Naked Turns . | . . . . . Heaviest Build 54 | 11 21 18 54 46 Greatest Support 40 | 40 40 20 34 34 Greatest Overweight (x) 12 | . 1 . 12 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 8 | 6 8 8 13 5 Most Carried 15 | 6 8 7 15 15 Average Carried 6 | 3 7 6 10 3 Final Capacity 15 | 8 8 8 15 5 Final Carried 15 | 6 7 7 15 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 902 | 217 241 25 409 10 Remotely . | . . . . . Salvage Created 1990 | . 669 17 1193 111 Parts 121 | . 42 4 75 . Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 4 | . 2 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 36 | . 12 . 18 6 Melee 1 | . . . 1 . Guns 9 | . 1 . 4 4 Cannons 21 | . 7 . 12 2 AOE 5 | . 4 . 1 . Classes Destroyed 12 | . 4 1 6 1 Worker 1 | . . . 1 . Builder 7 | . . 1 6 . Hauler 5 | . 2 . 3 . Recycler 3 | . . . 3 . Operator 2 | . 2 . . . Watcher 2 | . 1 . 1 . Swarmer 5 | . . . 5 . Grunt 18 | . 12 . 6 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 5 | . . . 5 . Assembled 6 | . . . . 6 Best Kill Streak 5 | . 3 1 5 5 Combat Bots Only 5 | . 3 . 4 5 Max Kills in Single Turn 3 | . 3 1 2 1 Gunslinging . | . . . . . Exploded 3 | . 3 . 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 237 | . 44 5 160 28 Missed 50 | . 13 1 31 5 Damage Taken 3042 | . 690 53 1729 570 Core 482 | . 96 7 350 29 Absorbed by Shields . | . . . . . Redirected to Shielding 21 | . 21 . . . Core Remaining (%) 79 | 100 . 58 . . Volleys Fired 135 | . 45 3 72 15 Largest 2 | . 2 2 2 2 Hottest 136 | . 112 112 136 101 Shots Fired 251 | . 89 6 129 27 Gun 95 | . 50 . 29 16 Cannon 156 | . 39 6 100 11 Launcher . | . . . . . Special . | . . . . . Kinetic 65 | . 36 . 26 3 Thermal 68 | . 21 . 45 2 Explosive . | . . . . . Electromagnetic 118 | . 32 6 58 22 Robot Hit Streak 8 | . 8 3 7 3 Robot Miss Streak 5 | . 5 3 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 160 | . 53 3 89 15 Core Hits 83 | . 29 . 41 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3473 | . 1248 116 1866 243 Guns 685 | . 275 . 266 144 Cannons 2132 | . 520 64 1454 94 Explosions 559 | . 426 47 86 . Melee . | . . . . . Ramming 97 | . 27 5 60 5 Kinetic 550 | . 151 . 371 28 Thermal 1358 | . 704 47 607 . Explosive . | . . . . . Electromagnetic 1468 | . 366 64 828 210 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . 1 Average Corruption 1 | . 2 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . 16 7 . 14 Message Errors 9 | . 3 3 . 3 Matter Fused 11 | . 6 1 . 4 Energy Discharges 5 | . 2 1 . 2 Data Loss (minor) 7 | . 4 1 . 2 Data Loss (major) 2 | . . 1 . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 111 | . 70 16 25 . Projectiles 7 | . . . 7 . Explosions 104 | . 70 16 18 . Melee . | . . . . . Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary 1 | . . . 1 . Self-Inflicted Damage 349 | . 280 28 41 . Shots 7 | . 4 1 2 . Rammed 6 | . 5 1 . . Targets Rammed 28 | . 5 1 21 1 Kicked 22 | . . . 21 1 Crushed . | . . . . . Highest Temperature 645 | . 232 102 645 438 Average Temperature 148 | . 71 45 167 213 Received Heat Transfer 664 | . 225 . 399 40 Effects 20 | . 1 . 19 . Shutdowns 5 | . . . 5 . Energy Bleed 5 | . 1 . 4 . Interference 2 | . . . 2 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . . 2 . Damage (major) 2 | . . . 2 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2017 | . 942 50 1025 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 2 1 2 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 251 | . 220 87 251 47 Initial 76 | . . 76 . 47 Average 57 | . 93 47 103 2 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 96 | 100 90 100 95 100 Level 1 3 | . 9 . 4 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 2 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 6 | . 1 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 27 3 34 17 Peak Tracking Total 19 | . 4 3 7 19 Tactical Retreats 7 | . 3 . 1 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 6 | . 4 . 2 . Max in Single Turn 3 | . 3 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 8 | . 4 . 4 . Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 22 | . 6 . 16 . Successful 8 | . 3 . 5 . Failed 14 | . 3 . 11 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 16 | . 