Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.15 @ 13:19:04 Player: Demise Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (140) 700 Value Destroyed (4784) 4784 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1035) 1035 TOTAL SCORE: 9839 Bonus ------- High Alert Combat Kills 1175 Follower Combat Kills 195 Friendly Fire -335 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 18/100 System Corruption 6% Temperature Cool (18) Movement Hovering (290) Ox3 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Combat Airjet > --- UTILITY (8) ------ Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Flak Gun Advanced EMP Blaster > --- INVENTORY (20) --- Micro Nuclear Core Faulty Improved VTOL Module Improved VTOL Module Improved VTOL Module High-capacity Storage Unit Medium Battery (200) High-capacity Battery (255) High-capacity Matter Pod (200) Advanced Targeting Computer Armor Integrity Analyzer Actuator Array Long-range Tractor Beam Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Layered Light Armor Plating Decoy Drone Bay > --- WEAPON ----------- Scythe Axe > --- INVENTORY -------- Micro Nuclear Core Combat Airjet Improved VTOL Module Improved VTOL Module Improved VTOL Module Coolant Injector High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Advanced Sensor Array Advanced Targeting Computer Armor Integrity Analyzer Actuator Array System Backup Module Long-range Tractor Beam Improved EM Pulse Cannon Flak Gun Advanced EMP Blaster Heavy Missile Launcher Datajack [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . . . 4 2 . Weapon . | . . . . . . . . Parts Attached 177 | 9 12 4 4 5 96 33 14 Power 17 | 1 . . . 2 9 4 1 Engine 11 | 1 . . . 2 6 1 1 Core 6 | . . . . . 3 3 . Reactor . | . . . . . . . . Propulsion 30 | 2 . . . 1 18 8 1 Treads 20 | 2 . . . . 10 8 . Leg 4 | . . . . . 4 . . Wheel 5 | . . . . 1 4 . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 59 | 3 4 . 2 1 31 13 5 Device 29 | 2 . . . . 14 8 5 Storage 12 | 1 2 . 2 1 5 1 . Processor 4 | . . . . . 4 . . Hackware . | . . . . . . . . Protection 14 | . 2 . . . 8 4 . Artifact . | . . . . . . . . Weapon 71 | 3 8 4 2 1 38 8 7 Energy Gun 9 | 2 3 . . . 4 . . Energy Cannon 10 | . . . . . 7 1 2 Ballistic Gun 25 | 1 1 3 1 . 17 1 1 Ballistic Cannon 1 | . 1 . . . . . . Launcher 15 | . 1 1 . 1 10 1 1 Special Weapon 3 | . 2 . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . . . . . . 5 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . 1 Unidentified Prototypes 4 | . . . . . 3 1 . Parts Lost 49 | . . . . 2 28 7 12 Power 6 | . . . . 1 3 . 2 Propulsion 13 | . . . . 1 7 3 2 Utility 15 | . . . . . 8 3 4 Weapon 15 | . . . . . 10 1 4 Highest Loss Streak 6 | . . . . 1 6 5 4 Average Slot Usage (%) 93 | . 99 100 100 88 90 92 89 Engine 8 | . 14 14 14 12 7 2 2 Core 1 | . . . . . 1 4 . Treads 18 | . 28 28 28 25 11 14 12 Wheel 1 | . . . . 2 2 . . Device 11 | . 4 . . . 11 21 28 Storage 19 | . 17 28 28 19 20 16 15 Processor 5 | . . . . . 10 7 7 Protection 4 | . 5 . . . 5 6 6 Energy Gun 2 | . 11 . . . 3 . . Energy Cannon 1 | . . . . . 5 . . Ballistic Gun 9 | . 7 24 19 25 8 . . Ballistic Cannon 1 | . 6 3 . . . . . Slashing Weapon 3 | . . . . . . 13 7 Special Melee Weapon 1 | . . . 8 . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 158 | 14 57 59 72 94 158 123 98 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 35 | . 1 1 1 9 35 5 28 Average Overweight (x) 2 | . . 