Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 22:24:16 Player: Changeling Result: Destroyed by as-94947 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (308) 308 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 783 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 166/250 System Corruption 1% Temperature Cool (14) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Small Laser > --- INVENTORY (25) --- Wheel Wheel Heat Sink Heat Sink Large Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Terrain Scanner Targeting Computer ECM Suite ECM Suite Propulsion Shielding Propulsion Shielding Light Armor Plating Hacking Suite System Shield Tractor Beam Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Particle Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Wheel Wheel Wheel Heat Sink Heat Sink Large Storage Unit Huge Storage Unit High-capacity Matter Pod Visual Processing Unit Advanced Visual Processing Unit Terrain Scanner Targeting Computer ECM Suite ECM Suite Propulsion Shielding Propulsion Shielding Light Armor Plating Hacking Suite System Shield Tractor Beam Small Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 11 4 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 6 1 Treads 2 | . 2 . Leg . | . . . Wheel 7 | 2 4 1 Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . 2 4 To Critical Strikes 1 | . . 1 Average Backups 15 | 3 13 23 Power 1 | . 1 . Propulsion 3 | 2 2 4 Utility 9 | . 7 16 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 22 | . 2 20 Power . | . . . Propulsion 3 | . 2 1 Utility 19 | . . 19 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 98 Engine 13 | . 13 13 Treads 1 | . 1 . Wheel 26 | . 25 28 Device 12 | . 11 14 Storage 14 | . 14 14 Energy Gun 3 | . 5 . Energy Cannon 1 | . . 6 Ballistic Gun 21 | . 22 19 Peak Build Rating 12 | 6 9 12 Average Rating 8 | 4 7 10 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 94 | 10 89 94 Greatest Support 40 | 26 40 32 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 20 25 Most Carried 25 | 6 24 25 Average Carried 15 | 3 13 23 Final Capacity 25 | 8 25 25 Final Carried 24 | 6 24 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 726 | 189 402 135 Remotely . | . . . Salvage Created 475 | . 412 63 Parts 29 | . 29 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 11 5 Guns 11 | . 11 . Cannons 5 | . . 5 Classes Destroyed 5 | . 4 1 Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 5 | . 5 . Grunt 6 | . 6 . Assembled 5 | . . 5 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 91 | . 56 35 Missed 23 | . 20 3 Hits 68 | . 36 32 Melee 8 | . . 8 Projectile 60 | . 36 24 AOE 2 | . . 2 Critical Strikes 1 | . . 1 Damage Taken 969 | . 381 588 Core 250 | . 90 160 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | . 38 18 Largest 2 | . 2 2 Hottest 95 | . 60 95 Shots Fired 95 | . 75 20 Gun 82 | . 75 7 Cannon 13 | . . 13 Launcher . | . . . Special . | . . . Kinetic 56 | . 54 2 Thermal 39 | . 21 18 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 6 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 55 | . 41 14 Core Hits 31 | . 24 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 750 | . 440 310 Guns 500 | . 440 60 Cannons 250 | . . 250 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 389 | . 364 25 Thermal 361 | . 76 285 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 2 5 Message Errors 2 | . 1 1 Matter Fused 4 | . 1 3 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 245 | . 40 245 Average Temperature 51 | . 16 87 Received Heat Transfer 154 | . 114 40 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 620 | . 175 445 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 70 | . 70 4 Initial 4 | . . 4 Average 13 | . 19 . Influence Increases 327 | . 324 3 Destroy 0b10 Robot/C 220 | . 220 . Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 36 | . 36 . Successful Hack 33 | . 33 . Destroy Structure 3 | . . 3 Lose Combat Pursuer 15 | . 15 . Influence Decreases 327 | . 311 16 Entered New Map 9 | . . 9 Time Decay 308 | . 301 7 Lost Part 10 | . 10 . Squads Dispatched 3 | . 2 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 19 19 Peak Tracking Total 13 | . 3 13 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 6 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 16 1 Successful 15 | . 14 1 Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 10 1 Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Alert Level 2 | . 2 . Locate Traps 1 | . 1 . Dispatch Records 2 | . 2 . Investigation Status 1 | . 1 . Recall Investigation 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Process 2 | . 2 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 12 | . 12 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1547 | . 1070 477 Seismic 1547 | . 1070 477 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1808 | 76 1255 477 Spaces Moved 1224 | 65 833 326 Core 5 | 5 . . Treads 24 | . 24 . Legs . | . . . Wheels 1195 | 60 809 326 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 130 Average Speed 125 | 89 126 130 Slowest Speed 320 | 100 320 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 3 92 57 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile 3 | . . 3 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1405 | 82 964 359 Wait 49 | . 49 . Move 1222 | 64 832 326 Hop . | . . . Pick Up 43 | 12 26 5 Fast Attach . | . . . Attach 14 | 6 4 4 Detach . | . . . Swap 11 | . 10 1 Drop 10 | . 5 5 Fire 56 | . 38 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 11) 685 | -10/Materials | Discovered new exit (range 4) 1044 | -10/Materials | Discovered new exit (range 16) 1120 | -10/Materials | Discovered new exit (range 13) 1277 | -10/Materials | Identified exit to Mines 1332 | -10/Materials | Entered Mines 1387 | -10/Mines | Learned Materials emergency access door positions 1421 | -10/Mines | Found a hidden stash of uninstalled traps 1562 | -10/Mines | Met a Derelict shopkeep closing up shop 1745 | -10/Mines | Assembled infested the area 1755 | -10/Mines | Core integrity fell below 50% 1787 | -10/Mines | Core integrity fell below 20% 1797 | -10/Mines | Lost 4 parts (1p2n1w) 1809 | -10/Mines | Destroyed by as-94947 with Assembled Heavy Rifle Last Messages --------------- 01754_ as-59114 destroyed. 01758_ as-09627 destroyed. 01759_ as-28952 destroyed. 01759_ as-93252 destroyed. 01761_ Ion Engine destroyed. 01764_ as-08971 destroyed. 01766_ Com. Wheel destroyed. 01768_ as-74091 sneak attacks. 01773_ as-47261 destroyed. 01777_ Acquired 17 matter. 01778_ U-05 Engineer lays Concrete. 01779_ as-74091 sneak attacks. 01779_ U-05 Engineer destroyed. 01785_ as-74091 destroyed. 01789_ Knocked back. 01792_ System corrupted: Matter fused (-6). 01796_ as-99209 destroyed. 01797_ Critical hit (Destroy). 01797_ Hvy. Particle Cannon destroyed. [Achievement: There's More Where That Came From] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? #????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????? ? #???? | | ??????????????????????? 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