Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 17:01:55 Player: QXander Result: Destroyed by AG-56084 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (517) 517 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1033) 1033 TOTAL SCORE: 3335 Bonus ------- Follower Combat Kills 33 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Medium Matter Pod (100) Assault Rifle Ripper Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Medium Matter Pod Assault Rifle [Rating: 14] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 23 | 6 4 3 8 2 . . Power 5 | 1 2 1 1 . . . Engine 4 | 1 2 . 1 . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 7 | 2 1 1 2 1 . . Treads . | . . . . . . . Leg 7 | 2 1 1 2 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 . 4 . . . Device . | . . . . . . . Storage 3 | 1 . . 2 . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 5 | 2 . 1 1 1 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon 1 | . . 1 . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 9 | . . . . 1 . 8 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 2 | . . . . . . 2 Weapon 3 | . . . . 1 . 2 Highest Loss Streak 8 | . . . . 1 . 8 To Critical Strikes . | . . . . . . . Average Backups 5 | . 1 6 5 5 7 6 Power 1 | . 1 1 1 1 1 . Propulsion 1 | . . 1 1 1 2 2 Utility 1 | . . 2 2 2 2 1 Weapon 1 | . . . . 1 2 2 Tool/Special . | . . . . . . . Unused Backups 3 | . . . . . . 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 96 100 99 100 100 62 Engine 8 | . 14 2 7 11 11 6 Core 2 | . . 11 3 . . . Leg 29 | . 28 28 33 33 33 19 Storage 11 | . 14 14 11 11 11 9 Processor 10 | . 10 14 11 11 11 6 Protection 7 | . . . 10 11 11 6 Ballistic Gun 9 | . 28 18 11 6 . . Ballistic Cannon 9 | . . 10 11 11 11 6 Launcher 3 | . . . . 4 11 6 Peak Build Rating 14 | 6 7 10 14 14 14 14 Average Rating 11 | 4 6 8 12 13 14 8 On Entrance 9 | . 6 7 9 13 14 14 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 41 | . . . . . . 41 Heaviest Build 33 | 12 12 15 33 30 30 30 Greatest Support 35 | 20 20 20 35 35 35 35 Greatest Overweight (x) 3 | 1 . . 1 . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 9 Most Carried 8 | 1 3 8 7 7 7 7 Average Carried 5 | . 1 6 5 5 7 6 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 7 | 1 3 7 5 7 7 5 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 944 | 227 116 133 347 121 . . Remotely . | . . . . . . . Salvage Created 556 | . 161 82 238 75 . . Parts 36 | . 8 5 17 6 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 16 | . 2 2 8 3 . 1 Guns 9 | . 2 2 4 1 . . Cannons 6 | . . . 4 2 . . AOE 1 | . . . . . . 1 Classes Destroyed 5 | . 2 . 2 . . 1 Recycler 1 | . 1 . . . . . Swarmer 3 | . . . 3 . . . Grunt 9 | . 2 2 2 3 . . Sentry 3 | . . . 3 . . . Z-Technician 5 | . . . . . . 5 Best Kill Streak 6 | . 2 2 5 2 . 6 Combat Bots Only 5 | . 2 2 5 2 . 1 Max Kills in Single Turn 6 | . 1 1 1 1 . 6 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 101 | . 14 9 36 28 . 14 Missed 26 | . 3 4 8 7 . 4 Hits 75 | . 11 5 28 21 . 10 Projectile 75 | . 11 5 28 21 . 10 Critical Strikes 3 | . 1 . 2 . . . Damage Taken 1693 | . 158 67 363 272 . 833 Core 500 | . 70 27 33 21 . 349 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . 61 . . . . Volleys Fired 57 | . 13 5 25 13 . 1 Largest 2 | . 2 2 2 2 . 1 Hottest 53 | . 40 40 53 53 . 33 Shots Fired 112 | . 26 10 50 25 . 1 Gun 73 | . 26 10 25 12 . . Cannon 38 | . . . 25 13 . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 111 | . 26 10 50 25 . . Thermal . | . . . . . . . Explosive 1 | . . . . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 6 4 8 13 . . Robot Miss Streak 3 | . 3 1 3 1 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 72 | . 17 7 27 21 . . Core Hits 33 | . 7 6 11 5 . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Blast 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3646 | . 217 90 441 338 . 2560 Guns 637 | . 217 90 201 129 . . Cannons 449 | . . . 240 209 . . Explosions 2560 | . . . . . . 2560 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1086 | . 217 90 441 338 . . Thermal 2560 | . . . . . . 2560 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 . Average Corruption 1 | . . . 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . 1 2 . . Message Errors 1 | . . . . 1 . . Matter Fused 1 | . . . 1 . . . Energy Discharges 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 534 | . . . . . . 534 Projectiles . | . . . . . . . Explosions 534 | . . . . . . 534 Melee . | . . . . . . . Knockbacks 3 | . . . 1 2 . . Impact . | . . . . . . . Kinetic 3 | . . . 1 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 511 | . . . . . . 511 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 141 | . 20 2 59 141 . 11 Average Temperature 37 | . 6 1 19 76 . 11 Received Heat Transfer 501 | . 105 36 123 153 . 84 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 110 | . 40 50 110 50 . . Initial 12 | . . . . 12 . . Average 21 | . 9 7 44 6 . . Influence Increases 453 | . 59 50 274 70 . . Destroy 0b10 Robot/C 320 | . 40 40 180 60 . . Destroy 0b10 Robot/NC 5 | . 5 . . . . . Destroy Leader 90 | . 10 10 60 10 . . Allied During Kill 2 | . . . 2 . . . Successful Hack 19 | . 4 . 15 . . . Destroy Structure 2 | . . . 2 . . . Partial Spotted 15 | . . . 15 . . . Influence Decreases 453 | . 59 50 241 103 . . Entered New Map 21 | . . . . 21 . . Time Decay 415 | . 59 50 234 72 . . Lost Part 10 | . . . . 10 . . Lost Ally 7 | . . . 7 . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . 7 4 15 3 . 