1 1 2 4 2 11 Largest Inventory Capacity 40 | 6 18 18 20 24 40 28 20 Average Capacity 20 | 4 11 18 19 22 25 21 20 Most Carried 28 | 6 18 18 20 24 28 28 20 Average Carried 20 | 3 10 18 19 21 24 21 19 Final Capacity 28 | 6 18 18 20 24 28 20 20 Final Carried 28 | 5 18 18 20 24 28 20 14 Class Distribution -------------------- 49% | Hauler-Mutant 25% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 3475 | 372 507 69 . 160 1768 435 164 Remotely . | . . . . . . . . Salvage Created 5411 | 189 469 117 . 73 3291 768 504 Parts 279 | 13 31 11 . . 163 36 25 Haulers Intercepted 4 | . . . . . 4 . . Recyclers Shooed 3 | 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 105 | . 11 1 . 7 63 13 10 Melee 14 | . . . . . 1 7 6 Guns 40 | . 4 . . 5 29 1 1 Cannons 14 | . 3 . . . 8 . 3 AOE 30 | . 4 1 . 2 20 3 . Classes Destroyed 17 | 3 4 2 . 1 6 1 . Worker 8 | 2 1 1 . . 3 1 . Builder 5 | . . 2 . . 2 1 . Tunneler 5 | 3 . . . . 2 . . Hauler 4 | . . . . . 4 . . Recycler 3 | 1 . . . . 2 . . Mechanic 3 | . 1 . . . 2 . . Operator 3 | . 1 . . . 2 . . Watcher 9 | . 3 . . . 5 1 . Swarmer 13 | . . 1 . . 12 . . Grunt 59 | . 11 1 . . 37 5 5 Brawler 3 | . . . . . 2 1 . Duelist 6 | . . . . . 3 2 1 Protector 2 | . . . . . 1 1 . Sentry 9 | . . . . . 7 1 1 Hunter 2 | . . . . . 2 . . Programmer 6 | . . . . . . 3 3 Assembled 7 | . . . . 7 . . . Best Kill Streak 9 | 2 3 1 . 2 9 4 3 Combat Bots Only 7 | . 3 1 . 2 7 4 3 Max Kills in Single Turn 3 | 1 3 2 . 2 3 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 1 . 2 2 1 . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 8814 | . 439 38 . 113 4910 1519 1795 Core 1340 | . 81 9 . . 538 156 556 Absorbed by Shields 49 | . . . . . 49 . . Core Remaining (%) 55 | 100 . . . 64 2 . . Volleys Fired 309 | 13 62 7 . 13 192 12 10 Largest 2 | 2 2 2 . 2 2 1 2 Hottest 138 | 80 100 55 . 40 138 69 132 Shots Fired 554 | 25 112 13 . 25 349 12 18 Gun 393 | 25 67 11 . 24 260 3 3 Cannon 112 | . 33 1 . . 61 3 14 Launcher 39 | . 2 1 . 1 28 6 1 Special 10 | . 10 . . . . . . Kinetic 315 | . 68 12 . 24 205 3 3 Thermal 65 | . 10 . . . 55 . . Explosive 13 | . 2 . . 1 10 . . Electromagnetic 161 | 25 32 1 . . 79 9 15 Robot Hit Streak 24 | 3 15 6 . 6 15 10 24 Robot Miss Streak 4 | 1 4 1 . 2 3 2 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . . 4 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 430 | 13 73 8 4 16 233 52 31 Core Hits 243 | 7 30 8 . 9 141 25 23 Critical Hits 4 | . 1 . . . 1 1 1 Critical Kills 3 | . 1 . . . 1 . 1 Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks 92 | . . . 4 . . 61 27 Impact . | . . . . . . . . Slashing 88 | . . . . . . 61 27 Piercing . | . . . . . . . . Sneak Attacks 15 | . . . 4 . . 9 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks 14 | . . . . . . 14 . Damage Inflicted 13026 | 146 1227 133 . 235 7329 2418 1538 Guns 3695 | 146 516 80 . 157 2634 66 96 Cannons 2055 | . 430 16 . . 1196 74 339 Explosions 4735 | . 281 37 . 78 3488 457 394 Melee 2528 | . . . . . . 1821 707 Ramming 13 | . . . . . 11 . 2 Kinetic 2873 | . 638 96 . 157 1820 66 96 Thermal 2015 | . 52 . . . 1726 . 237 Explosive 1541 | . 229 . . 78 1234 . . Electromagnetic 4056 | 146 308 37 . . 2538 531 496 Impact . | . . . . . . . . Slashing 2528 | . . . . . . 1821 707 Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 4 2 10 Average Corruption 4 | . . . . . 3 1 6 Corruption Purged 7 | . . . . . . . 7 Effects 80 | . . . . . 33 9 38 Message Errors 21 | . . . . . 5 5 11 Matter Fused 18 | . . . . . 