6 . 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Record 1 | . . . 1 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 2 | . 1 . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 4 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5490 | 143 1126 642 1705 1874 Spaces Moved 2617 | 85 914 786 746 86 Core 7 | 6 . . 1 . Treads 236 | 79 157 . . . Legs 679 | . . . 593 86 Wheels 1695 | . 757 786 152 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 130 Average Speed 117 | 152 95 80 178 139 Slowest Speed 650 | 160 160 80 650 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 5 87 97 38 31 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 52 | . 37 6 9 . Melee . | . . . . . Projectile . | . . . . . AOE 52 | . 37 6 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 4754 | 96 1087 792 966 1813 Wait 1851 | . 79 . 66 1706 Move 2613 | 84 913 785 745 86 Hop . | . . . . . Pick Up 37 | 6 16 1 14 . Fast Attach 28 | 6 5 . 17 . Attach 14 | . 3 . 9 2 Detach 8 | . . . 8 . Swap 13 | . 4 1 6 2 Drop 27 | . 17 1 8 1 Fire 135 | . 45 3 72 15 Melee . | . . . . . Ram 6 | . 5 1 . . Kick 22 | . . . 21 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Mines History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Discovered new exit (range 14) 710 | -10/Materials | Discovered new exit (range 15) 938 | -10/Materials | Discovered new exit (range 9) 1270 | -10/Materials | Entered Mines 1340 | -10/Mines | Discovered new exit (range 9) 1345 | -10/Mines | Escorted by a lone wolf Derelict 1365 | -10/Mines | Learned location of Storage (-7) 1456 | -10/Mines | Learned 4 Materials zone layouts 1502 | -10/Mines | Found a hidden stash of uninstalled traps 1663 | -10/Mines | Discovered new exit (range 12) 1696 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1696 | -10/Mines | Discovered new exit (range 5) 1912 | -10/Mines | Entered Materials 1912 | -9/Materials | Evolved 2 slots: Utility x2 2169 | -9/Materials | Lost 4 parts (1p1n2w) 2727 | -9/Materials | Discovered new exit (range 7) 3016 | -9/Materials | Core integrity fell below 50% 3049 | -9/Materials | Core integrity fell below 20% 3617 | -9/Materials | Entered Mines 3618 | -9/Mines | Assembled infested the area 5491 | -9/Mines | Self-destructed Last Messages --------------- 03751_ UL-E6D(g) slips back into the shadows. 03762_ System corrupted: Energy discharge (-9). 03924_ System corrupted: Matter fused (-8). 03988_ System corrupted: IFF burst signal emitted. 04280_ System corrupted: Substantial component data lost. 04368_ System corrupted: Component data lost. 04518_ O>BMUISQ/JGYS5=YCNSYXWX51 04545_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 04545_ System corrupted: Hvy. Assault Rifle misfires. 04610_ System corrupted: Energy discharge (-34). 04711_ System corrupted: Matter fused (-5). 04780_ BSCTOGON2J/,Q4KASZZNMWBBX 05107_ G>=PNI,UVIZCCJKOUAU<>BQF 05144_ System corrupted: Matter fused (-5). 05255_ Destroyed Asb. F-torch. 05456_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????########## | | ??????????????????????########### | | ??????????????????????### | | ?????????????????? ##### | | ????????????????? ###### | | ????????????? ???## | | ????????????? ???## ? """ | | ????????????? ???## ##### """ | | ????????????? ??### ##### """ | | ????????????? ##### #### | | ????????????? #### ### | | ???????????## ### ### | | ???????????## ## #### = | | ???????????## ## ##?### | | ???????????## ## ##?##### # | | ???????????## ## ###?##### # | | ????######### ## ######### # | | ??########### ### ######## # | | ?##### #### ### #### # | | ?### ### !% % | | ?## @### ## | | ?## #### #### #### % | | ?## #### ########## | | ?### #### ######## | | ?#### ## ##??## | | ??#### ##??## ! ! | | ???#### ###??### ### | | ????##### #####??############# | | ?????############????############ | | ???????########?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 15 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectrostormAutogunCorpse Manual? 0 Play Time 00:35:21 Cumulative 41.1 hours Start 2024.11.29 @ 17:27:24 End 2024.11.29 @ 17:59:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d855dd03-bc0e-4bfe-a19b-5cdacbfbb579