5 Peak Tracking Total 6 | . 5 2 6 2 . 3 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 2 | . . . . . . 2 Max in Single Turn 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 6 | . 1 . 5 . . . Terminals 5 | . 1 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 2 . 19 . . . Successful 11 | . 1 . 10 . . . Failed 10 | . 1 . 9 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 8 | . . . 2 . 6 . Terminals 17 | . 2 . 15 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 . 7 . . . Record 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . Security Status 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Retrieve Study 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 4 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 47 | . . 47 47 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 12 | . . . 12 . . . Total Damage 124 | . . . 124 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 2561 | 82 241 344 652 434 454 354 Spaces Moved 2035 | 65 163 257 464 355 413 318 Core 136 | 9 . . . . . 127 Treads . | . . . . . . . Legs 1899 | 56 163 257 464 355 413 191 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 110 110 110 50 Average Speed 114 | 111 120 120 119 110 110 109 Slowest Speed 200 | 190 120 120 190 110 110 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 6 36 23 30 68 48 56 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 3 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2153 | 71 181 281 512 373 412 323 Wait 18 | . . 13 4 . . 1 Move 2029 | 64 162 256 463 354 412 318 Hop . | . . . . . . . Pick Up 9 | 1 1 3 2 2 . . Fast Attach 7 | 6 1 . . . . . Attach 5 | . . . 3 2 . . Detach 1 | . . . . 1 . . Swap 15 | . 3 3 8 1 . . Drop 10 | . 1 1 7 . . 1 Fire 57 | . 13 5 25 13 . 1 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered Mines 388 | -10/Mines | Learned location of Zion (-7) 411 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 509 | -10/Mines | Found a hidden stash of uninstalled traps 530 | -10/Mines | Discovered new exit (range 8) 668 | -10/Mines | Entered Materials 668 | -9/Materials | Accompanied by 2 allies 668 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 673 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1199 | -9/Materials | Build established: Scavenger-Mutant 1295 | -9/Materials | Discovered new exit (range 11) 1320 | -9/Materials | Entered Mines 1550 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1575 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1627 | -9/Mines | Learned 2 Materials zone layouts 1637 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1705 | -9/Mines | Discovered new exit (range 8) 1754 | -9/Mines | Entered Zion 1783 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1802 | -7/Zion | System corruption cleaned by Quarantine Array 1852 | -7/Zion | Learned location of Extension (-5) 2182 | -7/Zion | Opened final containment barrier to the Deep Caves 2200 | -7/Zion | Discovered new exit (range 5) 2202 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2208 | -7/Zion | Entered Deep Caves 2417 | -7/Deep Caves | Attacked by Z-Imprinter 2419 | -7/Deep Caves | Z-Facility disabled 2419 | -7/Deep Caves | Destroyed Z-Imprinter 2450 | -7/Deep Caves | Lost 8 parts (1p3n2u2w) 2520 | -7/Deep Caves | Core integrity fell below 50% 2526 | -7/Deep Caves | Core integrity fell below 20% 2560 | -7/Deep Caves | Spotted AG-56084 2562 | -7/Deep Caves | Destroyed by AG-56084 with Assembled Focal Cannon Last Messages --------------- 02419_ 4G-WRC(o) destroyed. 02419_ Destroyed Lgt. Ion Engine. 02419_ W8-POD(o) destroyed. 02419_ Destroyed Hover Unit. 02419_ Destroyed Lgt. Ion Engine. 02419_ Destroyed Hover Unit. 02419_ AU-VPL(o) destroyed. 02419_ ZP-GRZ(o) destroyed. 02419_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." [Achievement: Are We The Baddies?] 02419_ Z-Imprinter destroyed. 02521_ Dropped Med. Storage Unit. 02561_ Attempting to rewire EL-JDC(g). 02561_ EL-JDC(g) is broken beyond repair. 02562_ AG-56084: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 02562_ Attempting to rewire EL-JDC(g). 02562_ EL-JDC(g) is broken beyond repair. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????? | | ???????????????????? = #????????????????????? | | ????????????????? ] = ##???????????????????? | | ??????????????? s #???????????????????? | | ????????????? =] s #???????????????????? | | ????????????? #???????????????????? | | ???????????? ] = #???????????##??????? | | ???????????? b = #??????????# ??????? | | ??????????? #??????????# #??????? | | ??????????? b = #??????????# #??????? | | ??????????? !! = s ##?????????# #??????? | | ?????????? #?????????# #??????? | | ?????????? ! l = #?????????# #??????? | | ????????? #?????????# #??????? | | ????????? ! g ########### #??????? | | ?????????hG ! @ #??????? | | ??????????" ! = #??????? | | ????????? = #??????? | | ?????????? ########### ##?????? | | ?????????? #????????## ######? | | ??????????? ##???????## ## | | ??????????? # # #????????# | | ??????????? #### ## ## ##????????# ## | | ???????????? #????# ?# ?###?????????## ####? | | ???????????? ??????#??# ??????????????#######???? | | ???????????????????????#????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed ShiftDisposableHammer Manual? 0 Play Time 00:18:57 Cumulative 30.1 hours Start 2025.10.30 @ 16:44:19 End 2025.10.30 @ 17:01:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 27 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09443bbc-bbdc-47dd-b8ac-ee9c8718d4f3