8 . 10 Heat Flow Errors 12 | . . . . . 4 1 7 Energy Discharges 10 | . . . . . 4 3 3 Data Loss (minor) 10 | . . . . . 6 . 4 Targeting Errors 7 | . . . . . 4 . 3 Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 707 | . . . . . 262 228 217 Projectiles 99 | . . . . . 99 . . Explosions 197 | . . . . . 163 . 34 Melee 411 | . . . . . . 228 183 Knockbacks 3 | . 3 . . . . . . Impact . | . . . . . . . . Kinetic 3 | . 3 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 893 | . 97 2 . . 713 . 81 Shots 29 | . 3 1 . . 23 . 2 Rammed 2 | . . . . . 1 . 1 Targets Rammed 3 | . . . . . 2 . 1 Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 534 | 54 152 14 . 4 534 218 191 Average Temperature 71 | 19 33 10 . 3 98 113 77 Received Heat Transfer 2429 | . 189 . . 9 1508 297 426 Effects 8 | . . . . . 8 . . Shutdowns 1 | . . . . . 1 . . Interference 2 | . . . . . 2 . . Matter Decay 1 | . . . . . 1 . . Damage (major) 4 | . . . . . 4 . . Siege Activations . | . . . . . . . . Robots Corrupted 9 | . . . . . 7 2 . Combat Hostiles 7 | . . . . . 5 2 . Parts Fried 27 | . 2 . . . 16 6 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2475 | . 100 . . . 2125 . 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . 2 1 . . 6 . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 1699 | 30 187 151 . 15 1699 838 274 Initial 772 | . 19 31 . . . 772 274 Average 399 | 14 91 47 . . 731 710 97 Maximum Alert Level 5 | . . . . . 5 3 1 Low Security (%) 47 | 100 100 100 . 100 5 . 75 Level 1 15 | . . . . . 34 . 24 Level 2 13 | . . . . . 17 47 . Level 3 15 | . . . . . 21 52 . Level 4 4 | . . . . . 12 . . Level 5 2 | . . . . . 7 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 30 | . 3 . . . 15 6 6 Investigation 11 | . 2 . . . 8 1 . Extermination 6 | . . . . . . 3 3 Reinforcement 5 | . 1 . . . 1 . 3 Assault 7 | . . . . . 5 2 . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 4 | . 1 . . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 175 | . 24 5 . 9 90 15 32 Peak Tracking Total 12 | . 3 3 . 2 7 5 12 Tactical Retreats 13 | . . . . . 10 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 4 | . . . . . 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 21 | . 2 . . . 15 1 3 Max in Single Turn 4 | . 1 . . . 4 1 1 Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 29 | . 8 1 1 1 14 3 1 Terminals 18 | . 6 1 . . 8 2 1 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . Recycling Units 4 | . 1 . . . 2 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 103 | . 34 4 1 1 53 7 3 Successful 63 | . 21 3 1 1 34 1 2 Failed 39 | . 12 1 . . 19 6 1 Catastrophic 6 | . . . . . 5 1 . Database Lockouts 1 | . 1 . . . . . . Manual 68 | . 23 4 . . 34 5 2 Terminals 69 | . 28 4 . . 29 5 3 Fabricators . | . . . . . . . . Repair Stations 13 | . 2 . . . 11 . . Recycling Units 12 | . 4 . . . 6 2 . Scanalyzers 5 | . . . . . 5 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 19 | . 9 3 1 1 4 . 1 Record 1 | . . . 1 . . . . Part Schematic 4 | . . 2 . . 2 . . Robot Analysis 3 | . 1 1 . . 1 . . Prototype ID Bank 2 | . 2 . . . . . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 12 | . 2 . . . 10 . . Scan Component 6 | . 1 . . . 5 . . Repair 6 | . 1 . . . 5 . . Recycling Unit Hacks 2 | . 1 . . . 1 . . Retrieve Components 2 | . 1 . . . 1 . . Scanalyzer 5 | . . . . . 5 . . Insert Component 2 | . . . . . 2 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 25 | . 9 . . . 14 1 1 Terminals 19 | . 8 . . . 9 1 1 Track 3 | . 1 . . . 1 . 1 Assimilate 3 | . 1 . . . 2 . . Botnet 11 | . 5 . . . 5 1 . Operators 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . Reject 1 | . . . . . 1 . . Recyclers 1 | . . . . . 1 . . Mask 1 | . . . . . 1 . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Reprogram 2 | . . . . . 2 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 8 1 . . 12 3 2 Full Trace Events 10 | . 1 1 . . 7 1 . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . 2 . . 4 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . 1 . . . 5 . . Time 174 | . 26 . . . 148 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 18 | . 9 . . . 9 . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . 4 . . . . Non-combat 3 | . . . 3 . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 4 | . . . 4 . . . . parse_system 4 | . . . 4 . . . . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies 8 | . 1 3 . . 4 . . Largest Group 4 | . 1 4 3 3 3 . . Highest-Rated Group 50 | . 10 50 42 42 47 . . Highest-Rated Ally 16 | . 10 16 16 16 16 . . Total Orders 7 | . . . . 4 . . 3 STAY 3 | . . . . 3 . . . FOLLOW 1 | . . . . 1 . . . EXPLORE 1 | . . . . . . . 1 RETURN 2 | . . . . . . . 2 Ally Attacks 77 | . . 10 . 24 43 . . Total Damage 803 | . . 105 . 200 498 . . Kills 10 | . . 4 . 2 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total 3 | . 1 1 . . 1 . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches 18 | . . . . . . . 18 Drone Recoveries 2 | . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 11713 | 145 1517 1141 621 1047 3955 1667 1620 Spaces Moved 4668 | 62 709 611 336 506 1521 711 212 Core 97 | 11 . . . . 3 . 83 Treads 3928 | 51 709 611 336 420 1035 711 55 Legs 6 | . . . . . 6 . . Wheels 563 | . . . . 86 477 . . Hover 74 | . . . . . . . 74 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 180 180 170 150 180 180 Average Speed 212 | 140 173 180 180 187 201 203 673 Slowest Speed 1800 | 160 180 180 180 240 1800 260 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 64 | 4 94 98 64 93 93 18 55 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 2 . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 39 | . 22 . . . 7 7 3 Terrain Destroyed 270 | . 30 3 . 7 215 7 8 Melee 10 | . . . . . . 7 3 Projectile 10 | . 10 . . . . . . AOE 250 | . 20 3 . 7 215 . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 5808 | 92 870 640 350 581 2079 852 344 Wait 351 | 1 57 17 . 30 161 18 67 Move 4661 | 61 708 610 335 505 1520 710 212 Hop . | . . . . . . . . Pick Up 114 | 7 19 . 3 23 47 9 6 Fast Attach 59 | 5 4 1 . 3 32 12 2 Attach 44 | 3 1 . . 1 23 7 9 Detach 22 | 1 2 . . . 14 3 2 Swap 74 | 1 7 3 4 1 41 14 3 Drop 96 | . 10 2 4 5 47 22 6 Fire 309 | 13 62 7 . 13 192 12 10 Melee 75 | . . . 4 . . 45 26 Ram 2 | . . . . . 1 . 1 Kick . | . . . . . . . . Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Storage (discovered 2 exits: *Fac / *Rec) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 326 | -10/Materials | Central database locked down 527 | -10/Materials | Discovered new exit (range 9) 571 | -10/Materials | Identified exit to Mines 571 | -10/Materials | Identified exit to Materials 759 | -10/Materials | Repaired Lgt. Armor Plating 1663 | -10/Materials | Entered Mines 1663 | -10/Mines | Accompanied by 1 ally 1723 | -10/Mines | Discovered exit to Materials (range 11) 1732 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1766 | -10/Mines | Discovered exit to Materials (range 10) 1797 | -10/Mines | Found a hidden stash of uninstalled traps 1968 | -10/Mines | Learned Materials terminal intel 2346 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2795 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2795 | -10/Mines | Discovered new exit (range 5) 2804 | -10/Mines | Entered Exiles 2804 | -10/Exiles | Accompanied by 3 allies 2828 | -10/Exiles | Discovered new exit (range 15) 2849 | -10/Exiles | Met 8R-AWN 2880 | -10/Exiles | Met EX-HEX 3023 | -10/Exiles | Met EX-DEC 3075 | -10/Exiles | Learned location of Zion (-7) 3108 | -10/Exiles | Met EX-BIN 3228 | -10/Exiles | Build established: Hauler-Mutant 3409 | -10/Exiles | Discovered new exit (range 10) 3425 | -10/Exiles | Entered Mines 3425 | -9/Mines | Accompanied by 3 allies 3426 | -9/Mines | Assembled infested the area 4018 | -9/Mines | Found the Drone Emporium 4027 | -9/Mines | Found Prototype Device 4122 | -9/Mines | Learned Materials terminal intel 4138 | -9/Mines | Discovered new exit (range 10) 4353 | -9/Mines | Discovered new exit (range 5) 4472 | -9/Mines | Entered Materials 4472 | -8/Materials | Accompanied by 1 ally 4472 | -8/Materials | Evolved 4 slots: Utility x4 4473 | -8/Materials | Loaded intel: 12 terminal locations 4825 | -8/Materials | Destroyed 7 combat bots 4831 | -8/Materials | Lost 6 parts (2n3u1w) 4858 | -8/Materials | Identified Decoy Drone Bay 5024 | -8/Materials | Lost 3 parts (1n1u1w) 5048 | -8/Materials | Discovered new exit (range 12) 5093 | -8/Materials | Core integrity fell below 50% 5468 | -8/Materials | Repaired Imp. EM Pulse Cannon? 5587 | -8/Materials | Repaired Wheel 5615 | -8/Materials | Repaired Grenade Launcher 6825 | -8/Materials | Discovered new exit (range 3) 6872 | -8/Materials | First assault squad dispatched 6980 | -8/Materials | Lost 6 parts (1p2n1u2w) 7202 | -8/Materials | Core integrity fell below 20% 7519 | -8/Materials | Discovered new exit (range 7) 7683 | -8/Materials | Garrison activated, responded to threat 7736 | -8/Materials | Lost 4 parts (1p1u2w) 8136 | -8/Materials | Build established: Scavenger-Mutant 8219 | -8/Materials | Repaired Hcp. Storage Unit 8246 | -8/Materials | Repaired Lgt. Treads 8423 | -8/Materials | Identified exit to Factory 8427 | -8/Materials | Entered Factory 8427 | -7/Factory | Evolved 2 slots: Utility x2 8721 | -7/Factory | Build established: Hauler-Mutant 8810 | -7/Factory | Lost 5 parts (2n2u1w) 9021 | -7/Factory | Build established: Scavenger-Mutant 9227 | -7/Factory | First assault squad dispatched 9430 | -7/Factory | Discovered new exit (range 15) 9490 | -7/Factory | Identified exit to Factory 9730 | -7/Factory | Discovered exit to Factory (range 6) 9798 | -7/Factory | Discovered new exit (range 16) 9830 | -7/Factory | Identified exit to Lower Caves 9972 | -7/Factory | Discovered new exit (range 12) 9992 | -7/Factory | Identified exit to Storage 10094 | -7/Factory | Entered Storage 10174 | -7/Storage | Crushed by falling debris 10174 | -7/Storage | System corruption reached 10% 10520 | -7/Storage | Build established: Hauler-Mutant 11431 | -7/Storage | Lost 3 parts (2n1u) 11463 | -7/Storage | Build established: Scavenger-Mutant 11509 | -7/Storage | Used back door to open Recycling access 11509 | -7/Storage | Discovered new exit (range 5) 11518 | -7/Storage | Identified exit to Recycling 11570 | -7/Storage | Core integrity fell below 50% 11618 | -7/Storage | Lost 3 parts (1p2w) 11686 | -7/Storage | Core integrity fell below 20% 11699 | -7/Storage | Discovered exit to Factory (range 36) 11714 | -7/Storage | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 11703_ Decoy Drone self-destructs. 11703_ Decoy Drone destroyed. 11703_ O-24 Administrator uses terminal to summon reinforcements. 11703_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. 11703_ O-24 Administrator locks terminal. 11704_ M-28 Smith fits Backup Power III on G-47 Trooper. 11706_ Axe destroyed. 11709_ Decoy Drone triggered Stasis Trap. 11709_ A bubble of rippling energy engulfs the area. 11709_ Field strength at 95. 11709_ G-47 Trooper destroyed. 11709_ Field strength at 90. 11710_ Field strength at 85. 11710_ Decoy Drone self-destructs. 11710_ Decoy Drone destroyed. 11710_ Decoy Drone Bay destroyed. 11710_ >> Lost connection to Decoy Drone. 11711_ Slug penetrates Wall. 11714_ Terminal disabled. 11714_ Destroyed Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? ## #??? | | ?????????????????????????????????????? ## #??? | | ?????????????????????????????????????? ## #??? | | ???????????????????????????????????#+##+## #??? | | ???????????????????????????????????# #??? | | ???????????????????????????????????# ######??? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# +???????? | | ???????????????????????????????????# ##???????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ????????????????????????????######## ##???????? | | ????????????????????????????# / #???????? | | ????????????????????????????# # +???????? | | ????????????????????????????# ] ??# #???????? | | ??????????????????????????### ????# #???????? | | ??????????????????######### # ?????# #???????? | | ?????????????###### ^ # ????# #???????? | | ?????????????# # ^ # ???# #???????? | | ?????????????+ # "" # ???# #???????? | | ?????????????# + %= " # ??# #???????? | | ?????????????# [% =# ?# #???????? | | ????#####?????# # ! %#= % # #???????? | | ????# ????# # YYg =# # +???????? | | ????" = ??# # h!@%[#! + #???????? | | ????? ?# ## =% ########## #???????? | | ????? # ## =g #### ### #???????? | | ?????????"""" " !% #???????? | | ??????????""" # +???????? | | ??????????????# #### ##### ######???????? | | ??????????????# #??## ##???######????????????? | | ??????????????# #???# #??????????????????????? | | ??????????????# #???# #??????????????????????? | | ???????########+##??# #??????########????????? | | ???????# #### ########T# #????????? | | ???????# """ + !%= > #????????? | | ######## """"!" #### %%[ #????????? | | # "%[%!" #??#######"%""## ####????????? | | + "%""[" #???# = "####???????????? | | # "= """ #???# "" = "#??????????????? | | ""### # """ #???# """ ##??????????????? | | T""#?# # #???# """ #???????????????? | | "" #?# ###########???# #???????????????? | | ######+## ##?????????# """ #???????????????? | | ##??????????# """ #???????????????? | | #???????????# ?""" #???????????????? | | #???????????#??? #???????????????? | | / #????????????????#####???????????????? | | #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Med. Storage Unit | -10/Mines | Hacked Hacking Suite | -8/Materials | Hacked Humpback | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseNeutronLance Manual? 0 Play Time 01:20:48 Cumulative 399.6 hours Start 2021.07.14 @ 07:17:02 End 2021.07.15 @ 13:19:04 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 324 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1e9a7f7-7e4e-412f-b146-ddbba64f4e4e